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Curative Admixture: Remove Poison

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CurativeAdmixture RemovePoison.png
Name: Curative Admixture: Remove Poison
School: Conjuration (Admixture) (Infusion)
Spell Level: Alc 1, Art 4
Components: SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Spell Point Cost: 20
Metamagic: Accelerate
Target: Friend, Self, Directional, Undead Friend
Range: Very Long
Duration: Instantaneous
Saving Throw:
Spell Resistance:
Cooldown: 6 seconds


Infuses a potion of Poison Neutralization with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that removes poisons from nearby allies. (It does not confer immunity to poisons.)

Range note: This spell has an extremely long range and arcs like other admixture spells. Pretty much can hit any target you can see, even if there are (low) obstacles in the way. However, the casting speed and arc speed is slow.