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The Curse and the Captive Crustacean

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The Curse and the Captive Crustacean is the 1st quest in the Curses of the Kopru story arcIcon tooltip.pngStory arcs  are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
These quests can be completed in any order.
The Curse and the Captive Crustacean • Plundering Pirates' Point • Bullywugs and Booby Traps • Fall of the Forbidden Temple


The Kopru keep the Dread Monolith of the Vile Tongue on this island, protected by an unusually large and fierce Crab.

The Isle of Dread adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Isle of Dread
The Curse and the Captive Crustacean
Heroic level: 7
Epic level: 33
(considered Legendary)
Duration: medium
Heroic XP:  ♣1,194Solo/Casual ♦2,116Normal ♥2,242Hard ♠2,368Elite
Epic XP:  ♣10,687Solo/Casual ♦18,239Normal ♥18,667Hard ♠19,095Elite
Takes place in: Crab Island
Bestowed by: Quamak
NPC contact: Quamak
Quest acquired in: Village of Tanaroa
Patron: The Gatekeepers
Base favor: 4
Purchase: The Isle of Dread
Extreme Challenge: No
M The Curse and the Captive Crustacean.jpg
Loading screen

Overview

Go to Crab Island by using the canoe in the village of Tanaroa, then attune to the Monolith there.

This applies the 'Attunement of the Vile Tongue' which is needed to dispel one of the curses protecting the Forbidden Temple.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Speak with Owen Reeves
  • Infiltrate the Kopru Encampment
  • Ballista the crab when it exposes its belly
  • Defeat the Koprus' Lieutenants
  • Defeat the Kopru Officer
  • Receive the attunement from the curse ward monolith
  • (Optional) Defeat the Allosaurus — Bonus (20%): Heroic( ♣239 ♦423 ♥448 ♠474 ) Epic( ♣2,137 ♦3,648 ♥3,733 ♠3,819 )
  • (Optional) Defeat Scuttles the Destroyer — Bonus (30%): Heroic( ♣358 ♦635 ♥673 ♠710 ) Epic( ♣3,206 ♦5,472 ♥5,600 ♠5,729 )

Tips and Misc

  • After a short run to an area and a few fights, most of this quest is taken up by a boss fight against a giant crab. The twist is that the crab is protected by magical shielding, and is totally immune to direct damage.
  • The general aim in the Crab fight is to use the ballistae to try and overturn or incapacitate the 'angry giant crab'. This is simple enough; first, unlock and prime the ballista (using the Tile puzzle and levers in front of it.) Then, wait for the crab to emerge in front of the ballista, and when the DM announces that the Crab is vulnerable, use the ballista to fire at a large numbered circular target. A single hit will be sufficient to flip the crab over and break the shield around the Monolith.
  • Make sure you wait until the crab is positioned directly in front of the correct target before firing, as each time you fire an arrow from a ballista its associated tile puzzle resets.
  • Each of the four ballistae has a coloured flag behind it; to help indicate which specific coloured circular target face it aims and fires towards. You don't manually aim; the missile is designed to hit the paired corresponding circular target face of the same matching colour as the ballista's flag.
    • The ballistae are also numbered with Roman numerals: Ⅰ, Ⅱ, Ⅲ or Ⅳ on the stone base tile near the puzzle levers. The number displayed upon the circular target face have the Roman numerals: Ⅰ, Ⅱ, Ⅲ and Ⅳ, again allowing you to see which target the ballista arrow will hit when fired.
    • The ballistae cannot injure players or monsters in their flight path, and exist only to attack the crab.
  • The tile puzzles in front of each ballista can each be solved by pulling a certain sequence of levers (for the purpose of this solution, when standing in front of the puzzle, the levers are numbered 1 to 3 from left to right.) Solving the puzzle triggers a quest message and unlocks a fourth lever nearby which fires the ballista.
    • I: 1, 2, 3
    • II: 2, 3
    • III: 1, 3
    • IV: 2, 3
  • The crab has four stages:
    • Underground
    • Tunnelling up at one of the targets
    • Raising belly
    • Dropping and using a trip attack in its range
      • This trip attack hurts, especially on Legendary, and it has a very large hitbox. Be careful while fighting near the targets.
  • Try and keep the number of reinforcements down. You will miss a lot of shots due to interrupted lever pulls, and since waves spawn while pre-existing enemies are still in the arena, you are rather at risk of being overwhelmed otherwise. Raptors are a particular priority since they have a Trip move. (Note that if you can tank the orange-named Kopru through the crab-fighting section, no reinforcements will spawn until it is killed.)
  • After landing a ballista hit on the crab, you can interact with it to flip it over and fight it. You can now kill the crab like any regular boss. Be aware that once the crab is flipped back over, the shrines disappear and will not reappear again, even once the crab is defeated. If you die while fighting the crab, you will not be able to complete the quest or collect the end chest unless someone can raise you, so make sure to open the chest and attune to the monolith first if this is a risk.
    • If confronting the crab in this way, make sure to clean the arena out first; the crab will spawn one more set of reinforcements itself when you flip it over, and you don't need any more company.
    • The ballistae will have no effect on the crab once it is flipped back over.
    • There is a point behind the Kopru statue which the crab cannot reach to attack, although it will still sometimes use its water jet attack, which deals fire damage.
Allosaurus optional
  • Go right around the fort to find this dinosaur. It is initially asleep, but will awaken if you attack the nearby raptors.
  • The Allosaurus likes jumping to the side. This gets very irritating if using ranged weaponry.

