Item:Golem's Heart

Golem's Heart



 * Minimum Level: 28
 * Double-click to upgrade an item to allow a 2% chance on your being hit to heal you for 20 to 120 Hit Points and deal 50 to 300 Electric damage to your surrounding enemies.
 * This augment can go in a Blue, Green, or Purple Augment Slot.

Note:
 * Average of 1.2 healing and 3.5 damage per hit taken.
 * When triggered during combat, it will provide healing for all 3 possible player Racial types: Undead (Negative energy), Warforged/Bladeforged (Repair energy) and Living (Positive Energy). However, only the type that matches your current or most recent Racial type will actually heal you when triggered.

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 * developer = |source= |quote=Here's the breakdown:
 * The 30 second cooldown on the effects of Golem's Heart has always been there. I don't know why it wasn't stated in the tooltip at the time, but it will be in the next patch.
 * The 100%-chance-to-proc when that cooldown isn't running is not WAI, it was left behind when testing a bugfix earlier this year. It is set back to 2% in the next patch.
 * Multiple Golem's Hearts will provide additional 2% chances to proc, meaning you're more likely to get it to proc faster after the 30 second cooldown ends.
 * The tooltips for the item and the effect have been clarified to give a closer description of how the augment works.

Found in:
 * A Study in Sable - Epic Elite, End Chest