Frame Work

{{Quest
 * name=Frame Work
 * level=12
 * duration=
 * xp={{xpcolors|solo=?|normal=3,879|hard=?|elite=?}}
 * loc=
 * npc=Gavin Northus
 * zone=Lordsmarch Plaza
 * patron=The Coin Lords
 * favor=5
 * mappic=M_frame_work.png
 * maplegend=yes
 * free=yes
 * overview=
 * obj=
 * Speak with Dorris
 * Assassinate the Minotaur Chieftain
 * Plant some rock-solid evidence
 * Return to Dorris
 * (Optional) Do not let the minotaurs raise the alarm: 1,115 XP
 * (Optional) Repair a ballista: 311 XP
 * (Optional) Find extra ballista parts (10): 445 XP
 * (Optional) Slay the sleeping giant, Ahnold the Hungry: 445 XP, 5 base renown
 * (Optional) Slay the fiendish spider, the Twilight Mother: 669 XP, 5 base renown
 * (Optional) Slay all the Cabal Seers (3): 669 XP, 5 base renown each
 * (Optional) Slay some minotaurs (10): 267 XP
 * (Optional) Slay more minotaurs (10): 356 XP
 * (Optional) Slay some more minotaurs (10): 356 XP
 * (Optional) Slay even more minotaurs (10): 356 XP
 * (Optional) Slay, you guessed it, more minotaurs (10): 356 XP
 * (Optional) Keep slaying minotaurs (10): 356 XP
 * (Optional) The slaughter of minotaurs must go on (10): 356 XP
 * (Optional) Don't stop killing minotaurs now (10): 356 XP
 * (Optional) Finish what you started with the minotaurs (10): 356 XP
 * (Optional) Kill something other than a minotaur for a change: 356 XP
 * expect=
 * Trap (fixed)
 * Randomly placed collectibles
 * Spawning/respawning monsters
 * Quest item collection (optional: ballista parts)
 * Randomly placed quest items (optional: ballista)
 * traps=
 * misc=
 * You must turn at least one minotaur into stone to successfully complete the quest.
 * The Minotaur Runts tend to be the ones that run for the warning gongs, if you want to complete the stealthy optional, kill them quickly (or use the wand Dorris gives you on them). If you are going for the slayer optional chain however you will need to allow the gongs to be rung (or ring them yourself) to spawn enough minotaurs to reach the goal.  Using the wand to petrify a minotaur DOES NOT count towards your kills (don't waste it on bosses!)  After killing all the minotaurs, you need to kill at least one non-minotaur mob for the final slaying bonus (there are some worgs inside the fortress, but plenty of animals in the wilderness area outside if you haven't killed them all gathering ballista parts.)
 * There are more than enough parts to repair two Ballistas, only one is required to complete the optional objective. Repair a ballista outside the fortress to fling you inside, and then another ballista can be repaired inside the fort near the chieftan's compound to fling you over the wall and bypass the trapped gate.
 * Unlike many quests, it does not count as finished when you kill the end boss, but rather when you make you speak to Dorris after killing the chieftan and turning at least one minotaur to stone, so you can take your time after killing the boss clearing his compound of breakables and ringing gongs (if you are going for the slaying optional) to rack up bonuses.
 * There is a repaired ballista inside the boss's compound that will fling you directly back to Dorris to quickly complete the quest.
 * Bonus XP:
 * Mischief bonus: 60 breakables smashed
 * Vandal bonus: 80 breakables smashed
 * Ransack bonus: 95 breakables smashed
 * Ingenious Debilitation bonus: 4 traps disarmed (confirm?)
 * Aggression bonus: 134 monsters killed
 * Onslaught bonus: 174 monsters killed


 * npcreward=
 * chest= Up to 12
 * 1 from Ahnold the Hungry (Giant, orange)
 * 1 from the Twilight Mother (Spider, red)
 * 1 from The Pack Master (White Wolf, red) (Either as a glitch, or on purpose, this boss does NOT take 2x dmg from fire spells, like Frost Wolves, yet still has Frost Breath)
 * 3 from Cabal Seers (Minotaur, orange, scattered around the fortress)
 * 1 from end bosses
 * 1 (2 Elite) from Dorris upon completion, 2nd chest can also be obtained by killing all Minotaurs

Unique Rewards
}}
 * unique=yes
 * monsters=
 * Panther
 * Minotaur
 * Dire wolf
 * Brown twilight spider
 * Worg sentinel
 * 3 end bosses: Ogre mage, orc shaman, and Minotaur Chieftain