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Exceptional Swashbuckler weapons

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While Swashbuckling, the following weapons receive Competence bonuses to their critical profiles1:

1 Critical threat range bonuses are doubled with the appropriate Improved Critical feat, but not with keen or impact
2 Not proficient by default
3 With Inquisitive tier 4 enhancement: Inquisition Style: Dashing Inquisition
4 With Tempest 2nd core ability: Tempest

Most of the above weapons become 15-20x3 with Keen or the appropriate Improved Critical feat, except Light Picks (17-20x4). Some named weapons improve on this even further.

Weapons[edit]

Name Type ML Crit Damage Enhancements Quests
Fell Shiv (Level 25) Dagger 25 19-20 / x2 2[1d4] + 3 Pierce, Magic The Thrill of the Hunt, Devouring Shadow chest (Epic Normal);
Shadow Over Wheloon, Quest chain end reward (Epic)
Legendary Bottle o' Rum Dagger 31 19-20 / x2 5.70[1d4+2] +15 Pierce, Magic Captive of the Hidden God, end chest
Flotsam (level 16) Dagger 16 19-20 / x2 2.20[1d4] + 5 Pierce, Magic Treasure of Crystal Cove
Flotsam (level 12) Dagger 12 19-20 / x2 1.40[1d4] + 4 Pierce, Magic Treasure of Crystal Cove
Spectral Dagger (level 20) Dagger 20 19-20 / x2 3.50[1d4] + 6 Pierce, Magic The Night Revels
Pain, the Half of Whole Dagger 28 19-20 / x2 5.10[1d4+3] + 15 Pierce, Magic The Curse of Strahd, Raid chest
Spectral Dagger (level 8) Dagger 8 19-20 / x2 1.50[1d4] + 3 Pierce, Magic The Night Revels
Spectral Dagger (level 4) Dagger 4 19-20 / x2 [1d4] + 2 Pierce, Magic The Night Revels
Epic Dice Dagger 28 19-20 / x2 5.10[1d4] + 12 Pierce, Magic Multitude of Menace, End chest
Dice Dagger 14 19-20 / x2 2.30[1d4] + 5 Pierce, Magic Multitude of Menace, End chest
Assassin's Kiss Dagger 7 19-20 / x3 [1d4] + 3 Pierce, Magic ToEE: Fire Node, Periron chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Epic Assassin's Kiss Dagger 26 19-20 / x3 4.20[1d4] + 7 Pierce, Magic ToEE: Fire Node, Periron chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Sky Pirate's Dagger Dagger 4 17-20 / x3 [1d6] + 2 Pierce, Magic Three-Barrel Cove (heroic), Ilmarin Tychonn's Chest (Rare Encounter)
Epic Flotsam (level 20) Dagger 20 19-20 / x2 3[1d4] + 6 Pierce, Magic Treasure of Crystal Cove
Blade of the High Priestess Dagger 21 19-20 / x2 3.20[1d4] + 6 Pierce, Magic The Portal Opens, End chest ; Menace of the Underdark: City of Portals, Quest chain end reward
Earthcarver Shard Dagger 20 19-20 / x3 2[1d4] + 6 Pierce, Epic, Magic
  • +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • IncandescenceIcon tooltip.pngIncandescence: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit.
  • Ooze BaneIcon tooltip.pngOoze Bane: A bane weapon excels at attacking one type or subtype of creature. Against Oozes, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
  • Aberration BaneIcon tooltip.pngAberration Bane: A bane weapon excels at attacking one type or subtype of creature. Against Aberrations, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
  • Magical Beast BaneIcon tooltip.pngMagical Beast Bane: A bane weapon excels at attacking one type or subtype of creature. Against Magical Beasts, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
  • Acidic ReapingIcon tooltip.pngAcidic Reaping: While this item is equipped, any killing blows you strike against enemies grants you 40 Acid resistance for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect.
In the Belly of the Beast, Special quest only temporary weapon
Agony, the Knife in the Dark Dagger 23 17-20 / x2 3.60[2d4] + 7 Pierce, Magic Caught in the Web, End Chest
Fell Shiv (Level 16) Dagger 16 19-20 / x2 2[1d4] + 2 Pierce, Magic The Thrill of the Hunt, Devouring Shadow chest (Heroic Elite)
Fell Shiv (Level 15) Dagger 15 19-20 / x2 2[1d4] + 2 Pierce, Magic The Thrill of the Hunt, Devouring Shadow chest (Heroic Hard)
Fell Shiv (Level 27) Dagger 27 19-20 / x2 2[1d4] + 4 Pierce, Magic The Thrill of the Hunt, Devouring Shadow chest (Epic Elite)
Fell Shiv (Level 26) Dagger 26 19-20 / x2 2[1d4] + 4 Pierce, Magic The Thrill of the Hunt, Devouring Shadow chest (Epic Hard)
Drow Dagger of the Weapon Master Dagger 21 17-20 / x2 3.20[1d4] + 6 Pierce, Magic The House of Rusted Blades, End Chest
Fell Shiv (Level 14) Dagger 14 19-20 / x2 2[1d4] + 1 Pierce, Magic The Thrill of the Hunt, Devouring Shadow chest (Heroic Normal);
Shadow Over Wheloon, Quest chain end reward (Heroic)
Legendary Bejeweled Letter Opener Dagger 30 17-20 / x2 5[1d4+2] + 15 Pierce, Magic Unknown
Epic Phiarlan Spy Dagger Dagger 20 19-20 / x2 3[1d4] + 6 Pierce, Magic Epic Crafting, upgrade of Phiarlan Spy Dagger
Legendary Flotsam (level 32) Dagger 32 19-20 / x2 5.40[1d6+2] + 15 Pierce, Magic Treasure of Crystal Cove
Epic Flotsam (level 24) Dagger 24 19-20 / x2 3.80[1d4] + 7 Pierce, Magic Treasure of Crystal Cove
