- Level 2: You gain +1 to the DC of your Necromancy spells. This increases by +1 at 6th, 12th, and 18th level Cleric.
- You gain +2 to your effective Cleric level to Turn Undead, and +2 to the hit dice of undead effected.
- Level 5: You gain Necrotic Ray as an SLA. 8 Spell Points, 6 second cooldown.
- Level 9: You are immune to Energy Drain.
- Level 14: You gain Destruction as an SLA. 20 SP, 12 second cooldown.