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Incinerating Wave
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Name: | Incinerating Wave |
---|---|
School: | Evocation (Force) |
Spell Level: | Sacred 3 |
Components: | SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components. |
SLA: | Henshin Mystic core (Monk) |
Spell Point Cost: | 20 Ki, 18 Ki (Sacred Fist) |
Metamagic: | Quicken |
Target: | Foe, Directional |
Range: | Double |
Duration: | Instantaneous |
Saving Throw: | None |
Spell Resistance: | No |
Cooldown: | 9 seconds (Henshin Mystic), 4 seconds (Sacred Fist) |
Description
Creates an incinerating wave of ki fire. This effect does 1d6+3 fire and force damage per caster level. This damage scales with 200% Melee Power.
Notes
- While having Sacred Fist's Light of Glory and Sacred Flame toggled on, it adds an additional 1d6+3 light damage per caster level. This includes the Henshin Mystic SLA, although obviously caster levels will not carry over.
- Metamagic feats increase the SP cost of Ki Spells, rather than Ki cost. Quickened Ki spells cost both Ki and Spell Points.
- As of Update 61: Lighting the Candle adds extra Imbue damage to this spell.
- The Sacred Fist version of Incinerating Wave also counts as a Fire spell and does not trigger Wild Surges.