Spectral Dagger (level 24) Dagger 24 19-20 / x2 4.30[1d4] + 7 Pierce, Magic The Night Revels
Keeper of the Crimson Covenant Dagger 29 17-20 / x2 4.80[1d4+3] + 15 Pierce, Cold Iron, Magic The Mark of Death, Upgraded form of Dull Dagger
Dull Dagger Dagger 29 17-20 / x2 4.80[1d4+3] + 15 Pierce, Cold Iron, Magic Legendary Vision of Destruction, End chest
Ethereal Dagger Dagger 2 19-20 / x2 [1d4] + 1 Pierce, Magic Morten Edgewright
Epic Ethereal Dagger Dagger 20 19-20 / x2 3[1d4] + 6 Pierce, Adamantine, Magic Morten Edgewright
Legendary Dagger of the Liturgist Dagger 29 19-20 / x2 5.30[1d4+2] + 15 Pierce, Magic The Sacred Bounty, End chest
Epic Dagger of Inquisition Dagger 23 19-20 / x2 3.60[1d4] + 6 Pierce, Good, Silver, Magic Return to the Sanctuary, Fitzwood's chest
Legendary Moonslice Dagger 29 19-20 / x2 5.30[1d4+2] + 15 Pierce, Magic House of Pain, End Chest
Sheridan's Wrack Dagger 8 17-20 / x2 1.50[2d3] + 4 Slash, Pierce, Magic Cult of the Six
Tenebrous Stiletto Dagger 8 19-20 / x2 1.25[1d4] + 4 Slash, Pierce, Adamantine, Magic The Shadow Crypt, Middle End chest, Optional "big chest"
Epic Flotsam (level 28) Dagger 28 19-20 / x2 4.60[1d4] + 12 Pierce, Magic Treasure of Crystal Cove
Legendary Sunslice Dagger 29 19-20 / x2 4.80[1d4+2] + 15 Pierce, Magic No Refunds, End chest
Spectral Dagger (level 32) Dagger 32 19-20 / x2 5.90[1d4] + 15 Pierce, Magic The Night Revels
Dagger of Inquisition Dagger 2 19-20 / x2 [1d4] + 2 Pierce, Silver, Magic Return to the Sanctuary, Fitzwood's chest
Spectral Dagger (level 28) Dagger 28 19-20 / x2 5.10[1d4] + 12 Pierce, Magic The Night Revels
Spectral Dagger (level 12) Dagger 12 19-20 / x2 1.90[1d4] + 4 Pierce, Magic The Night Revels
Bejeweled Letter Opener Dagger 10 17-20 / x2 [1d4] + 5 Slash, Pierce, Magic The Chamber of Raiyum, Treasure Room Chest
Spectral Dagger (level 16) Dagger 16 19-20 / x2 2.70[1d4] + 5 Pierce, Magic The Night Revels
Nightforge Stiletto Dagger 8 17-20 / x2 1.50[1d4] + 5 Slash, Pierce, Adamantine, Magic A Relic of a Sovereign Past
Epic Bejeweled Letter Opener Dagger 20 17-20 / x2 3[1d4] + 6 Pierce, Magic Unknown
Snowball Dart 1 20 / x1 [1] + 0 Bludgeon
  • Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
Risia Ice Games
Bottled Tornado Dart 1 20 / x1 [1] + 0 Bludgeon Anniversary Card Collection
The Immortal Sun Flask Dart 30 20 / x2 5[1d4+2] + 15 Pierce, Good, Magic Too Cold to Continue, on the floor at the end of the optional path
Spectre Striker Dart 3 20 / x2 [1d4] + 3 Pierce, Magic Housekeeping, Either End chest
Legendary Spectre Striker Dart 29 20 / x2 4.80[1d4+2] +15 Pierce, Magic Housekeeping, Either End chest
Epic Splintermast Dart 20 20 / x2 3[1d4] + 6 Pierce, Magic Epic Crafting
Gloaming Philter Dart 27 20 / x1 [1] + 0 Bludgeon The Ruins of Thunderholme, Any Rare Encounter chests
Bottled Healing Dart 1 20 / x1 [1] + 0 Bludgeon Anniversary Card Collection
Epic Ethereal Dart Dart 20 20 / x2 3[1d4] + 6 Pierce, Adamantine, Magic Morten Edgewright
Legendary Twisted Missile Dart 29 20 / x2 5.30[1d4+2] +15 Pierce, Magic Soul Survivor, End chest
Bottled Fireball Dart 1 20 / x1 [1] + 0 Bludgeon Anniversary Card Collection
Bottled Flesh to Stone Dart 1 20 / x1 [1] + 0 Bludgeon Anniversary Card Collection
Epic Returning Snowball Dart 27 18-20 / x2 4.40[1d4] + 13 Bludgeon, Cold, Magic Tower of Frost, End chest
Returning Snowball Dart 14 18-20/ x2 1.80[1d4] + 5 Bludgeon, Cold, Magic Tower of Frost, End chest
Legendary Splintermast Dart 30 20 / x2 5[1d4+2] + 15 Pierce, Magic Under the Cover of Darkness, end chest, or Legendary version of Epic Splintermast
Ethereal Dart Dart 2 20 / x2 [1d4] + 1 Pierce, Magic Morten Edgewright
Coffin Nail Dart 24 19-20 / x2 4.30[1d4] + 7 Pierce, Magic A Legend Revisited, End chest
Jolly Roger Bomb Dart 5 20 / x1 [1] + 0 Bludgeon Treasure of Crystal Cove
Vial of Seafog Dart 5 20 / x1 [1d8] + 0 Bludgeon Treasure of Crystal Cove
Greater Vial of Seafog Dart 5 20 / x1 [2d6] + 0 Bludgeon Treasure of Crystal Cove
Bottled Fear Dart 5 20 / x1 [1] + 0 Bludgeon The Night Revels
Skull Head Dart 5 20 / x1 [1] + 0 Bludgeon

None

The Night Revels
Pumpkin Head Dart 5 20 / x1 [1] + 0 Bludgeon

None

The Night Revels
Nightforge Spike Dart 8 18-20 / x3 1.50[1d4] + 5 Pierce, Adamantine, Magic A Relic of a Sovereign Past
Lesser Vial of Seafog Dart 5 20 / x1 [1d4] + 0 Bludgeon Treasure of Crystal Cove
Axe of the Unseen Blow Hand Axe 14 20 / x4 1.80[2d4] + 5 Slash, Chaotic, Magic Litany of the Dead, Cholthulzz Chest, Mentau Chest, High Priest of Vol Chest, Cinnis Chest
Forgotten Axe Hand Axe 10 19-20 / x3 [1d6] + 4 Slash, Magic Black and Blue, end chest
Legendary Forgotten Axe Hand Axe 28 19-20 / x3 4.60[1d6] + 13 Slash, Magic Black and Blue, end chest
The Hunter's Handaxe Hand Axe 29 20 / x3 5.30[1d6+3] + 15 Slash, Magic Hunt or Be Hunted, end chest
Sinister Handaxe Hand Axe 10 19-20 / x3 [1d6] + 5 Slash, Magic Ravens' Bane, end chest
