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Item:Epic Elemental Rapier of Air
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Epic Elemental Rapier of Air
Proficiency Class | Martial Weapon Proficiency | ![]() |
---|---|---|
Accepts Sentience? | Yes | |
Damage and Type | 3[1d6] + 5 Pierce, Magic | |
Critical threat range | 18-20 / x2 | |
Weapon Type | Rapier / Piercing weapons | |
Race Absolutely Required | None | |
Minimum Level | 20 | |
Required Trait | None | |
Use Magical Device DC | No UMD needed | |
Handedness | ||
Attack Mod | STR | |
Damage Mod | STR | |
Binding | Bound to Account on Acquire![]() | |
Durability | 245 | |
Made from | Steel![]() | |
Hardness | 30 | |
Base Value | pp![]() | 8,002|
Weight | 2 lbs | |
Location | Vaults of the Artificers, Turn in various challenge ingredients | |
Enchantments |
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Upgradeable? | ||
Description | This rapier is part of a mass-produced line of House Cannith weapons with elementals bound to them. This one is infused with Air and shocks enemies as a result. | |
Tips |
See also: Elemental Rapier of Air - Full table of the Elemental Rapier line |
Categories:
- Sentience accepting weapons
- Minimum level 20 weapons
- Binds to account
- Binds on acquire
- Steel items
- Vaults of the Artificers reward items
- Shocking Burst items
- Screaming items
- Improved Roaring items
- Greater Sirocco items
- Slicing Winds items
- Electric Resistance +36 items
- Electric Resistance +38 items
- Colorless augment slot items
- Electric Resistance +41 items
- Purple augment slot items
- Vaults of the Artificers upgradeable items
- Rapiers
- Piercing weapons
- One-handed weapons
- Martial weapons
- Weapons
- Rapiers (level 20)