https://ddowiki.com/api.php?hidebots=1&days=30&limit=50&target=Cholthulzz&action=feedrecentchanges&feedformat=atomDDO wiki - Changes related to "Cholthulzz" [en]2024-03-28T11:03:42ZRelated changesMediaWiki 1.35.13https://ddowiki.com/index.php?title=Ghosts_of_Perdition_(epic)&diff=569419&oldid=568662Ghosts of Perdition (epic)2024-03-22T13:27:39Z<p>Parameter cleanup</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:27, March 22, 2024</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> | loadingpic = L Ghosts of Perdition.jpg</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> | overview = Once again the Black Abbot is gathering strength in the Orchard of the Macabre. Go to the Doomsphere's Haunt inside the Orchard and defeat the Abbot's forces there.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> | overview = Once again the Black Abbot is gathering strength in the Orchard of the Macabre. Go to the Doomsphere's Haunt inside the Orchard and defeat the Abbot's forces there.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| obj= </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| objective_1 = Speak to the Wayward Philosophers</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| objective_1 = Speak to the Wayward Philosophers</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| objective_2 = Descend further into the abyss</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| objective_2 = Descend further into the abyss</div></td>
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</table>Corgrindhttps://ddowiki.com/index.php?title=Litany_of_the_Dead&diff=569223&oldid=540868Litany of the Dead2024-03-20T09:49:16Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 09:49, March 20, 2024</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Any chest from a rare encounter in [[Orchard of the Macabre (heroic)|the Orchard]] may also drop any Sigil piece, although with a much lower probability.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Any chest from a rare encounter in [[Orchard of the Macabre (heroic)|the Orchard]] may also drop any Sigil piece, although with a much lower probability.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The numbers are the positions of the piece in [[Sigil: Frame]] (left to right).<br></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The numbers are the positions of the piece in [[Sigil: Frame]] (left to right).<br></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Once you've completed a Sigil, talking to Rohine will give you a new item (Completed Sigil) that will allow you to enter Litany of the Dead on any subsequent <del class="diffchange diffchange-inline">live</del>. You do not need to collect more than one Completed Sigil.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Once you've completed a Sigil, talking to Rohine will give you a new item (Completed Sigil) that will allow you to enter Litany of the Dead on any subsequent <ins class="diffchange diffchange-inline">life</ins>. You do not need to collect more than one Completed Sigil.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> | objective_1 = Find the Black Abbot's Guardian</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> | objective_1 = Find the Black Abbot's Guardian</div></td>
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</table>87.52.111.144https://ddowiki.com/index.php?title=Ghosts_of_Perdition&diff=568676&oldid=557839Ghosts of Perdition2024-03-12T04:24:12Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:24, March 12, 2024</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Cholthulzz]] is a [[CR]] {{Xpcolors|normal=20|hard=23|elite=26}} Undead Beholder (Doomsphere) and takes a while to kill. Since Update 23, he will not cast regular beholder spells such as [[Anti-magic Cone]], Enervation, or Disintegration. Instead, he can apply a minor Damage over Time effect. More dangerous is a ray that does massive Constitution damage (25 points being reported); this can quickly render player characters helpless. See [[Ability damage#Healing Ability Damage|ability damage]] for ways to cure ability damage. In solo play, without party members to help restore ability damage, attacking Cholthulzz while moving in a tight circle around him may help reduce the chance of his CON drain hitting. [[Pale Master enhancements|Pale Masters]] in undead form are immune to the CON drain, as are characters under the influence of [[item:Cursed Blade of Jack Jibbers|Cursed Blade of Jack Jibbers]]. High [[Spell Resistance]] reportedly blocks the rays. [[Spell Absorption]] does ''not'' work.