Update 29 randomly generated loot

Base abilities

 * Alluring - Charisma
 * Astute - Intelligence
 * Hardy - Constitution
 * Mighty - Strength
 * Nimble - Dexterity
 * Prudent - Wisdom

Resistance / Absorption

 * Alkaline - Acid Absorption
 * Blazing - Cold Absorption
 * Chilled - Fire Absorption
 * Damping - Sonic Absorption
 * Frigid - Fire Resistance
 * Insulated - Electricity Absorption
 * Grounded - Electricity Resistance
 * Muffled - Sonic Resistance
 * Favorable - Negative Resistance
 * Murky - Light Resistance

Skills

 * Acrobat's - Tumble
 * Arcanum's - Use Magic Device
 * Bartered - Haggle
 * Burglar's - Open Lock
 * Covert - Hide
 * Daunting - Intimidate
 * Delightful - Perform
 * Focused - Concentration
 * Gracious - Diplomacy
 * Harkening - Listen
 * Inspected - Search
 * Refurbished - Repair
 * Sneaking - Move Silently
 * Soothing - Heal
 * Tactful - Disable Device
 * Sturdy - Balance

Resistance bonus to saves

 * Agile - Reflex
 * Disciplined - Will
 * Disenchanted - Enchantment save
 * Lucid - Illusion save
 * Realistic - Spell saves
 * Resilient - Disease
 * Robust - Poison
 * Stalwart - Fortitude
 * Staunch - resistance bonus to saves

Defensive

 * Evasive - Dodge Bonus
 * Ricocheting - Deflection bonus to AC
 * Defensive - Sheltering
 * Reinforced - Fortification

Tactics

 * Dazed - Stunning
 * Destructive - Shatter
 * Dizzying - Vertigo
 * Warrior's - Combat Mastery

Combat Misc

 * Deft - Seeker
 * Hasty - Doublestrike
 * Murderous - Assassinate DC

Threat

 * Enraging - Incite
 * Serene - Diversion

Spell Power

 * Combustive - Combustion
 * Corrosive - Corrosion
 * Glaciated - Glaciation
 * Impulsive - Impulse
 * Magnetic - Magnetism
 * Reconstructed - Repair / Rust spell power

Spell Focus

 * Blasting - Evocation Focus
 * Charming - Enchantment Focus
 * Deceiving - Illusion Focus
 * Metamorphic - Transmutation Focus
 * Reanimating - Necromantic Focus
 * Summoning - Conjuration Focus

Spellcasting Misc

 * Dire - Spell Lore
 * Invigorating - Wizardry