Plane of Night

Cold, thin winds swirl around you as you step into the core of the Vault of Night. {{Quest
 * name=Plane of Night
 * level=10
 * duration=Long
 * xp={{xpcolors|normal=2,000|hard=2,100|elite=2,199}}
 * loc=Plane of Night
 * npc=Barrow d'Kundarak
 * zone=House Kundarak
 * patron=House Kundarak
 * favor=5
 * epic=yes
 * mappic=M_plane_of_night.png
 * maplegend=yes
 * overview=This quest sets you and your raid buddies transported to a pocket plane located high above Xen'drik. It consists of 5 island interlinked by bridges. You have to solve a puzzle in order to gain access to the island which contains Velah, the Red Dragon.

Flagging

 * Quest is entered via a gate at the end of the Vault of Night (flagging explained there).
 * This raid does not require reflagging after every completion.

This is a timed quest, you only have 45 minutes to complete it. The timer starts from the first person zoning into the quest, so if you need to discuss tactics, you should do this in the Vault of Night before entering this quest to save your time.
 * obj=
 * Slay Velah, the Red Dragon
 * Finish before time runs out
 * expect=
 * Timed quest (45 minutes)
 * Spawning/respawning monsters
 * Quest failure (if Velah is not killed before the time runs out )
 * Items that have to be destroyed simultaneously (mandatory: 3 pillars)
 * traps=None
 * misc=

There are three pillars that all need to be destroyed at almost exactly the same time in order to open up the gate.

Range 1st and 3rd base with precise shot. Send a tank and a crowd-controller for 2nd base.

Unique raid loot rewards as per the raid loot mechanics at a successful end of this quest. }}
 * npcreward=Random item
 * chest=Velah warded chest, 1 standard
 * unique=yes
 * monsters=Ice flensers (left-hand island), Air mephits (far island), Fire elementals (right-hand island), Pillars (at each island, True Neutral Constructs), Velah, the Red Dragon