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Item:Elixir of Healing
Elixirs of Healing provide a large instant burst of healing, followed by a heal-over-time effect that continues to heal for ten seconds. Functions equally well on living creatures, constructs (warforged), and undead (pale masters) who use them.
Item | Description |
---|---|
Elixir of Lesser Healing | Immediately heal 10 Hit Points, plus 2 to 4 additional Hit Points every 2 seconds for the next 10 seconds. |
Elixir of Moderate Healing | Immediately heal 20 Hit Points, plus 4 to 8 additional Hit Points every 2 seconds for the next 10 seconds. |
Elixir of Improved Healing | Immediately heal 30 Hit Points, plus 6 to 12 additional Hit Points every 2 seconds for the next 10 seconds. |
Elixir of Greater Healing | Immediately heal 50 Hit Points, plus 10 to 20 additional Hit Points every 2 seconds for the next 10 seconds. |
See also: Gold Seal Elixir of Healing, Daily Dice, DDO Store:Healing for cost and quantities |
Regular vs Gold Seal elixirs[edit]
- Availability - Some of the stronger elixirs are only available in the Gold Seal variant.
- Binding - Regular elixirs are unbound, Gold Seal variety binds to account.
- Cooldown - Regular elixirs have a cooldown period of 30 seconds; it's halved to 15 seconds for Gold Seal elixirs.
- Minimum level - The minimum level increases with elixirs' potency for regular elixirs; all Gold Seal elixirs are ML:1.
- Weight - Gold Seal elixirs have no weight
Elixir of Lesser Healing[edit]
- Name: Elixir of Healing
- Acquired from: Collectables
- Turn-In:
- Minimum Level: None
- Binding: UnboundUnbound: This item is Unbound, and may take permanent damage.
- Effect: Immediately heal 10 Hit Points, plus 2 to 4 additional Hit Points every 2 seconds for the next 10 seconds. - Cooldown: 30 seconds
- Durability: 5
- Material: GlassGlass: Items made of glass are immune to damage from contact with ooze.
- Hardness: 0
- Base Value: ppPlatinum Piece 5
- Weight: 0.10
- Stack size: 100
- Description: A small vial with an ounce of shimmering liquid within...
Elixir of Moderate Healing[edit]
- Name: Elixir of Healing
- Acquired from: Collectables
- Turn-In:
- Minimum Level: 5
- Binding: UnboundUnbound: This item is Unbound, and may take permanent damage.
- Effect: Immediately heal 20 Hit Points, plus 4 to 8 additional Hit Points every 2 seconds for the next 10 seconds. - Cooldown: 30 seconds
- Durability: 5
- Material: GlassGlass: Items made of glass are immune to damage from contact with ooze.
- Hardness: 0
- Base Value: ppPlatinum Piece 20
- Weight: 0.10
- Stack size: 100
- Description: A small vial with an ounce of shimmering liquid within.
Elixir of Improved Healing[edit]
- Name: Elixir of Healing
- Acquired from: Collectables
- Turn-In:
- Minimum Level: 10
- Binding: UnboundUnbound: This item is Unbound, and may take permanent damage.
- Effect: Immediately heal 30 Hit Points, plus 6 to 12 additional Hit Points every 2 seconds for the next 10 seconds. - Cooldown: 30 seconds
- Durability: 5
- Material: GlassGlass: Items made of glass are immune to damage from contact with ooze.
- Hardness: 0
- Base Value: ppPlatinum Piece 50
- Weight: 0.10
- Stack size: 100
- Description: A small vial with an ounce of shimmering liquid within.
Elixir of Greater Healing[edit]
- Name: Elixir of Healing
- Acquired from: Collectables
- Turn-In:
- Minimum Level: 15
- Binding: UnboundUnbound: This item is Unbound, and may take permanent damage.
- Effect: Immediately heal 50 Hit Points, plus 10 to 20 additional Hit Points every 2 seconds for the next 10 seconds. - Cooldown: 30 seconds
- Durability: 5
- Material: GlassGlass: Items made of glass are immune to damage from contact with ooze.
- Hardness: 0
- Base Value: ppPlatinum Piece 80
- Weight: 0.10
- Stack size: 100
- Description: A small vial with an ounce of shimmering liquid within.