Orphne

Partycrashers
Orphne can be seen in a reserved corner talking to Barrow d'Kundarak. Talking to her will make she randomly say one of those lines:


 * Orphne: Impregnable you say? Marek would say that no vault is impregnable.
 * Orphne: It is House Kundarak who sought out the Laughing Knives' services, not the other way around.
 * Orphne: Triple the fee, and the Laughing Knives will test this vault of yours.

Mistress Orphne's Haven
Inside this small place, she is kept in a catatonic state. If you try to talk to her, you will receive the following:


 * Mistress Orphne: This elf appears to be asleep... but elves do not require sleep!
 * Mistress Orphne: Perhaps the elf standing outside, Shen Kulle, can tell you what's going on.

After you acquire the quest The Prisoner, you can check her again:


 * Mistress Orphne: This must be Orphne. Though she still lives, she doesn't respond to your presence.
 * Mistress Orphne: You can feel some sort of magic around her, drawing you into the same slumber that Orphne is caught in.
 * You: Allow the magic to draw you in, so that you may free Orphne from inside her dream. (Open quest UI)
 * You: Pull back so that the magic does not affect you. (Walk away)

After you save her from her own shadow, she will thank you:


 * Mistress Orphne: I sleep no more, thanks to you. My memories are restored, and I am whole again.
 * Mistress Orphne: But, this experience has taken its toll. I fear it will be several days still, before I return to full strength.
 * You: Shen Kulle is just outside, protecting you from more assassins. I'm sure he'll continue doing so until you're on your feet. -- I'll let him know you're awake.

The Prisoner
Mistress Orphne is found at the center of her mind. When you first approach her, she will say:


 * Mistress Orphne: Oh, hello. So nice of you to visit my home.
 * Mistress Orphne: Will you be staying long?
 * You: It's not your home, it's a prison. You'll be trapped here forever unless you can remember your past.
 * Mistress Orphne: Memories... yes.
 * Mistress Orphne: I remember... four objects. I'm connected to them in some way, though I'm not sure why.
 * Mistress Orphne: A silver mirror....
 * Mistress Orphne: A golden locket....
 * Mistress Orphne: A dagger....
 * Mistress Orphne: A flower....
 * Mistress Orphne: If you could find them and bring them to me, perhaps that would help me to remember.

If you talk to her again before gathering her objects, she will say:


 * Mistress Orphne: I can't leave without finding all my things. Please help me...

After you recover all objects, she will ask for them:


 * Mistress Orphne: I need the mirror to see into my past.
 * You: Show Orphne the Silver Mirror.
 * Mistress Orphne: Yes, yes... I remember.
 * Mistress Orphne: The giant, Ingstoldt. A duel to the death, this magical mirror was the prize. What else did you find?

She then asks for the second item:


 * Mistress Orphne: The locket reminds me of the people I love.
 * You: Hand the Golden Locket over to Orphne.
 * Mistress Orphne: He guards me while I sleep. I am coming home, my love....

She then asks for the third item:


 * Mistress Orphne: I remember a dagger carved from wood....
 * You: Give the Wooden Dagger to Orphne.
 * Mistress Orphne: This dagger is a symbol of allegiance. But to what...?
 * Mistress Orphne: My mind is clouded, my thoughts are not my own. Something blocks the memories form coming forth.
 * Mistress Orphne: The flower I seek can break the spell. Do you have it?

She then asks for the final item:


 * Mistress Orphne: I remember picking the blossom as I left my homeland, before coming to Xen'drik.
 * You: Show the Memnos Blossom to Orphne.
 * Mistress Orphne: This place... I understand now. Those from my former homeland can trap someone in their own dream as punishment. Trap me....
 * Mistress Orphne: Let the Sleeper awaken and be free! Let the Shadow come forth and be cast out!

After you defeat Orphne's Shadow, she will say:


 * Mistress Orphne: The only thing left to do is leave. I shall see you again soon, brave one.

The Vault of Night
Orphne is found guarding the south entrance to the Gate of Night room. If you talk to her, she will say:


 * Orphne : The magics used to murder the Vault's guards were horrible. The poor Dwarves have risen again, and they can inflict their Necrotic Touch on anything warm with life.
 * Orphne : I have prepared a wand to cure this vile malady. You must use the wand on your infected friends quickly, or they will fall as dead as the zombies they fight!
 * You: Give me the wand, so I can protect my companions from the Necrotic Touch.
 * Orphne : Are you sure?
 * Orphne : The Laughing Knives' resources are limited. You may only accept one of our boons, or we will have nothing left to aid your companions!
 * Orphne : Do you want to speak with the other Laughing Knives before making your decision?
 * You: I'm certain. I'll use your wand in battle. (Receive Orphne's Grace)
 * Orphne : May Orphne's Grace preserve you from harm.
 * You: I'll talk to the other Laughing Knives before making my decision.

After you already acquired an item from one of the members of the Laughing Knives, she will say:


 * Orphne : You have already chosen your boon. Fare you well in the battle ahead!