Epic Ethereal Hand Axe Hand Axe 20 20 / x3 3[1d6] + 6 Slash, Adamantine, Magic Morten Edgewright
Legendary Sinister Handaxe Hand Axe 29 19-20 / x3 4.80[1d6+2] + 15 Slash, Magic Ravens' Bane, end chest
The Magmatic Reaver Handaxe 29 19-20 / x3 4.80[1d6+3] + 15 Slash, Magic The Dryad and the Demigod, End chest and optional chest
Ethereal Hand Axe Handaxe 2 20 / x3 [1d6] + 1 Slash, Magic Morten Edgewright
Sunken Obscurity Kama 15 19-20 / x2 2[1d6] +5 Slash, Cold Iron, Magic Lost at Sea, Gift of the Devourer optional chest
Dream Edge Kama 18 20 / x3 2.60[1d7] + 5 Slash, Good, Evil, Lawful, Chaotic, Magic
  • +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • MaimingIcon tooltip.pngMaiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
  • AlignedIcon tooltip.pngAligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
  • BodyfeederIcon tooltip.pngBodyfeeder: Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hit points that last for up to 1 minute.
  • Random effect:
    • Absolute LawIcon tooltip.pngAbsolute Law: This weapon is infused with the ultimate power of Law. It does an additional 2 to 12 damage to non-lawful targets and can only be wielded by Lawful-aligned characters.
    • Acid Absorption +20%Icon tooltip.png Acid Absorption +20%: Passive: 20% Enhancement Bonus to Acid Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
    • Armor Bonus +8Icon tooltip.pngArmor Bonus +8: This item surrounds the wearer with an invisible but tangible field of force, granting +8 armor bonus to AC, just as though he were wearing armor.
    • BanishingIcon tooltip.png Banishing: On Hit: 4 to 24 Bane damage to Outsiders.
      On Vorpal Hit: If an outsider struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the outsider has above 1000 Hit Points, it takes 100 damage.
    • Cold Absorption +20%Icon tooltip.png Cold Absorption +20%: Passive: 20% Enhancement Bonus to Cold Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
    • Competence Healing Amplification +60Icon tooltip.pngHealing Amplification: This effect amplifies all incoming positive energy healing by +60 (Competence bonus). Includes spells, potions, and other effects.
    • CursespewingIcon tooltip.pngCursespewing: On Vorpal Hit: Your enemy is cursed with a -4 morale penalty on attack rolls, saving throws, and skill checks. This painful curse also causes the victim to take 1d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds.
    • DeceptionIcon tooltip.pngDeception: This weapon is hard to focus upon and thus provides a +3 enhancement bonus to Bluff checks. In addition, Deception weapons have a small chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
    • DestructionIcon tooltip.pngDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
    • Electric Absorption +20%Icon tooltip.png Electric Absorption +20%: Passive: 20% Enhancement Bonus to Electric Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
    • Elf BaneIcon tooltip.pngElf Bane: A bane weapon excels at attacking one type or subtype of creature. Against Elves, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
    • Enhanced Ki +1Icon tooltip.pngEnhanced Ki +1: Increases the rate at which the user gains ki with each successful attack.
    • EverbrightIcon tooltip.pngEverbright: Flecks of marble and pearl shimmer across this shield, set within images of bursting stars and beaming suns. An everbright shield will never take damage from rust or acid and can emit a Blinding Flash 3/rest.
    • Feather FallingIcon tooltip.pngFeather Falling: This item is engraved with feathers and bestows a powerful magical effect. Whenever the wearer begins to fall from any height, this effect slows the descent dramatically, causing the wearer to fall like a feather.
    • FinesseIcon tooltip.pngFinesse: This weapon has a Small air elemental bound to it. The wielder can use a finesse weapon as if he had the Weapon Finesse feat. In addition, the weapon grants a +2 enhancement bonus to the wielder's Dexterity score.
    • Fire Absorption +20%Icon tooltip.png Fire Absorption +20%: Passive: 20% Enhancement Bonus to Fire Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
    • GhostlyIcon tooltip.png Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
    • Gnoll BaneIcon tooltip.pngGnoll Bane: A bane weapon excels at attacking one type or subtype of creature. Against Gnolls, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
    • Good Luck +2Icon tooltip.pngGood Luck +2: This item gives a +2 Luck bonus to all saves and skill checks.
    • Greater Goblinoid BaneIcon tooltip.pngGreater Goblinoid Bane: A bane weapon excels at attacking one type or subtype of creature. Against Goblinoids, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
    • Greater GoodIcon tooltip.pngGreater Good: This weapon is infused with the ultimate power of Good. It does an additional 2 to 12 damage to non-good targets and can only be wielded by Good-aligned characters.
