User:Yoko5000

personal notes

 * category structure
 * test newenhtable
 * colortest

equipment

 * Unique quest rewards (by q lvl)
 * Unique raid loot
 * Unique chest loot (by q lvl now)
 * Unique items by set bonuses
 * /q loot categories
 * Shortsword/ Full plate/ Fire resistance etc
 * new templetes - skills, wiz, SR, fort, falselife, elem resists, lore, potency etc...
 * definitive static reward
 * Weapon enhancement summary
 * Armor enhancement summary
 * Category:Item enhancements
 * my wpn chart
 * my wpn chart

q

 * Quests by update
 * Quests by story arc
 * /q names
 * /q categories
 * Quests/old (by bestower location, =zone)
 * Category:Coin Lords patron quests &rarr; Category:The Coin Lords patron quests
 * Category:Silver flame patron quests &rarr; Category:The Silver Flame patron quests
 * Category:Free agents patron quests &rarr; Category:The Free Agents patron quests
 * Category:Agents Of Argonessen patron quests &rarr; Category:Agents of Argonnessen patron quests "Of" and two "n"'s


 * DDO information project/Traps and locks (trap locations)
 * iathenu's q list
 * someone's q list
 * rowanheal's q list, his thread
 * mel's xp information, norm/hard/elite
 * rowan+mel
 * lost legion q guide
 * the alliance q maps

enh

 * perfectweb.org, old
 * DDOCharGen(2.85) EnhancementFile
 * DDOCharGen(2.96) EnhancementFile
 * Category:Enhancements
 * Talk:Enhancements/List_of_enhancement_icons


 * classenh
 * User:Yoko5000/bbnenhtest
 * User:Yoko5000/brdenhtest
 * User:Yoko5000/clrenhtest
 * User:Yoko5000/ftrenhtest
 * User:Yoko5000/palenhtest
 * User:Yoko5000/rngenhtest
 * User:Yoko5000/rogenhtest
 * User:Yoko5000/sorenhtest
 * User:Yoko5000/wizenhtest
 * User:Yoko5000/mnkenhtest
 * raceenh
 * User:Yoko5000/drwenhtest
 * User:Yoko5000/dwfenhtest
 * User:Yoko5000/elfenhtest
 * User:Yoko5000/hfrenhtest
 * User:Yoko5000/humenhtest
 * User:Yoko5000/wfgenhtest

modules/updates

 * Modules and updates
 * loading screen ad
 * All splash screens
 * ddo-europe
 * ddo.com, hmmm...?
 * chibi blog
 * china board somewhere

collectible

 * someone's **uber** spreadsheet
 * forums.ddo.com
 * compendium, naming
 * someone's q list, sheet2
 * another
 * large collet"i"ble bag or large collect"a"ble bag?

misc

 * ziggy's faq
 * www.ddo.com "old" compendium
 * ddo.4gamer.net (japanese), **abandoned**
 * ddo china portal
 * /gallerytest
 * /colortest

usr talk

 * Talk:List of templates

module 7 enhancements

 * Halfling Cunning IV added
 * Halfling Guile
 * Paladin Bulwark of Good IV added
 * Paladin Divine Sacrifice
 * Paladin Exalted Smite
 * Paladin Redemption

General Enhancement Changes Changes to Existing Enhancements:

The following general changes have been made to existing enhancements:
 * The costs of Halfling Cunning I - III and Rogue Sneak Attack Accuracy I - III have been reduced to 1 action point per level.
 * The bonus granted by Rogue Sneak Attack Training has been increased to 3 points of sneak attack damage per level.
 * The effect of Paladin Divine Righteousness I, Rogue Way of the Assassin I active abilities, and Rogue Way of the Thief-Acrobat I "show time" now lasts 60 seconds instead of 20 seconds.
 * Barbarian and Rogue Trap Sense enhancements now grant a +2 bonus to saves vs. traps per level instead of +1.

(m7p1)
 * Divine Sacrifice now deals 5d6, 7d6, or 9d6 light damage to any opponent on hit (instead of untyped damage that only affected evil creatures), and costs 5 Hit Points and 1 Spell Point rather than 10 Hit Points and 1 Spell Point.

module 8 enhancements

 * Racial Toughness
 * Divine Might
 * Arcane Archer Force Arrow


 * Example: Fighter Bastard Sword Specialization I
 * Cost: 1 Action Points
 * Prereqs: Level 8 Fighter, 27 Action Points Spent, Weapon Focus: Slashing Weapons, Weapon Specialization: Slashing Weapons
 * Benefit: You gain an additional +1 bonus to damage rolls when using a Bastard Sword.