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Cholthulzz]] is a [[CR]] {{Xpcolors|normal=20|hard=23|elite=26}} Undead Beholder (Doomsphere) and takes a while to kill. Since Update 23, he will not cast regular beholder spells such as [[Anti-magic Cone]], Enervation, or Disintegration. Instead, he can apply a minor Damage over Time effect. More dangerous is a ray that does massive Constitution damage (25 points being reported); this can quickly render player characters helpless. See [[Ability damage#Healing Ability Damage|ability damage]] for ways to cure ability damage. In solo play, without party members to help restore ability damage, attacking Cholthulzz while moving in a tight circle around him may help reduce the chance of his CON drain hitting. [[Pale Master enhancements|Pale Masters]] in undead form are immune to the CON drain, as are characters under the influence of [[item:Cursed Blade of Jack Jibbers|Cursed Blade of Jack Jibbers]]. High [[Spell Resistance]] reportedly blocks the rays. [[Spell Absorption]] does ''not'' work.</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| aggression = <del class="diffchange diffchange-inline">71</del></div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| aggression = <ins class="diffchange diffchange-inline">33</ins></div></td>
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<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| onslaught = 67</div></td>
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<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| conquest = 100</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| mischief = 28</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| mischief = 28</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| bonus_xp_notes = It may be possible to achieve Onslaught or Conquest by killing everything in the four waves.<sup>†</sup></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| bonus_xp_notes = It may be possible to achieve Onslaught or Conquest by killing everything in the four waves.<sup>†</sup></div></td>
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</table>Percolatorhttps://ddowiki.com/index.php?title=Ghosts_of_Perdition_(epic)&diff=568662&oldid=557868Ghosts of Perdition (epic)2024-03-12T04:09:14Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:09, March 12, 2024</td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Cholthulzz]] is a [[CR]] {{xpcolors|ecasual=|enormal=|ehard=|eelite=}} Undead Beholder (Doomsphere) and takes a while to kill. Since Update 23, he will not cast regular beholder spells such as [[Anti-magic Cone]], Enervation, or Disintegration. Instead, he can apply a minor Damage over Time effect. More dangerous is a ray that does massive Constitution damage (25 points being reported); this can quickly render player characters helpless. See [[Ability damage#Healing Ability Damage|ability damage]] for ways to cure ability damage. In solo play, without party members to help restore ability damage, attacking Cholthulzz while moving in a tight circle around him may help reduce the chance of his CON drain hitting. [[Pale Master enhancements|Pale Masters]] in undead form are immune to the CON drain, as are characters under the influence of {{Item|Cursed Blade of Jack Jibbers}}. High [[Spell Resistance]] reportedly block the rays. [[Spell Absorption]] does ''not'' work.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Cholthulzz]] is a [[CR]] {{xpcolors|ecasual=|enormal=|ehard=|eelite=}} Undead Beholder (Doomsphere) and takes a while to kill. Since Update 23, he will not cast regular beholder spells such as [[Anti-magic Cone]], Enervation, or Disintegration. Instead, he can apply a minor Damage over Time effect. More dangerous is a ray that does massive Constitution damage (25 points being reported); this can quickly render player characters helpless. See [[Ability damage#Healing Ability Damage|ability damage]] for ways to cure ability damage. In solo play, without party members to help restore ability damage, attacking Cholthulzz while moving in a tight circle around him may help reduce the chance of his CON drain hitting. [[Pale Master enhancements|Pale Masters]] in undead form are immune to the CON drain, as are characters under the influence of {{Item|Cursed Blade of Jack Jibbers}}. High [[Spell Resistance]] reportedly block the rays. [[Spell Absorption]] does ''not'' work.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| aggression = <del class="diffchange diffchange-inline">71</del></div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| aggression = <ins class="diffchange diffchange-inline">33</ins></div></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| onslaught = 67</div></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| conquest = 100</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| bonus_xp_notes = {{-}}</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| bonus_xp_notes = {{-}}</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:* It may be possible to achieve Onslaught or Conquest by killing everything in the four waves; a breakables bonus isn't possible.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>:* It may be possible to achieve Onslaught or Conquest by killing everything in the four waves; a breakables bonus isn't possible.</div></td>
</tr>
</table>Percolator