    • Greater Lawful Outsider BaneIcon tooltip.pngGreater Lawful Outsider Bane: A bane weapon excels at attacking one type or subtype of creature. Against Lawful Outsiders, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
    • Greater Monstrous Humanoid BaneIcon tooltip.pngGreater Monstrous Humanoid Bane: A bane weapon excels at attacking one type or subtype of creature. Against Monstrous Humanoids, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
    • Lesser Dwarf BaneIcon tooltip.pngLesser Dwarf Bane: A bane weapon excels at attacking one type or subtype of creature. Against Dwarves, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
    • Lesser Evil Outsider BaneIcon tooltip.pngLesser Evil Outsider Bane: A bane weapon excels at attacking one type or subtype of creature. Against Evil Outsiders, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
    • Lesser Goblinoid BaneIcon tooltip.pngLesser Goblinoid Bane: A bane weapon excels at attacking one type or subtype of creature. Against Goblinoids, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
    • Lesser Reptilian BaneIcon tooltip.pngLesser Reptilian Bane: A bane weapon excels at attacking one type or subtype of creature. Against Reptiles, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
    • Melee Alacrity 10%Icon tooltip.pngMelee Alacrity 10%: Gain 10% enhancement bonus to Melee attack speed. Does not stack with the Haste spell.
    • MetallineIcon tooltip.pngMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral)
    • Natural Armor +4Icon tooltip.pngNatural Armor +4: Passive: +4 Natural Armor Bonus to Armor Class.
    • ParalyzingIcon tooltip.pngParalyzing: Any creature struck by this weapon must succeed on a DC 15 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
    • Parrying IIcon tooltip.pngParrying I: Passive: +1 Insight bonus to Armor Class, +1 Insight bonus to Fortitude, Reflex, and Will Saving throws.
    • Plant SlayingIcon tooltip.pngPlant Slaying: This item is keyed to plants. If it strikes such a creature, the target must make a DC 20 Fortitude save or die instantly.
    • Pure GoodIcon tooltip.pngPure Good: This weapon is infused with the power of Pure Good. It does an additional 1 to 6 damage to non-good targets and can only be wielded by Good-aligned characters.
    • Resistance +5Icon tooltip.png Resistance +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws.
    • ShattermantleIcon tooltip.pngShattermantle: Transluscent, writhing energy and blue sparks can be seen raging within this weapon. When a shattermantle weapon strikes a foe that has spell resistance, the value of that spell resistance is reduced by 3 for 9 seconds. A foe can only have its SR reduced by one Shattermantle effect at a time.
    • SmitingIcon tooltip.png Smiting: On Hit: 4 to 24 Bane damage to Constructs.
      On Vorpal Hit: If a construct struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the construct has above 1000 Hit Points, it takes 100 damage.
    • TelekineticIcon tooltip.png Telekinetic: Targets that suffer a critical hit from a Telekinetic weapon must make a DC 17 Balance check or be knocked down.
    • True LawIcon tooltip.pngTrue Law: This weapon is infused with the power of True Law. It does an additional 1 to 6 damage to non-lawful targets and can only be wielded by Lawful-aligned characters.
    • Underwater Action Icon tooltip.pngUnderwater Action: This item grants the wearer the ability to breathe water as if it were air.
    • ViciousIcon tooltip.pngVicious: When a vicious weapon strikes an opponent, it creates a flash of disruptive energy that resonates between the opponent and the wielder. This energy deals an extra 2 to 12 points of damage to the opponent and 1 to 3 points of damage to the wielder.
    • VorpalIcon tooltip.png Vorpal: Passive: +0.5[W] damage dice.
      On Vorpal Hit: If your target has fewer than 1000 Hit Points, they are instantly slain. If your target has above 1000 Hit Points, they take 100 damage.
  • Suppressed PowerIcon tooltip.pngSuppressed Power: This psionic item is powerful, but you sense that it has not unlocked all of its secrets to you at this time.
The Mindsunder, Disc locked optional end chest
Sunken Radiance Kama 15 19-20 / x2 2[1d6] + 5 Slash, Good, Magic Lost at Sea, Gift of the Devourer optional chest
Legendary Sunken Radiance Kama 29 19-20 / x2 4.80[1d6+2] +15 Slash, Good, Magic Lost at Sea, Gift of the Devourer optional chest
Sunken Virtue Kama 15 19-20 / x2 2[1d6] + 5 Slash, Good, Lawful, Silver, Magic Lost at Sea, Gift of the Devourer optional chest
Forester's Brush Hook (Level 17) Kama 17 18-20 / x3 1.50[1d6] + 5 Slash, Good, Evil, Lawful, Chaotic, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Overgrowth, Wood Woad chest (Heroic Elite)
Sunken Blasphemy Kama 15 19-20 / x2 2[1d6] + 5 Slash, Evil, Adamantine, Magic Lost at Sea, Gift of the Devourer optional chest
Legendary Sunken Obscurity Kama 29 19-20 / x2 4.80[1d6+2] + 15 Slash, Cold Iron, Magic Lost at Sea, Gift of the Devourer optional chest
Forester's Brush Hook (Level 15) Kama 15 18-20 / x3 1.50[1d6] +4 Slash, Good, Evil, Lawful, Chaotic, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Overgrowth, Wood Woad chest (Heroic Normal) ;
The Druid's Deep, Quest chain end reward (Heroic & Epic)
Forester's Brush Hook (Level 23) Kama 23 18-20 / x3 1.50[1d6] + 6 Slash, Good, Evil, Lawful, Chaotic, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Overgrowth, Wood Woad chest
Legendary Sunken Blasphemy Kama 29 19-20 / x2 4.80[1d6+2] + 15 Slash, Evil, Adamantine, Magic Lost at Sea, Gift of the Devourer optional chest
Legendary Sunken Virtue Kama 29 19-20 / x2 4.80[1d6+2] + 15 Slash, Good, Lawful, Silver, Magic Lost at Sea, Gift of the Devourer optional chest
Epic Ethereal Kama Kama 20 20 / x2 3[1d6] + 6 Slash, Adamantine, Magic Morten Edgewright
Forester's Brush Hook (Level 24) Kama 24 18-20 / x3 1.50[1d6] + 7 Slash, Good, Evil, Lawful, Chaotic, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Overgrowth, Wood Woad chest
Forester's Brush Hook (Level 16) Kama 16 18-20 / x3 1.50[1d6] + 5 Slash, Good, Evil, Lawful, Chaotic, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Overgrowth, Wood Woad chest
The Inferno's Demands Kama 29 19-20 / x2 4.80[1d6+3] + 15 Slash, Magic Hunt or Be Hunted, end chest
Ethereal Kama Kama 2 20 / x2 [1d6] + 1 Slash, Magic Morten Edgewright
Forester's Brush Hook (Level 22) Kama 22 18-20 / x3 1.50[1d6] + 6 Slash, Good, Evil, Lawful, Chaotic, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Overgrowth, Wood Woad chest
Filthy Kukri Kukri 5 19-20 / x2 [1d4] + 1 Slash, Magic
  • +1 Enhancement BonusIcon tooltip.png+1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls.
