Shocking Grasp

Level: 	Sor/Wiz 1 Components: 	V, S Casting Time: 	1 standard action Range: 	Touch Target: 	Creature or object touched Duration: 	Instantaneous Saving Throw: 	None Spell Resistance: 	Yes

Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, or the like).

(Will have a Saving throw for half added next patch)