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Fey Energy Tap
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This article is underlinked: This article needs more links to other articles to help integrate it into the encyclopedia. Please help improve this article by adding links that are relevant to the context within the existing text. (February 2016)
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Fey Energy Tap: Activate: A drop of blood lets you tap into the endless energy of the realm of the fey, giving yourself or an ally temporary spell points, 10% incorporeality, and a -2 penalty to Will saving throws while they last. This ability can be used one/three/five times per rest. (Activation Cost: 1 HP. Cooldown: 2 minutes) (24 Spell points +6 per level) Note: Restores an initial amount of spell points (100sp?), after which every spell subsequently cast will grant the temp spell points (24 SP +6 Per Level) on top of the initial '100sp'.
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AP Cost: 1 | Ranks: 3 | Progression: 10 | Requires: Enchantment Lore | } |