|Spell Point Cost:||20|
|Components:||V, M, S|
|Metamagic:||Embolden, Eschew, Empower, Intensify, Heighten, Maximize, Quicken|
|Target:||Foe, Directional, Breakable|
|Saving Throw:||Reflex save takes half damage|
|Cooldown:||6 seconds (Alch)|
Conjuring many bottles of reactive material, you throw four projectiles that explode on impact, with each dealing 3-8 (1d6+2) (Element) damage per caster level to nearby foes.
Bug: This spell's max caster level is higher than 10. See e.g.; also tested in-game (October 4, 2020).
This spell can be the following elements, and scales with the appropriate spell power. Fire