Barbarian

=Barbarian=

Skills
Skill Points at 1st Level: (4 + Intelligence modifier) x4.

Skill Points at Each Additional Level: 4 + Intelligence modifier.


 * Starting Proficiencies
 * Simple Weapons
 * Martial Weapons
 * Light Armor
 * Medium Armor
 * Shields (Except tower shields)

Level 1

 * Fast Movement (passive): Allows barbarians to move 10% faster than other characters.
 * Rage (active): When used, the barbarian gains +4 to strength, +4 constitution, +2 to will saving throws but the barbarian incurs a reduction of its Armor Class by 2.

Level 2

 * Damage Reduction (passive): Grants damage reduction/1 to all unarmed, weapon or natural attacks. The bonus is increased by +1 at level 10.
 * Uncanny Dodge (active): At 2nd level, a barbarian retains his Dexterity bonus to AC (if any) even if it is caught flat-footed or struck by an invisible attacker. However, it still loses its dexterity bonus to AC if immobilized. If a barbarian already has uncanny dodge from a different class, it automatically gains improved uncanny dodge instead.

Level 3

 * Trap Sense (passive): This feat grants the following bonuses. +1 on reflex saving throws vs. traps and +1 Armor Class vs. trap attacks. The bonuses increase at levels 6 and 9.

Level 5

 * Improved Uncanny Dodge (passive and active): This feat provides two benefits to the character. The first is that the feat prevents monsters from receiving the flanking bonus when the character is attacked from behind. This portion of the feat is actually passive. The second is that it can be activated by the character to receive a bonus to their armor class and their reflex saving throws for a short time.

Level 1

 * Barbarian Action Boost 1 (passive and active): This enhancement allows the Barbarian to increase Weapon Damage, Damage Reduction, or Movement Speed for a short time (30 seconds, 5 times a rest).


 * Barbarian Intimidation 1 (passive): Foes shake at a Barbarians intimidation.


 * Barbarian Power Attack 1 (passive): Power Attack does addition damage. Pre-requisite: Power Attack.


 * Extend Rage 1 (passive): Rage lasts 25% longer.


 * Skill Athleticism 1 (passive): Grants a +3 bonus to jump and swim skill checks.


 * Skill Interaction 1 (passive): Grants a +3 bonus to indimidate and listen skill checks.

Level 2

 * Barbarian Constitution 1 (passive): Grants a +1 bonus to constitution.


 * Extra Rage 1 (passive): Grants an extra Rage during rest periods.


 * Power Rage 1 (passive): Additional +2 Strength while in Rage.


 * Resist Disease 1 (active): Grants a +3 bonus to Disease saving throws.


 * Resist Poison 1 (passive): Grants a +3 bonus to Poison saving throws.