Cure Serious Wounds

{{Spelldescription
 * image		= Cureseriouswounds.jpg
 * icon		= Sp_cureseriouswounds.png
 * school		= Conjuration
 * type1		= Healing
 * type2		=
 * type3		=
 * type4		=
 * bard		= 3
 * cleric		= 3
 * druid		=
 * favored soul	= 3
 * paladin	= 4
 * ranger		= 4
 * cost		= 12
 * components	= {{V}}, {{S}}
 * metamagic	= {{Empower}}, {{Empower Healing}}, {{Enlarge}}, {{Maximize}}, {{Quicken}}
 * range		= Standard
 * target		= Friend, Self, undead Foe
 * duration	= Instantaneous
 * save		= will save takes half damage (undead only)
 * sr		= {{Verified|Yes (undead only)}}
 * cooldown	= 3 seconds (Cleric/Favored Soul/Bard), 5 seconds (Paladin/Ranger)
 * description	= Positive energy heals an ally for 3d6+6 plus 1 per caster level (maximum caster level 15) hit points, or deals the same amount of damage to an Undead creature. (a will save reduces this damage by half)

Potions
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 * Feather's Fall Apothecary in House Jorasco - 75pp base value
 * Liquid Charm in House Kundarak - 75pp base value