Dragonmark of Finding

Overview
Both Humans and Half-Orcs are able to select the Dragonmark of Finding feats, as the name implies it gives bonuses to finding things.

Least Dragonmark of Finding

 * Prerequisites: Human or Half-Orc
 * Benefit: The bloodline of House Tharashk bestows on you a +2 bonus to your Search skill. Activate this ability to harness the bloodline of House Tharashk to Locate Objects three times per rest. Locate Objects allows you to target a breakable object and find something temporary (but potentially useful) within it when it is broken.

Lesser Dragonmark of Finding

 * Prerequisites: Human or Half-Orc
 * Benefit: Activate this ability to harness the bloodline of House Tharashk to cast Knock two times per rest. Also allows you to use your Least Mark of Finding an extra time per rest. Knock unlocks any lock which could be picked by a sufficiently skilled rogue.

Greater Dragonmark of Finding

 * Prerequisites: Human or Half-Orc
 * Benefit: Activate this ability to harness the bloodline of House Tharashk to cast Treasure Finding once per rest. Also allows you to use your Least and Lesser Marks of Finding an extra time per rest. Treasure Finding lets you target an unopened chest and twist fate for a chance at better rewards for the entire party. Chests can only be improved in this way one time, and there is a chance of failure based on your Charisma. (There is no special drawback on failure.) Some chests cannot be improved in this manner. This ability stacks with Jewels of Fortune and the Bonus Loot events put on by the devs.
 * Raises the effective loot level of chests by one.

Effects of Treasure Finding


 * Notes: This ability has a long casting time. The time it takes to open a chest is much shorter than it takes to use this ability. You may want to inform your party that you have this skill, otherwise it will be very difficult to get this skill off on a chest before it is opened. If the chest is opened before you get your dragonmark off, you may move to cancel the ability and not waste a use. Damage does not interrupt this ability.