Raise Dead

{{Spelldescription | icon        = RaiseDead.png | school      = Conjuration | type1       = Healing | cleric      = 5 | favored soul = 5 | cost	 = 30 | components  = {{V}}, {{S}}, {{M}} (Mushroom Powder and Saffron) | metamagic   = {{Enlarge}}, {{Eschew}}, {{Quicken}} | range       = Standard | target      = Dead ally | duration    = Instantaneous | save        = None | sr          = No  | cd           = 9 seconds | description = You restore life to a deceased Player Character or Hireling. The revived Character appears wherever his "ghost" was standing, restores 10% of the target's Hit Points, and preserves current Spell Points. Ability score damage is cured, nearly every buff and debuff will have been removed by being dead, and a death penalty will be suffered.

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