Template:TemporarySpellPower

USAGE
 


 * 1: (MAGNITUDE) values :
 * 1 = Lesser  ( +5)
 * 2 = (none)  ( +10 )
 * 3 = Improved ( +15 )
 * 4 = Greater ( +20 )
 * 5 = Superior ( +25 )
 * 2: (ELEMENT) values :
 * Ardor       = Healing
 * Brilliance  = Light and Alignment
 * Cacaphony   = Sonic
 * Efficacy    = Universal
 * Erosion     = Acid
 * Freeze      = Cold
 * Impact      = Force *Force Spell Power also increases physical and untyped spell damage
 * Inferno     = Fire
 * Mending     = Repair and Rust
 * Nihil       = Negative
 * Spark       = Electric
 * (unlisted)  = no change
 * 3: (TYPE) value examples :
 * Alchemical (default)
 * Equipment
 * 4: (CASTERLEVEL) value examples :
 * 1 (default)
 * non negative integer
 * 5: (CHARGES) value examples :
 * 3 (default)
 * non negative integer
 * 6: (RECHARGED) value examples :
 * 3 (default)
 * non negative integer

CATEGORIZATION

 * Category:Temporary Spell Power items
 * Subcats to follow.