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Item:Envenomed Cloak

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Envenomed Cloak

Minimum level 5
Item Type Clothing / Cloak
Slot Back
Race Absolutely Required None
Binding Bound to Account on Acquire
Durability 60
Material LeatherLeather: Leather armor is made of the hide of animals. It provides decent protection without excessively restricting the user's movements.
Hardness 7
Base Value 00020050002,005ppPlatinum Piece 
Weight 0.10 lbs
Location The Chronoscope, End reward
Enchantments
  • Poison GuardPoison Guard: This item carries a potent venom that may be contracted by enemies that hit you, dealing 1d6 Strength damage. A successful Fortitude Save (DC 20) will negate this effect.
  • Constitution +4 Constitution +4: This item gives the wearer improved health, granting a +4 Enhancement bonus to Constitution.
  • Proof Against Poison +3 Proof Against Poison +3: This item grants its wearer immunity to natural poisons. This item also grants a +3 Enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 4 + their Fortitude save).
  • Green Augment Slot
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Might of the AbishaiMight of the Abishai: 3 Piece Equipped:
    +3 Profane bonus to Natural Armor
    +1 Profane bonus to all Ability Scores
    +1 Profane bonus to DCs
    5 Piece Equipped:
    +5 Profane bonus to Natural Armor
    +2 Profane bonus to all Ability Scores
    +2 Profane bonus to DCs
Upgradeable? Epic Crafting to Epic Envenomed Cloak
Description A cloak with spikes that have been steeped in a dangerous poison. Enemies that attack the wearer may be subject to the effects of the venom that coats the cloak's barbs.
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