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Category:The Haunted Halls of Eveningstar loot
The various bosses can drop the following named loot (All ML26, Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip, and upgradeable via Zhentarim Attuned
Zhentarim Attuned: This item has been attuned by the the Zhentarim mage, Whisper. It can be upgraded with Zhentarim Black Stones.):
- Fallen Giant: Lantern Ring, Purple Dragon Shield
- Ancient Mummy: Magestar, Manual of Stealthy Pilfering
- Miior: Libram of Silver Magic, Necklace of Mystic Eidolons
- White Dragon: all the items
- Lantern Ring (Ring): Radiance +144
Radiance +144: Passive: +144 Equipment bonus to Light and Alignment Spell Power., Insightful Wisdom +2
Insightful Wisdom +2: This item makes the wearer more in tune with her surroundings, granting a +2 insight bonus to Wisdom., Radiant Glory
Radiant Glory: On Harmful Spellcast: Do an additional 4 to 24 Light Damage., Empty Colorless Augment Slot
Colorless Augments
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Upgrade: Radiant Glory
Radiant Glory: On Harmful Spellcast: Do an additional 6 to 36 Light Damage., Radiance Lore VIII
Radiance Lore VIII: Passive: Your Light and Aligned spells gain a 18% Equipment bonus to their chance to critical hit., Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Libram of Silver Magic (Orb): +8 Orb Bonus
+8 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +8 orb bonus to all saving throws, as well as Acid, Cold, Fire, Electric, and Sonic resistances., Insightful Potency +10
Insightful Potency +10: Passive: +10 Insightful bonus to each Spell Power., Insightful Spell Lore I
Insightful Spell Lore I: Passive: All of your spells gain a 1% Insightful bonus to their chance to critical hit., Intelligence +10
Intelligence +10: This item focuses the power of the wearer's mind, granting a +10 enhancement bonus to Intelligence., Charisma +10
Charisma +10: This item makes the wearer have more flair, granting a +10 enhancement bonus to Charisma., Spellcraft +20
Spellcraft +20: Passive: +20 Competence bonus to the Spellcraft skill.
- Upgrade: +11 Orb Bonus
+11 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +11 orb bonus to all saving throws, as well as Acid, Cold, Fire, Electric, and Sonic resistances., Insightful Spell Lore II
Insightful Spell Lore II: Passive: All of your spells gain a 2% Insightful bonus to their chance to critical hit., Intelligence +11
Intelligence +11: This item focuses the power of the wearer's mind, granting a +11 enhancement bonus to Intelligence., Charisma +11
Charisma +11: This item makes the wearer have more flair, granting a +11 enhancement bonus to Charisma., Empty Orange Augment Slot
Orange AugmentsYellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Damage per ML: Ruby Eye augments, Meteoric Star Ruby, etc.
- DR bypass: Alignment, Material
- Deconstructor
- Elemental damage: +1 to +2d6
- Ruby of Ghostbane
- Ruby of the Endless Night
- Ruby of the Vampire Slayer
- Spell Power (Enhancement bonus): +30 to +138
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Upgrade: +11 Orb Bonus
- Magestar (Trinket) (Exclusive): Magestar Absorption - 5 Charges (Recharged/Day: 5)
Magestar Absorption: This effect absorbs harmful spells targeted at the wearer.
- Upgrade: Magestar Absorption - 10 Charges (Recharged/Day: 10)
Magestar Absorption: This effect absorbs harmful spells targeted at the wearer., Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Upgrade: Magestar Absorption - 10 Charges (Recharged/Day: 10)
- Manual of Stealthy Pilfering (Trinket): Good Luck +2
Good Luck +2: This item gives a +2 Luck bonus to all saves and skill checks., Dexterity Skills - Exceptional Bonus +4
Dexterity Skills - Exceptional Bonus +4: Passive +4 Exceptional bonus to the Dexterity based skills of: Balance, Hide, Move Silently, Open Lock, and Tumble, Intelligence Skills - Exceptional Bonus +4
Intelligence Skills - Exceptional Bonus +4: Passive +4 Exceptional bonus to the Intelligence based skills of: Disable Device, Repair, Search, and Spellcraft, Open Lock +20
Open Lock +20: Passive: +20 Competence bonus to the Open Lock skill., Disable Device +20
Disable Device +20: Passive: +20 Competence bonus to the Disable Device skill., Spot +20
Spot +20: Passive: +20 Competence bonus to the Spot skill., Use Magic Device +3
Use Magic Device +3: Passive: +3 Competence bonus to the Use Magic Device skill.