  • DeceptionIcon tooltip.pngDeception: This weapon is hard to focus upon and thus provides a +3 enhancement bonus to Bluff checks. In addition, Deception weapons have a small chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
  • Unraveling EnchantmentsIcon tooltip.pngUnraveling Enchantments: The enchantments on this item have become unstable and weakened with time, but those serving House Deneith may be able to restore it. Combine this item in Visbane's Folly atop Sentinel's Tower in House Deneith Enclave with a Sigil of the Goat, a Sigil of the Lion, and a Sigil of the Dragon to restore its original enchantments.
The Tide Turns, Any End chest
Epic Ethereal Kukri Kukri 20 18-20 / x2 3[1d4] + 6 Slash, Adamantine, Magic Morten Edgewright
The Labrythine Edge Kukri 29 15-20 / x2 4.80[1d4+3] +15 Slash, Magic Project Nemesis, End chest
Ethereal Kukri Kukri 2 18-20 / x2 [1d4] + 1 Slash, Magic Morten Edgewright
Epic Midnight Greetings Kukri 20 18-20 / x2 3[1d6] + 6 to 10 Slash, Magic Epic Crafting
The Hunter's Darkblade Kukri 29 15-20 / x2 4.80[1d4+3] + 15 Slash, Evil, Magic Hunt or Be Hunted, end chest
Ethereal Light Crossbow Light Crossbow 2 19-20 / x2 [1d8] + 1 Pierce, Magic Morten Edgewright
Ratcatcher Light Crossbow 8 18-20 / x3 1.50[1d8] + 4 Pierce, Magic The Abandoned Excavation
Epic Ethereal Light Crossbow Light Crossbow 20 19-20 / x2 2[1d8] + 6 Pierce, Adamantine, Magic Morten Edgewright
Epic Guidance Light Crossbow 23 19-20 / x2 3.60[1d8] + 6 Pierce, Good, Silver, Magic The Old Archives, End Chest
Legendary Nightshade Shooter Light Crossbow 29 19-20 / x2 5.30[1d8+2] + 15 Pierce, Magic The Same Old Song, End Chest
Guidance Light Crossbow 2 19-20 / x2 [1d8] + 2 Pierce, Silver, Magic The Old Archives, End chest (by the third Fragment)
Epic Ethereal Light Hammer Light Hammer 20 20 / x2 3[1d4] + 6 Bludgeon, Adamantine, Magic Morten Edgewright
Ethereal Light Hammer Light Hammer 2 20 / x2 [1d4] + 1 Bludgeon, Magic Morten Edgewright
Skullsmasher (Level 24) Light Mace 24 20 / x3 3.25[1d6] + 7 Bludgeon, Magic The Crucible, Gorn Gut-Chewer's chest (Epic Hard)
Skullsmasher (Level 14) Light Mace 14 20 / x3 2 [1d6] +5 Bludgeon, Magic The Crucible, Gorn Gut-Chewer's chest (Heroic Elite)
Skullsmasher (Level 13) Light Mace 13 20 / x3 2[1d6] + 5 Bludgeon, Magic The Crucible, Gorn Gut-Chewer's chest (Heroic Hard)
Skullsmasher (Level 25) Light Mace 25 20 / x3 3.50[1d6] + 7 Bludgeon, Magic The Crucible, Gorn Gut-Chewer's chest (Epic Elite)
Skullsmasher (Level 12) Light Mace 12 20 / x3 1.75[1d6] + 5 Bludgeon, Magic The Crucible, Gorn Gut-Chewer's chest (Heroic Normal)
Skullsmasher (Level 23) Light Mace 23 20 / x3 3[1d6] + 6 Bludgeon, Magic The Crucible, Gorn Gut-Chewer's chest (Epic Normal)
Ethereal Light Mace Light Mace 2 20 / x2 [1d6] + 1 Bludgeon, Magic Morten Edgewright
Drow Light Mace of the Weapon Master Light Mace 21 18-20 / x2 3.20[1d6] + 6 Bludgeon, Magic The House of Rusted Blades, End Chest
Epic Ethereal Light Mace Light Mace 20 20 / x2 3[1d6] + 6 Bludgeon, Adamantine, Magic Morten Edgewright
Epic Ethereal Light Pick Light Pick 20 20 / x4 3[1d4] + 6 Pierce, Adamantine, Magic Morten Edgewright
Ethereal Light Pick Light Pick 2 20 / x4 [1d4] + 1 Pierce, Magic Morten Edgewright
Drow Rapier of the Weapon Master Rapier 21 16-20 / x2 3.20[1d6] + 6 Pierce, Magic The House of Rusted Blades, End Chest
Sheridan's Ruin Rapier 8 15-20 / x2 1.50[2d4] + 4 Pierce, Magic Cult of the Six
Pomura's Impaler Rapier 29 18-20 / x2 5.30[1d6+3] + 15 Pierce, Magic Hunt or Be Hunted, end chest
Ethereal Rapier Rapier 2 18-20 / x2 [1d6] + 1 Pierce, Magic Morten Edgewright
Corroded Rapier Rapier 5 19-20 / x2 [1d6] + 1 Pierce, Silver, Magic The Tide Turns, End chest;
Sentinels of Stormreach, Quest chain end reward
Epic Ethereal Rapier Rapier 20 18-20 / x2 3[1d6] + 6 Pierce, Adamantine, Magic Morten Edgewright
Duelist's Epee Rapier 3 15-20 / x2 [1d6] + 2 Pierce, Magic The Haunting of Saltmarsh, end chest
Balizarde, Protector of the King Rapier 23 15-20 / x3 3.60[1d8] + 7 Pierce, Magic Caught in the Web, End Chest
Epic Duelist's Epee Rapier 20 15-20 / x2 3[1d6] + 6 Pierce, Magic Epic Crafting
Legendary Duelist's Epee Rapier 30 15-20 / x2 5[1d6+2] + 15 Pierce, Magic The Haunting of Saltmarsh, end chest, or Legendary version of Epic Duelist's Epee
