Dr. Rushmore's Mansion: Behind the Door

{{challenge
 * name= Dr. Rushmore's Mansion: Behind the Door
 * levelrange= 4-15
 * duration= Variable
 * xprange= 520-1950
 * loc= Dr. Rushmore's Mansion
 * zone= House Cannith
 * patron= House Cannith
 * difficulty= Average
 * solodifficulty= Easy
 * mappic=M_dr_rushmore's_mansion_moving_targets.png
 * maplegend=yes
 * free= Yes

Dr. Rushmore's Mansion: Behind the Door is one of the challenges added in Update 12.
 * overview=

Dr. Rushmore and his band of wanted criminals have suddenly appeared with their Mansion! Can you find them in time?
 * obj=
 * Defeat at least one of the bosses from Rushmore's party
 * (Optional) Open all of the sealed gates (Open 16)
 * (Optional) Defeat the other bosses (Kill 4 more for 5 total)
 * (Optional) Defeat Mother of the Nest
 * (Optional) Open three bubbles in the Observatory (Actually collect 3 crests in bubbles)
 * traps=
 * Many blade, spinners and fire jets in two hallways near the Rogue
 * misc=

Quick Start Guide

 * 1) Find the wizard Rushmore and his four fellow outlaws. Assassinate them before time runs out!
 * 2) Unlock gates to quickly navigate to your target and extend your time.
 * 3) Watch out for phantasmal guards lurking around the Mansion!

Assassinate Your Target

 * The vile wizard Rushmore has retreated to a magical safe-house to relax with his no-good cohorts.
 * Infiltrate their Mansion and eliminate these outlaws before time runs out!
 * Tip: You can earn extra treasure for killing orange and red named boss monsters!

Gates

 * Each Gate you open will extend your time by 2 minutes.
 * To open a Gate, you must obtain the associated Crest(s).
 * The deeper you go into the mansion, the more Crests are required to open the next Gate.
 * Crests can be found by:
 * Breaking furniture and containers
 * Killing monsters
 * Tip: You will also occasionally find Crests lying out in the open.

The Paintings

 * There are paintings scattered throughout the walls of the mansion.
 * If you get too close to a painting, its eyes will glow red and phantasmal guards will appear to fight you.
 * The painting will continue to spawn phantasmal guards until the next Gate is opened.

Score
You will earn points for the following:
 * Monsters killed (~1-3 points per kill)
 * Gates opened (~60 points per gate)
 * Outlaw Bosses killed (~400-600 points per kill)

Player Notes

 * Preliminary experience indicates that Rushmore's 4 friends are to be found behind gateways requiring 4 seals to open.
 * Unlike most other rushmoors, Crest from breakables will not automatically be placed in your inventory, but instead just appear randomly from smashed breakables and have to be picked up. Crests from defeating monsters will still be automatically placed in your inventory (at random).
 * Bosses are in the Assassin's Crib, Boudoir, War Room, Hidden Sanctum and Money Laundering Room.
 * Mother of the Nest is located just off the grand hall, behind a secret door that connects to the Bath House.
 * The Boss at Assassin's Crib (Smiling Sam) is not hostile, he has several dialog options:
 * Intimidate: He offers to help you kill Rushmoor. If you instead head for mistress Temptia next, he will show up and say "That was not part of the deal!" then attack you long with her.. While this is risky, it can actually save time given you eliminate them both with AoE attacks quickly. If you head to Rushmoor next, he will indeed help you with the battle, tho hes fairly useless.. It's best to let him die during the encounter, as otherwise if you win and he survives, he will remain friendly and you will not be able to achieve the star for killing him.
 * Bluff/Diplomacy: Same as intimidate, except he won't doublecross you if you go to kill Temptia first.
 * Mother of the Nest is a red-named spider in the hidden corridor which connects Banner Hall and Bath House (the entrance is behind secret doors).
 * Bubbles at Observatory are locked by a puzzle. The easiest way to open them all is one by one, counter-clockwise.

Star Objective One-time Bonus XP

 * Total Exp at level 15 with all 6 stars was 33,587 with Mantle of the Worldshaper on and a +10% XP potion active.
 * Unknown why it gives slightly more then whats displayed for 6 stars.

Variable: Primarily Phantasmal creature. They count the same as the type they match, but are illusionary and thus gain immunity to mind effects, and should be (but currently are not) vulnerable to dispel magic. 5 Red named bosses: }}
 * duration2=
 * Timer starts at 13 minutes and the timer increases for many events:
 * Checkpoint! Time extended by 2 minutes for opening gates.
 * Chrono Buff! Time extended by 1 minute for obtaining rare orb buffs.
 * Minute of time watch. These rare items can increase the timer by 1 minute, only 1 may be used per instance.
 * Expect a perfect 6 star run to take 45-48 minutes.
 * chest= Up to 6. One for each boss, and one for the Mother of the Nest.
 * ingredientreward=[[Image:Icon_Ingredient_CannithChallenge_AntiqueCoin.png]] Antique Coin (~50-300 per run)
 * monsters=
 * Phantasmal Sentinel (Human Archer)
 * Phantasmal Messenger (Human Wizard - Casts very devastating spells)
 * Phantasmal Man-at-Arms (Human Fighter)
 * Phantasmal Servant (Human Rogue)
 * Phantasmal Cook (Human Cook)
 * Phantasmal Herald (Human Cleric)
 * Phantasmal Hound (Animal)
 * Mother of the Nest (Orange Named Huge Brown Spider Drops a chest/Star Objective)
 * House Vermin (Brown Spiders (Small ones))
 * Fat Rats (Not many)
 * Iron Defenders (Standard variety)
 * Animated Statues (Constructs that look like Gargoyles)
 * Doctor Will Ewe Rushmoor -  (Human Wizard)
 * Mistress Temptia -  (Succubus)
 * Ugg -  (Fat Half-Orc Tank)
 * Crystal the Giant  (Lil tiny jewel-encrusted Paragon Kobold Shaman)
 * Smiling Sam  (Tiny Elf Rogue)
 * All of the bosses except Sam and Mistress Temptia begin with elementals guarding them and will summon more as they are vanquished. Ugg begins with two earth elementals, Crystal has a mix of fire and water elementals, and Doctor Rushmore has one of each in his chamber. Each elemental will buff their controller according to their type:
 * Air: Boosts their Speed
 * Fire: Boosts their strength
 * Earth: Boosts their armor class
 * Water: Heals them at a insanely fast rate - Kill these!