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Category:A Lesson in Deception loot

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Last Edited Item Type Enhancements ML Bind Quests
  • Update 48.4.3
  • 3 years and 26 days
  • BugTime
Prison Break (Level 14)
Prison Break (Level 14).png
(edit)
Dwarven War Axe 
  • +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls.
  • One of the following:
    • Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Acid IIIcon tooltip.pngAcid II: On Hit: 2 to 8 Acid Damage.
    • Anarchic IIcon tooltip.pngAnarchic I: On Hit: 1 to 6 Chaos damage. Chaos-aligned creatures are immune to this effect.
      Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
    • Axiomatic IIcon tooltip.pngAxiomatic I: On Hit: 1 to 6 Law damage. Law-aligned creatures are immune to this effect.
      Penalty: If equipped by a Chaotic user, they receive 1 Negative Level for as long as this item is equipped.
    • Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Flaming IIIcon tooltip.pngFlaming II: On Hit: 2 to 8 Fire Damage.
    • Frost IIIcon tooltip.pngFrost II: On Hit: 2 to 8 Cold Damage.
    • Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Poison IIIcon tooltip.pngPoison II: On Hit: 2 to 6 Poison Damage.
      On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
    • Seeker +4Icon tooltip.png Seeker +4: Provides a +4 Enhancement bonus to confirm critical hits, and a +4 Enhancement bonus to critical hit damage (before multipliers are applied).
    • Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Shock IIIcon tooltip.pngShock II: On Hit: 2 to 8 Electric Damage.
    • Shrieking IIcon tooltip.pngShrieking I: On Hit: 1 to 6 Sonic Damage.
  • Sundering IVIcon tooltip.png Sundering IV: On Hit: Your target suffers a -1 Penalty to Fortitude Saving Throws for 6 seconds. This effect stacks up to 5 times. This effect may only occur on-hit once every three seconds.
    Passive: The DC of the saving throw to resist your Sunder combat feats is increased by 8.
14 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Heroic Normal)
Glorious Dawn (Level 14)
Glorious Dawn (Level 14).png
(edit)
Ring  14 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Heroic Normal) ;
Shadow Over Wheloon, Quest chain end reward (Heroic)
Glorious Dawn (Level 15)
Glorious Dawn (Level 15).png
(edit)
Ring  15 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Heroic Hard)
  • Update 48.4.3
  • 3 years and 26 days
  • BugTime
Prison Break (Level 15)
Prison Break (Level 15).png
(edit)
Dwarven War Axe 
  • +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • One of the following:
    • Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Acid IIIcon tooltip.pngAcid II: On Hit: 2 to 8 Acid Damage.
    • Anarchic IIcon tooltip.pngAnarchic I: On Hit: 1 to 6 Chaos damage. Chaos-aligned creatures are immune to this effect.
      Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
    • Axiomatic IIcon tooltip.pngAxiomatic I: On Hit: 1 to 6 Law damage. Law-aligned creatures are immune to this effect.
      Penalty: If equipped by a Chaotic user, they receive 1 Negative Level for as long as this item is equipped.
    • Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Flaming IIIcon tooltip.pngFlaming II: On Hit: 2 to 8 Fire Damage.
    • Frost IIIcon tooltip.pngFrost II: On Hit: 2 to 8 Cold Damage.
    • Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Poison IIIcon tooltip.pngPoison II: On Hit: 2 to 6 Poison Damage.
      On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
    • Seeker +4Icon tooltip.png Seeker +4: Provides a +4 Enhancement bonus to confirm critical hits, and a +4 Enhancement bonus to critical hit damage (before multipliers are applied).
    • Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Shock IIIcon tooltip.pngShock II: On Hit: 2 to 8 Electric Damage.
    • Shrieking IIcon tooltip.pngShrieking I: On Hit: 1 to 6 Sonic Damage.
  • Sundering IVIcon tooltip.png Sundering IV: On Hit: Your target suffers a -1 Penalty to Fortitude Saving Throws for 6 seconds. This effect stacks up to 5 times. This effect may only occur on-hit once every three seconds.
    Passive: The DC of the saving throw to resist your Sunder combat feats is increased by 8.
15 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Heroic Hard)
Glorious Dawn (Level 16)
Glorious Dawn (Level 16).png
(edit)
Ring  16 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Heroic Elite)
  • Update 48.4.3
  • 3 years and 26 days
  • BugTime
Prison Break (Level 16)
Prison Break (Level 16).png
(edit)
Dwarven War Axe 
  • +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • One of the following:
    • Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Acid IIIcon tooltip.pngAcid II: On Hit: 2 to 8 Acid Damage.
    • Anarchic IIcon tooltip.pngAnarchic I: On Hit: 1 to 6 Chaos damage. Chaos-aligned creatures are immune to this effect.
      Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
    • Axiomatic IIcon tooltip.pngAxiomatic I: On Hit: 1 to 6 Law damage. Law-aligned creatures are immune to this effect.
      Penalty: If equipped by a Chaotic user, they receive 1 Negative Level for as long as this item is equipped.
    • Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Flaming IIIcon tooltip.pngFlaming II: On Hit: 2 to 8 Fire Damage.
    • Frost IIIcon tooltip.pngFrost II: On Hit: 2 to 8 Cold Damage.
    • Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Poison IIIcon tooltip.pngPoison II: On Hit: 2 to 6 Poison Damage.
      On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
    • Seeker +4Icon tooltip.png Seeker +4: Provides a +4 Enhancement bonus to confirm critical hits, and a +4 Enhancement bonus to critical hit damage (before multipliers are applied).
    • Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Shock IIIcon tooltip.pngShock II: On Hit: 2 to 8 Electric Damage.
    • Shrieking IIcon tooltip.pngShrieking I: On Hit: 1 to 6 Sonic Damage.
  • Sundering VIcon tooltip.png Sundering V: On Hit: Your target suffers a -1 Penalty to Fortitude Saving Throws for 6 seconds. This effect stacks up to 5 times. This effect may only occur on-hit once every three seconds.
    Passive: The DC of the saving throw to resist your Sunder combat feats is increased by 10.
16 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Heroic Elite)
Glorious Dawn (Level 25)
Glorious Dawn (Level 25).png
(edit)
Ring  25 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Epic Normal) ;
Shadow Over Wheloon, Quest chain end reward (Epic)
  • Update 48.4.3
  • 3 years and 23 days
  • BugTime
Prison Break (Level 25)
Prison Break (Level 25).png
(edit)
Dwarven War Axe  25 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Epic Normal)
Glorious Dawn (Level 26)
Glorious Dawn (Level 26).png
(edit)
Ring  26 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Epic Hard)
  • Update 48.4.3
  • 3 years and 23 days
  • BugTime
Prison Break (Level 26)
Prison Break (Level 26).png
(edit)
Dwarven War Axe  26 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Epic Hard)
Glorious Dawn (Level 27)
Glorious Dawn (Level 27).png
(edit)
Ring  27 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Epic Elite)
  • Update 48.4.3
  • 3 years and 23 days
  • BugTime
Prison Break (Level 27)
Prison Break (Level 27).png
(edit)
Dwarven War Axe  27 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Epic Elite)
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