Year of the Dragon Catch-Up: If you missed the initial giveaway for a free Armor of the Dragon Cult cosmetic set, you can claim it from Trilliya in the Hall of Heroes on Cormyr only through 16th April. edit

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to remove ads, build a reputation, and unlock more editing privileges and then visit DDO wiki's IRC Chat/Discord if you need any help!

Dragon Disciple spells

From DDO wiki
Jump to navigation Jump to search


Dragon Disciples have their own spellbook and spell progression.

  • Dragon Disciples use Wisdom as their casting stat.
  • Casting spells from the Dragon Disciple Spellbook requires you to be Centered.
  • Dragon Disciple spells cost Spell Points. They do not cost Ki (though some SLAs in their trees do).
  • Dragon Disciples have four levels of spells.
  • Dragon Disciples gain all of their spells at a level when they gain the first slot of that level, similar to Rangers.
  • Dragon Disciple spells that use Material Components use Ranger components.
  • All Dragon Disciple spells are affected by Arcane Spell Failure (5% base from Warforged)
  • Dragon Disciples cannot cast their spells while Quelled.

Dragon Disciple Spells List[edit]

Consult the table below to know the number of Dragon Disciple spells available per spell level, and per spell school.

  Abjuration Conjuration Divination Enchantment Evocation Illusion Necromancy Transmutation Total
Level 1 22003014 12
Level 2 11005102 10
Level 3 11005112 11
Level 4 22116002 14
Total 6 6 1 1 19 2 2 10 47

Level 1[edit]

Name School Description S.C. Metamagics
                     
CauseFear.png
Cause Fear Necromancy An enemy becomes frightened. Necrotic energy slows the target slightly (-35% run speed). A successful will save causes the target to become shaken instead and negates the slow effect.
Embolden
Enlarge
Heighten
Quicken
Sp rgr jump.png
Jump Transmutation Gives an allied creature a +10 enhancement bonus to Jump skill for 1 minute per caster level. This bonus increases to +20 at 5th level, and +30 at 9th level. This stacks with the typical competence bonus found on items.
Chameleon Tail
Enlarge
Eschew
Extend
Quicken
Icon Lesser Draconic Burst Acid.png
Lesser Draconic Burst: Acid Conjuration You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+1 Acid damage per caster level (max 10d6+5 at caster level 10). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Lesser Draconic Burst Cold.png
Lesser Draconic Burst: Cold Evocation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+1 Cold damage per caster level (max 10d6+5 at caster level 10). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Lesser Draconic Burst Electric.png
Lesser Draconic Burst: Electricity Evocation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+1 Electric damage per caster level (max 10d6+5 at caster level 10). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Lesser Draconic Burst Fire.png
Lesser Draconic Burst: Fire Evocation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+1 Fire damage per caster level (max 10d6+5 at caster level 10). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Lesser Draconic Burst Poison.png
Lesser Draconic Burst: Poison Transmutation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+1 Poison damage per caster level (max 10d6+5 at caster level 10). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Sp rgr longstrider.png
Longstrider Transmutation You gain a +15% enhancement bonus to run speed and ignore the effects of shallow water.
Chameleon Tail
Eschew
Extend
Quicken
ObscuringMist.png
Obscuring Mist Conjuration Creates an obscuring, misty vapor around the caster, giving creatures inside the mist a 20% chance of missing any attack they make due to concealment. This does not apply to attacking misted targets from outside.
Quicken
Pass Without Trace.png
Pass Without Trace Transmutation Your feet touch the ground, but leave no trace. Gives an ally a +5 enhancement bonus on Move Silently checks, plus 1 per 2 caster levels to a maximum of 20.
Chameleon Tail
Eschew
Extend
Quicken
Sp rgr resistenergy selector.png
Resist Energy Abjuration Gives an ally an Enhancement bonus against an elemental damage type (acid, cold, electricity, fire, or sonic), reducing that type of damage taken by 10. The bonus increases to 20 at caster level 7 and 30 at caster level 11.
Enlarge
Extend
Quicken
Shield.png
Shield Abjuration Grants a +4 shield bonus to Armor Class, and protection from Magic Missiles, Chain Missiles and Force Missiles.
Extend
Quicken

Level 2[edit]

