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Ends and Means
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| Ends and Means is the 1st quest in The Chill of Ravenloft Part Two story arc Completing everything in a story arc often yields a nice reward.. |
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| These quests can be completed in any order. |
| Ends and Means • Cold Snap • Locked Away (Part One) • Locked Away (Part Two) • Snowfall and Sunlight |
You take a small boat to the outlet of the cave you used to escape from Schloss Aubrecker. Baron von Aubrecker tried to kill you after you learned of his role in the corpse-buying scheme. Time to retrace your steps - and return the favor.
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| Ends and Means | |
|---|---|
| Heroic level: | 8 |
| Epic level: | 36 (considered Legendary) |
| Duration: | Medium |
| Heroic XP: | ♣1,730Solo/Casual ♦3,058Normal ♥3,232Hard ♠3,406Elite |
| Epic XP: | ♣14,090Solo/Casual ♦24,011Normal ♥24,538Hard ♠25,065Elite |
| Takes place in: | Schloss Aubrecker - The Return |
| Bestowed by: | Sepp Ohlhausen |
| NPC contact: | Sepp Ohlhausen |
| Quest acquired in: | Ludendorf City Hall |
| Patron: | Keepers of Lamordia |
| Base favor: | 4 |
| Purchase: | The Chill of Ravenloft |
| Extreme Challenge: | No |
Overview
Return to Schloss Aubrecker by using the small boat down at the docks and confront Baron von Aubrecker once and for all.
Spoiler Warning: Spoiler material below this point!
Objectives
- Infiltrate the Baron's Mansion
- Find the Baron
- Defeat the Baron
- (Optional) Read all the notes (5 total) — no XP
- (Optional) Destroy the Failed Experiment — no XP
Tips and Misc
- In a way, much of the history of Lamordia is a cautionary tale about the perils of surging forward with scientific discovery and ignoring the potential consequences - something that, this time, has come back to bite you. In your previous escape from Schloss Aubrecker in The Proper Authorities, you cut power to the dungeons and unleashed Doctor Mordenheim's servitor guardians - but now you need to break back into the Aubrecker estate, and the route through the dungeons is the only one available to you. There's only one thing to do - arm up and prepare to face down the results of your own actions.
- The first thing you'll need to do to get back into Schloss Aubrecker is make some emergency repairs to the power grid you sabotaged last time you were here to reactivate the service elevator. Take careful note of the instructions left by the tile puzzle - this time, you need to use the grid to power specific runes before throwing the lever in the other corridor (exactly which is randomly generated.)
- At the next intersection, you can head west to the previously sealed door to confront the Monstrous Experiment, a Brain in a Jar. This raises a rather concerning question - what need did the Baron have to experiment with such a creature?
- Another interesting document awaits you further into the dungeons, at the base of the trapdoor shaft the Baron dropped you down on your previous visit - apparently the Overseer of Pulstein Mine has been developing a device to locate the Unbreakable Heart. For now, however, you need to take the service elevator to the upper floors of Schloss Aubrecker.
- The Baron's private rooms are as opulently decorated as the rest of his estate, but something is clearly wrong here - the doors have all been boarded up. A note in the single unsealed room details the Baron's rocky relationship with Doctor Mordenheim having started some years ago, when her claims that a boat the Baron calls Haifisch was self-navigating were proven horribly wrong - resulting in the ship's destruction, the loss of its crew, and the serious injury of the Baron himself, perhaps explaining why he has refused to leave his estate for quite so long.
- A poorly hidden secret door in the same room reveals a path to the office of Lotta Muller, the Baron's personal physician - and another of Mordenheim's apprentices. To the West, a grim discovery awaits you: Baron Rudolph von Aubrecker - or rather, what's left of him. Doctor Mordenheim has extracted his brain from his irreparably injured body, reducing him to a mere Brain in a Jar - but the Baron still has a trick up his sleeve, animating a Flesh Golem body to attack you!
- Not a few seconds pass after your victory before the Baron is back on the offensive, reanimating a further two Golem vessels in a final attempt to silence you. Fortunately, your third and final victory leaves him no further Golems to animate, and the Baron falls to the floor, little more than a twitching mass of gray matter.
- Removing the corrupt Baron from the board has shifted the balance of power in Lamordia significantly. Ludendorf's authorities are no longer a direct threat to your goal to take down Doctor Mordenheim, allowing you breathing room to plot your next move. From one of the documents you found in Schloss Aubrecker, it sounds like your next step is to track down the Overseer of the Pulstein Mine and begin your search for the Unbreakable Heart.
- There are a total of five notes:
- One by the tile puzzle
- One at the bottom of the trapdoor shaft
- One behind the secret door in the Baron's rooms
- One in the second room after the service elevator
- One in Lotta Muller's room
Bonus XP
Loot
- Chests: 2
- One for defeating the Monstrous Experiment
- End chest
- Collectables: 4
- Fungus — West of the service elevator










