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Eveningstar Commendations

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These ingredients are found in The High Road and The King's Forest.

Trader List[edit]

Trade Lists[edit]

Note: Any trader will trade 3 of their commendations for 1 of the other types.

Commendation: Clerics of Amaunator[edit]

15 Clerics of Amaunator Commendations Trade for

  • Star of Day - Shortsword: 2[1d10]+6, BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. and two random enchantments: Fiery DetonationIcon tooltip.png Fiery Detonation: This weapon is imbued with a fiery wrath. On an attack roll of 20 which is confirmed as a critical hit this burning power will be released, dealing damage to the target and all enemies near it for 15d6 fire damage.A successful Fortitude save (DC 39) reduces this by half. or RadianceIcon tooltip.pngRadiance: This weapon is imbued with a brilliant, radiant power that deals an additional 4 to 24 points of light damage and blinds the target on a successful critical hit. and one of the following: Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., DisruptionIcon tooltip.png Disruption: On Hit: 4 to 24 Bane damage to Undead.
    On Vorpal Hit: If an undead struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the undead has above 1000 Hit Points, it takes 100 damage.
    , Holy BurstIcon tooltip.pngHoly Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of evil alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier. or Greater GoodIcon tooltip.pngGreater Good: This weapon is infused with the ultimate power of Good. It does an additional 2 to 12 damage to non-good targets and can only be wielded by Good-aligned characters. [ML:20]

10 Clerics of Amaunator Commendations Trade for

5 Clerics of Amaunator Commendations Trade for

1 Clerics of Amaunator Commendation Trades for

  • Potion of Shield of Faith (+5) - Potion: Shield of Faith, Duration: 15 minutes [CL:20] [ML:1]
  • Potion of Death Ward - Deathward Duration: 20 minutes [CL:20] [ML:1]

Commendation: Druids of the King's Forest[edit]

15 Druids of the King's Forest Commendations Trade for

  • Implement of the Deep Woods - Quarterstaff: 2[1d6]+6, Devotion +90, Magnetism +90, Combustion +90, Superior Fire Lore, Superior Lightning Lore, Inherent Elemental Resistance - 5, Spell: Restoration [CL:7,1/Charge] [ML:20,BtCoA]

10 Druids of the King's Forest Commendations Trade for

5 Druids of the King's Forest Commendations Trade for

1 Druids of the King's Forest Commendations Trades for

Commendation: Purple Dragon Knights[edit]

15 Purple Dragon Knights Commendations Trade for

  • Oathblade - Longsword: 2[1d10]+6, Expanded Threat: 15-20/x2 (Including Keen), Parrying VIIIIcon tooltip.pngParrying VIII: Passive: +4 Insight bonus to Armor Class, +4 Insight bonus to Fortitude, Reflex, and Will Saving throws., Absolute LawIcon tooltip.pngAbsolute Law: This weapon is infused with the ultimate power of Law. It does an additional 2 to 12 damage to non-lawful targets and can only be wielded by Lawful-aligned characters., VorpalIcon tooltip.png Vorpal: Passive: +0.5[W] damage dice.
    On Vorpal Hit: If your target has fewer than 1000 Hit Points, they are instantly slain. If your target has above 1000 Hit Points, they take 100 damage.
    , MaimingIcon tooltip.pngMaiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18., BleedIcon tooltip.pngBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding. [ML:20]

10 Purple Dragon Knights Commendations Trade for

5 Purple Dragon Knights Commendations Trade for

1 Purple Dragon Knights Commendations Trades for

Commendation: Villagers of Eveningstar[edit]

15 Villagers of Eveningstar Commendations Trade for

10 Villagers of Eveningstar Commendations Trade for

5 Villagers of Eveningstar Commendations Trade for

1 Villagers of Eveningstar Commendations Trades for

Commendation: War Wizards[edit]

15 War Wizards Commendations Trade for

  • Alarphon's Staff - Quarterstaff: 2[1d6]+6, Spellcasting Implement +18, Elemental Manipulation (+90 Equipment Bonus to Acid, Cold, Electric, Fire Spell Power), Greater Arcane Lore, Spells: Lightning Bolt, Fireball, Cone of Cold, Hold Monster [CL:20,25/Charges,Recharge Over Time] [ML:20]

10 War Wizards Commendations Trade for

5 War Wizards Commendations Trade for

1 War Wizards Commendations Trades for


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