Hezrous enjoy melee combat. They eagerly press an attack deep into the heart of enemy forces, so their stench can take effect as quickly as possible. They enter most battles by teleporting and mauling the enemy with their fists, and follow it with an occasional chaos hammer or unholy blight.
A hezrou’s natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.
- Damage Reduction 5-30/Good
- Revolting Stench (on a failed save reduces speed, attack rolls, damage rolls and saves; cannot tumble)
- Spell Resistance
- Resistant to cold and fire
- Immune to electricity
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Creature Entries (10)
<ncl>Hezrou sub-race monsters</ncl>