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Rejuvenation Cocoon/sandbox
Rejuvenation Cocoon: Active (12 SP activation) (12 sec cooldown) (Empower Heal, Quicken, Enlarge)
Protect ally with a shield of 90/120/150 temporary HP for 9 seconds. Heals 5d6 HP every 2 seconds while the shield persists.
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EDP Cost: 1 | Ranks: 3 | Progression: 0 | No requirements |
Rejuvenation Cocoon | |
Epic Destiny SLA Enhancement | |
Epic DestinyUnrecognized term: Epic Destiny: |
Primal Avatar |
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EDPThe number of Epic Destiny Points (EDP) needed to acquire each rank of the enhancement, usually 1 or 2. /RanksThe number of ranks of an enhancement that can be acquired,usually 1 to 3.: |
1 EDP / 3 ranks |
CostThe cost to invoke an active or toggled ability, such as 12 Spell Points, 10 Ki, or None. Not to be confused with the cost to acquire an ability in the first place, which might be measured in Action Points.: |
12 SP |
MetamagicThe effects of spells and SLAs can often be enhanced using metamagic, a type of toggled feat, for example,{{Maximize}} and {{Heighten}} .:
|
Empower Healing, Quicken, Enlarge |
TargetEvery ability has one or more targets, defined as Self, Friend, or Foe. The field may also contain additional information, such as Undead Foe or Breakables. The field is sometimes hidden, e.g., for a passive feat whose target is Self, such as Toughness.: |
Self, Friend |
RangeThe distance at which an active ability can be activated, such as Melee for Cleave, or Double for Nimbus of Light. Typical values are Personal, Melee, Ranged, Touch, Standard (spell), or Double (ray), although any value can be specified. Not to be confused with area.: |
Standard |
DurationThe length of time an effect typically lasts, along with any conditions for premature termination. For instance, the duration for most physical attacks is Instantaneous, while the duration of Invisibility is 1 minute per caster level (no maximum), or until interacting with a target or object.: |
9 seconds |
CooldownHow long a character must wait between activations of an ability, typically measured in seconds.: |
12 seconds |
BuffA broad characterization of the type(s) of beneficial effects an ability imparts, not otherwise mentioned. The inventory of recognized effects is expected to undergo considerable refinement.: |
90/120/150 temporary HP |
HealingAny effect that restores lost hit points to a player character or ally. Other types of restoration are listed other Restoration. Temporary hit points are listed under Buffs.: |
5d6 HP every 2 seconds |
Description
Active (12 SP activation) (12 sec cooldown) (Empower Heal, Quicken, Enlarge) Protect ally with a shield of 90/120/150 temporary HP for 9 seconds. Heals 5d6 HP every 2 seconds while the shield persists.
Primal Avatar enhancements
DDOwiki metacategories
Root > DDO library
Root > DDO library > Effects > Buffs > Health buffs
Root > DDO library > Enhancements > Enhancements by effect
Root > DDO library > Epic Destinies > Primal Avatar abilities
Root > DDOwiki meta > DDOwiki metacategories > Spells > SLAs > Buff SLAs
Root > DDOwiki meta > DDOwiki metacategories > Spells > SLAs > SLAs by descriptor > Healing SLAs
Root > DDOwiki meta > DDOwiki metacategories > Spells > SLAs > SLAs by effect > Health SLAs
Root > DDOwiki meta > DDOwiki metacategories > Spells > SLAs > SLAs by source > SLA enhancements