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Spell race
Overview[edit]
Spells are Ooze type monsters which have been brought into being by a caster.
Description[edit]
The most common Living Spell found is the Living Meteor Swarm. For the purpose of Bane weapons and creature types a living spell is considered to be an Ooze type. A Living Spell can generally cast an unlimited number of the spell it was created from, and one additional, often similar spell as its normal attack. For instance a Living Meteor Swarm will be able to cast the Arcane spell Meteor Swarm and the Divine spell Cometfall an unlimited number of times until it is destroyed.
One way to quickly neutralize them is Ooze Puppet, if you can overcome their fairly high SR.
Living spells are typically immune to one elemental energy type dependent on the damage type of their spell. A Living Meteor Swarm, for example, is immune to fire. Fire and Cold living spells are also vulnerable to the opposite element.
Types[edit]
Living Spells can be as varied as the spells they are created from.
Creature Entries (16)[edit]
- Barovian Living Disintegrate
- Barovian Living Finger of Death
- Chronoscope Parasite
- Circle of Great Scorn
- Living Chain Lightning
- Living Delayed Blast Fireball
- Living Destruction
- Living Disintegrate
- Living Finger of Death
- Living Firestorm
- Living Harm
- Living Meteor Swarm
- Living Nightmare
- Mournland Meteor Swarm
- Tower-bound Living Chain Lightning
- Tower-bound Living Disintegrate