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Category:Fascinate abilities

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Below is a list of obtainable effects that improve Fascinate.

Icon Effect Description PerformRequired trained ranks of Perform Source
Fascinate This song fascinates most nearby living enemies not immune to mind-affecting effects, causing them to cease their activities until they're damaged or the effect ends. Fascinated enemies are also vulnerable to charming by Suggestion Song and Mass Suggestion Song. 3 Fascinate starting effect
Haunting Melody Fascinated creatures are Haunted for (20/40/60) seconds. Haunted: -2 on all Saving Throws, Skill checks and attack rolls. Spellsinger enhancements
Majesty When you play any Bardic Song while using the Mantle of Sound & Fury, you heal yourself and nearby allies for 1d2 Hit Points per Character Level (scaling with Positive Spellpower) and apply the Restoration spell. Fatesinger
Music of the Dead Your Fascinate gains the power to mesmerize Undead. They stop acting and behave like they have been fascinated. Unlike truly fascinated creatures, however, they are not susceptible to suggestion. Spellsinger enhancements
Music of the Makers Your Fascinate gains the power to mesmerize Constructs. They stop acting and behave like they have been fascinated. Unlike truly fascinated creatures, however, they are not susceptible to suggestion. Spellsinger enhancements
Music of the Sewers Your Fascinate gains the power to mesmerize Oozes. They stop acting and behave like they have been fascinated. Unlike truly fascinated creatures, however, they are not susceptible to suggestion. Spellsinger enhancements
Music of the Spider Queen Your Fascinate gains the power to mesmerize Vermin. Mesmerized Vermin are not susceptible to suggestion. Fatesinger
Sharp Note Your Fascinate ability now also grants nearby allies a +(1/2/3) bonus to damage for 60 seconds. Spellsinger enhancements

Pages in category "Fascinate abilities"

The following 8 pages are in this category, out of 8 total.