Category:Finger items

Rings

Rings can be worn on your finger. You are able to wear one ring on each hand (so 2 total). They can be enchanted randomly with one of the Clothing enhancements or be one of the named drops found below.


 * Acrobat's Ring - Striding +5%, +3 Jump, +3 Tumble (Quest Reward: The Lost Seekers)
 * Amara's Band - Wisdom +6, Exceptional Charisma +1, Exorcist of the Silver Flame, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Anathema - Magi, Evocation Focus (Chest Loot: The Cursed Crypt)
 * Ancient Band - Heavy Fortification, +3 Protection (Chest Loot: End chest from Madstone Crater)
 * Ann Velsing's Band - Strength +6, Exceptional Charisma +1, Hunter of the Dead, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Band of Siberys - Strength +6, Exceptional Charisma +1, Defender of Siberys, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Brass Beaver - +7 Repair, Repair Moderate Damage (3/Rest) [ML:9] (Quest Reward: The Abandoned Excavation)
 * Calitomes' Ring - Charisma +6, Exceptional Dexterity +1, Air Savant Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Chaos Band - Intelligence +3, Power III, Will Save -2 (Chest Loot: Iron key room in The Xorian Cipher)
 * Chattering Ring - Spot +13, +3 Dodge AC, -10 Move Silently (Chest Loot: Warforged Titan from The Titan Awakes)
 * Cinder's Band - Strength +6, Exceptional Constitution +1, Stalwart Defender, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Cinder's Dance - Lesser Swiftness, Tumble +11, Lesser Fire Guard (Chest Loot: End Chest in Hold for Reinforcements)
 * Circle of Hatred - Harm [CL:11, 5/Day], Intimidate +15, Resistance +5, Exclusive (Chest Loot: Black Abbot from Ascension Chamber)
 * Connor's Band - Dexterity +6, Exceptional Dexterity +1, Deepwood Sniper Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Discarded Ring - Power I (Quest Reward: The Collaborator)
 * Draconic Ring - Strength +6, Exceptional Constitution +1, Purple Dragon Knight Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Dragonmarked Ring - Charisma +6, Exceptional Wisdom +1, Dragonmarked Heir Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Encrusted Ring - Strength +6, Exceptional Strength +1, Frenzied Berserker Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Engraved Ring - Protection +1 (Chest Loot: Korthos Island)
 * Eye of the Beholder - Absorb Doomsphere Spells, Deathblock (Chest Loot: Cholthulzz from Litany of the Dead)
 * Gilvenor's Ring - Dexterity +6, Exceptional Dexterity +1, Arcane Archer, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Gnawed Ring - Strength +6, Exceptional Constitution +1, Occult Slayer Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Jade Ring - Resistance +1 (Chest Loot: Shaman Prysass from Walk the Butcher's Path)
 * Kilau's Band - Dexterity +6, Exceptional Wisdom +1, Tempest Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Kormor's Ring - Intelligence +6, Confounding Enchantment, Wild Mage Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Kyosho's Ring - Wisdom +6, Exceptional Strength +1, Shintao Monk Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Kyrian's Band - Charisma +6, Exceptional Strength +1, Fire Savant Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Mysterious Ring - Charisma +3, Moderate Fortification, Epic Crafting (Chest Loot: The Chamber of Raiyum)
 * Mysterious Ring - Dexterity +3, Resistance +3, Epic Crafting (Chest Loot: The Chamber of Raiyum)
 * Mysterious Ring - Constitution +3, Minor Spell Penetration VI, Epic Crafting (Chest Loot: The Chamber of Raiyum)
 * Mysterious Ring - Strength +3, Protection +3, Epic Crafting (Chest Loot: The Chamber of Raiyum)
 * Lorinthor's Ring - Strength +6, Exceptional Charisma +1, Knight of the Chalice Set bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Morah's Band - Dexterity +6, Exceptional Dexterity +1, Thief Acrobat Set bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Morgana's Ring - Wisdom +6, Exceptional Strength +1, Warpriest Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Mystic Ring - Spell Penetration V (Chest Loot: Treasure Room in Bring Me The Head of Ghola Fan!)
 * Nyoko's Band - Wisdom +6, Exceptional Dexterity +1, Ninja Spy Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Oremi's Ring - Wisdom +6, Exceptional Constitution +1, Henshin Mystic Set bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Peridot Ring - Will Save +2 (Chest Loot: Shiressis in Garrison's Missing Pack)
 * Phiarlan's Ring - +5 Perform (Chest Loot: Yarbur from Gwylan's Stand)
 * Poison Ring - +2 Constitution, +3 Poison save [ML:7] (Quest Reward: Cult of the Six)
