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Force Absorption +11% Force Absorption +11%: Passive: 11% Enhancement Bonus to Force Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
Might of the AbishaiMight of the Abishai: 3 Piece Equipped: +3 Profane bonus to Natural Armor +1 Profane bonus to all Ability Scores +1 Profane bonus to DCs 5 Piece Equipped: +5 Profane bonus to Natural Armor +2 Profane bonus to all Ability Scores +2 Profane bonus to DCs
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
The Dread Isle's CurseThe Dread Isle's Curse: 5 Pieces Equipped: +5 Profane bonus to Melee and Ranged Power +10 Profane bonus to Universal Spellpower +10 Profane bonus to Physical Resistance Rating +1 Profane bonus to Spell DCs +1 Profane bonus to all Ability Scores The Isle of Dread beckons you...
Temple's MonolithTemple's Monolith: 2 Pieces Equipped: +5 Artifact Bonus to Melee and Ranged Power +10 Artifact Bonus to Acid Spell Power +10 Artifact Bonus to Physical Resistance Rating
Temple's TempestTemple's Tempest: 2 Pieces Equipped: +5 Artifact Bonus to Melee and Ranged Power +10 Artifact Bonus to Electric Spell Power +10 Artifact Bonus to Magical Resistance Rating
GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.
GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.
GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.
Absorb Petrification - 5 Charges (Recharged/Day: 5)Absorb Petrification: This effect absorbs most petrification spells. Only a few such spells can be absorbed before the item ceases to function and must have time to dissipate the absorbed energy.
Stone Prison GuardStone Prison Guard: This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC 17) will negate this effect.
Alignment Absorption +15% Alignment Absorption +15%: Passive: 15% Enhancement Bonus to Alignment Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
Seeker +7 Seeker +7: Provides a +7 Enhancement bonus to confirm critical hits, and a +7 Enhancement bonus to critical hit damage (before multipliers are applied).
Lesser DisplacementLesser Displacement: Equipping this item causes light to distort around you. Attacks from enemies have a 25% chance to miss you due to concealment.
Proof Against Poison +6 Proof Against Poison +6: This item grants its wearer immunity to natural poisons. This item also grants a +6 Enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 7 + their Fortitude save).
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Guardian of the GatesGuardian of the Gates: While wearing three items from the Guardian of the Gates set, you gain: +10% Artifact bonus to Armor Class +5 Artifact bonus to Physical Resistance Rating +15 Artifact bonus to Magical Resistance Rating +75% Artifact bonus to Melee Threat Generation +10% Artifact bonus to Fire, Cold, Acid, and Electric Absorption
Hruit's InfluenceHruit's Influence: While wearing three items from the Hruit's Influence set, you gain: +25 Artifact bonus to Fire, Cold, Lightning, and Positive Spell Power +5% Artifact bonus to Fire, Cold, Lightning, and Positive Spell Crit Chance +2 Artifact bonus to Wisdom +1 Artifact bonus to Spell DCs
DreadkeeperDreadkeeper: While wearing three items from the Dreadkeeper set, you gain: +25 Artifact bonus to Negative and Force Spell Power +5% Artifact bonus to Negative and Force Spell Crit Chance +2 Artifact bonus to Intelligence +10 Artifact bonus to Physical Resistance Rating +1 Artifact bonus to Spell DCs
Remodeling RenegadeRemodeling Renegade: 3 Pieces Equipped: +10% Artifact Bonus to Fortification Bypass +5% Artifact Bonus to Doublestrike and Doubleshot +10 Artifact Bonus to Physical Resistance Rating 4 Pieces Equipped: +5 Artifact Bonus to Melee and Ranged Power +5% Artifact Bonus to Damage vs. Helpless opponents
Forbidden KnowledgeForbidden Knowledge: 3 Pieces Equipped: +10 Profane bonus to PRR 4 Pieces Equipped: +1 Profane bonus to all ability scores +1 Profane bonus to attack and damage 5 Pieces Equipped: +5 Profane bonus to Melee and Ranged Power +10 Profane bonus to Universal Spell Power +1 Profane bonus to Spell DCs
Epic Might of the AbishaiEpic Might of the Abishai: 3 Piece Equipped: +10 Profane bonus to PRR and MRR +5 Profane bonus to Natural Armor +2 Profane bonus to all Ability Scores +2 Profane bonus to DCs 5 Piece Equipped: +15 Profane bonus to PRR and MRR +8 Profane bonus to Natural Armor +2 Profane bonus to all Ability Scores +2 Profane bonus to DCs
Feather FallingFeather Falling: This item is engraved with feathers and bestows a powerful magical effect. Whenever the wearer begins to fall from any height, this effect slows the descent dramatically, causing the wearer to fall like a feather.