 * Example: Fighter Bastard Sword Specialization II
 * Cost: 2 Action Points
 * Prereqs: Level 16 Fighter, 58 Action Points Spent, Greater Weapon Focus: Slashing Weapons, Greater Weapon Specialization: Slashing Weapons, Fighter Bastard Sword Specialization I
 * Benefit: You gain an additional +1 bonus to damage rolls when using a Bastard Sword, for a total bonus of +2.

Sands of Menechtarun epic items

 * Epic Ancient Vulkoorim Dagger - (Weapon) +6 Dagger (base dmg: 2d4)
 * Greater Giant Bane ＞ Epic Giant Bane
 * Giant Slayer
 * Extra damage vs Giants
 * Adamantine
 * Empty Red Augment Slot
 * Epic Bejeweled Letter Opener - (Weapon) +6 Dagger (base dmg: 2d4)
 * Thundering
 * Keen
 * Improved Resonance VII
 * Superior Devotion VII
 * Efficient Metamagic - Empower Healing II
 * Healing Amplification - 20%
 * Empty Red Augment Slot
 * Epic Bracers of Demon's Consort - (Bracers)
 * Demonic Curse
 * Demonic Shield
 * Demonic Retribution
 * Itnimidate +11 ＞ +15
 * Empty Colorless Augment Slot
 * Empty Yellow Augment Slot
 * Epic Bracers of the Hunter - (Bracers)
 * Hide +11 ＞ +15
 * Sneak Attack Bonus +4 ＞ +5
 * Reflex Save +5
 * Stealth Strike
 * Empty Yellow Augment Slot
 * Epic Cape of the Roc
 * +1 excep str
 * +2 excep str (missed in RN)
 * Epic Collapsible Shortbow - (Weapon) +6 Short Bow (Slash and Pierce, Crit19-20)
 * Jump +11 ＞ +15
 * Swim +11 ＞ +15
 * Tumble +11 ＞ +15
 * Sneak Attack Bonus +4
 * Force Burst
 * Empty Colorless Augment Slot
 * Empty Red Augment Slot
 * Epic Dynastic Falcata - (Weapon) +6 Khopesh (base dmg: 2d8、 Att & dmg Mod: Charisma)
 * Charisma +6 ＞ +7
 * Adamantine
 * True Law
 * Axiomatic Burst
 * Empty Colorless Augment Slot ＞ Red
 * Epic Duskheart - (Trinket)
 * Superior False Life
 * Dusk
 * Empty Colorless Augment Slot
 * Empty Yellow Augment Slot
 * Death Ward {CL:7 1/1 rest} ＞ Mass Death Ward
 * Epic Dustless Boots - (Boots)
 * Striding +30%
 * Hide +15
 * Move Silently +15
 * Jump {CL:20 3/3 rest}
 * Empty Yellow Augment Slot
 * Epic Flint - (Weapon) +6 Dagger (base dmg: 2d4)
 * Shocking Burst
 * Magnetism IX
 * Lightning Storm Guard
 * Lightning Strike
 * Empty Red Augment Slot
 * Epic Gloves of the Falcon - (Gloves)
 * Spot +11 ＞ +15
 * Dexterity +7
 * Heightend Awareness 2
 * Empty Colorless Augment Slot
 * Empty Yellow Augment Slot
 * Epic Green Blade - (Weapon) +6 Kukri
 * Greater Arcane Lore
 * Lesser Potency IX ＞ Potency IX
 * Spell Penetration IX
 * Force Burst
 * Empty Red Augment Slot
 * Epic Hyena Claw Necklace - (Necklace)
 * Intimidate +11 ＞ +15
 * Constitution +7
 * Toughness
 * Empty Yellow Augment Slot
 * Epic Mirage - (Weapon) +6 Scimitar (base dmg: 2d6、Crit17-20)
 * Deception
 * Ghost Touch
 * Sneak Attack Bonus +4
 * Improved Cursepewing
 * Empty Red Augment Slot
 * Epic Mummy Wrappings - (Armor) +6 Padded Armor (AB:7 MDB: 10 SF:5%)
 * Fearsome
 * Immunity to Fear
 * Disease Immunity
 * Negative Energy Absorption 20%
 * Empty Blue Augment Slot
 * Epic Ring of Baphomet - (Ring)
 * Wisdom -1
 * Charisma -1
 * Intimidate +15
 * Empty Colorless Augment Slot
