Cannith Crafting

General Crafting
Introduced in Update 9, this new crafting system will allow players to construct completely customized weapons, shields, armor, jewelery, and clothing! This system is being introduced in a state of live beta, and will be changing throughout Updates 9 and 10. source

Overview
The general crafting process consists of three steps:
 * In a first step, items with magical properties can be deconstructed into essences, or stripped of magical properties to create a blank item. Essences are not bound and can be freely traded.
 * In a second step, magical effect shards can be crafted from essences. Each shard represents one weapon, clothing or armor enhancement. Currently, all crafted shards are bound to character.
 * In a third step, blank items can be combined with shards to create the final item. Currently, all crafted items are bound to character.

All three steps require crafting devices and the deconstruction of items additionally requires special reagents. Players may visit the Crafting Hall in House Kundarak to find crafting devices and reagent vendors.

The crafting of shards requires an appropriate crafting level, depending on the type of shard. The crafting level can be increased by gaining crafting XP, awarded for crafting (lower level) shards.

Known Issues
Crafting cap is limited to 50 on live at the moment, 75 on Lamannia

Many effects are bugged and/or missing, including
 * paralyzing
 * force
 * force burst
 * metalline (metalline shard recipe missing)
 * vorpal (missing)

{List should be updated as more properties are found to be missing or bugged in such a way so as to be unusable.}

Items eligible to be deconstructed
Only non-named equipment originally found as treasure or received as rewards is craftable. Named items, some(?) DDO Store purchased, vendor purchased, and some Collectable turn-in reward items are not craftable.

Craftable examples:

 * +1 Silver Longsword from a chest or quest end reward, pulled by someone else, and then sold to you via the Auction House or a Pawn Broker
 * +5 Goggles of Disabling from a quest chain reward (from Delera's etc) - Note these currently maintain their BTA status after crafting instead of becoming BTC. This is a known bug
 * Random weapon/armor from turning in 1 Glowmoss Clump
 * +1 Blessed Silver Longsword from the DDO Store (Confirmed)
 * Silver-studded and cold-iron studded handwraps (Very rare, and not bound, from Devil Assault on Normal or Hard difficulties).

Not Craftable:

 * (Error): Only equipment originally found as treasure or received as rewards is craftable. (Named items and vendor purchased items are not craftable.)


 * Named Items (i.e. Silver Longbow, Carnifex)
 * Any item with an enhancement bonus (including masterwork) purchased from a Vendor's Shop.*
 * Low ML item reward from the Lordsmarch Plaza collectible vendors. bug? (i.e. +3 Adamantine Heavy Mace of Monstrous Humanoid Bane ML:6)


 * - There is currently a bug allowing items purchased from Hammer and Chain shop in the harbor to be made craftable. This allows a (albeit) short term opportunity to apply these shards to inexpensive items then deconstruct these items again for limited returns.

Items able to craft
"Magic arrows and potions certainly may come later"
 * Shards (meta-items) BtC
 * weapons (including handwraps) BtC
 * shields BtC
 * armor BtC
 * accessories BtC (including a trinket BtA, DDO Store and Shroud Power Shard (trinket) BtC)

Note: BtC = Bound to Character, BtA = Bound to Account

Limitations to add bonuses
high + effect from adding bonuses will raise the minimum level of the item in question

Crafting Order
An item can have one to five properties:
 * The item itself (weapon, ring, cloak, etc.)
 * A Prefix effect (Clever, Vorpal, Holy, etc.)
 * A Suffix effect (Everbright, Springing, Pure Good, etc.)

For Armor, Shields, and Weapons:
 * An Enhancement Bonus (+1 to +5)
 * A metal property (Silver, Flametouched Iron, Adamantine, etc.)

Metalline is a prefix, not a metal property.

Creating Components
The item will be consumed, and replaced with a component as shown in the lists below.
 * 1) Start with a non-named item that has a prefix, suffix, or enhancement bonus.
 * 2) Buy Lorinda's Ultimate Remover (for suffixes), Parfett's Leading Dissolver (for prefixes), or Liquid Knife Potion (for enhancement bonuses) at the Master Craftsman.
 * 3) Combine the potion and the item in the Item Deconstruction Device.

Example: a +3 Adamantine Large Shield of Hammerblock can be combined with Liquid Knife potion and thus converted to a +3 Enhancement Spirit.

