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Cold Light of the Moon
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| Name: | Cold Light of the Moon |
|---|---|
| School: | Evocation (Cold) |
| SLA: | Magus of the Eclipse |
| Cost: | 10 spell points |
| Metamagic: | Quicken |
| Target: | Foe, Directional, Breakable |
| Range: | Standard |
| Duration: | 10 seconds |
| Saving Throw: | None |
| DC: | None |
| Spell Resistance: | No |
| Cooldown: | 25 seconds |
| Augmentation: | Arcane |
Description
Creates a lingering AOE of moonlight. Deals 3d6 Cold Damage plus 2 per Caster Level to enemies inside the zone every 2 seconds. The zone lasts for 10 seconds. While creating this zone is considered a spell, the zone itself is not - it is not affected by Metamagics or things that enhance spells beyond Spell Power, and also cannot be dispelled.
Notes
- This spell has really funky targeting. Casting without a target selected will center the zone upon yourself, while casting the spell with an enemy targeted is inconsistent, oftentimes being off center if not entirely off target.
- Like many Epic spell-like abilities, this spell's base Caster Level is equal to your Character Level.
- This spell has a base Maximum Caster Level of 99.
- With these two features combined, at level 34 this spell by baseline is cast at Caster Level 41. This is an unexpectedly high amount of damage, especially for a set-and-forget spell.
- With the first rank of the T3 Magus enhancement Starlight, the summoned zone slows the movement of non-boss enemies that enter it by 20%
- With the second rank of the T3 Magus enhancement Starlight, the summoned zone grants allies within in a stacking 5% Incorporeality.
- With the third rank of the T3 Magus enhancement Starlight, the summoned zone explodes on expiration, dealing 3d20 + 6 per Caster Level Cold damage.
- With the final core of Magus Nightwind, the summoned zone has a 5% chance to freeze non-boss enemies that enter it for 10 seconds. Enemies frozen this way are stunned and helpless.
See Also:
