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Category:Necropolis Scarab collectable
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You can turn in the Scarab Powders at Squire Rale in The Necropolis to claim from the following list. The powders are the result of combining the 5 scarabs of the Litany of the Dead Part 1, Part 2 or Part 3 in the Stone of Change.
Scarlet Scarab Powder[edit]
- Lumric's Longbow - +3 Longbow: ML4 Ghost Touch, Red Augment Slot
Red Augments- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- Touch of the Silver Flame - Trinket: ML5 Lesser Undead Guard
Lesser Undead Guard: This armor burns those Undead that attack the wearer, causing 1d8 Good damage on a successful melee attack. - Signal of the Silver Flame - Trinket: ML5 Lesser Turning
Lesser Turning: Increases total number of Turn Undead uses by 2, once wielder rests. If you unequip the item you will lose these turns.
Dark Scarab Powder[edit]
- Morleth's Docent (ML4): +3 Enhancement bonus, Wizardry II
Wizardry II: This item grants the wearer +50 maximum spell points. Sorcerers and Favored Souls gain up to double spell points from items., Lesser Arcane Sigil
The lesser arcane sigil inscribed on this Docent lowers a Warforged's arcane spell failure chance by -5% - Righteous Bracers (ML7): Undead Guard
Undead Guard: This armor burns those Undead that attack the wearer, causing 3d8 Good damage on a successful melee attack., Improved False Life
Improved False Life: This item grants the wearer +20 maximum health. - Signet of the Silver Flame (ML7 ring): Undead Guard
Undead Guard: This armor burns those Undead that attack the wearer, causing 3d8 Good damage on a successful melee attack., Intelligence +4
Intelligence +4: This item focuses the power of the wearer's mind, granting a +4 enhancement bonus to Intelligence., Charisma +4
Charisma +4: This item makes the wearer have more flair, granting a +4 enhancement bonus to Charisma.
Eerie Scarab Powder[edit]
- Benign Breath - ML9, Bound to Character on Acquire
Bound to Character on Acquire: This item is Bound to Character on Acquire, Trinket: Magi, Potency +20
Potency +20: Passive: +20 Equipment bonus to each Spell Power. (In-game text has old description.) - Dalorent's Seal - ML10, Bound to Character on Equip
Bound to Character on Equip: This item is Bound to Character on Equip, +4 Large Shield: Purple Augment Slot
Purple Augments- Named: Category:Purple augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Blue augments
- AC: Natural Armor Bonus (+1 to +14) or Protection (Deflection bonus) (+1 to +11)
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Good Luck: +1 or +2
- Hit points: +4 to +54
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +3 to +36
- Saves (Resistance bonus): +1 to +11
- Dodge: +1% to +14%
- Tactics DCs (Stunning, Sunder, Trip): +2 to +16
- Accuracy: +2 to +22
- Positive/Negative/Repair Healing Amplification: +3 to +57
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Sacred: An item with this quality assists only wearers who have the ability to turn undead. Sacred items provide an +2 Enhancement bonus to your effective level for Turning Undead., Devotion +60
Devotion +60: Passive: +60 Equipment bonus to Positive (Healing) Spell Power., Radiance +60
Radiance +60: Passive: +60 Equipment bonus to Light and Alignment Spell Power., Lesser Turning
Lesser Turning: Increases total number of Turn Undead uses by 2, once wielder rests. If you unequip the item you will lose these turns. - Ghostbane Longbow - ML6, Bound to Character on Equip
Bound to Character on Equip: This item is Bound to Character on Equip, +3 Longbow: Ghost Touch, Undead Bane
Undead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe., Red Augment Slot
Red Augments- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- Kaelth's Touch - ML9, Bound to Character on Acquire
Bound to Character on Acquire: This item is Bound to Character on Acquire, Trinket: Undead Guard
Undead Guard: This armor burns those Undead that attack the wearer, causing 3d8 Good damage on a successful melee attack., Faith (DR
Damage Reduction 5/Evil: Reduces physical damage by 5, except from Evil attacks. 5/Evil)
Pages in category "Necropolis Scarab collectable"
The following 10 pages are in this category, out of 10 total.