Mutineer's Blade Rapier 24 16-20 / x2 3.80[1d6] + 7 Pierce, Magic Old Tomb, New Tenants, End Chest; Three-Barrel Cove (epic), All Rare Encounters
Legendary Kron'zek's Cruelty Scimitar 30 15-20 / x2 5[1d6+2] + 15 Slash, Magic Legendary Crafting
Rusted Shamshir Scimitar 6 15-20 / x2 1.25[1d6] + 3 Slash, Cold Iron, Magic The Tear of Dhakaan, Champion Prantag's Chest
Legendary Vulkoor's Edge Scimitar 29 15-20 / x2 5.30[1d6+2] + 15 Slash, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Toxic Treatment, End chest
The Fractured Elegance Scimitar 29 15-20 / x2 4.80[1d6+3] + 15 Slash, Pierce, Magic Project Nemesis, End chest
Ethereal Scimitar Scimitar 2 18-20 / x2 [1d6] + 1 Slash, Magic Morten Edgewright
Royal Scimitar (historic) Scimitar 12 15-20 / x2 [1d6] + 3 Slash, Magic The Prison of the Planes, Shavarath room's chest
Vulkoor's Edge Scimitar 14 15-20 / x2 2.30[1d6] +5 Slash, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Toxic Treatment, End chest
T'Korcha Family Scimitar Scimitar 4 15-20 / x2 [1d6] + 3 Slash, Magic Redwillow's Ruins, Ker'xxan T'korcha's chest
Drow Scimitar of the Weapon Master Scimitar 21 16-20 / x2 3.20[1d6] + 6 Slash, Magic The House of Rusted Blades, End chest
Epic Mirage Scimitar 20 16-20 / x2 3[1d6] + 6 Slash, Magic Unknown
Epic Kron'zek's Cruelty Scimitar 20 15-20 / x2 3[1d6] + 6 Slash, Magic Unknown
Mirage Scimitar 10 18-20 / x2 [1d6] + 5 Slash, Magic Sands of Menechtarun, Drow Area:Utach Sandcrawl Chest ;
Masei Mkembe sells for 625 Antique Bronze Tokens
Legendary Brigand's Cutlass (level 32) Scimitar 32 18-20 / x2 5.90[1d6+2] + 15 Slash, Chaotic, Magic Treasure of Crystal Cove
Epic Ethereal Scimitar Scimitar 20 18-20 / x2 3[1d6] + 6 Slash, Adamantine, Magic Morten Edgewright
Epic Brigand's Cutlass (level 28) Scimitar 28 18-20 / x2 5.10[1d6] + 12 Slash, Chaotic, Magic Treasure of Crystal Cove
Epic Brigand's Cutlass (level 24) Scimitar 24 18-20 / x2 4.30[1d6] + 7 Slash, Chaotic, Magic Treasure of Crystal Cove
Epic Brigand's Cutlass (level 20) Scimitar 20 18-20 / x2 3.50[1d6] + 6 Slash, Chaotic, Magic Treasure of Crystal Cove
Brigand's Cutlass (level 16) Scimitar 16 18-20 / x2 2.70[1d6] + 5 Slash, Chaotic, Magic Treasure of Crystal Cove
Nightshard Scimitar 28 15-20 / x2 4.60[1d6+3] + 15 Slash, Magic, Byeshk Killing Time, end chest
Rebellion Short Sword 25 17-20 / x2 4[1d8] + 7 Pierce, Magic The Fall of Truth, Raid Warded chest (Epic Normal)
Epic Cutthroat's Smallblade (legacy) (level 20) Short Sword 20 17-20 / x2 2[1d6] + 5 Pierce, Magic Treasure of Crystal Cove
Cutthroat's Smallblade (legacy) (level 16) Short Sword 16 17-20 / x2 [1d6] + 4 Pierce, Magic Treasure of Crystal Cove
Epic Cutthroat's Smallblade (legacy) (level 24) Short Sword 24 17-20 / x2 2.50[1d6] + 6 Pierce, Magic Treasure of Crystal Cove
Razorend Short Sword 14 15-20 / x2 1.80[1d8] + 5 Pierce, Magic Tome of Untold Legends
Epic Zephyr Short Sword 20 17-20 / x2 3[1d6] + 6 Pierce, Magic Epic Crafting, upgrade of Zephyr
Ethereal Shortsword Short Sword 2 19-20 / x2 [1d6] + 1 Pierce, Magic Morten Edgewright
The Legendary Willbreaker Short Sword 29 17-20 / x2 4.80[1d6+2] + 15 Pierce, Magic Rosemary's Ballad, End chest
Cutthroat's Smallblade (legacy) (level 12) Short Sword 12 18-20 / x2 [1d6] + 3 Pierce, Magic Treasure of Crystal Cove
Tiefling Assassin's Blade Short Sword 4 15-20 / x2 [1d6] + 2 Pierce, Magic Three-Barrel Cove (heroic), Ithun Orenah's chest (Rare Encounter)
Epic Envenomed Blade Short Sword 20 19-20 / x2 3[1d6] + 6 Pierce, Magic Epic Crafting, upgrade of Envenomed Blade
Legendary Cutthroat's Smallblade (level 32) Short Sword 32 17-20 / x2 5.40[1d6+2] + 15 Pierce, Magic Treasure of Crystal Cove
Drow Shortsword of the Weapon Master Short Sword 21 17-20 / x2 3.20[1d6] + 6 Pierce, Magic The House of Rusted Blades, End Chest
Epic Ethereal Shortsword Short Sword 20 19-20 / x2 3[1d6] + 6 Pierce, Adamantine, Magic Morten Edgewright
Epic Cutthroat's Smallblade (level 28) Short Sword 28 17-20 / x2 4.60[1d6] + 12 Pierce, Magic Treasure of Crystal Cove
Epic Cutthroat's Smallblade (level 24) Short Sword 24 17-20 / x2 3.80[1d6] + 7 Pierce, Magic Treasure of Crystal Cove
Epic Cutthroat's Smallblade (level 20) Short Sword 20 17-20 / x2 3[1d6] + 6 Pierce, Magic Treasure of Crystal Cove