Bonus XP

  • Aggression bonus: 41 or more monsters killed +10% Bonus.( ♣119 ♦212 ♥224 ♠237 )
  • Onslaught bonus: 53 or more monsters killed +15% Bonus.( ♣179 ♦317 ♥336 ♠355 )
  • Conquest bonus: 65 or more monsters killed +25% Bonus.( ♣299 ♦529 ♥561 ♠592 )
  • Mischief bonus: 8 or more breakables smashed +8% Bonus.( ♣96 ♦169 ♥179 ♠189 )
  • Vandal bonus: 10 or more breakables smashed +10% Bonus.( ♣119 ♦212 ♥224 ♠237 )
  • Ransack bonus: 12 or more breakables smashed +15% Bonus.( ♣179 ♦317 ♥336 ♠355 )
Notes: Any aggression bonus requires you to kill several waves of reinforcements before shooting the crab

Loot

  • Chests: 2
    • chest for defeating Allosaurus
    • End chest
  • NPC rewards:

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
  • Update 61.2
  • 6 months and 26 days
  • Bladedge
Defender's Masque
Defender's Masque.png
(edit)
Helm  7 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Curse and the Captive Crustacean, end chest
Greenpine Gauntlets
Greenpine Gauntlets.png
(edit)
Gloves  7 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Curse and the Captive Crustacean, end chest
  • Update 61.2
  • 6 months and 26 days
  • Bladedge
Legendary Defender's Masque
Legendary Defender's Masque.png
(edit)
Helm  31 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Curse and the Captive Crustacean, end chest
Legendary Greenpine Gauntlets
Legendary Greenpine Gauntlets.png
(edit)
Gloves  31 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Curse and the Captive Crustacean, end chest
Legendary Ol' Reliable
Legendary-Ol'-Reliable.png
(edit)
Warhammer  31 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Curse and the Captive Crustacean, end chest
  • Update 61.0.1
  • 8 months and 5 days
  • BugTime
Legendary Signet Ring of the Sky
Legendary Signet Ring of the Sky.png
(edit)
Ring  31 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Curse and the Captive Crustacean, end chest
Ol' Reliable
Ol' Reliable.png
(edit)
War Hammer  7 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Curse and the Captive Crustacean, end chest
  • Update 55.1
  • 1 year, 9 months, and 22 days
  • Cru121
Signet Ring of the Sky
Signet Ring of the Sky.png
(edit)
Ring  7 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire The Curse and the Captive Crustacean, end chest
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This quest may also drop the following named augments:

Monsters

Name ( picture ) CR Type Race
Dozing Allosaurus( view
Dozing Allosaurus.png
 • edit )
 ♦9Normal Animal Dinosaur
Dread Celiophysis( view
Dread Celiophysis.png
 • edit )
 ♦7Normal ♠12Elite ♦34Epic Normal ♥37Epic Hard Animal Dinosaur
Dread Velociraptor( view
Dread Velociraptor.png
 • edit )
 ♦7Normal ♠12Elite ♥38Epic Hard Animal Dinosaur
Marauder Skirmisher( view
Marauder Skirmisher.png
 • edit )
 ♦7Normal ♠12Elite ♥36Epic Hard Humanoid Human
Marauder Sorcerer( view
Marauder Sorcerer.png
 • edit )
 ♥37Epic Hard Humanoid Human
Marauder Warrior( view
Marauder Warrior.png
 • edit )
 ♦7Normal ♠12Elite ♥36Epic Hard Humanoid Human
Newell Barret( view
Newell Barret.png
 • edit )
 ♦9Normal Humanoid Human
Scuttles the Destroyer( view
Scuttles the Destroyer.png
 • edit )
 ♦10Normal Vermin Crab
The Mellifluent Calamity( view
The Mellifluent Calamity.png
 • edit )
 ♦9Normal ♥39Epic Hard Aberration Kopru
The Shambolic Dominion( view
The Shambolic Dominion.png
 • edit )
 ♦10Normal ♥40Epic Hard Aberration Kopru