Sorcerer enhancements (history)

Note: This is a work in progress, and what follows may not be a complete list

Level 1

 * Energy of the Dragonblooded I: Grants 30 extra spellpoints
 * Combustion I: Grants a 20% increase to the damage of your 1st level fire spells
 * Glaciation I: Grants a 20% increase to the damage of your 1st level ice spells
 * Magnetism I: Grants a 20% increase to the damage of your 1st level electricity spells
 * Reconstruction I: Grants a 20% increase to the power of your 1st level repair spells

Level 2

 * Energy of the Dragonblooded II: Grants 40 extra spellpoints
 * Sorceror's Charisma I: +1 Charisma

Level 3

 * Energy of the Dragonblooded III: Grants 50 extra spellpoints
 * Combustion II: Grants a 20% increase to the damage of your 2nd level and lower fire spells
 * Glaciation II: Grants a 20% increase to the damage of your 2nd level ice spells
 * Magnetism II: Grants a 20% increase to the damage of your 2nd level electricity spells
 * Reconstruction II: Grants a 20% increase to the power of your 2nd level repair spells

Level 4

 * Energy of the Dragonblooded IV: Grants 60 extra spellpoints

Level 5

 * Energy of the Dragonblooded V: Grants 70 extra spellpoints
 * Sorceror's Charisma II: +2 Charisma

Level 6

 * Energy of the Dragonblooded VI: Grants 80 extra spellpoints

Level 7

 * Energy of the Dragonblooded VII: Grants 90 extra spellpoints

Level 8

 * Energy of the Dragonblooded VIII: Grants 100 extra spellpoints
 * Sorceror's Charisma III: +3 Charisma

Level 9

 * Energy of the Dragonblooded IX: Grants 110 extra spellpoints

Level 10

 * Energy of the Dragonblooded X: Grants 120 extra spellpoints