The Vale of Twilight

''The Twelve are requesting adventurers explore the Vale of Twilight and the Subterrane to put a stop to the invasion by the devils of Shavarath! Includes 7 adventures, two large wildernesses (The Vale and the Subterrane) with 84 objectives, plus three distinct Raids.''



Overview
This adventure pack includes two main areas: Two quests and two raids are also available on Legendary difficulty.
 * The Vale of Twilight (see below)
 * The Subterrane (see separate article)

Vale of Twilight wilderness
The Vale of Twilight is a level 16 Wilderness Adventure Area, allowing characters from levels 12 to 21 to get full experience. The village Meridia is located in the center of the vale. This adventure zone is accessed through The Twelve or Meridia, after speaking with Gustavine Kyerrh. Access the Map to see where your explorer points and rare encounters are. Warning: Spoiler Alert: Map of Vale of Twilight

Quests
In addition to the Rare Encounter / Slayer / Explorer missions typical to all wilderness adventure areas, the following quests can be found in this zone (walkups):


 * Let Sleeping Dust Lie
 * Rainbow in the Dark
 * Ritual Sacrifice
 * Running with the Devils
 * The Coalescence Chamber

Meridia has the following quests:


 * The Codex and the Shroud
 * The Thirteenth Eclipse aka The Shroud
 * To Curse the Sky
 * Creeping Death

Rare encounters
Each Rare Encounter is worth 950 XP, with a 8,550 Bonus XP for locating everything. There are 18 total Rare Encounters. Locust Husks and Lammanian Lily Petals can be harvested from these chests.

Note:
 * Defeat the spider ambush
 * Slay Brynleifur, enraged Djinn
 * Slay Kwaeshon, Rakshasa Sorcerer
 * Slay Pukru, Ogre Warrior
 * Slay Jukree, Darkfang Warrior
 * Defeat Lykomedes and his fiendish army - you actually only need to defeat Lykomedes *or* his fiendish army.
 * Massacre the Fiendish Bat Swarm
 * Slay Rochussen, Ancient Earth Elemental
 * Slay Osaran, Fiend-Blood Lion
 * Slay Halphire, Rabid Hyena
 * Defeat Laurolle Ehouarn and his Mephits
 * Slay Johanie Muhurrem, Windlasher Austere
 * Slay Rukili Bahena, Windlasher Harbinger
 * Slay Ghelere, Rabid Lion
 * Close the portal to Shavarath
 * Slay Zackori Nugroho, Fiend-Blood Troll
 * Slay Smaragdus, Orthon Warrior
 * Slay Utheseen, Barbazu Gladiator
 * Two rare encounters are guaranteed spawns, the rest have a ~50% chance to spawn. The two guaranteed ones are:
 * Laurolle Ehouarn and his Mephits (SE from Meridia and hug the right wall)
 * Johanie Muhurrem, Windlasher Austere (on top of the Southern Perch)

Explorer
Each Explorer is worth 475 XP, with a 2,493 Bonus XP for locating everything. There are 21 total Explorer locations.

Lore

 * Find the Entrance to Meridia
 * Find the Eastern Aqueduct Memorial Pillar
 * Find the Crimson Foot Collapsed Hive Entrance
 * Find the Vista
 * Find the Quarry Bluff
 * Find the Abandoned Mine Shaft
 * Find the Floating Bridge
 * Find the Eastern Perch
 * Find the Southern Perch
 * Find the Northern Perch
 * Find the Sunken Trench
 * Find the Fallen Ancient
 * Find the Overlook
 * Find the Central Camp
 * Find the Wading Pool
 * Find the Trench

Dungeon entrances

 * Find the Den of Obscurity
 * Find the Crimson Foot Hive
 * Find the Twilight Canyon
 * Find the Fallen Temple
 * Find the Eladrin Stronghold

Monsters
Monsters in the zone not found on the rare encounters list.

Note: some monsters respawn a while after being killed.

Monster Information Named Monsters:
 * Air Mephit Warriors
 * Ancient Elements of Air
 * Ancient Elements of Earth
 * Bearded Devils
 * Bezekiras
 * Black Twilight Wolves
 * Brown Twilight Spiders
 * Cave Twilight Scorpions
 * Crimson Foot Drones
 * Crimson Foot Heralds
 * Crimson Foot Scouts
 * Crimson Foot Shepherds
 * Crimson Foot Slayers
 * Crimson Foot Soldiers
 * Crimson Foot Workers
 * Desert Twilight Scorpions
 * Dust Mephit Warriors
 * Elements of Air
 * Elements of Earth
 * Fiend-Blood Bats
 * Fiend-Blood Lions
 * Fiend-Blood Scorpions
 * Fiend-Blood Troglodyte Rangers
 * Fiend-Blood Troglodyte Stalkers
 * Fiend-Blood Troglodyte Theurges
 * Fiend-Blood Troglodyte Warmasters
 * Fiend-Blood Trolls
 * Glass Twilight Spiders
 * Kar-Thul Enforcers
 * Kar-Thul Harriers
 * Kar-Thul Martinets
 * Large Twilight Scorpions
 * Orthons
 * Pure Air Mephits
 * Pure Dust Mephits
 * Pure Salt Mephits
 * Pure Sand Mephits
 * Rakshasa Thaumaturges
 * Spotted Twilight Hyenas
 * Striped Twilight Hyenas
 * Twilight Widows
 * Twilight Darkfangs
 * Twilight Deerhounds
 * Twilight Giant Rats
 * Twilight Lions
 * Twilight Lionesses
 * Twilight Stalkers
 * Twilight Wild Dogs
 * Twilight Winter Wolves
 * Twilight Wolves
 * Vile Twilight Scorpions
 * Windlasher Austeres
 * Windlasher Conjurers
 * Windlasher Evincers
 * Windlasher Harbingers
 * Windlasher Recluses
 * Windlasher Savages
 * Windlasher Typhoons
 * Windlasher Veterans
 * Nishan - Red-named djinn rare just north of Kwaeshon. This monster can also be named Nishon or Winsom. Killing this Djinn results in no reward chest or rare encounter experience. However, it does award Guild Renown if you are a member of a Guild.

Trivia

 * Several of the Vale quest names are references to song names from ~80s hard rock/heavy metal bands:
 * "Running with the Devils" is the first track from Van Halen's 1978 album.
 * "Rainbow in the Dark" is a track and a single from Ronnie James Dio's 1982 album.
 * "Let Sleeping Dust Lie" is a bit more obscure but most likely a reference to a track from Michael Schenker Group's 1981 album . The track is titled ""Let Sleeping Dogs Lie".