DDO information project/Traps and locks/22

Level 22 quests
=== Suspected Requirements ===

Disable Device Requirements:
 * Casual
 * Guaranteed to disable everything recorded: ?
 * Suspected requirement to disable everything: ?
 * Normal
 * Guaranteed to disable everything recorded: ?
 * Suspected requirement to disable everything: ?
 * Hard
 * Guaranteed to disable everything recorded: ?
 * Suspected requirement to disable everything: ?
 * Elite
 * Guaranteed to disable everything recorded: ?
 * Suspected requirement to disable everything: ?

Open Locks Requirements
 * Casual
 * Guaranteed to open everything recorded: ?
 * Suspected requirement to open everything: ?
 * Normal
 * Guaranteed to open everything recorded: ?
 * Suspected requirement to open everything: ?
 * Hard
 * Guaranteed to open everything recorded: ?
 * Suspected requirement to open everything: ?
 * Elite
 * Guaranteed to open everything recorded: ?
 * Suspected requirement to open everything: ?

Against the Demon Queen
(Heroic)

Traps

Chains of Flame
(Heroic)

Traps

Locks

The Chamber of Raiyum
(Heroic)

Traps

Haywire Foundry (Vault of Night, Part 4)
(Heroic)

Traps

The House of Broken Chains
Traps

Locks

The House of Death Undone
Traps

Locks

The House of Rusted Blades
Traps

Locks

The Jungle of Khyber (Vault of Night, Part 3b)
(Heroic)

Search & Spot DCs

Traps

Locks

The Master Artificer
(Heroic)

Traps

The Portal Opens
Locks

The Vault of Night (Vault of Night (story arc) raid, Part 5)
(Heroic)

Traps

Locks

Link to level 23