Mountainskin SetMountainskin Set: While wearing both items from the Mountainskin Set, you gain: +30 Artifact bonus to Acid Spell Power +6% Artifact bonus to Acid Spell Lore When struck, you will occasionally have the Stoneskin spell cast on you.
Alignment Absorption +22% Alignment Absorption +22%: Passive: 22% Enhancement Bonus to Alignment Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
Nearly FinishedNearly Finished: This item isn't quite finished, but it's only a step away from completion. Bring it to a Cannith Reforging Station and combine it with melted materials to restore this item to its full potential.
Fastidious FabricatorFastidious Fabricator: While wearing two pieces from the Fastidious Fabricator set, you gain: +30 Artifact bonus to Magical Resistance Rating +30 Artifact bonus to MRR Cap +5 Artifact bonus to Balance and Repair
Legendary DreadkeeperLegendary Dreadkeeper: 3 Pieces Equipped: +30 Artifact bonus to Negative, Poison, and Force Spell Power +6% Artifact bonus to Negative, Poison, and Force Spell Critical Chance +3 Artifact bonus to Intelligence +40 Artifact bonus to Physical Resistance Rating +3 Artifact bonus to Spell DCs
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Legendary Guardian of the GatesLegendary Guardian of the Gates: 3 Pieces Equipped: +15% Artifact bonus to Armor Class +30 Artifact bonus to Physical Resistance Rating +30 Artifact bonus to Magical Resistance Rating +75% Artifact bonus to Melee Threat Generation +10% Artifact bonus to Fire, Cold, Acid, and Electric Absorption
The Golden CurseThe Golden Curse: A strange inscription winds around this artifact. When the wearer of this item is successfully attacked, occasionally an incredible power comes to the surface, shielding its weilder in solid gold to protect from further attacks.
Alignment Absorption +22% Alignment Absorption +22%: Passive: 22% Enhancement Bonus to Alignment Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
Legendary Might of the AbishaiLegendary Might of the Abishai: 3 Piece Equipped: +20 Profane bonus to PRR and MRR +10 Profane bonus to Natural Armor +2 Profane bonus to all Ability Scores +2 Profane bonus to DCs +10 Profane bonus to Heal Amp (all types) 5 Piece Equipped: +30 Profane bonus to PRR and MRR +10 Profane bonus to Natural Armor +3 Profane bonus to all Ability Scores +3 Profane bonus to DCs +30 Profane bonus to Heal Amp (all types)
Absorb Petrification - 5 Charges (Recharged/Day: 5)Absorb Petrification: This effect absorbs most petrification spells. Only a few such spells can be absorbed before the item ceases to function and must have time to dissipate the absorbed energy.
Legendary Temple's TempestLegendary Temple's Tempest: 2 Pieces Equipped: +15 Artifact Bonus to Melee and Ranged Power +30 Artifact Bonus to Electric Spell Power +30 Artifact Bonus to Magical Resistance Rating
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
The Legendary Dread Isle's CurseThe Legendary Dread Isle's Curse: 5 Pieces Equipped: +15 Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell DCs +2 Profane bonus to all Ability Scores +4 Profane bonus to Attack and Damage The Isle of Dread beckons you...
Legendary Forbidden KnowledgeLegendary Forbidden Knowledge: 3 Pieces Equipped: +30 Profane bonus to PRR 4 Pieces Equipped: +3 Profane bonus to all ability scores +4 Profane bonus to attack and damage 5 Pieces Equipped: +15 Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spell Power +3 Profane bonus to Spell DCs
Force Absorption +16% Force Absorption +16%: Passive: 16% Enhancement Bonus to Force Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
Seeker +14 Seeker +14: Provides a +14 Enhancement bonus to confirm critical hits, and a +14 Enhancement bonus to critical hit damage (before multipliers are applied).
Lesser DisplacementLesser Displacement: Equipping this item causes light to distort around you. Attacks from enemies have a 25% chance to miss you due to concealment.
GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.
GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.
GuardbreakingGuardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.