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Circle of Death

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Name: Circle of Death
School: Necromancy (Death)
Primer: [[spells|]]
Spell Level: AotS 5 , Sor/Wiz 6 , Wlk 5 , Wild 6
Special:
Components: VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction.
SLA:
Spell Point Cost: 35
Metamagic: Embolden, Enlarge, Eschew, Heighten, Quicken
Target: Foe, Positional
Range: 60 ft.
Duration: Instantaneous
Saving Throw: Fortitude save negates
DC:
Spell Resistance: Yes
Cooldown: 30 seconds, 25 seconds (Sor)
Augmentation: Arcane

Description

Rains dark energy into an area. Living Creatures are subject to a death effect; getting a reflex save and then a fortitude save to avoid death. Targets who succeed against the reflex save suffer no ill effect, but creatures who succeed on the fortitude save still suffer 1d4 negative levels.

Notes

  • This spell can only affect up to 4 creatures in the area.

Scrolls[edit]