Category:Artificer class feats

Level 1

 * Arcane Lore - Represents your knowledge of the Arcane. This feat has proven fuck all for everyone and no one uses this feat.
 * Artificer Construct Mastery (passive): Allows an Artificer to spontaneously cast any single-target Repair Damage or Inflict Damage spell they have inscribed in their spellbook. These spells will appear in bonus spell slots once inscribed.
 * Artificer Knowledge - Scrolls (passive): Grants a +2 to UMD checks related to scroll use, and all scrolls used by the Artificer have their caster levels increased by 1. This caster level bonus increases by 1 at Artificer levels 4, 7, 10, and 13, and is capped by the Artificer's Intelligence Bonus.
 * Inscribe Artificer Scroll (active): Allows an Artificer to inscribe artificer spells from scrolls into their spellbook. This action will destroy the scroll.
 * Rapid Reload (passive): Allows crossbows, including repeating crossbows, to be reloaded faster.
 * Reanimate Construct (active): Allows an Artificer to revive their Iron Defender minion once per rest.
 * Trapfinding (passive): Allows the use of the Search skill to locate traps when the task has a Difficulty Class (DC) higher than 20.
 * Unleash Iron Defender (active): Allows an Artificer to summon an Iron Defender homunculus.

Level 2

 * Artificer Craft Mastery (passive): Artificers gain a +1 bonus to all crafting skills for every even level of Artificer a character acquires, up to +10 at level 20.
 * Artificer Knowledge - Potions (passive): Grants a +2 to UMD checks related to potion use, if any, and all potions used by the Artificer have their caster levels increased by 1. This caster level bonus increases by 1 at Artificer levels 5, 8, 11, and 14, and is capped by the Artificer's Intelligence Bonus. This feat also gives damage bonuses to certain infusions.
 * Rune Arm Use (passive)(active): Allows Artificers to equip and use Rune Arms.

Level 3

 * Artificer Knowledge - Wands (passive): Grants a +2 to UMD checks related to wand use, and all wands used by the Artificer have their caster levels increased by 1. This caster level bonus increases by 1 at Artificer levels 6, 9, 12, and 15, and is capped by the Artificer's Intelligence Bonus.

Level 4

 * Artificer Knowledge - Scrolls (passive): All scrolls used by the Artificer have their caster levels increased by an additional 1, for a total of +2. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Craft Mastery (passive): The Artificer gains an additional +1 bonus to all crafting skills, for a total of +2.
 * Trapmaking (passive): You have learned enough about traps to be able to scavenge parts from them, and with the help of the Free Agents, can craft your own.
 * Bonus Feat: An artificer can select a feat from the Artificer Bonus Feat list.

Level 5

 * Retain Essence (passive): Whenever an Artificer uses a rod, staff, or wand, the character has a chance to not expend a charge. The percentage chance is based on (Artificer levels + Intelligence modifier)% chance not to expend a charge.
 * Artificer Knowledge - Arms and Armor (passive): Grants a +2 to UMD checks related to weapons, armor, and staves. Any activated abilities on weapons and armor ("clickies") used by the Artificer are cast at a +1 caster level. This caster level bonus increases by 1 at Artificer levels 8, 11, 14, and 17, and is capped by the Artificer's Intelligence Bonus.
 * Artificer Knowledge - Potions (passive): All potions used by the Artificer have their caster levels increased by an additional 1, for a total of +2. This caster level bonus is capped by the Artificer's Intelligence Bonus.

Level 6

 * Artificer Knowledge - Wands (passive): All wands used by the Artificer have their caster levels increased by an additional 1, for a total of +2. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Craft Mastery (passive): The Artificer gains an additional +1 bonus to all crafting skills, for a total of +3.

Level 7

 * Artificer Knowledge - Wondrous Items (passive): Grants a +2 to UMD checks related to clothing, jewelry, and trinkets. Any activated abilities on these items ("clickies") used by the Artificer are cast at a +1 caster level. This caster level bonus increases by 1 at Artificer levels 10, 13, 16, and 19, and is capped by the Artificer's Intelligence Bonus.
 * Artificer Knowledge - Scrolls (passive): All scrolls used by the Artificer have their caster levels increased by an additional 1, for a total of +3. This caster level bonus is capped by the Artificer's Intelligence Bonus.

