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Giant Skeleton sub-race
Overview[edit]
Giant Skeletons are creatures that were once Giants, such as you would encounter in the Gianthold area, that have now been brought back as undead. As such they have both Giant and Undead traits. They are treated as undead for the purpose of Bane weapons, and positive and negative energy effects; however they are still treated as Giants as far as they have the same wards and immunities that regular Giants have.
Combat[edit]
- Mace (Bludgeoning + Knockback[Unverified" + Knockback" has not been verified in-game. Please verify it!])
- Rock Throwing (ranged, Bludgeoning)
- Stomp (Bludgeoning + Knockdown)[Unverified"Stomp (Bludgeoning + Knockdown)" has not been verified in-game. Please verify it!]
Qualities[edit]
- Neutral Evil
- Usually Solitary
Types[edit]
- Undead, Undead Traits
- Skeleton
Creature Entries (27)[edit]
- Palmis Samit
- Ancient Giant Priest
- Ancient Giant Warrior
- Ancient Giant Hunter
- Ancient Giant Wizard
- Ancient Warrior
- Ancient Wizard
- Entropic Giant Skeleton
- Forgotten Storm King
- Forgotten Storm Priest
- Forgotten Storm Thrall
- Garamol
- Forgotten Stormborn
- Gatekeeper
- Giant Skeleton Barbarian
- Giant Skeleton Warrior
- Lord Harryhausen
- Madstone Defender
- Madstone Enchanter
- Prince Gornard
- Madstone Sentry
- Skeletal Giant
- Talvis Samit
- Warlock of Madstone
- Undying Warden
- Failed Vessel
- Gothror the Ravager