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Category:Quarterstaffs (level 16)

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Item Enchantments ML Damage and Type Bind Quests Unusual Characteristics
Nature's Vengeance
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Greater Aberration BaneGreater Aberration Bane: A bane weapon excels at attacking one type or subtype of creature. Against Aberrations, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • Sun BurstSun Burst: This weapon flashes an intense burst of sunlight on any critical hit. The target is blasted for 6 to 36 of light damage and is blinded as well. Oozes and Undead take 12 to 72 light damage. A successful DC 22 Reflex save reduces the damage by half and negates the blindness.
  • Greater StabilityGreater Stability: This item grants a +4 deflection bonus to AC and a +4 resistance bonus to saving throws for characters of True Neutral alignment.
  • DensewoodDensewood: Densewood is a particularly hardy type of wood often used for shields. It is heavier than normal wood, but has much higher hardness.
16 2.20[1d6] + 5 Bludgeon, Magic Bound to Account on Acquire Reign of Madness
Luminous Truth
16 2.20[1d6] + 5 Bludgeon, Magic Bound to Account on Acquire The Spinner of Shadows, End chest
  • Critical Profile: 18-20 / x2
Broken Oar (level 16)
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Bleeding 4Bleeding 4: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 4d8 bleeding damage to those that are vulnerable to it.
  • ImpactImpact: Passive: The base critical threat range of this weapon is doubled. This does not stack with Improved Critical feat. Vorpal Strikes by this weapon also bypass all Fortification.
  • Doublestrike 9% Doublestrike 9%: Passive: 9% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.)
  • Felling the OakFelling the Oak: On a natural 20 that is confirmed as a critical hit, this weapon will trip your opponent, forcing them to fall prone. There is no save against this effect.
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
16 2.20[1d6] + 5 Bludgeon, Magic Bound to Account on Acquire Treasure of Crystal Cove
  • Critical Profile: 18-20 / x2

Pages in category "Quarterstaffs (level 16)"

The following 3 pages are in this category, out of 3 total.