Chill Touch

{{spelldescription
 * icon		= ChillTouch.png
 * school		= Necromancy
 * type1		= Negative Energy
 * type2		=
 * type3		=
 * type4		=
 * druid		=
 * sor n wiz	= 1
 * cost		= 4
 * components	= V, S
 * metamagic	= Empower, Enlarge, Heighten, Maximize, Quicken
 * range		= Touch
 * target		= Foe
 * duration	= Instantaneous, 6d4 seconds for the fear portion
 * save		= Fortitude partial or Will negates; see text
 * sr		= No
 * cooldown	= 2 seconds (Wiz), 1 seconds (Sor)
 * description	= A touch from your hand, which glows with blue energy, disrupts the life force of living creatures. Each touch channels negative energy that deals 1d3+3 negative energy damage per caster level. Maximum damage 5d3+15 at caster level 5. No save on this portion. The touched creature also takes 1 point of Strength damage unless it makes a successful Fortitude saving throw.

An undead creature you touch takes no damage of either sort, but it must make a successful Will saving throw or will be feared as if panicked for 6d4 seconds (6 to 24 seconds). Red and purple named undead are immune to this fear.

Scrolls

 * Lorna Wyrmtouched  in The Marketplace Bazaar - 2pp 5gp

Wands
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 * Olvod Alorum  in The Marketplace Bazaar - 75pp