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Good Hope

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Name: Good Hope
School: Enchantment (Compulsion) (Mind-affecting)
Level: Brd 3
Spell Point Cost: 20
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Metamagic: Enlarge, Extend, Quicken
Range: Standard AOE
Target: Friend, Self
Duration: 1 minute per caster level
Saving Throw: None
Spell Resistance: No
Cooldown: 3 seconds

This area of effect spell instills powerful hope to the recipients, granting a +2 morale bonus to attack rolls, saving throws, skill checks, and weapon damage rolls.

Good hope counters and dispels Crushing Despair.

This spell affects one ally per caster level like Feather Fall does, which means 1 level Favored soul with this spell can only cast it to one ally.


Rare drops only


CL20 from Daily Dice


Good Hope clicky items