 * Exceptional Constitution +2
 * Exceptional Strength +2
 * Bestow Curse{CL:5 3/3 rest}
 * Epic Sandstorm Glasses - (Goggles)
 * True Seeing
 * Blindness Immunity
 * Search +11 ＞ +15
 * Spot +11 ＞ +15
 * Empty Yellow Augment Slot
 * Epic Seal of the Earth - (Ring)
 * Natural Armor Bonus +4 ＞ +6
 * Improved Acid Resistance ＞ Greater Acid Resistance
 * Superior Acid Lore - removed
 * Stoneskin {CL:20 3/3 rest}
 * Empty Yellow Augment Slot
 * Epic Shard of Vollun - (Trinket)
 * Wizardry V ＞ Archmagi
 * Improved Radiance IX
 * Empty Colorless Augment Slot
 * Empty Yellow Augment Slot
 * Epic Sirroco - (Weapon) +6 Long sword (base dmg: 2d8)
 * Force Burst
 * Telekinetic ＞ Epic Telekinetic
 * Sirocco
 * Vertigo +10
 * Air Guard
 * Smoke Screen
 * Empty Red Augment Slot
 * Epic Spiked Turban
 * Protection +4 ＞ +5
 * Resistance +4 ＞ +5
 * Yellow Augment Slot
 * Colorless Augment Slot
 * Epic Staff of Arcane Power - (Weapon) +6 Quarterstaff (base dmg: 2d6)
 * Exclusive
 * Good Luck +2
 * Arcane Augmentation IX
 * Archmagi
 * Empty Violet Augment Slot
 * Colorless Augment Slot
 * Spell Selection for Staff of Arcane Powre (CL:20 50/5 ＞ 10 rest)
 * Epic Staff of Inner Sight - (Weapon) +6 Quartersstaff (base dmg: 2d6+6 ATT Mod: Int DMG Mod: Cha)
 * Intelligence +7
 * Spell Focus Mastery +1 ＞ +2
 * True Seeing
 * Empty Colorless Augment Slot
 * Empty Violet Augment Slot
 * Epic Sting - (Weapon) +6 Shortsword (base dmg: 2d12)
 * Large Scorpion Poison
 * Wounding
 * Puncturing
 * Proof Against Poison
 * Empty Red Augment Slot
 * Epic Stinkpelt's Hide - (Armor) +6 Hide Armor (AB:9 MDB:7 ACP:1 SF: 20%)
 * Charisma -1
 * Constitution +7
 * Exception Constitution +2
 * Proof Against Poison
 * Empty Blue Augment Slot
 * Stinking Cloud ＞ Cloud kill 2/day
 * Epic Storm - (Weapon) +6 Heavy Crossbow (base dmg: 2d12)
 * Shocking Burst
 * Thundering
 * Lightning Strike
 * Attack Bonus +4
 * Keen
 * Major Lightning Lore
 * Lightning Guard
 * Empty Colorless Augment Slot
 * Empty Red Augment Slot
 * Epic Thornlord - (Weapon) +6 ＞ +8 Long Bow (base dmg: 2d8+4+8 Crit: 19-20/x3)
 * Empty Colorless Augment Slot
 * Empty Red Augment Slot
 * Epic Unkor's Clever - (Weapon) +6 Battle axe (base dmg: 2d8)
 * Keen
 * Vorpal
 * Limbchopper
 * Bleed
 * Eat Jerky 1/day
 * Empty Red Augment Slot
 * Epic Weathered Targe - (Shield) +6 Small Shield (SB:7 DR: 9)
 * Densewood
 * Greater Lightning Resistance
 * Spearblock ＞ Greater SpearBlock
 * Empty Violet Augment Slot
 * Empty Blue Augment Slot
 * Epic Wolf Whistle - (Necklace)
 * Charm Canine {CL:10 5/5 rest} ＞ Summon Epic Tharak Hound 1/day
 * Disease Immunity
 * Listen +15
 * Empty Colorless Augment Slot
 * Empty Yellow Augment Slot
 * Epic Whirlwind - (Weapon) +6 Greatsword (base dmg: 4d6, 19-20/x2)
 * Telekinetic ＞ Epic Telekinetic
 * Screaming
 * Thundering
 * Air Guard
 * Smoke Screen
 * Empty Colorless Augment Slot
 * Empty Red Augment Slot
 * Epic Zephyr - (Weapon) +6 Short Sword (Base Damage Mod - Dexterity Crit18-20)
 * Finesse
 * Empty colorless Augment Slot ＞ Red

