Dwarf enhancements (history)

Level 1

 * Dwarven Armored Agility I: Reduces the armor check penalty that applies to many of your skills by 1, regardless of armor worn
 * Dwarven Poison Resistance I: Grants a +2 bonus on saving throws against poison
 * Dwarven Search I: Grants a +5 bonus to Search skill
 * Giant Dodger I: Grants an additional +4 dodge bonus against giants
 * Goblinoid Hatred I: Grants an additional +2 bonus to attack against goblinoids
 * Dwarven Tactics I: +1 to the DC of your combat feats (stacks with Fighter's Strategy enhancements)

Level 2

 * Axe Damage I: Grants an additional +1 bonus to damage rolls when using a battleaxe, handaxe, throwing axe, greataxe, or dwarven axe
 * Dwarven Faith I (requires Cleric): Grants 20 additional spell points
 * Dwarven Spell Resistance I: Grants an +2 bonus to saving throws against spells and spell-like effects Broken, because it works only against some spells.
 * Dwarven Shield Mastery I: Grants an additional bonus to damage reduction when blocking

Level 3

 * Dwarven Constitution I: +1 constitution
 * Dwarven Poison Resistance II: Grants a +3 bonus on saving throws against poison
 * Dwarven Search II: Grants a +6 bonus to Search skill
 * Strength of Stone I: 3 energy resistance versus fire and sonic (stacks with everything)

Level 4

 * Dwarven Toughness: Doubles the effect of a single Toughness Feat
 * Dwarven Cleverness: Grants a +2 bonus on saving throws against traps
 * Dwarven Tactics II: +2 to the DC of your combat feats (stacks with Fighter's Strategy enhancements)
 * Dwarven Armor Mastery I: +1 Max Dex Bonus from armor (stacks with Fighter's Armor Mastery enhancements)

Level 5

 * Dwarven Poison Resistance III: Grants a +4 bonus on saving throws against poison
 * Dwarven Search III: Grants a +7 bonus to Search skill
 * Dwarven Armored Agility II: Reduces the armor check penalty that applies to many of your skills by 2, regardless of armor worn
 * Dwarven Faith II (requires Cleric or Paladin): Grants 40 additional spell points

Level 6

 * Dwarven Spell Resistance II: Grants a +3 bonus on saving throws against spells and effects. Broken, see Dwarven Spell Resistance I
 * Axe Attack I: Grants an additional +1 bonus to attack rolls when using a battleaxe, handaxe, throwing axe, greataxe, or dwarven axe
 * Dwarven Shield Mastery II: Grants an additional bonus to damage reduction when blocking
 * Strength of Stone II: 6 energy resistance versus fire and sonic (stacks with everything)

Level 7

 * Dwarven Search IV: Grants a +8 bonus to Search skill
 * Battle Hardened: Grants a +4 bonus on saving throws against fear
 * Goblinoid Hatred II: Grants an additional +4 bonus to attack goblinoids

Level 8

 * Dwarven Constitution II: +2 constitution
 * Dwarven Poison Resistance IV: Grants a +5 bonus on saving throws against poison
 * Dwarven Faith III (requires Cleric): Grants 60 additional spell points
 * Dwarven Tactics III: +3 to the DC of your combat feats (stacks with Fighter's Strategy enhancements)
 * Dwarven Armor Mastery II: +2 Max Dex Bonus from armor (stacks with Fighter's Armor Mastery enhancements)

Level 9

 * Dwarven Armored Agility III: Reduces the armor check penalty that applies to many of your skills by 3, regardless of armor worn
 * Dwarven Search V: Grants a +9 bonus to Search skill
 * Strength of Stone III: 9 energy resistance versus fire and sonic (stacks with everything)

Level 10

 * Dwarven Spell Resistance III: Grants a +4 bonus on saving throws against spells and effects. Broken, see Dwarven Spell Resistance I
 * Axe Damage II: Grants an additional +2 bonus to damage rolls when using a battleaxe, handaxe, throwing axe, greataxe, or dwarven axe
 * Dwarven Shield Mastery III: Grants an additional bonus to damage reduction when blocking
 * Dwarven Tactics IV: +4 to the DC of your combat feats (stacks with Fighter's Strategy enhancements)

Level 11

 * Dwarven Faith IV (requires Cleric): Grants 80 additional spell points
 * Dwarven Poison Resistance V: Grants a +6 bonus on saving throws against poison
 * Dwarven Search VI: Grants a +10 bonus to Search skill

Level 12

 * Axe Attack II: Grants an additional +2 bonus to attack rolls when using a battleaxe, handaxe, throwing axe, greataxe, or dwarven axe
 * Dwarven Armor Mastery III: +3 Max Dex Bonus from armor (stacks with Fighter's Armor Mastery enhancements)
 * Strength of Stone IV: 12 energy resistance versus fire and sonic (stacks with everything)