| DDO Server Transfers 2025: | 32b World Packing: Open | 32b → 64b World Transferring: Open | 64b World Unpacking: Open |
|---|---|---|---|
| 32-bit server "ghost worlds" are available to Prepare, Pack, & Transfer to the new 64-bit game worlds until October 1, 2027. See Ghost worlds for more details. | |||
| Newbie guide • In development • DDO Store (Coupons) • Social media |
|---|
| Classes • Crafting • Enhancements • Epic Destinies • Favor • Feats • Items Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells |
| Please create an account or log in to get the most updated information (this is up to 17 hours old), remove ads, access dark mode or the mobile friendly Timeless skin, and build a reputation to unlock more editing privileges. Please visit DDO wiki's Discord chat server if you need any help! |
Earthgrab
Earthgrab - Monster attack
Earthgrab is a special attack made by all members of the Earth Elemental race. It is an attack that has immediate bludgeoning damage, and failing a Reflex save will encase the player character in stone, rendering the player character helpless. While held, the earthgrab effect will continue to deal bludgeoning damage over time for 6 seconds. {{{1}}}needs verification
(Combat): You attempt to save versus earthgrab.
(Combat): Monsters earthgrab hit you for bludgeoning damage.
(Combat): You are hit by monsters earthgrab.
(Combat): You are held in place by the power of the earth. This deals damage over time based on the size of the elemental grasping you.
Monsters with this attack:
Earthgrab
Effect: This Weapon stores the implacable strength of the earth deep within. When this weapon is used, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place.
Found on: (11) Earthgrab items:
Notes:
- Also found on:
- Alchemical Crafting tier 1
- Green Steel Weapons tier 3
- 4% chance of Earth Grab encasement
- Reflex save DC of 35 (As of U12 Freedom of Movement no longer prevents from Earth Grab)
- Has a duration of 6 seconds, no recurring saves
- Deals a small amount of bludgeoning damage every 2 seconds (3 tics total)
- Target is immobilized, and helpless (monsters take +50% damage from all sources.)
Earthgrab Guard
Effect: This item stores the implacable strength of the earth deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place.
Found on: (11) Earthgrab Guard items:
Notes:
- Also found on:
- Alchemical Crafting tier 1
- Green Steel Accessory tier 3
- 4% chance of Earth Grab encasement on getting hit by melee attacks
- Reflex save DC of 35 (As of U12 Freedom of Movement no longer prevents players from being Earth Grabbed)
- Has a duration of 6 seconds, no recurring saves
- Deals a small amount of bludgeoning damage every 2 seconds (3 tics total)
- Target is immobilized, and helpless (monsters take +50% damage from all sources.)
Legendary Earthgrab Guard
Effect: This item stores the implacable strength of the earth deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place.
Found on: (1) Legendary Earthgrab Guard items: