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Category:Quests giving trap parts

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Quest Description Parts provided
Siegebreaker Puzzle tiles in the final chamber acid
Siegebreaker Puzzle tiles in the final chamber cold
Siegebreaker Puzzle tiles in the final chamber fire
Siegebreaker Puzzle tiles in the final chamber electrical
Siegebreaker Puzzle tiles in the final chamber mechanical
Durk's Got A Secret In an alcove south of the eastern brother. The trap protects the chest that appears after you defeat Witch Doctor Rakhat. Control panel is in the alcove across the hallway. acid
Durk's Got A Secret At the entrance to the passage to the western brother's room. Control panel is to the north; only fires once. fire
Heyton's Rest Near the chest. 2 Trap control panels to disable same trap (one on either side of the chest); only need to disable 1. acid
Temple of Elemental Evil Part Two Random, appear in clusters. Pressure plates with acid damage in an AoE (370ish on EE) acid
Temple of Elemental Evil Part Two Random, appear in clusters. Pressure plates with cold damage in an AoE (370ish on EE) cold
Temple of Elemental Evil Part Two Random, appear in clusters. Pressure plates with electrical damage in an AoE (370ish on EE) electrical
Temple of Elemental Evil Part Two Random, appear in clusters. Pressure plates with fire damage in an AoE (370ish on EE) fire
Temple of Elemental Evil Part Two Random, appear in clusters. Bear traps mechanical
Temple of Elemental Evil Part Two Random, appear in clusters. Pressure plates with sonic damage in an AoE (370ish on EE) sonic
Gwylan's Stand North temple ramp cold
Gwylan's Stand On the platform at the bottom of the stairs of the pit area electrical
Gwylan's Stand Heading to the bonus chest and south temple fire
Gwylan's Stand Going up the stairs to the west temple force
Gwylan's Stand At the bonus chest force
Gwylan's Stand Poison traps in west temple magical
Gwylan's Stand Spike and spinning blade traps mechanical
Gwylan's Stand Going up the stairs to the west temple sonic
The Kobolds' New Ringleader On a pillar in the hallway to the right from the first hallway. cold
The Kobolds' New Ringleader Behind boxes in passage after runed door. fire
Ruined Halls Lightning trap in first hall after gargoyles, just before the room; control panel is on the east wall before the trap. electrical
Ruined Halls Lightning trap at first left turn, before gargoyles; control panel is on the south wall before the trap. electrical
Ruined Halls Two sets of sonic traps down the second western passage; control panel is on the south wall just before the first trap. electrical
Ruined Halls Sonic trap on the second flight of stairs past the curvy corridor; control panel is on the south wall before the stairs. electrical
The Lair of Summoning On chest that spawns ambush fire
The Lair of Summoning Lightning trap in western hallway, north of gate, two panels electrical
The Lair of Summoning Poison trap through first door to the west magical
The Lair of Summoning Dart trap south of gate to western hallway mechanical
The Lair of Summoning Dart trap on southern wall of first room South-west of entrance mechanical
The Lair of Summoning Dart trap on southern wall of second room South-west of entrance mechanical
The Lair of Summoning Sonic trap in southwest passage, two panels sonic
Treasure Hunt Dual flame jets guarding a crest; control panel is beyond first jet, can easily be timed. fire
The Miller's Debt Amoungst the boxes if you take the eastern passage. force
Stopping the Sahuagin Poison trap on the left-hand branch of the tunnels magical
Stopping the Sahuagin Ice traps where Kraak lurks, just before the end (two trap control panels) cold
Redemption (quest) Blade traps at intersection - two sets of traps controlled by separate trap control panels mechanical
Sacrifices Spikes and Blades in north heading tunnel after climbing ladder from shrine passage; control panel is along the western wall. mechanical
Caged Beast Bear traps (visible) before end fight mechanical

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