Animate Ally

Notes on usage
Animate Ally succeeds 100% of the time, and takes effect immediately.

The animated ally will return with 100% of their HP.

The animated ally can be healed by Death Aura. (If the ally is a Pale Master he can likely do this himself.) However, after a few minutes a single Death Aura won't be able to keep you alive because of the increasing damage. (Try Negative Energy Burst instead.)

Tips

 * This is good during a boss fight, since you come back with full HP
 * This is good if you haven't reached a resurrection shrine yet: the animated ally will be able to contribute fighting your way to that shrine
 * If you are a Pale Master group, a hireling who has been animated now enjoys healing from your collective death auras
 * If the person being animated is a druid or sorcerer and they go into an elemental or animal form the rot damage will stop and they will take regular healing

Updates and Bugs
Animate ally was introduced as part of Update 19. Initially, there was a bug when using it where the ally being animated was simply resurrected, and they would not incur the rotting damage.

As of Update 19 Patch 2, this has been fixed, and Animate Ally now works as intended.