- +12 Enhancement Bonus+12 Enhancement Bonus: +12 enhancement bonus to attack and damage rolls.
- Limb ChopperLimb Chopper: This potent and feared ability allows the weapon to sever the limbs of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon severs an opponent's limb from its body. Some creatures, including many aberrations and all oozes, have no limbs. Others, such as golems and undead creatures, are not affected by the loss of their limbs. Most other creatures, however, have their movement slowed 75% and attacks slowed by 50% when a limb is cut off.
- Bloodletter VIIBloodletter VII: On Critical Hit: 15 to 90 Slashing damage from weapons with a x2 Critical Multiplier, 15 to 120 damage from weapons with a x3 Critical Multiplier, and 15 to 150 damage from weapons with a x4 or Greater Multiplier.
- VampirismVampirism: This weapon drains a tiny portion of the target's life force whenever it does damage.
- Empty Red Augment Slot Red AugmentsColorless Augments
- Empty Orange Augment Slot Orange AugmentsYellow AugmentsRed AugmentsColorless Augments
- Flametouched IronFlametouched Iron: Flametouched Iron grants +1 saves versus Evil Outsiders.
- Mythic Weapon Boost +2 or +4Mythic Weapon Boost +2 or +4: +2 or +4 Mythic bonus to Melee, Ranged, and Universal Spell Power.
(This is a rare enchantment that does not show up on all drops of this item.)