Ghouls are Undead type monsters.
An afflicted humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. They not only eat the dead, but also prey on the unwary living.
- Claw (Slashing)
- Bite (Piercing + Disease: Ghoul Fever)
- Ghoul Paralysis: "You have been paralyzed. You cannot move or act and are extremely vulnerable to critical hits." Elves are immune.
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Creature Entries (12)
- Menechtarun Ghoul
- Carrion Feeder
- Fallow Ghoul
- Marine Ghoul
- Bonegnawer Ghoul
- Benighted Ghoul
- Benighted Ghast
- Benighted Warrior
- Tormented Ghoul
Sources: ©1995-2004 Wizards of the Coast, Inc. Revised (3.5) System Reference Document which is considered Open Game Content under the Open Game License. Viewable at: http://www.wizards.com/default.asp?x=d20/article/20040121a