Talk:SC wiki update

Beta

Deprecated

 * Template:Accuracy - Moved to Template:Dmg
 * Template:Deadly - Moved to Template:Dmg
 * Template:Deception - Moved to Template:Dmg
 * Template:Impact - Moved to Template:Dmg
 * Template:Keen - Moved to Template:Dmg
 * Template:Vitality - Moved to Template:Hp - items updated, can be deleted I guess

Complete

 * Template:Roman2Dec2 - counting from 1 to 20 is hard 13, 14 ,14 ,16, I don't know this 15 you speak of :)
 * Template:Spelllore - rewritten for U19
 * Template:Deathblock - now supports roman numerals
 * Template:Parrying - now supports roman numerals; or has this been changed to riposte? also, particularly ugly code :)
 * Template:Speed - new
 * Template:Dmg - added Accuracy, Deadly, Alignment, Deception, Impact/Keen, Dazing/Stumbling/Sundering, Riposte, Doublestrike/Doubleshot, ghostbane, solar, eldritch, improved vorpal/smiting/, Elemental Damage, a few missing damage enchantments from older items.
 * Template:Axeblock - rewritten for U19
 * Template:Spearblock - rewritten for U19
 * Template:Guard - updated
 * Template:Hp - Elemental Energy, Improved Elemental Energy, Greater Elemental Energy, Hit Points, Pirate Vitality, Vitality
 * Template:False Life - Remain unchanged do not use for Hit Points
 * Template:Skills - U19 Descriptions, Added  Skills - Exceptional Bonus +X (found on Greensteel, Ioun Stones, U19 Items, etc)
 * Template:Fortification - U19 % vales from 5 - infinity ,titles and descriptions. Converted light, moderate, heavy to U19 % base while keeping old descriptions.light, mod and hvy categories converted to % base to match the text while exceptional and construct remain unchanged. 0-4 reserved for pre-U19 descriptions.
 * I have updated this template to include the new u19 fortification values (20/40/60/80/100/105/110/115/120/125). There's is no overlap between the old syntax and the new syntax, so we don't need bot I guess. I think it works correctly as it is now.--Cru121 (Contributions • Message) 03:41, September 25, 2013 (EDT)
 * Revised and updated Bladedge (Contributions • Message) 13:55, September 25, 2013 (EDT)
 * Care to post a screen shot of the values you claim that exist?--Cru121 (Contributions • Message) 15:22, September 25, 2013 (EDT)
 * Never claim that they exist, left the template open ended so when or if the devs decided to have another field day with items/augments or a value is left out, one doesn't have to go back and update it again and again. Bladedge (Contributions • Message) 13:58, September 30, 2013 (EDT)
 * Template:Spellfocus now supports Spellfocus|2|Spell for universal focus (former spell mastery)

When needed

 * Template:Hammerblock - Probably merge Axe, Spear, Hammer into one template, Thinking about it so far probably not.

Template:ClassTOC
This template links to the historic enhancement pages, cf. the talk page Template_talk:ClassTOC for more infos and suggestions. Krlkch (Contributions • Message) 06:24, September 8, 2013 (EDT)

Discussion

 * I don't think that popups are really needed in this context. The abbreviated version is much more elegant and accessible. I think that the new version fits better to the trees. The old version would work, too. Krlkch (Contributions • Message) 07:17, August 9, 2013 (EDT)

Template Dmg2

 * Looks like any page with heavy use of a template witch contains T:Roman2Dec will reach the limit ExtLoops count: 250/250 and cause errors. Most likely this would effect long item list pages, more then individual items or small list pages. Can forgo using roman numerals and use standard numbers. Instead of displaying Flame IV it would be Flame 4, or enter roman for display and again for the code ex.

So far already (re)done or imported in T:Dmg2: Flame, Frost, Shock, Solar, Eldritch, Riposte, GhostBane, Accuracy, Deadly, Impact, Keen, Anarchic, Axiomatic, Holy, Bloodletter, Heartseeker, Ribcracker, Sundering, Dazing, Stumbling. Main question keep roman numerals or switch to standard numbers? Bladedge (Contributions • Message) 20:49, August 21, 2013 (EDT)


 * What is the benefit of merging? I don't see it. But if you go ahead, consider adding also

--Cru121 (Contributions • Message) 02:07, August 25, 2013 (EDT)


 * Updated Template:Dmg. Use my talk page if I broke something. May not be Cap friendly for a few things. Breaking of the Categories was intentional see above post. Bladedge (Contributions • Message) 02:32, August 25, 2013 (EDT)

Cursed
Hi, I've created a simple template for items (EDIT: link to the template - Template:Cursed, I thought it'd be better if the enhancement and tooltip links link to the prefix page), because I've noticed that it's not only on lootgen items, but also on any named items that have ability penalties (Amulet of the Brute being a prime example, gonna update the image and enhancements in a sec)). It's my first update, so there might be a bug or two, but it looks okay and functional to me and it's easily updatable if need be for higher penalties, if there are/will be any (I might do it in a few minutes, if I don't get distracted by my characters that've been standing at Heyton's Rest for about two hours now. Gorocz (Contributions • Message) 06:03, August 30, 2013 (EDT)


 * Ok, I'm gonna do it. By the way thanks for adding the category. When you added it, I was just trying to figure out how to add a category to a template without non-item pages showing up in the list and I'm not sure how long would it take me to figure out to use namespaces by myself. Now I know for future templates.

Gorocz (Contributions • Message) 08:40, August 30, 2013 (EDT)

Reward from the devs

 * Cru121 has contributed a lot to U19 too.

Gorocz (Contributions • Message) 22:09, September 5, 2013 (EDT)

Speed and Elemental Resistance

 * The pre U19 Template:Res has no category system, that would require going in breaking it down and dealing with all the different variables and switches or just move the older info to the newer template at a later time. Bladedge (Contributions • Message) 16:12, December 16, 2013 (EST)