Update 9 Patch 1 Release Notes

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=Lamannia Release Notes (last updated 5-12-2011)=

Lammania Release Notes: Update 9 Patch 1
Welcome to the Lammania Release Notes for Dungeons & Dragons Online! These release notes were posted on Thursday, May 12th, 2011. Please note that these release notes are subject to change.

Crafting Beta

 * The crafting level cap has been increased to 75!
 * Deconstruction of items now grants players a small amount of crafting XP in the crafting school associated with the essences gained.
 * Deconstructing low tier effects on high-end loot will now return more reward essences.
 * The ingredient cost to create shards has been significantly lowered.
 * A maximum enchantment level of +5 now appears on all standard craftable item blanks. This level determines how much power a given item can hold when adding magical effects through crafting. The items can have their maximum enchantment level increased by crafting Shards of Potential.
 * Recipes exist in all three schools of crafting to create “Shards of Potential” of various strengths that can be applied to a crafting blank to increase its maximum enchantment level. Higher plus Shards of Potential are significantly more expensive to create than lower plus Shards of Potential.
 * Bound crafting shards are now Bound to Account instead of Bound to Character.
 * It is now possible to deconstruct crafting Shards using the Deconstruction Eldritch Device.
 * Crafting recipes will now display how much the minimum character level to equip an item will increase when the recipe is applied.
 * The names of essences have been changed for better standardization.
 * The "Vengeful Rage" mutation is now a prefix instead of a suffix.
 * Numerous treasure mutations have had their enchantment values lowered.
 * The Everbright Shard has been consolidated, and can be applied to either weapons or shields.

Combat

 * The Intimidate symbol will no longer randomly appear over monsters' heads.

DDO Store

 * The Lesser Anti-Beholder Crystal now blocks beholder telekinesis attacks.

Feats

 * Cleave and Great Cleave are now working correctly for half-orc characters.

Items

 * Mineral II greensteel items now have all of their expected effects.
 * Greensteel weapons that had both Icy Burst and Frost abilities, but lost their Frost ability, will now possess their Frost ability again.
 * Older arrow types that went mad with the release of Update 9 have now been made sane, and are back to their proper descriptions.
 * Crafted handwraps will now properly apply their to-hit and damage bonuses.
 * Bows, crossbows, and thrown weapons will now work properly with smiting, banishing, and disruption.
 * Several typos have been corrected in the description of disruption.

Localization

 * The Crafting tab is now available on the character sheet for players with localized German clients.

Monsters

 * Thaarak hounds are less prone to dancing and falling down, and have new abilities.
 * Orange-named mini bosses now get deathblock on epic difficulty.

NPCs

 * The Twelve favor patron now gives out a Small Ingredients Bag when first visited.
 * The Free Agents now subscribe to the Stormreach Chronicle instead of the Korranberg Chronicle.

Fear Factory

 * Fixed some DM text.

In The Flesh

 * Dead Pykzyl is now able to leave his room and pursue attackers.
 * Fixed an issue that sometimes caused Yaulthoon to become unresponsive.
 * Parties will now have their soul stones sent to the beginning of the dungeon after a party wipe in the final fight with Yaulthoon.
 * A new named item can now drop on hard and elite for beating Yaulthoon.

The Missing

 * The mini-boss Pale Fire has been upgraded slightly.
 * Auto-opening doors are now selectable.

I Dream of Jeets

 * Corrected several focus orbs.

Ghosts of Perdition

 * Ice floors no longer re-form upon dungeon re-entry.

The Tower of the Twelve

 * The door to the Eldritch Chamber in the Twelve can now be used normally.

The Shroud

 * Fixed a stuck spot.

Races

 * Half-orc and half-elf males no longer use the female icon in the Who panel.

Skills, Feats, and Enhancements

 * Some enchantment-based effects that inadvertently affected raid bosses no longer do so.

Spells

 * The visual appearance of barkskin will no longer remain on characters after the effect wears off.
 * Solid Fog's reflex penalty now works on bosses and raid bosses, and has been fixed to apply the correct -5 penalty to creatures within the spell's area of effect.
 * Acid Fog's tool tip now states that enemies within its area of effect suffer a -4 penalty to Armor Class.

UI

 * When receiving a quest from an NPC, the yellow guidance arrows in the mini map now point at the correct dungeon entrance. Quest Journals correctly default to the most recently-bestowed quest instead of the alphabetical first on the list.
 * The Escape key can now be used to close Barter UI and Crafting UI windows.
 * The focus orb has been fixed for the Gnollish War Bow.

Other Changes

 * Fixed a bug where shadows were not displaying properly with DX10 and DX11.
 * Moving can now interrupt the /death command.

Known Issues
Known issues are now available, click here!