Name School Description S.C. Metamagics
                     
Icon Acolyte's Breath Black.png
Acolyte's Breath: Black Conjuration You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+3 Acid damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Acolyte's Breath Blue.png
Acolyte's Breath: Blue Evocation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+3 Electric damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Acolyte's Breath Green.png
Acolyte's Breath: Green Transmutation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+3 Poison damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Acolyte's Breath Red.png
Acolyte's Breath: Red Evocation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+3 Fire damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Acolyte's Breath White.png
Acolyte's Breath: White Evocation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+3 Cold damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Blur.png
Blur Illusion The subject’s outline appears blurred, shifting and wavering. This distortion grants the subject concealment (20% miss chance).
Enlarge
Extend
Quicken
ElementalWeapons.png
Elemental Weapons Evocation Your target gains +1 Imbue Dice. An item can have only one temporary item enchantment at a time.
Cat Hair
Eschew
Quicken
Arcane Spell Gust Of Wind.png
Gust of Wind Evocation This spell creates a severe blast of air that originates from you, and passes through all enemies in its path. Small or tiny enemies must make a STR or DEX check (whichever is higher) against a DC equal to 12 + your casting Ability's modifier or be knocked prone for 6 seconds. Medium enemies are slowed (-25% movement, -30% attack) by the winds for 10 seconds on a failed save. Large or larger enemies are unaffected. This spell clears away all lingering effects in its path (even friendly/useful ones), such as Cloudkill, Otto's Sphere of Dancing and Wall of Fire.
Quicken
Sp rgr protectionfromenergy selector.png
Protection from Energy Abjuration Protection from Energy grants temporary immunity to one chosen type of energy you specify when you cast it (Acid, cold, electricity, fire, or sonic.) for 1 minute per caster level, or until 12 points of energy per caster level (Maximum caster level 10.) from the chosen kind of energy type has been absorbed.
Enlarge
Quicken
WaterBreathing.png
Water Breathing Transmutation Grants the ability to breathe water to you and your allies.
Cat Hair
Enlarge
Eschew
Extend
Quicken

Level 3[edit]

Name School Description S.C. Metamagics
                     
Arcane Spell Cyclonic Blast.png
Cyclonic Blast Evocation You send a twisting torrent of wind toward your enemies that deals 1d3+3 bane damage per caster level (Max 20d3+60) to targets in its path. A successful Reflex save reduces the damage by half. If the target fails its Reflex save, it must make a Strength check or Dexterity check to negate being knocked prone for 6 seconds. The spell also clears away all lingering effects in its path (including friendly effects), such as clouds, Wall of Fire, and Otto's Dancing Sphere.
Unicorn Tail Hair
Embolden
Empower
Eschew
Heighten
Intensify
Maximize
Quicken
Displacement.png
Displacement Illusion Your appearance becomes extremely blurred, giving enemies a 50% concealment miss chance when attacking.
Unicorn Tail Hair
Eschew
Extend
Quicken
Icon Draconic Burst Acid.png
Draconic Burst: Acid Conjuration You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+3 Acid damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Draconic Burst Cold.png
Draconic Burst: Cold Evocation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+3 Cold damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Draconic Burst Electric.png
Draconic Burst: Electric Evocation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+3 Electric damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Draconic Burst Fire.png
Draconic Burst: Fire Evocation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+3 Fire damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Draconic Burst Poison.png
Draconic Burst: Poison Transmutation You channel ki to bring forth your Dragon's element in a small burst, hitting all enemies very close to you. Deals 1d6+3 Poison damage per caster level (max 30d6+90 at caster level 30). A successful reflex save reduces damage by half.
Embolden
Empower
Intensify
Maximize
Quicken
Fear.png
Fear Necromancy An area of effect of terror in the shape of a cone causes each living enemy in an area to become panicked. A successful will save causes enemies to become shaken. Creatures that fail their save are also slowed 35% by necrotic energy.
Unicorn Tail Hair
Embolden
Eschew
Heighten
Quicken
ElementalWeapons.png
Greater Elemental Weapons Evocation Your target gains +2 Imbue Dice. An item can have only one temporary item enchantment at a time.
Unicorn Tail Hair
Eschew
Quicken
Haste.png
Haste Transmutation Creatures in the area are quickened and gain a 32% enhancement bonus to run speed, and a 15% enhancement bonus to attack speed. In addition, the recipient gains a +1 enhancement bonus to attack rolls, a +1 bonus to reflex saving throws, and +1% Dodge. Dispels and counters Slow.
Unicorn Tail Hair
Enlarge
Eschew
Extend
Quicken
Protection from Elements.png
Protection from Elements Abjuration Grants temporary immunity to five forms of energy damage for 1 minute per caster level, or until 12 points of energy per caster level (Maximum 120 points at caster level 10) for each energy type has been absorbed. Protects against: Acid, Cold, Lightning, Fire and Sonic.
Enlarge
Quicken

Level 4[edit]

