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Night Scorpion
Sub-race: Night Scorpion (List)
Monster Manual classification: Scorpion
Alignment: True Neutral
Rare: No
Organization: Solitary or hive (4+)
CR: ♦4Normal ♥6Hard ♠10Elite
Attack: Claw (Slashing), Sting (Piercing + natural poison: scorpion)
Special Qualities: Stealth, Burrow, Vermin Traits
Habitats:
- Purge the Heretics
- Redwillow's Ruins
- Ruined Halls
- Ruins of Threnal
- Sorrowdusk Isle — A hive of Large Monstrous Scorpions, Night Scorpions and possibly the rare Rhath in the scorpion swarm explorer area.
- Stormcleave Outpost
- Stromvauld's Mine
- The Depths of Discord — Behind a secret door after the first valve. Guards a chest.
- The Jungle of Khyber
- Three-Barrel Cove (heroic) — West from the orc pirate camp.
- The Scoundrel's Run
- Doom of the Witch-doctor: The Way to Zulkash
- First Strike — Scorpion pit in eastern cell block
- The Deadly Package: The Stronghold Key
- The Hobgoblins' Captives
- The Last Move: The Way to Yarkuch
- Whisperdoom's Spawn
- Yarkuch's War-plans
Description: Pitch black scorpion that ambushes its prey by bursting out from under the ground. Their pincers and lashing tail allow them to inflict both slashing and piercing damage and their poison inflicts Constitution damage.
- Bestiary
- Vermin type monsters
- Scorpion race monsters
- Night Scorpion sub-race monsters
- Monster Manual/Scorpion
- True Neutral monsters
- Monsters in Purge the Heretics
- Monsters in Redwillow's Ruins
- Monsters in Ruined Halls
- Monsters in Ruins of Threnal
- Monsters in Sorrowdusk Isle
- Monsters in Stormcleave Outpost
- Monsters in Stromvauld's Mine
- Monsters in The Depths of Discord
- Monsters in The Jungle of Khyber
- Monsters in Three-Barrel Cove (heroic)
- Monsters in The Scoundrel's Run
- Monsters in Doom of the Witch-doctor: The Way to Zulkash
- Monsters in First Strike
- Monsters in The Deadly Package: The Stronghold Key
- Monsters in The Hobgoblins' Captives
- Monsters in The Last Move: The Way to Yarkuch
- Monsters in Whisperdoom's Spawn
- Monsters in Yarkuch's War-plans
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