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Flowing Water Strike
Flowing Water Strike
- Cost: 5 ki
- Cooldown: 3 seconds
- Usage: Active
- Prerequisite: Monk, class level 1, Character level 6/12/18
Description
Water Ki Melee Attack: Deals +10% damage. You strike an opponent, backed with the power of the sea. Your attack will deal 1 to 6 additional cold damage that scales with Melee Power (D&D Dice: 1d6).
- Adept Flowing Water Strike: Deals 2 to 12 additional cold damage that scales with Melee Power (D&D Dice: 2d6).
- Master Flowing Water Strike: Deals 2 to 20 additional cold damage that scales with Melee Power (D&D Dice: 2d10).
- Grand Master Flowing Water Strike: Deals 2 to 40 additional cold damage that scales with Melee Power (D&D Dice: 2d20).
- Target: Foe, Directional, Breakable
Notes
Adept, Master and Grand Master versions are automatically granted with the appropriate Monk level, otherwise these are available for purchase at the appropriate character level.
See also
Class feats
Root > DDO game guides > Glossary > Class feats
Root > DDO game mechanics
Root > DDO library > Classes > Monk > Ki attacks
Root > DDO library > Classes > Monk > Monk class feats
Root > DDO library > Effects > Attacks
Root > DDO library > Feats
Root > DDO library > Feats > Feats by source
Root > DDO library > Feats > Feats by usage > Active feats
Root > DDO library > Feats > Purchased feats