Legendary

Legendary refers to game content above level 30.

Legendary character advancement
With Update 55, characters can continue advancing beyond level 30. In many ways, this is a continuation of epic-level progression; for example, you continue accruing feats, ability increases, or epic destiny points.


 * Legendary levels
 * Legendary feats

Legendary quests
Quests that are CR 31 (or higher) on Normal difficulty are considered "Legendary". I.e., level 29 quests on Elite and level 30 quests on Hard (CR 31) are not considered Legendary.


 * Legendary monsters
 * Monsters in legendary dungeons gain potent defenses: Legendary Ward). Some item effects, such as Mortal Fear, work differently in this quest setting.
 * Since Update 55:
 * In legendary quests certain monsters will get the following special traits:
 * Dodgy: Nimble or rogue-like enemies will get a small amount of Dodge. The amount of Dodge they get is based on the difficulty of the quest (Normal, Hard, Elite, Reaper) and the level of the quest.
 * Accurate: Ranged and primary fighter-like enemies can get a small amount of Dodge bypass.
 * In legendary reaper, all monsters get a small Dodge Bypass boost per Skull of the quest that stacks with monsters you benefit from the Accurate trait.


 * Legendary raids
 * Old does not work on legendary raids.


 * Reaper XP
 * As of Update 36 Patch 3, Reaper XP is now doubled for dungeons with a base CR of 30 or higher.