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Epic Resilience
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Introduced in Update 14, monsters in Epic Elite difficulty receive a bonus to their saving throws versus magic depending on their health.
- +6 at full health
- +4 when slightly hurt
- +2 between 50% and 75% health
- no bonus below 50%
There's a similar but smaller bonus on Epic Hard.
The Epic Resilience mechanic is not used in The Temple of Elemental Evil.