The Vault of Night epic items

 * Docent of Grace - (Docent) +6 Docent
 * Reinforced Plating +2
 * Dexterity +7
 * Balance +15
 * Tumble +15
 * Immunity to Slippery Surfaces
 * Empty Colorless Augment Slot
 * Empty Blue Augment Slot
 * Epic Hammer of Life - (Weapon) +6 Maul (base dmg: 2d10 Damagetype Good)
 * Natural Armor Bonus +5
 * Heal +15 ＞ +20
 * Repair +15 ＞ +20
 * Disruption Guard
 * Greater Disruption
 * Empty Violet Augment Slot
 * Heal Mass {CL:17 3/1 rest} [Exclusive]
 * Epic Kundarak Delving Goggles - (Goggles)
 * Blindness Immunity
 * Disable Device +15
 * Search +15
 * Spot +15 ＞ +20
 * Openlock +15
 * Empty Yellow Augment Slot

Sentinels of Stormreach epic items

 * Epic Chimera's Crown (Helm) -
 * Natural Armor Bonus +4 ＞ +5
 * Spell Resistance (25)
 * Lesser Dragonmark Enhancement
 * Minor Dragonmark Enhancement
 * Yellow Augment Slot
 * Colorless Slot
 * Epic Jidz-Tet'ka - (Bracers)
 * Armor Bonus +8
 * Will Save +5
 * Wisdom +6 ＞ Exceptional Wisdom +1
 * Tet-zik, The Enlighened Change (Improves monk stances)
 * Yellow Slot
 * Colorless Slot

U5 named items
http://forums.ddo.com/showthread.php?t=252237

Items are all Bound to Account (in the rare case it is from a chest in one of the quests) or Bound to Character in case is it picked as an end reward. Bound on Acquire in the pictures mean the screenshot was taken as presented in the end reward list and will Bind to the Character as soon as acquired.


 * Antique Greataxe - +2 Adamantine Greataxe: Force
 * Battered Phiarlan Shield - +3 Large Shield:, Absorb Enchantment Spells (5 charges, recharged 5/day) (no ML)
 * Brawn's Spirits - Trinket: Intimidate +5, Wisdom -1, Intelligence -1 (ML: 3)
 * Brimstone Verge - Wand: Burning Hands (CL: 3, 50 charges, reharged 50/day), Exclusive (ML: 3)
 * Full Plate of the Ringleader - +3 Adamantine Full Plate: Command (ML: 4)
 * Garo's Malice - +2 Shortsword: Flaming, Sneak Attack Bonus +3
 * Grim's Bracelet - Necklace: Strength +2, Natural Armor Bonus +2 (ML: 3)
 * Illusionist's Garb - Robe: Intelligence +3,, Hypnotic Pattern (CL: 3, 5 charges, recharged 5/day)(ML:4)
 * Kron'zek's Cruelty - +2 Scimitar: Shock, Maiming (ML: 4)
 * Mask of Comedy - Helm: Charisma +1, Good Hope (1/day) (ML: 5)
 * Mask of Tragedy - Helm: Wisdom +1,, Crushing Despair (3/3 chages, recharged 3/day) (ML: 5)
 * Noxious Fang - +2 Returning Throwing Dagger: Poison,
 * Phiarlan Mirror Cloak - Cloak: Hide +5, Move Silently +5, Spell Resistance (17) (ML: 3)
 * Phiarlan Spy Dagger - +2 Dagger: Acid, Deception
 * Ring of Elemental Essence - Ring:, , ,
 * Roderic's Wand - Wand: Summon Unknown Monster (CL: 7, 12 charges, reharged 12/day), Exclusive (ML: 3)
 * Shimmering Pendant - Necklace: Charisma +2, Diplomacy +5 (ML: 3)
 * The Big Top - Helm: Use Magic Device +1 (Enhancement Bonus, stackable to Competence), Otto's Resistible Dance (CL:3, 1/day)
 * Utility Vest - +3 Leather: Disable Device +5, Open Lock +5, Dexterity +2

Epics

 * Epic Big Top - UMD +3 (enh), Clorless
 * Epic Brawn's Spirits - Trinket: 5 Charges (Recharged/Day: 5), Intimidate +5 (enh), Wisdom -1, Intelligence -1 Empty Green Augment Slot
 * Epic Full Plate of the Ringleader - +6, Persuasion, DR 5/-, Radiance Guard, Blue
 * Epic Illusionist's Garb - Prismatic Spray 5 Charges (Recharged/Day: 5), Intelligence +6, Epic Will Save +3, Empty Blue Augment Slot
 * Epic Mask of Comedy - Good Hope, Charisma +6, Greater Devotion VII, Healing Lore, Empty Yellow Augment Slot
 * Epic Mask of Tragedy - Helm: Wisdom +6,, , Yellow
 * Epic Phiarlan Mirror Cloak - Cloak: Hide +5, Move Silently +5, Spell Resistance (22), Blurry, Empty Colorless Augment Slot
 * Epic Shimmering Pendant - Necklace: Suggestion (CL: 5, 3 charges, recharged/day: 0?), Charisma +6, Diplomacy +15, Empty Yellow Augment Slot