Item:Celestia, Brightest Star of Day
Celestia, Brightest Star of Day
|Proficiency Class||Martial Weapon Proficiency|
|Damage and Type||2.50 [1d10] + 7 Light|
|Critical threat range||19-20 / x2|
|Weapon Type||Short Sword / Piercing weapons|
|Race Absolutely Required||None|
|Use Magical Device DC||32|
|Location||Caught in the Web, End Chest|
|Description||This magnificent bastard sword appears to somehow have been made from a ray of solidified light. It is nearly weightless, and despite its size, is able to be wielded effectively by anyone who is proficient in the use of short swords. Rumor and hushed whispers tell of three sunblades among the Stars of Day that stand out from their brethren, feared by all that hide in shadow and darkness. This blade is Celestia, the Brightest Star of Day.|
This weapon has no physical damage component listed; instead it is a weapon of pure light; breaking all damage reduction (except few mobs resistant/immune to light).
Its damage is increased against mobs that have been rendered vulnerable to light (such as Angel of Vengeance Shield of Condemnation), making it very effective when used in conjunction with these debuffs. - atm. (1.5.2014.) Shield of Condemnation debuff does not seem to apply to Celestia main damage, only additional effects from this weapon benefit from it making the bonus insignificant.
If some effects, e.g. Epic Destinies, add additional damage type, this might cancel the innate DR breaking properties of this weapon ( ). It is for this reason that the upgraded version has a Green slot, instead of a Red slot like all other Caught in the Web items; adding a damage type through a Red slot would break Celesta's innate DR breaking properties. Enchant Weapons also breaks the innate DR breaking by adding the "Magic" damage type to the weapon.
When wielded alone or with a shield or Rune Arm, Celestia may cause Glancing blows if you are proficient with Bastard Swords or meet some other requirements (needs further testing, see ).