Luck Blade Short Sword 8 18-20 / x2 [1d7] + 2 Pierce, Magic The Subterrane - Central, Garamol's chest, rare drop in any level 6 chest or level 3 quest reward
Epic Garos' Malice Short Sword 20 19-20 / x2 3.50[1d6] + 6 Pierce, Magic Unknown
Cutthroat's Smallblade (level 12) Short Sword 12 18-20 / x2 1.40[1d6] + 4 Pierce, Magic Treasure of Crystal Cove
Moonwillow Short Sword 15 17-20 / x2 2.50[1d6] + 5 Pierce, Good, Silver, Magic Thralls of the Fungus Lord, End chest
Treason Short Sword 14 17-20 / x2 1.80[1d6] + 5 Pierce, Magic The Reaver's Fate, Raid Warded chest
Legendary Moonwillow Short Sword 29 17-20 / x2 5.30[1d6+2] + 15 Pierce, Good, Silver, Magic Thralls of the Fungus Lord, End chest
Legendary Garos' Malice Short Sword 30 19-20 / x2 5.50[1d6+2] + 15 Pierce, Magic Legendary Crafting
Cutthroat's Smallblade (level 16) Short Sword 16 17-20 / x2 2.20[1d6] + 5 Pierce, Magic Treasure of Crystal Cove
Epic Ethereal Shuriken Shuriken 20 20 / x2 3[1d2] + 6 Slash, Adamantine, Magic Morten Edgewright
Salazar, Borne of Hemlock Shuriken 29 19-20 / x2 4.80[1d2+3] + 15 Slash, Magic The Dryad and the Demigod, End chest and optional chest
Shadow Star Shuriken 2 19-20 / x2 1.50[2d3] + 2 Slash, Magic The Seal of Shan-To-Kor
Dawnbringer (level 28) Shuriken 28 20 /x2 5.10[1d2] + 12 Slash, Good, Magic The Devil's Details, End chest
The Morning Star (Level 25) Shuriken 25 20 / x2 [1d2] + 7 Slash, Magic Friends in Low Places, End chest (Epic Normal);
Shadow Over Wheloon, Quest chain end reward (Epic)
The Morning Star (Level 16) Shuriken 16 20 / x2 [1d2] + 5 Slash, Magic Friends in Low Places, End chest (Heroic Elite)
Legendary Arc Ricochet Shuriken 29 20 / x2 5.30[1d2+2] + 15 Slash, Bludgeon, Magic Ruinous Schemes, End chest
The Morning Star (Level 14) Shuriken 14 20 / x2 [1d2] + 4 Slash, Magic Friends in Low Places, End chest (Heroic Normal);
Shadow Over Wheloon, Quest chain end reward (Heroic)
The Morning Star (Level 27) Shuriken 27 20 / x2 [1d2] + 8 Slash, Magic Friends in Low Places, End chest (Epic Elite)
The Morning Star (Level 26) Shuriken 26 20 / x2 [1d2] + 8 Slash, Magic Friends in Low Places, End chest (Epic Hard)
The Morning Star (Level 15) Shuriken 15 20 / x2 [1d2] + 5 Slash, Magic Friends in Low Places, End chest (Heroic Hard)
Snowstar Shuriken 8 16-20 / x2 1.50[1d4] + 4 Slash, Magic Cult of the Six
Ethereal Shuriken Shuriken 2 20 / x2 [1d2] + 1 Slash, Magic Morten Edgewright
Spite, the Fractured Shards Shuriken 28 19-20 / x2 4.60[1d2+3] + 15 Pierce, Magic Old Baba's Hut, Raid Chest
Widowblight Sickle 10 18-20 / x2 1.50[1d6] + 3 Slash, Magic The Spawn of Whisperdoom
Brilliant Crescent Sickle 28 19-20 / x2 4.60[1d6+3] + 15 Slash, Lawful, Adamantine, Magic Killing Time, end chest
Death's Touch Sickle 18 18-20 / x2 2.60[1d7] + 5 Slash, Evil, Magic The Mindsunder, Disc locked optional end chest
Tharkuul's Bane Sickle 10 18-20 / x2 1.25[2d4] + 5 Slash, Good, Cold Iron, Magic Invaders!, End Chest (only if Tharkuul is the end boss)
Shadow's Curve Sickle 16 18-20 / x2 2.20[1d6] + 5 Slash, Magic Army of Eternal Night, end Chest
Sickle of Sypheros Sickle 6 18-20 / x2 1.50[1d6] + 3 Slash, Magic The Grey Moon's Den: Extermination, End Chest
Devourer's Reaping Sickle 24 18-20 / x2 3.80[1d6] + 7 Slash, Magic Ghost of a Chance (epic), Puzzle chest and Major Mal's chest
Ethereal Sickle Sickle 2 20 / x2 [1d6] + 1 Slash, Magic Morten Edgewright
Flicker of the Crescent Moon Sickle 15 19-20 / x2 2[1d6] + 5 Slash, Magic Blown Deadline, end chest
Legendary Flicker of the Crescent Moon Sickle 29 19-20 / x2 4.80[1d6+2] + 15 Slash, Magic Blown Deadline, End chest
Epic Ethereal Sickle Sickle 20 20 / x2 3[1d6] + 6 Slash, Adamantine, Magic Morten Edgewright
Legendary Defiled Reliquary Throwing Axe Throwing Axe 32 20 / x3 5.40[1d6+2] + 15 Slash, Magic Unholy Defiler of the Hidden Hand, defiled version of Legendary Shining Reliquary Throwing Axe
Ethereal Throwing Axe Throwing Axe 2 20 / x3 [1d6] + 1 Slash, Magic Morten Edgewright
Macabre Throwing Axe Throwing Axe 10 20 / x3 [1d6] + 5 Slash, Evil, Magic Blue Water Inn
Morninglord's Throwing Axe Throwing Axe 29 20 / x3 4.80[1d6+2] + 15 Slash, Good, Silver, Magic Blue Water Inn
