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Seasons' Herald enhancements (history)

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History
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Alchemist ArtificerDog Barbarian Bard Cleric
ApoBomVCh ATBERM FBOSRav SB2SSSt1WC DA1DDRS2War
DruidWolf Fighter Favored Soul Monk Paladin
BC1NWNP2SH Dra1Ken2Rav1StDVan2 AoVBoHWar HeMNiSShi

KotC2RS1SaDSF1Van2

Ranger Rogue Sorcerer Wizard Warlock
AA2DH1DWSTem AssMecTA ASESFSWSEK AMEKPM AotS1ES2SETS

Falconry     ~     Feydark Illusionist     ~     Harper Agent     ~     Horizon Walker     ~     Inquisitive     ~     Vistani Knife Fighter

Reaper

: Class/tree can be earned via favor. : Class/tree free to VIP or found in DDO Store. 1: Tree only available to a certain archetype. 2: Tree unavailable to a certain archetype.

Aasimar 1,395 DP1,395 DDO Points Dragonborn Drow Dwarf Elf / W-Elf (& AA) Gnome Half-Elf (& AA)
Half-Orc Halfling Human Shifter 1,595 DP1,595 DDO Points Tabaxi 1,595 DP1,595 DDO Points Tiefling Warforged Free by turning in 400 Total favor per server 995 DP995 DDO Points
Bladeforged 1,295 DP1,295 DDO Points Deep Gnome 1,295 DP1,295 DDO Points Morninglord 1,295 DP1,295 DDO Points (& AA) PDK 1,295 DP1,295 DDO Points Razorclaw 1,395 DP1,395 DDO Points Scoundrel 1,395 DP1,395 DDO Points Scourge 1,295 DP1,295 DDO Points Shadar-kai 1,295 DP1,295 DDO Points Trailblazer 1,395 DP1,395 DDO Points

Overview[edit]

You are attuned to the cycles of the world around you. You gain the ability to embody Summer or Winter.

Druid Seasons' Herald.png

Druid Seasons' Herald[edit]

  • Usage: Passive
  • Cost: 4 action points
  • Progression: 16 action points
  • Requires One of: Druid Eminence of Life I, Druid Eminence of the Storm I
  • Requires All of: Druid Energy of the Locus I, Druid Eminence of the Sun II, Druid Eminence of Hoarfrost II
  • Available to Druid class level 6
  • You gain the ability to embody Summer or Winter. While summer is active, you have +15 spellpower, +1 caster level and max caster level when casting fire, light, sonic and positive spells. While winter is active, you have +15 spellpower, +1 caster level and max caster level when casting cold, water, acid, earth and electric spells. Each season lasts for 5 minutes and when it ends, the next season begins. Every 20 minutes, you can override the current season with the season of your choice.
  • This enhancement automatically grants the following:
Druid of Summer.png

Druid of Summer[edit]

  • Target: Self
  • Cooldown: 20 minutes
  • The cycles of life and the world are a part of you, and you can tweak those cycles. Use this ability to attune yourself to summer and gain bonuses to fire, light, sonic and positive spells.
Druid of Winter.png

Druid of Winter[edit]

  • Target: Self
  • Cooldown: 20 minutes
  • The cycles of life and the world are a part of you, and you can tweak those cycles. Use this ability to attune yourself to winter and gain bonuses to cold, water, acid, earth and electric spells.
Druid Seasons' Herald.png

Druid Seasons' Herald II[edit]

  • Usage: Passive
  • Cost: 2 action points
  • Progression: 42 action points
  • Requires One of: Druid Spring Resurgence, Druid Autumnal Susurrus
  • Requires All of: Druid Seasons' Herald I, Druid Energy of the Locus III, Druid Eminence of the Sun III, Druid Eminence of Hoarfrost III
  • Available to Druid Level 12
  • You gain greater abilities when embodying Summer or Winter. While summer is active, you have +30 spellpower, +2 caster level and max caster level when casting fire, light, sonic and positive spells. While winter is active, you have +30 spellpower, +2 caster level and max caster level when casting cold, water, acid, earth and electric spells.

Enhancement changes Alpha Testing on Lamannia[edit]