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Type: Construct (List)

Race: Golem (List)

Sub-race: Clay Golem (List)

Monster Manual classification: Clay Golem

Alignment: True Neutral

Color Type: Orange - Named Enemy

Rare: Yes

CR:  ♦20Normal

Attack: Slam (Bludgeoning), critical hits inflict Cursed Wound. Known Spells: Acid Fog, Acid Rain

Special Qualities: DR/Adamantine + Bludgeon, healed by acid, immunity to magic (see below for details)


Immunity to Magic

A clay golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

A disintegrate spell deals full damage, and clay golems have lower then average fortitude saves for a construct.

Any magical attack against a clay golem that deals acid damage heals 1 point of damage for every 3 points of damage it would otherwise deal. A clay golem golem gets no saving throw against magical attacks that deal acid damage.

Unlike in PnP, most damage spells in DDO do not allow spell resistance. To combat this, Clay Golems instead have massive elemental absorption. 50% Absorption for all Energy types except those specificaly noted above as otherwise. This includes but not limited to: Electric, Fire, Sonic, Light, Alignment damage and even force damage. This is new as of Update 9. Previously they were simply immune to all these damage types. Untyped spells that do not allow an SR check bypasses this immunity.