 * Radiant Ring - Wisdom +6, Exceptional Charisma +1, Radiant Servant Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Rahkir's Ring - Intelligence +6, Exceptional Intelligence +1, Archmage, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Reaver's Ring - Light Fortification, Immunity to Fear, Will Save -2 (Chest Loot: Iron key room in The Xorian Cipher)
 * Ring of Alertness - Move Silently +3, Spot +1 (Chest Loot: Korthos Island)
 * Ring of Bahomet - +11 Intimidate, -1 Wisdom, -1 Charisma (Chest Loot: Valgrim from Chains of Flame)
 * Ring of Balance - Stability, +2 Natural Armor Bonus, Balance +13, Dismissal [3/Day] (Quest Collectables: Invasion Tokens from Invaders!)
 * Ring of Deftness - Dexterity +6, Exceptional Intelligence +1, Mechanic, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Ring of Dragon's Breath - Burning hands [3/Rest] (Quest Reward: The Seal of Shan-To-Kor)
 * Ring Of Feathers - Feather Falling (Chest Loot: End Chest in The Halls of Shan-To-Kor)
 * Ring of Lies - Charisma +4, Diplomacy +13, Bluff +11, Haggle +10, Perform +10 (Chest Loot: Stormreaver from The Reaver's Fate)
 * Ring of Rage - Spell: Rage [CL:5, 1/Day] (Chest Loot: Churnak from Retrieve the Stolen Goods)
 * Ring of Resonance - Protection +3, Sonic Guard (Chest Loot: Locked Chest in Slavers of the Shrieking Mines)
 * Ring of Shadow - +10 Move Silently, +10 Hide, Dusk (Chest Loot: Mabar room from The Prison of the Planes)
 * Ring of Spell Storing - Spell Store 3/Day, Exclusive, Epic Crafting (Chest Loot: General Thanak from Sands of Menechtarun)
 * Ring of Stormreaver Prophecy - Wisdom +5, Resistance +2 (Chest Loot: Gianthold Tor)
 * Ring of the Ancestors - Raise Dead [CL:9,1/Day], Required Alignment: Good [No UMD DC] (Chest Loot: Lord Ythrixid from Slavers of the Shrieking Mines)
 * Ring of the Archbishop - Power II, +3 Heal (Quest Reward: Catacombs)
 * Ring of the Djinn - Lightning Resistance, Lightning Absortion 33% (Chest Loot: Lammania room from The Prison of the Planes)
 * Ring of the High Priest - Wisdom +4, Spell: Greater Command [CL:14,3/Day] (Chest Loot: High Priest of Vol from Litany of the Dead)
 * Ring of the Ravager - Strength +6, Exceptional Strength +1, Raveger Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Ring of the Silver Concord - Charisma +4, Protection +2, Command, Epic Crafting (Chest Loot: Velah, the Red Dragon from Plane of Night)
 * Ring of Thelis - Efficient Metamagic - Empower II, Wizardry VII, Spell Resistance (22) (Chest Loot: Xy'zzy from Hound of Xoriat)
 * Ring of Trollish Regeneration - Regeneration 1HP/Minute, Armor Bonus +2 [BtC] (Chest Loot: Redwillow's Ruins)
 * Ring of Unknown Origins - Disease Immunity, Proof Against Poison, Intelligence +3, Charisma +3 (Chest Loot: End Chest from Fleshmaker's Laboratory)
 * Ring of Waterbreathing - Water Breathing [CL:5, 1/Rest] (Quest Reward: The Grotto)
 * Sanura's Band - Intelligence +6, Exceptional Intelligence +1, Pale Master Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Seal of the Earth - Natural armor bonus +3, Acid Resistance, Stoneskin [CL:12, 3/Day], Epic Crafting (Chest Loot: Queen Lailat from Zawabi's Revenge)
 * Shiona's Seal - Charisma +6, Exceptional Dexterity +1, Spell Singer Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Sigil of Stormreach - +2 Charisma, +5 Diplomacy (Quest Reward: Delera's Tomb and Return to Delera's Tomb
 * Signet of Caustic Persuasion - Improved Corrosion IV, Spell: Melf's Acid Arrow [CL:?,3/Rest] (Chest Loot: The Twilight Forge)
 * Signet of the Silver Flame - Lesser Undead Guard, Intelligence +2, Charisma +2 (Quest Reward: Necropolis Scarab Collectable)
 * Smedgar's Ring - Charisma +6, Exceptional Dexterity +1, Virtuoso Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Splinterskull Acolyte Ring - Improved Devotion II, Improved Nullification II (Quest Reward: Assault on Splinterskull)
 * Telvi's Touch - Charisma +6, Exceptional Wisdom +1, Water Savant, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Thamor's Ring - Charisma +6, Exceptional Constitution +1, Earth Savant, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Tumbleweed - Competence To-hit bonus +2, Dexterity +6, Tumble +10 (Chest Loot: Xy'zzy from Hound of Xoriat)
 * Verik's Ring - Strength +6, Exceptional Constitution +1, Kensai Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Warchanter's Band - Charisma +6, Exceptional Strength +1, Warchanter Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Whisper Ring - Dexterity +6, Exceptional Intelligence +1, Assassin Set Bonus, Incredible Potential (Chest Loot: Horoth from Tower of Despair)
 * Yaaryar's Magnificent Band - Resistance +1 (Chest Loot: Yaaryar from Irestone Inlet)