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Item:Radiant Arc

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Radiant Arc

Proficiency Class Simple Weapon Proficiency Radiant Arc shown.jpg
Accepts Sentience? No
Damage and Type [1d6] + 5 Bludgeon, Silver, Adamantine, Mithral, Cold Iron, Magic, Light, Byeshk
Critical threat range 20 / x2
Weapon Type Club / Bludgeoning weapons
Race Absolutely Required None
Minimum Level 14
Required Trait None
Use Magical Device DC No UMD needed
Handedness
Attack Mod STR
Damage Mod STR
Binding Unbound, Drops on leaving adventureIcon tooltip.pngUnbound: This item is Unbound, and may take permanent damage.
This item drops on leaving adventure
Durability 180
Made from BlueshineIcon tooltip.pngBlueshine: This item glistens with a blue-black sheen, as if it were covered in oily liquid sapphire. A suit of armor imbued with this property never tarnishes and is immune to acid damage and rusting effects, like-wise weapons made with this will not be easily damaged by Rust Monsters either. While wearing blueshine armor, you gain a +3 competence bonus on Hide checks.
Hardness 28
Base Value 00000000011cpIcon tooltip.pngCopper Piece
Weight 3 lbs
Location Rainbow in the Dark
Enchantments
Radiant Arc.png
Upgradeable?
Description Light emits from a crystal situated at the head of this scepter. It ceases to function when beyond the influence of a magically bound receptor pedestal.
Tips

  • This item cannot be fed to sentient jewels.
  • Bug: You may have to equip this on your offhand to get the light from it.