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False Life (spell)

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False Life (spell) effects
Name: False Life
School: Necromancy
Level: Sor/Wiz 2, Wlk 1
Spell Point Cost: 15
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing.
Metamagic: Eschew, Extend, Quicken
Range: Personal
Target: Self
Duration: 1 minute per caster level or until discharged
Saving Throw: None
Spell Resistance: No
Cooldown: 2.5 seconds (Wiz), 1.75 seconds (Sor)

Harnesses the power of unlife granting to the caster 10 plus 1 per caster level (Maximum caster level 10, for a total of 20.) temporary hit points.



  • Potential bug: Hostile creatures casting this spell do not appear to receive any benefit from it. Their stated HP does not change, and tracking actual damage dealt suggests they are not receiving the additional hit points "behind the scenes.

Wizard Spell inscription : Requires Level II Inscription Materials.