Template talk:Spelldescription

Should Cooldown be added to this template as well? Or is it standard across spellcasters? I haven't played a caster long enough to see the cooldown value for that many spells. Dedridd 07:48, February 9, 2006 (PST)
 * Added but I dont have any data for that so I'll leave that for other people to add. I only played a cleric to second level in the stress test so I dont have much knowledge about such things. -- koolkat 08:04, February 9, 2006 (PST)
 * Yes cooldown is important and should be here. Though I don't have much info about it myself. -- Tihocan 09:45, February 9, 2006 (PST)

Formatting Note
I removed the two section markers from the template and replaced them with bold markings and horizontal lines. I've noticed that a lot of new users have been adding spell component details to the template itself lately, and couldn't figure it out. Now I know that it's because the 'Edit' links on a spell page take you to the edit page for the template itself instead of the particular spell's edit page. Dedridd 13:35, February 23, 2006 (EST)


 * By the way most spell components seem to be taken directly from PnP, which is bad, since DDO uses generic components for each spell level (with the distinction arcane / divine). Tihocan 14:33, February 23, 2006 (EST)

Overhaul
Category ifeq pos configuration.. May be more efficient to use a switch function. Also, remember the wiki is case specific, may be an issue unless you have gone through every page using the template unless you standardize the input going into the switch.. I have found lc and uc work best.. ShoeMaker 08:55, May 8, 2011 (EDT)


 * I agree it needs a complete overhaul... I think however if we are both tackling this project then we will be butting heads so to speak..  I think It would be better if one of us took lead and the other was just consultant..  Up to you which job we each take..  If you take lead, I'll post ideas and suggestions here.. ShoeMaker 09:13, May 8, 2011 (EDT)

Abbreviation for warlock
Should we use War (currently used on the wiki) or Wlk (currently used in game, for example on scrolls). I don't have a strong preference. --Cru121 (Contributions • Message) 07:51, June 19, 2015 (EDT)
 * I'd say we should always follow the in-game description. There is even a precedent in many cases, like Collectables/Collectibles. So I would go with Wlk. Nibelung (Contributions • Message) 09:42, June 19, 2015 (EDT)

Granted spell/SLA
Could we add a granted slot like Template:SLA? That would better accommodate spells that are also SLAs, e.g., Nimbus of Light. Hoopy Froodle (Contribs • Message • Email ) 09:12, February 21, 2017 (EST)
 * If we're going to do that, what's the point of having two separate templates. I'd say merge them together into a single template. DDOstream (Contribs • Message • Email ) 10:10, February 21, 2017 (EST)
 * No argument here. Hoopy Froodle (Contribs • Message • Email ) 15:56, May 5, 2017 (EDT)
 * &rArr; DDOstream (Contribs • Message • Email ) 09:47, July 17, 2019 (EDT)
 * Look at the reasons why someone created the new template 7 years ago: I've seen some spell-like abilities using the spell description template. It seems to work well at first glance, but it auto-categorizes in several ways that it shouldn't, and a number of fields don't apply to SLA's to begin with. If anyone embarks on the merging project, make sure this is solved. Thanks. (Personally I think this smells like work.) -- &rArr; Cru121 (Contribs • Message • Email ) 15:39, July 17, 2019 (EDT)
 * That was 7 years ago, perhaps things have changed. We certainly have more editing freedom with the MW core updates and new extensions than we had back then. We can dig into it deeper. &#x1f45f;&thinsp;ShoeMaker (Contribs&thinsp;•&thinsp;Message&thinsp;•&thinsp;Email )&thinsp;&#x1f45f; 16:48, July 17, 2019 (EDT)