Name School Description S.C. Metamagics
                     
Blackdragonbolt.png
Black Dragon Bolt Conjuration A powerful green bolt of corrosive acid springs from your hand. The bolt deals 1d10 acid damage per caster level, (Maximum 25d10 at caster level 25). Applies damage and ticks three times again over 8 seconds.
Empower
Intensify
Maximize
Quicken
ChainLightning.png
Chain Lightning Evocation An electrical discharge strikes a primary target for 1d6+6 electrical damage per caster level, up to a maximum of 20d6+120 at caster level 20. It then arcs to up to 5 other nearby targets hitting each of them with a similar lightning bolt. A successful Reflex save reduces the damage by half.
Nymph Tear
Embolden
Empower
Enlarge
Eschew
Heighten
Intensify
Maximize
Quicken
ConeOfCold.png
Cone of Cold Evocation Cone of cold creates an area of extreme cold, originating at your hand and extending outward in a large cone. It drains heat, dealing 1d6+5 points of cold damage per caster level. Maximum damage 15d6+75 at caster level 15. A successful Reflex save reduces the damage by half.
Nymph Tear
Embolden
Empower
Eschew
Heighten
Intensify
Maximize
Quicken
Sp deathward.png
Death Ward Transmutation Grants a friendly creature immunity to death spells and effects, energy drain, and negative energy effects.
Enlarge
Extend
Quicken
DelayedBlastFireball.png
Delayed Blast Fireball Evocation Creates a ball of fire that detonates on impact, causing an explosion of flame that deals 1d6+7 points of fire damage per caster level up to a maximum damage of 20d6+140 at caster level 20 to all targets around it.
Nymph Tear
Embolden
Empower
Enlarge
Eschew
Heighten
Intensify
Maximize
Quicken
Icon Draconic Devastation Black.png
Draconic Devastation: Black Conjuration Cone that deals 1d6+6 Acid damage per caster level (max 30d6+180 at caster level 30). A successful reflex save reduces damage by half. Affected enemies who are Shaken become Afraid and have their movement speed reduced by 90% for 6 seconds.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Draconic Devastation Blue.png
Draconic Devastation: Blue Evocation Cone that deals 1d6+6 Electric damage per caster level (max 30d6+180 at caster level 30). A successful reflex save reduces damage by half. Affected enemies who are Shaken become Afraid and have their movement speed reduced by 90% for 6 seconds.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Draconic Devastation Green.png
Draconic Devastation: Green Transmutation Cone that deals 1d6+6 Poison damage per caster level (max 30d6+180 at caster level 30). A successful reflex save reduces damage by half. Affected enemies who are Shaken become Afraid and have their movement speed reduced by 90% for 6 seconds.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Draconic Devastation Red.png
Draconic Devastation: Red Evocation Cone that deals 1d6+6 Fire damage per caster level (max 30d6+180 at caster level 30). A successful reflex save reduces damage by half. Affected enemies who are Shaken become Afraid and have their movement speed reduced by 90% for 6 seconds.
Embolden
Empower
Intensify
Maximize
Quicken
Icon Draconic Devastation White.png
Draconic Devastation: White Evocation Cone that deals 1d6+6 Cold damage per caster level (max 30d6+180 at caster level 30). A successful reflex save reduces damage by half. Affected enemies who are Shaken become Afraid and have their movement speed reduced by 90% for 6 seconds.
Embolden
Empower
Intensify
Maximize
Quicken
Sp rgr freedomofmovement.png
Freedom of Movement Abjuration This spell enables an ally to move and attack normally for the duration of the spell, even under the influence of magic or conditions that normally impedes movement, such as Entangled, Paralyzed, or Solid Fog.
Nymph Tear
Enlarge
Eschew
Extend
Quicken
Icon Howl of Terror.png
Howl of Terror Enchantment You utter a terrifying howl, filling your foes with a paralyzing fear. Foes around you are paralyzed for 6 to 24 seconds. Does not cause helplessness. Will save negates.
Embolden
Enlarge
Heighten
Quicken
Icon Poison Breath.png
Poison Breath Conjuration You exhale poison through your mouth in a large cone, causing enemies caught within the area to take 1d5+5 Poison damage per caster level, max 20d6+100 at caster level 20. This is a. This poison will leave enemies struck Contaminated. A successful Fortitude save reduces the damage by half.
Nymph Tear
Embolden
Empower
Eschew
Heighten
Intensify
Maximize
Quicken
ProtectionFromElementsMass.png
Protection from Elements, Mass Abjuration Casts Protection from Elements on multiple targets, granting targets temporary immunity to all forms of energy for 1 minute per caster level, or until 12 points of energy per caster level (max 120) for each energy type has been absorbed.
Enlarge
Quicken
TrueSeeing.png
True Seeing Divination You confer on the subject the ability to see things as they actually are. This allows the target to find secret doors that have a Search DC of 30 or less, see the exact location of creatures hidden by Blur or Displacement effects, and see Invisible creatures or objects normally.
Nymph Tear
Eschew
Extend
Quicken