Dwarven Thrower Throwing Axe 6 20 / x3 [1d8] + 3 Slash, Magic The Subterrane - Central, Garamol's chest
Returning Axe of Embers Throwing Axe 10 20 / x3 1.50[2d4] + 5 Fire, Magic The Twilight Forge, 2nd Gauntlet chest
Sworn Silver Throwing Axe Throwing Axe 2 20 / x3 [1d6] + 1 Slash, Silver, Magic Morten Edgewright
Nightmother's Throwing Axe Throwing Axe 29 20 / x3 4.80[1d6+2] + 15 Slash, Evil, Magic Blue Water Inn
Dinosaur Bone Throwing Axe Throwing Axe 31 20 / x3 5.20[1d6+2] + 15 Slash, Magic The Isle of Dread, any chest
Attuned Bone Throwing Axe Throwing Axe 31 20 / x3 5.20[1d6+3] + 15 Slash, Magic Skeletons in the Closet, end chest
Legendary Shining Reliquary Throwing Axe Throwing Axe 32 20 / x3 5.40[1d6+2] + 15 Slash, Magic Vecna Unleashed, any chest or trade with Steps Obliss
Shining Reliquary Throwing Axe Throwing Axe 18 20 / x3 2.60[1d6] + 5 Slash, Magic Vecna Unleashed, any chest or trade with Steps Obliss
Flamesalt Throwing Axe Throwing Axe 5 20 / x3 [1d6] + 1 Slash, Good, Magic Captain Xendros
Legendary Flamesalt Throwing Axe Throwing Axe 29 20 / x3 4.80[1d6+2] + 15 Slash, Good, Magic Captain Xendros
Defiled Reliquary Throwing Axe Throwing Axe 18 20 / x3 2.60[1d6] + 5 Slash, Magic Unholy Defiler of the Hidden Hand, defiled version of Shining Reliquary Throwing Axe
Alchemical Throwing Axe Throwing Axe 12 20 / x3 3[1d6] + 5 Slash, Magic The Master Artificer, Either End chest
Green Steel Throwing Axe Throwing Axe 12 20 / x3 1.50[1d6] +5 Slash, Evil, Magic Altar of Fecundity, Manufactured Ingredient Recipes
Syranian Throwing Axe Throwing Axe 15 20 / x3 [1d6] + 5 Slash, Good, Adamantine, Magic Syranian Forged Weaponry
Legendary Syranian Throwing Axe Throwing Axe 29 20 / x3 4.80[1d6+2] + 15 Slash, Good, Adamantine, Magic Syranian Forged Weaponry
Ferrocrystal Throwing Axe Throwing Axe 5 20 / x3 [1d6] + 2 Slash, Cold Iron, Magic, Crystal Fables of the Feywild, any chest, or turn in 20 Chunks of Ferrocrystal at the Cauldron of Cadence
Epic Sworn Silver Throwing Axe Throwing Axe 20 20 / x3 3[1d6] + 6 Slash, Good, Silver, Magic Morten Edgewright
Thunder-Forged Alloy Throwing Axe Throwing Axe 22 20 / x3 4.60[1d6] + 9 Slash, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Magma Forge, Crafted from various ingredients
Barovian's Throwing Axe Throwing Axe 10 20 / x3 [1d6] + 5 Slash, Good, Silver, Magic Blue Water Inn
Epic Ethereal Throwing Axe Throwing Axe 20 20 / x3 3[1d6] + 6 Slash, Adamantine, Magic Morten Edgewright
Legendary Green Steel Throwing Axe Throwing Axe 26 20 / x3 4.20[1d6] + 14 Slash, Evil, Magic Altar of Fecundity, Manufactured Ingredient Recipes
Epic Ethereal Throwing Dagger Throwing Dagger 20 19-20 / x2 3[1d4] + 6 Pierce, Adamantine, Magic Morten Edgewright
Spectral Throwing Dagger (level 8) Throwing Dagger 8 19-20 / x2 1.50[1d4] + 3 Pierce, Magic The Night Revels
Spectral Throwing Dagger (level 20) Throwing Dagger 20 19-20 / x2 3.50[1d4] + 6 Pierce, Magic The Night Revels
Spectral Throwing Dagger (level 4) Throwing Dagger 4 19-20 / x2 [1d4] + 2 Pierce, Magic The Night Revels
Spectral Throwing Dagger (level 24) Throwing Dagger 24 19-20 / x2 4.30[1d4] + 7 Pierce, Magic The Night Revels
Epic Return to Sender Throwing Dagger 28 19-20 / x2 4.60[1d4] + 12 Pierce, Magic Tavern Brawl, End Chest
Fate, the Knower of All Throwing Dagger 28 19-20 / x2 5.10[1d4+3] + 15 Pierce, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk Old Baba's Hut, Raid Chest
Spectral Throwing Dagger (level 12) Throwing Dagger 12 19-20 / x2 1.90[1d4] + 4 Pierce, Magic The Night Revels
Ethereal Throwing Dagger Throwing Dagger 2 19-20 / x2 [1d4] + 1 Pierce, Magic Morten Edgewright
Autumn's Veil Throwing Dagger 29 17-20 / x2 4.80[1d4+3] + 15 Slash, Magic The Dryad and the Demigod, Greater feytwisted chest
Spectral Throwing Dagger (level 32) Throwing Dagger 32 19-20 / x2 5.90[1d4] + 15 Pierce, Magic The Night Revels
Spectral Throwing Dagger (level 28) Throwing Dagger 28 19-20 / x2 5.10[1d4] + 12 Pierce, Magic The Night Revels
Spectral Throwing Dagger (level 16) Throwing Dagger 16 19-20 / x2 2.70[1d4] + 5 Pierce, Magic The Night Revels
Epic Ethereal Throwing Hammer Throwing Hammer 20 20 / x2 3[1d4] + 6 Bludgeon, Adamantine, Magic Morten Edgewright
Ethereal Throwing Hammer Throwing Hammer 2 20 / x2 [1d4] + 1 Bludgeon, Magic Morten Edgewright