Ray of Exhaustion

{{spelldescription|type=Necromancy
 * level= 	Sor/Wiz 3
 * components= 	V, S, M
 * castingtime= 	1 standard action
 * range= 	Close (25 ft. + 5 ft./2 levels)
 * target= 	Ray
 * duration= 	1 min./level
 * save= 	Fortitude partial; see text
 * sr= Yes
 * description= A black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target.

The subject is immediately exhausted for the spell’s duration. A successful Fortitude save means the creature is only fatigued.

A character that is already fatigued instead becomes exhausted.

This spell has no effect on a creature that is already exhausted. Unlike normal exhaustion or fatigue, the effect ends as soon as the spell’s duration expires.

Material Component
A drop of sweat. }}