- Upgrade: Good Luck +3
Good Luck +3: This item gives a +3 Luck bonus to all saves and skill checks., Dexterity Skills - Exceptional Bonus +6
Dexterity Skills - Exceptional Bonus +6: Passive +6 Exceptional bonus to the Dexterity based skills of: Balance, Hide, Move Silently, Open Lock, and Tumble, Intelligence Skills - Exceptional Bonus +6
Intelligence Skills - Exceptional Bonus +6: Passive +6 Exceptional bonus to the Intelligence based skills of: Disable Device, Repair, Search, and Spellcraft, Use Magic Device +5
Use Magic Device +5: Passive: +5 Competence bonus to the Use Magic Device skill., Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Upgrade: Good Luck +3
- Necklace of Mystic Eidolons (Necklace): Eidolon Summons
Eidolon Summons: On Being Damaged: Animates a portion of the wearer's shadow to support them in battle. The shadow remains animate for 30 seconds and can be created once every 120 seconds., Ghostly
Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills., Deathblock
Deathblock: The wearer of this item is immune to all death spells and magical death effects., Insightful Constitution +3
Insightful Constitution +3: This item gives the wearer improved health, granting a +3 insight bonus to Constitution., Insightful Dexterity +3
Insightful Dexterity +3: This item makes the wearer more nimble and dexterous, granting a +3 insight bonus to Dexterity., Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Upgrade: Eidolon Summons
Eidolon Summons: On Being Damaged: Animates a portion of the wearer's shadow to support them in battle. The shadow remains animate for 30 seconds and can be created once every 80 seconds., Insightful Constitution +4
Insightful Constitution +4: This item gives the wearer improved health, granting a +4 insight bonus to Constitution., Insightful Dexterity +4
Insightful Dexterity +4: This item makes the wearer more nimble and dexterous, granting a +4 insight bonus to Dexterity., Augment Summoning
Augment Summoning: This item grants you the Augment Summoning feat, which gives your summoned creatures +4 to all ability scores, increased health, and increased fortification.
- Purple Dragon Shield (Tower Shield): +8 Enhancement Bonus
+8 Enhancement Bonus: +8 enhancement bonus to Armor Class, attack and damage rolls., Constitution +10
Constitution +10: This item gives the wearer improved health, granting a +10 enhancement bonus to Constitution., Charisma +10
Charisma +10: This item makes the wearer have more flair, granting a +10 enhancement bonus to Charisma., Improved Bashing X, Sovereign Vorpal
Sovereign Vorpal: Passive: +0.5[W] damage dice.
On Vorpal Hit: If your target has fewer than 3000 Hit Points, it is instantly slain. If the target has above 3000 Hit Points, it takes 300 damage., Block ElementsBlock Elements: On Shield Block: Gain 15% damage absorption versus acid, cold, electric, fire, and sonic damage.
- Upgrade: +8 Orb Bonus
+8 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +8 orb bonus to all saving throws, as well as Acid, Cold, Fire, Electric, and Sonic resistances., Empty Purple Augment Slot
Red Augments
- Damage per ML: Ruby Eye augments, Meteoric Star Ruby, etc.
- DR bypass: Alignment, Material
- Deconstructor
- Elemental damage: +1 to +2d6
- Ruby of Ghostbane
- Ruby of the Endless Night
- Ruby of the Vampire Slayer
- Spell Power (Enhancement bonus): +30 to +138
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- Upgrade: +8 Orb Bonus
- Black Stone, Unbound
Unbound: This item is Unbound, and may take permanent damage.
Pages in category "The Haunted Halls of Eveningstar loot"
The following 7 pages are in this category, out of 7 total.