Level 8

 * Artificer Knowledge - Potions (passive): All potions used by the Artificer have their caster levels increased by an additional 1, for a total of +3. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Knowledge - Arms and Armor (passive): Any activated abilities on weapons and armor ("clickies") used by the Artificer are cast at an additional +1 caster level, for a total of +2. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Craft Mastery (passive): The Artificer gains an additional +1 bonus to all crafting skills, for a total of +4.
 * Bonus Feat: An artificer can select a feat from the Artificer Bonus Feat list.

Level 9

 * Artificer Knowledge - Wands (passive): All wands used by the Artificer have their caster levels increased by an additional 1, for a total of +3. This caster level bonus is capped by the Artificer's Intelligence Bonus.

Level 10

 * Artificer Knowledge - Scrolls (passive): All scrolls used by the Artificer have their caster levels increased by an additional 1, for a total of +4. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Knowledge - Wondrous Items (passive): Any activated abilities ("clickies") on clothing, jewelry, and trinkets used by the Artificer are cast at an additional +1 caster level, for a total of +2. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Craft Mastery (passive): The Artificer gains an additional +1 bonus to all crafting skills, for a total of +5.

Level 11

 * Artificer Knowledge - Potions (passive): All potions used by the Artificer have their caster levels increased by an additional 1, for a total of +4. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Knowledge - Arms and Armor (passive): Any activated abilities on weapons and armor ("clickies") used by the Artificer are cast at an additional +1 caster level, for a total of +3. This caster level bonus is capped by the Artificer's Intelligence Bonus.

Level 12

 * Artificer Knowledge - Wands (passive): All wands used by the Artificer have their caster levels increased by an additional 1, for a total of +4. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Craft Mastery (passive): The Artificer gains an additional +1 bonus to all crafting skills, for a total of +6.
 * Bonus Feat: An artificer can select a feat from the Artificer Bonus Feat list.

Level 13

 * Artificer Skill Mastery (passive): Grants a +1 bonus to all skills.
 * Artificer Knowledge - Scrolls (passive): All scrolls used by the Artificer have their caster levels increased by an additional 1, for a total of +5. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Knowledge - Wondrous Items (passive): Any activated abilities ("clickies") on clothing, jewelry, and trinkets used by the Artificer are cast at an additional +1 caster level, for a total of +3. This caster level bonus is capped by the Artificer's Intelligence Bonus.

Level 14

 * Artificer Knowledge - Potions (passive): All potions used by the Artificer have their caster levels increased by an additional 1, for a total of +5. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Knowledge - Arms and Armor (passive): Any activated abilities on weapons and armor ("clickies") used by the Artificer are cast at an additional +1 caster level, for a total of +4. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Craft Mastery (passive): The Artificer gains an additional +1 bonus to all crafting skills, for a total of +7.

Level 15

 * Artificer Knowledge - Wands (passive): All wands used by the Artificer have their caster levels increased by an additional 1, for a total of +5. This caster level bonus is capped by the Artificer's Intelligence Bonus.

Level 16

 * Artificer Knowledge - Wondrous Items (passive): Any activated abilities ("clickies") on clothing, jewelry, and trinkets used by the Artificer are cast at an additional +1 caster level, for a total of +4. This caster level bonus is capped by the Artificer's Intelligence Bonus.
 * Artificer Craft Mastery (passive): The Artificer gains an additional +1 bonus to all crafting skills, for a total of +8.
 * Bonus Feat: An artificer can select a feat from the Artificer Bonus Feat list.

Level 17

 * Artificer Knowledge - Arms and Armor (passive): Any activated abilities on weapons and armor ("clickies") used by the Artificer are cast at an additional +1 caster level, for a total of +5. This caster level bonus is capped by the Artificer's Intelligence Bonus.

Level 18

 * Artificer Craft Mastery (passive): The Artificer gains an additional +1 bonus to all crafting skills, for a total of +9.

Level 19

 * Artificer Knowledge - Wondrous Items (passive): Any activated abilities ("clickies") on clothing, jewelry, and trinkets used by the Artificer are cast at an additional +1 caster level, for a total of +5. This caster level bonus is capped by the Artificer's Intelligence Bonus.

Level 20

 * Artificer Craft Mastery (passive): The Artificer gains an additional +1 bonus to all crafting skills, for a total of +10.
 * Bonus Feat: An artificer can select a feat from the Artificer Bonus Feat list.