Diplomacy

Diplomacy (Cha)
Cooldown: 6 Seconds

When used successfully on hostile NPCs, they will leave you alone for at least six seconds. Also, with a high enough diplomacy, certain NPC dialogues will have additional options.

Diplomacy makes a skill check against each eligible enemy within a certain range of you, even those behind you. It does not matter what you have targeted. The check must be successful to affect an enemy. Several enemy types are immune to Diplomacy, including undead, oozes, vermin, animals, and magical beasts.


 * Class Skill for Bard, Cleric, Favored Soul, Monk, Paladin, Rogue