Kobold Island: Kobold Chaos

( Note: This does NOT mean it requires purchase of anything, you may play with free daily tokens. ) ''The once-busy Dragonshard Extractors on this island have stopped working. The local kobolds keep stealing the Extractors' bright shiny parts.'' {{Challenge
 * name= Kobold Island: Kobold Chaos
 * levelrange= 4-15
 * duration= Fixed
 * xprange= 600-2350
 * loc= Kobold Island
 * zone= House Cannith
 * patron= House Cannith
 * difficulty = Average
 * solodifficulty = Difficult
 * 5stardifficulty = Difficult
 * free=Yes
 * mappic=M_kobold_island_kobold_chaos.png
 * maplegend=yes


 * overview=
 * Kobold Island: Kobold Chaos is one of the challenges added in Update 12.
 * obj=
 * Extract 500 Dragonshards
 * (Optional) Fully Upgrade all Large Extractors (Upgrade 3)
 * (Optional) Destroy the Latern Archon (Destroy 1)
 * (Optional) Desecrate 6 Kobold Idols (Rewards 40 xp, don't think this XP scales)
 * (Optional) Defeat an Island Djinn
 * traps=
 * None
 * misc=
 * Island Djinni (red named) start to spawn when you reach a certain amount of shards. Roughly ~3000.
 * XP Reward for challenges varies based on many factors:
 * Level selected
 * Star objectives cleared
 * For this quest, it seems to be a simple static 150 XP per lvl, thus:
 * Lvl4: 600 XP
 * Lvl5: 750 XP
 * Lvl15: 2350 XP


 * There are 4 small extractors and 3 large ones. Ideally you will get all going at once. 7 total, thus a 6 man group can place 1 member at each, and guard the remaining one with Magefire Cannons.
 * Magefire Cannons can be bought at any Extractor menu (10 shards and 3 mechanical parts)
 * Use it from inventory or a hotbar to place it
 * They can be upgraded once at a cost of 25 shards and 5 mechanical parts.
 * They have a CR of the same level as the quest.
 * You can only purchase five without a requisition form.
 * They can be demolished and return parts; L1s return 2, and L2s return 3.
 * Resurrection and Rest Shrines can be summoned from a Large extractor, at a cost of 25 shards and 50 shards, respectively. The extractor doesn't need to be active for this.
 * Individuals with access to Repair spells can utilize them to repair the extractors. Please note that the extractors have a large pool of HP.  Additionally, extractors can have any buff cast upon them - though sadly, Haste doesn't speed up production!  Invisibility & Blur/Displacement are exceptionally helpful.  To buff/repair an extractor, click on the crystal in the center, not the control panel.
 * Upgrading an extractor will remove all buffs upon it and fully repair all damage. It's essentially a brand-new reactor.
 * Extractors produce dragonshard while active:
 * Small, not upgraded: 0.25/second (1 mechanical part)
 * Small, upgraded: 0.75/second (75 shards and 3 mechanical parts)(takes 2:30 to get a return of investment)
 * Large, not upgraded: 2.5/second (300 shards and 3 mechanical parts)(takes 2:00 to get a ROI)
 * Large, 1st upgrade: 5.0/second (400 shards and 5 mechanical parts)(takes 2:20 to get a ROI)
 * Large, 2nd upgrade: 7.5/second (500 shards and 7 mechanical parts)(takes 2:40 to get a ROI)
 * This quest is essentially considered normal difficulty no matter what level you select. In regards to all factors difficulty affects such as dungeon scaling, shrine resetting, etc.
 * The lantern Archon can be killed for a large dragonshard bonus and a star, but once killed will not return. The Archon will be marked on your map when it appears. While alive, it will drop bags of 5 shards every couple of seconds, that will disappear after 10-15 seconds.
 * The supply crates dropped by "your employer" are marked on the map when they appear. They provide a random boost, ranging from mechanical parts to various player boosts (may affect the entire party?). They will self destruct if not collected within a couple of minutes.
 * "Use" the Kobold Idols to desecrate them. Once destroyed no more kobolds will appear at that camp, though there are other smaller camps with kobolds in them and no idol.
 * Desecrating an idol will cause any living Kobolds at the camp to flee.
 * One of the idols requires a decent jump to get to - The stone narrows on the side away from the kobold camp; you can approach the jump from behind the idol.
 * 500 dragonshards is just a milestone - so when you hit it, you can spend shards on upgrades/etc.

5/6 Star difficulty
Fixed: 15 minutes
 * Getting all 5/6 stars on this map at lvl (15 maximum) is extremely difficult, but possible. It's reasonable doable in a full group of powerful level20s, but even then will be very tough due to the scaling and huge amount of enemies encountered near the end. It will likely require multiple attempts even by seasoned veterans. The hardest part is getting the island djinni to spawn so you can kill him, he seems to only show up when all 3 large extractors are fully upraded and you have around ~3000-4000+ shards banked. At that point you will likely be very short on time, and he is red named with a fair amount of hitpoints.
 * duration2=
 * Can only be increased by a maximum of one minute via the minute of time watch.
 * chest= One per red named. 6+ available at the start, more spawn later. They show up in one's inventory as chests, which must then be opened. They can be opened after the adventure.

Monster Information }}
 * ingredientreward= [[Image:Icon_Ingredient_CannithChallenge_CrudeTalisman.png]] Crude Talismans
 * monsters=
 * Kobolds
 * Mudmen
 * Various Sahuagin
 * The three large extractors are guarded by either a red-named Ancient Water Elemental and/or red-named Sahuagin Priestess, who drop chests upon death.
 * Lantern Archon (Orange named Eladrin)
 * As your shard count increases, stronger and more numerous enemies will attack:
 * Eventually all the Sahuagin will orange named at around ~2000 shards
 * Severel red named Island Djinni will start to spawn at around ~3000 shards
 * Constant waves of red named spawn at around ~4000 shards.