- Alchemy Table — behind the secret door in the Baron's private rooms










- Alchemy Table — in Lotta Muller's room










- Adventurer's Pack — on the upper gantry in the Baron's room





































- Fungus — West of the service elevator
NPC end rewards
Randomly generated loot, ML correlates with effective quest level.
Named Chest Drop
Based on Ends and Means loot ( t • e • h )
This quest may also drop the following Lunar and Solar Gems:
Monsters
| Name ( picture ) | CR | Type | Race |
|---|---|---|---|
Apprentice Alchemist ( view![]() |
♦8Normal ♥10Hard ♠13Elite ●♦36Epic Normal ●♥40Epic Hard ●♠45Epic Elite | Humanoid | Human |
Apprentice Scientist ( view![]() |
♦8Normal ♥10Hard ♠13Elite ●♦36Epic Normal ●♥40Epic Hard ●♠45Epic Elite | Humanoid | Human |
Baron Rudolph von Aubrecker ( view![]() |
♦11Normal ♥13Hard ♠16Elite ●♦39Epic Normal ●♥43Epic Hard ●♠49Epic Elite | Humanoid | Human |
Chemical Servitor ( view![]() |
♦8Normal ♥10Hard ♠13Elite ●♦36Epic Normal ●♥40Epic Hard ●♠45Epic Elite | Living Construct | Golem |
Hurling Servitor ( view![]() |
♦8Normal ♥10Hard ♠13Elite ●♦36Epic Normal ●♥40Epic Hard ●♠45Epic Elite | Living Construct | Golem |
Juggernaut Servitor ( view![]() |
♦8Normal ♥10Hard ♠13Elite ●♦36Epic Normal ●♥40Epic Hard ●♠45Epic Elite | Living Construct | Golem |
Lamordia Frostmarrow Skeleton Archer ( view![]() |
♦8Normal ♥10Hard ♠13Elite ●♦36Epic Normal ●♥40Epic Hard ●♠45Epic Elite | Undead | Skeleton |
Lotta Muller ( view![]() |
♦11Normal ♥13Hard ♠16Elite ●♦39Epic Normal ●♥43Epic Hard ●♠49Epic Elite | Humanoid | Human |
Monstrous Experiment ( view![]() |
♦8Normal ♥10Hard ♠13Elite ●♦36Epic Normal ●♥40Epic Hard ●♠45Epic Elite | Undead | Brain in a Jar |
Scientist Re-animator ( view![]() |
♦8Normal ♥10Hard ♠13Elite ●♦36Epic Normal ●♥40Epic Hard ●♠45Epic Elite | Humanoid | Human |
Categories:
- The Chill of Ravenloft Part Two chain quests
- Epic quests
- Medium quests
- Schloss Aubrecker - The Return quests
- Ludendorf City Hall quests
- Keepers of Lamordia patron quests
- Pay to Play quests
- Quests by name
- Quests with maps
- Level 36 quests
- Compendium:Level 8 (36 epic) quests
- Level 8 quests
- Quests with 4 base favor reward
- The Chill of Ravenloft quests
- Quests with no traps
- Quests with collectables/4



























