Cure Moderate Wounds, Mass

{{Infobox-spell Casts Cure Moderate Wounds on multiple targets. Positive energy is channeled to heal moderate wounds of allies for 2d6+4 plus 1 per caster level (Maximum caster level 30.) hit points. Like other cure spells, Cure Moderate Wounds, Mass deals damage to Undead in its area rather than curing them. Each affected Undead may attempt a Will save for half damage.
 * level         = 6
 * name          = Cure Moderate Wounds, Mass
 * icon		= CureModerateWoundsMass.png
 * school		= Conjuration
 * type1		= Healing
 * type2		=
 * type3		=
 * type4		=
 * artificer	=
 * bard		= 6
 * cleric		= 6
 * druid		=
 * favored soul	= 6
 * paladin	=
 * ranger		=
 * sor n wiz	=
 * cost		= 35
 * components	= {{V}}, {{S}}
 * metamagic	= {{Empower}}, {{Empower Healing}}, {{Enlarge}}, {{Maximize}}, {{Quicken}}
 * range		= Standard AOE
 * target		= Friend, Self, Undead Foe
 * duration	= Instantaneous
 * save		= Will save takes half damage (Undead only)
 * sr		= {{Verified|Yes (Undead only)}}
 * cooldown	= 4.5 seconds
 * description	=
 * notes         =

Scrolls
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