Clothing enchantment summary

Most clothing and other miscellaneous items that you find in the game assist a skill, or give a bonus to an ability. These do not stack so if you have an item that gives charisma +1 and another +3 you will only receive +3 not +4. Some abilities are keyed primarily to certain items, such as Ogre Power appearing on gloves and bracers primarily and rings much less often.

You may only wear one of each kind of clothing, except for Rings, of which you may wear two. Warforged may wear clothing, just like anyone else. Robes are not considered clothing for game mechanics purposes.

Items with skill boosts generally come in the full range of values starting at 1 and capping out at +15 if race restriced otherwise +13 is maximum. The usual progression for regular items is +1,+3,+5,+7,+9,+10,+11. All skill boosts follow this path and can be on any item (with the possible exception of trinkets). Any item can have 1-11 skill bonus.

Hats and Caps are different-looking equivalents to Helms.

The following are clothing enhancements that have been found ingame: