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Ghoul race
Overview[edit]
Ghouls are Undead type monsters.
Description[edit]
An afflicted humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. They not only eat the dead, but also prey on the unwary living.
Combat[edit]
- Claw (Slashing)
- Bite (Piercing + Disease: Ghoul Fever)
- Ghoul Paralysis: "You have been paralyzed. You cannot move or act and are extremely vulnerable to critical hits." Elves are immune.
Qualities[edit]
Creature Entries (17)[edit]
- Benighted Ghoul
- Bonegnawer Ghoul
- Carrion Feeder
- Cemetary Ghoul
- Fallow Ghoul
- Ghoul
- Humble Ancestor
- Hungry Undead
- Marine Ghoul
- Marsh Ghoul
- Menechtarun Ghoul
- Muckrot
- Ruins Ghoul
- Tormented Ghoul
- Vorne
- Wzciek Mawr
- Zagath the Feaster
Sources: ©1995-2004 Wizards of the Coast, Inc. Revised (3.5) System Reference Document which is considered Open Game Content under the Open Game License. Viewable at: http://www.wizards.com/default.asp?x=d20/article/20040121a