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Great Maul
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| Name: | Great Maul |
|---|---|
| School: | Innate Attack (Dire Bear) |
| Spell Level: | Drd 1 |
| Components: | Somatic |
| Spell Point Cost: | 4 |
| Metamagic: | None |
| Target: | Foe, Directional, Breakable |
| Range: | Melee |
| Duration: | Instantaneous |
| Saving Throw: | Fortitude negates Stun |
| DC: | 12 + Half Druid Level + Highest of Wisdom or Strength + Stun bonuses. |
| Spell Resistance: | No |
| Cooldown: | 12 seconds |
Description
This attack deals an extra 30% to the target, +1 critical damage and threat multiplier, and applies a 6 second Stun. Striking the target successfully may also intimidate the target based on the player's Intimidate skill. A Fortitude save negates the stun.
Notes
Requires Nature's Protector enhancements core 4. Shares cooldown with Maul (spell).