Preparing a Blank Item (a.k.a. Disjuncting or Stripping)

 * 1) Start with an non-named item, such as a +1 Longsword.
 * 2) Buy Dust of Disjunction at the Master Craftsman.
 * 3) Combine the dust and the item in the Item Deconstruction Device

Any prefix, suffix, enhancement bonus, and race restriction will be stripped away, but Metal properties, guild augment slots, previous eldrich rituals, and permanent damage will remain. The item description will also show the property "Craftable". If the item was not before the process, the item will remain tradeable.

Examples:
 * Using Dust of Disjunction on a +1 Longsword will yield a basic longsword.
 * Using Dust of Disjunction on a +5 Vorpal Longsword of Bluffing will also yield a basic longsword.
 * Using Dust of Disjunction on a +2 Byeshk Handaxe will yield a Byeshk Handaxe.
 * Using Dust of Disjunction on a +2 Metalline Khopesh of Pure Good will yield a basic Khopesh, (as metalline is an enhancement, not a metal property).
 * Using Dust of Disjunction on a +3 Cold Iron Studded Handwraps of Pure Good will yield a Cold Iron Studded Handwraps.

Creating Shards
Shards are created from the aforementioned components. Shards are used in the next step to craft items.


 * 1) Use Crafting Device for Bound or Unbound Shards
 * 2) Search for the effect you wish to have. The ingredients you require will be displayed.
 * 3) Place materials in box. If desired, add an optional crafting chance booster. (You will be unable to craft if under 50% chance)
 * 4) Press the button to attempt to make your shard

Fusing a shard with a Blank Item

 * 1) Use Crafting Device for Bound or Unbound Items
 * 2) Place blank item and Shard into crafting device. (If screen goes blank, this shard can not be placed in such an item type.)
 * 3) Press Craft. (An error will popup if you already have a Suffix, Prefix, or Enhancement bonus and are trying to place a second one there.)

Level Progression
Full details on experience and leveling with the crafting system

Crafting Components from Deconstruction
 list is incomplete 

Prefix (Parfett's Leading Dissolver)
Anything before the itemtype\name

Details of Prefix Deconstruction Levels

Suffix (Lorinda's Ultimate Remover)
Anything after the itemtype\name

Details of Suffix Deconstruction Levels

Crafting schools and effects for shard construction
Detailed List-

Elemental
* Bugged, wrong ingredients + Means uses collectable in recipe (S) Uses Siberys Dragonshard Fragments (K) Uses Khyber Dragonshard Fragments

Essence Sundering
By talking to the Master Craftsman, 1 Greater Essence of a type can be converted into 5 Lesser Essences of the same type. This comes at no platinum cost and requires no special ingredients.

Essence Transmutation
By talking to the Master Craftsman, 2 Greater Essence of a type can be converted into 1 Greater Essence of a different type from the same crafting school (?Need list of trades?). This comes at no platinum cost and requires no special ingredients.

Special ingredients

 * Mystical Dried Fish
 * This old dried fish appears unremarkable but contains a hidden power that can be used in high level crafting recipes. This kind of fish can only be found in quest end-reward lists in the area of Sorrowdusk Isle.


 * Mystical Vessel
 * This finely crafted porcelain pitcher contains a hidden power that can be used in high level crafting recipes. This type of vessel can only be found in quest end-reward lists in the area of The Restless Isles. (note this also is offered in the end reward list of Hiding in Plain Sight, the free-to-play prerequisite, so it is possible to get without having The Restless Isles adventure pack)


 * Mystical Goblet
 * This relatively ordinary-looking goblet contains a hidden power that can be used in high level crafting recipes. This type of goblet can only be found in quest end-reward lists in the area of The Ruins of Threnal.


 * Mystical Bottle[[Media:Mystical_Bottle.jpeg]]
 * This fairly nondescript pottery bottle is dry and empty but nonetheless contains a hidden power that can be used in high level crafting recipes. This kind of bottle can only be found in quest end-reward lists in the area of The Red Fens.


 * Mystical Plant
 * This plant bears a striking resemblance to a nutritious vegetable but actually contains a hidden power that can be used in high level crafting recipes. This type of plant can only be found in quest end-reward lists in the area of The Vale of Twilight.


 * Mystical Urn
 * This small glazed urn contains a hidden power that can be used in high level crafting recipes. This type of urn can only be found in quest end-reward lists in the area of The Orchard of the Macabre.

Q&A
Q: Does TRing reset crafting XP ?
 * A: In this implementation: No, it does not, however this may change. (Per developer, Phax)

Q: Can you craft stuff above your level ?
 * A: Yes, but it involves a chance to fail and lose ingredients

DDO Store items
Please note that as of U9, the ONLY store items available are Khyber Dragonshard Fragments and the new, larger ingredient bags but not specifically the crafting ingredient bags.