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Category:The Prison of the Planes loot
All items are Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip.
Charoush's Inferno - Bastard Sword (Fernia)
- ML12: [1d10], 19-20x2, +4 Enhancement Bonus+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Flaming BurstFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., IncinerationIncineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage.
- ML13: [1d10], 19-20x2, +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., BlazingBlazing: This weapon is sheathed in fierce flame. A blazing weapon deals an extra 2 to 12 points of fire damage on a successful hit., IncinerationIncineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage.
- ML14: [1d10], 19-20x2, +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., BlazingBlazing: This weapon is sheathed in fierce flame. A blazing weapon deals an extra 2 to 12 points of fire damage on a successful hit., IncinerationIncineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage., Red Augment Slot: EmptyRed Augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Death's Locket - Necklace (Dolurrh)
- ML12: DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects., Negative Energy Absorption - 3 Charges (Recharged/Day: 3)Negative Energy Absorption: This effect absorbs negative energy and energy drain effects.
- ML13: DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects., Negative Energy Absorption - 5 Charges (Recharged/Day: 5)Negative Energy Absorption: This effect absorbs negative energy and energy drain effects.
- ML14: DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects., Negative Energy Absorption - 5 Charges (Recharged/Day: 5)Negative Energy Absorption: This effect absorbs negative energy and energy drain effects., Yellow Augment Slot: EmptyYellow Augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Dream Visor - Goggles (Dal Quor)
- ML12: Dream Vision +1Dream Vision +1: Passive: +1 Competence bonus to Attack and Damage rolls. your melee and ranged attacks are also able to bypass the miss chance for attacking Incorporeal enemies as if they had Ghost Touch., Spot +10Spot +10: Passive: +10 Competence bonus to the Spot skill., Colorless Augment Slot: EmptyColorless Augments
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML13: Dream Vision +1Dream Vision +1: Passive: +1 Competence bonus to Attack and Damage rolls. your melee and ranged attacks are also able to bypass the miss chance for attacking Incorporeal enemies as if they had Ghost Touch., Spot +13Spot +13: Passive: +13 Competence bonus to the Spot skill., Yellow Augment Slot: EmptyYellow Augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML14: Dream Vision +2Dream Vision +2: Passive: +2 Competence bonus to Attack and Damage rolls. your melee and ranged attacks are also able to bypass the miss chance for attacking Incorporeal enemies as if they had Ghost Touch., Spot +15Spot +15: Passive: +15 Competence bonus to the Spot skill., Yellow Augment Slot: EmptyYellow Augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Kardin's Eye - Trinket (Xoriat)
- ML12: Resistance +5 Resistance +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Heightened Awareness 2Heightened Awareness 2: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +2 Insight bonus to AC.
- ML13: Resistance +5 Resistance +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Heightened Awareness 3Heightened Awareness 3: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +3 Insight bonus to AC.
- ML14: Resistance +5 Resistance +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Heightened Awareness 4Heightened Awareness 4: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +4 Insight bonus to AC.
Ring of Shadows - Ring (Mabar)
- ML12: Hide +10Hide +10: Passive: +10 Competence bonus to the Hide skill., Move Silently +10Move Silently +10: Passive: +10 Competence bonus to the Move Silently skill., DuskDusk: Equipping this item engulfs you in twilight shadows. Attacks from enemies have a 10% chance to miss you due to concealment.
- ML13: Hide +11Hide +11: Passive: +11 Competence bonus to the Hide skill., Move Silently +1Move Silently +1: Passive: +1 Competence bonus to the Move Silently skill., DuskDusk: Equipping this item engulfs you in twilight shadows. Attacks from enemies have a 10% chance to miss you due to concealment.
- ML14: Hide +13Hide +13: Passive: +13 Competence bonus to the Hide skill., Move Silently +13Move Silently +13: Passive: +13 Competence bonus to the Move Silently skill., BlurryBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Colorless Augment Slot: EmptyColorless Augments
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Ring of the Djinn - Ring (Lamannia)
- ML12: Electric Absorption +20% Electric Absorption +20%: Passive: 20% Enhancement Bonus to Electric Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Electric Resistance +10Electric Resistance +10: Passive: +10 Enhancement bonus to your Electric Resistance., DRDamage Reduction 3/Lawful: Reduces physical damage by 3, except from Lawful attacks. 3/Lawful
- ML13: Electric Absorption +20% Electric Absorption +20%: Passive: 20% Enhancement Bonus to Electric Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Electric Resistance +20Electric Resistance +20: Passive: +20 Enhancement bonus to your Electric Resistance., DRDamage Reduction 3/Lawful: Reduces physical damage by 3, except from Lawful attacks. 3/Lawful
- ML14: Electric Absorption +20% Electric Absorption +20%: Passive: 20% Enhancement Bonus to Electric Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Electric Resistance +30Electric Resistance +30: Passive: +30 Enhancement bonus to your Electric Resistance., DRDamage Reduction 5/Lawful: Reduces physical damage by 5, except from Lawful attacks. 5/Lawful
Royal Scimitar - Scimitar (Shavarath)
- ML12: 1.50[1d6], 18-20x2, +3 Enhancement Bonus+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., DestructionDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds., Bloodletter IIBloodletter II: On Critical Hit: 5 to 30 Slashing damage from weapons with a x2 Critical Multiplier, 5 to 40 Slashing damage from weapons with a x3 Critical Multiplier, and 5 to 50 Slashing damage from weapons with a x4 or greater Critical Multiplier.
- ML13: 1.50[1d6], 18-20x2, +4 Enhancement Bonus+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., DestructionDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds., Bloodletter IIIBloodletter III: On Critical Hit: 7 to 42 Slashing damage from weapons with a x2 Critical Multiplier, 7 to 56 Slashing damage from weapons with a x3 Critical Multiplier, and 7 to 70 Slashing damage from weapons with a x4 or greater Critical Multiplier., Red Augment Slot: EmptyRed Augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML14: 2[1d6], 18-20x2, +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., DestructionDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds., Bloodletter IIIBloodletter III: On Critical Hit: 7 to 42 Slashing damage from weapons with a x2 Critical Multiplier, 7 to 56 Slashing damage from weapons with a x3 Critical Multiplier, and 7 to 70 Slashing damage from weapons with a x4 or greater Critical Multiplier., Red Augment Slot: EmptyRed Augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Spiked Boots - Boots (Risia)
- ML12: Balance +10Balance +10: Passive: +10 Competence bonus to the Balance skill., Immunity to Slippery SurfacesImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces., Colorless Augment Slot: EmptyColorless Augments
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML13: Balance +13Balance +13: Passive: +13 Competence bonus to the Balance skill., Immunity to Slippery SurfacesImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces., Colorless Augment Slot: EmptyColorless Augments
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML14: Balance +15Balance +15: Passive: +15 Competence bonus to the Balance skill., Immunity to Slippery SurfacesImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces., Yellow Augment Slot: EmptyYellow Augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Pages in category "The Prison of the Planes loot"
The following 30 pages are in this category, out of 30 total.
C
D
R
- Item:Ring of Shadows (historic)
- Item:Ring of Shadows (Level 12)
- Item:Ring of Shadows (Level 13)
- Item:Ring of Shadows (Level 14)
- Item:Ring of the Djinn (Level 12)
- Item:Ring of the Djinn (Level 13)
- Item:Ring of the Djinn (Level 14)
- Item:Royal Scimitar (historic)
- Item:Royal Scimitar (Level 12)
- Item:Royal Scimitar (Level 13)
- Item:Royal Scimitar (Level 14)