Last Edited
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Item
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Type
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Enhancements
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ML
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Bind
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Quests
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- Update 52.1.1
- 2 years, 2 months, and 10 days
- Faltout
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Epic Golden Guile (edit)
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Necklace
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Golden Guile
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Epic Rakshasa Hide (edit)
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Hide
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Rakshasa Hide
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Epic Templar's Bastion (edit)
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Full Plate
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Templar's Bastion
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Epic Templar's Docent (edit)
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Docent
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Templar's Docent
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Epic Templar's Bulwark (edit)
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Tower shield
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Templar's Bulwark
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Epic Darkstorm Helm (edit)
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Helm
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20
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Bound to Account on Acquire, ExclusiveBound to Account on Acquire: This item is Bound to Account on Acquire This is an Exclusive item. You may only carry one at a time.
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Epic version of Darkstorm Helm
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Epic Templar's Retribution (edit)
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Bastard Sword
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- +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
- Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 10d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
- Good Blast 4Good Blast 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit, and an additional 4d6 Good damage on a critical hit. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
- Coruscating 4Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
- Godly WrathGodly Wrath: This weapon is filled with the power of a wrathful deity. Occasionally, this holy power is unleashed, applying a lasting effect that deals 2 to 8 light damage every two seconds for six seconds. If the effect is reapplied before it wears off, the effect will stack and the duration will reset. The effect can be stacked up to 3 times.
- Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Templar's Retribution
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Epic Flameward (edit)
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Club
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Flameward
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Epic Templar's Justice (edit)
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Dwarven War Axe
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- +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
- Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 10d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
- Good Blast 4Good Blast 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit, and an additional 4d6 Good damage on a critical hit. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
- Coruscating 4Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
- Godly WrathGodly Wrath: This weapon is filled with the power of a wrathful deity. Occasionally, this holy power is unleashed, applying a lasting effect that deals 2 to 8 light damage every two seconds for six seconds. If the effect is reapplied before it wears off, the effect will stack and the duration will reset. The effect can be stacked up to 3 times.
- Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Templar's Justice
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Epic Bow of the Silver Flame (edit)
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Long Bow
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- +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
- Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 10d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
- Undead Bane 4Undead Bane 4: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 4d10 bane damage vs. Undead.
- Weaken UndeadWeaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its Fortification for the next 20 seconds. This effect does not stack with itself.
- Blunted AmmunitionBlunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Bow of the Silver Flame
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Epic Fury of the Flame (edit)
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Maul
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Fury of the Flame
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Epic Luminous Truth (edit)
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Quarterstaff
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Luminous Truth
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Epic Cruel Nobility (edit)
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Scimitar
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- +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
- Axiomatic Burst 4Axiomatic Burst 4: This weapon is an implement of law, dealing 4d6 Law damage on a successful hit to Chaotic enemies, and 10d6 Law damage on a critical hit to Chaotic enemies. This effect makes the weapon lawfully aligned.
Chaotic characters wielding this weapon will suffer one negative level.
- Evil Blast 4Evil Blast 4: This weapon is a sinister implement of evil deeds, dealing 4d6 Evil damage on a successful hit, and an additional 4d6 Evil damage on a critical hit. This effect makes the weapon evil aligned.
Good characters wielding this weapon will suffer one negative level.
- Bleeding 4Bleeding 4: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 4d8 bleeding damage to those that are vulnerable to it.
- DisintegrationDisintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Cruel Nobility
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Epic Silver Slinger (edit)
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Repeating Heavy Crossbow
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- +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
- Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 10d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
- Undead Bane 4Undead Bane 4: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 4d10 bane damage vs. Undead.
- Weaken UndeadWeaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its Fortification for the next 20 seconds. This effect does not stack with itself.
- Blunted AmmunitionBlunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
- SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Silver Slinger
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Epic Doublecross Bow (edit)
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Repeating Light Crossbow
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Doublecross Bow
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Epic Envenomed Blade (edit)
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Short Sword
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20
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Epic version of Envenomed Blade
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