Update 46 named items

Belts
/ Belt Minimum Level: 3/29 Magical Sheltering +5/+54 Seeker +2/Insightful Seeker +10 Quality Combat Mastery +5 Quality Accuracy +8 Green Augment Slot

Boots
/ - Boots Minimum Level: 3/29 Intelligence +2/Quality Intelligence +5 Shatter +3/+23 Repair Lore +31% Reconstruction +214 Blue Augment Slot

Boots Minor Artifact Minimum Level: 29 Max Filigree Slots: 3 Dexterity +22 Enhanced Ghostly Equipping this item causes you to become partially incorporeal. Your melee and missile attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 15% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills. Insightful Dodge +10% Quality Dodge +5% Blue Augment Slot Green Augment Slot Yellow Augment Slot

Bracers
Bracers Minor Artifact Minimum Level: 29 Max Filigree Slots: 3 Charisma +22 Speed +30% Armor-Piercing +36 Extra Smites +3 Smite Evil uses per rest. Smite Evil uses regenerate 15% faster. Blue Augment Slot Green Augment Slot Yellow Augment Slot

/ Bracers Minimum Level: 3/29 Protection +2/+17 Healing Amplification +8/+85 Parrying +10 Devotion +214 Green Augment Slot

Cloaks
Minor Artifact Minimum Level: 29 Max Filigree Slots: 3 Strength +22 Physical Sheltering +59 Raging Strength III Your Rage abilities grant an additional +3 Strength. Anger This will increase the total number of Rages you can use by 3. However, these additional Rages will only take effect after the wielder rests. Blue Augment Slot Green Augment Slot Yellow Augment Slot

Gloves
Minor Artifact Minimum Level: 29 Max Filigree Slots: 3 Wisdom +22 Exceptional Healing Amplification +24 Healing Lore +34% Devotion +231 Blue Augment Slot Green Augment Slot Yellow Augment Slot

/ Minimum Level: 3/29 Acid Lore +7%/+31% Corrosion +47/+214 Insightful Corrosion +107 Conjuration Focus +9 Blue Augment Slot

Necklaces
/ Minimum Level: 3/29 Exceptional Prudent Skills Bonus +2/+11 Dodge +2%/+21% Quality Wisdom +5 Parrying +10 Green Augment Slot

Rings
Minor Artifact Minimum Level: 29 Max Filigree Slots: 3 Intelligence +22 Quality Combat Mastery +5 Quality Deception +4 Quality Deadly +5 Blue Augment Slot Green Augment Slot Yellow Augment Slot

/ Minimum Level: 3/29 Intelligence +2/Quality Intelligence +5 Spell Resistance +5/+47 Transmutation Focus +9 Quality Resistance +4 Blue Augment Slot

Shields/Orbs
/ Minimum Level: 3/29 Damage Dice: [1d4]/[1d4] Critical Profile: 19-20/x2 Shield Bonus: +0/+0 Spellcasting Implement +3/+29 Orb Bonus +1/+15 Kinetic Lore +7%/+31% Impulse +47/+214 Energy Siphon X Force Absorption +20% Purple Augment Slot

Trinkets
/ Minimum Level: 3/29 Charisma +2/Quality Charisma +5 Heroism/Greater Heroism Action Boost Enhancement Quality Doublestrike +5% Blue Augment Slot

/ Minimum Level: 3/29 Profane Well Rounded +1/+2 Good Absorption +11%/+30% Law Absorption +30% Lesser Displacement Green Augment Slot

/ Minimum Level: 3/29 Dexterity +2/Quality Dexterity +5 Smoke Screen You are surrounded by wisps of concealing smoke, giving opponents a 20% chance to miss you. Speed +30% Deception +17 Blue Augment Slot

/ Minimum Level: 3/29 Incite +31%/+187% Magical Sheltering +5/+54 Parrying +10 Insightful Incite +86% Green Augment Slot

/ Minimum Level: 3/29 Strength +2/Quality Strength +5 Evil Absorption +11%/+30% Doublestrike +23% Insightful Seeker +10 Blue Augment Slot

/ Minimum Level: 3/29 Ghostly Diversion +33% True Seeing Protection from Evil +10 Green Augment Slot

/ Minimum Level: 3/29 Wizardry +41/+440 Efficient Metamagic - Maximize +I/+II Efficient Metamagic - Empower II Efficient Metamagic - Intensify II Green Augment Slot

/ Minimum Level: 3/29 Stunning +3/+23 Protection +2/+17 Insightful Stunning +11 Insightful Sheltering +27 Blue Augment Slot

/ Minimum Level: 3/29 False Life +8/+81 Negative Healing Amplification +8/Insightful Negative Healing Amplification +43 Quality Negative Healing Amplification +22 Quality Intelligence +5 Blue Augment Slot

Bugs fixed since preview 1

 * Non-Artifact Legendary equipment had their effects at Minor artifact power values. This has been corrected down to the same tier as quest loot that has been used for Legendary items since Sharn.
 * Tooltip for the effect "Enhanced Ghostly" claimed to grant only +10% chance to miss you instead of the intended 15%.
 * Heroic Bronze Figurine currently had a +0 bonus to Parrying instead of the intended Magical Sheltering +5.
 * Charune, Grand Burden of Fury had placeholder art
 * The heroic version of Kinetic Sphere erroneously had Force Absorption and Energy Siphon.
 * Some chests were dropping a placeholder basic dagger instead of named loot
 * Artifacts were using the drop rates of regular quest loot.

Known Issues

 * N/A

Dagger Minimum Level: 3/29 Damage Dice: [1d4]/5[1d4+2] Critical Profile: 19-20/x2 Enhancement Bonus +3/+15 Blood Rage Anytime you are hit there is a chance that you will fall into a Blood Rage. Blood Rage gives up to a +8 bonus to Strength and Constitution but will also cause short periods of lethargy when your lust for blood becomes sated. Vengeful While its wielder is hit in battle, this item has a 10% chance to cause him or her to become full of anger and go into a Rage. Enhanced Bloodrage This weapon is enhanced by blod - your blood! Each time you take damage or kill an enemy, there is a small chance that you will fal into an unholy bloodrage, greatly increasing your Melee Power, Constitution, and Damage. However, this rage will leave you more vulnerable to Physical attacks, slightly reducing your Armor Class. Relentless Fury While this item is equipped, any killing blows you strike against enemies may drive you into a furious rage, providing a 5% Enhancement damage bonus to your melee, ranged, and unarmed attacks for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect. Sovereign Vorpal (Epic Only. Replaces Manslayer) Red Augment Slot

/ Sickle Minimum Level: 3/29 Damage Dice: [1d6]/5[1d6+2] Critical Profile: 20/x2 Enhancement Bonus +3/+15 Spellcasting Implement +3/+29 Void Lore +7%/+31% Nullification +47/+214 Conjuration Focus +9 Transmutation Focus +9 Red Augment Slot

/ - Long Sword Minimum Level: 3/29 Damage Dice: [1d8]/5[1d8+2] Critical Profile: 19-20/x2 Enhancement Bonus +3/+15 Favored Weapon This item has a divine attunement and may be wielded as if it were a Favored Weapon regardless of your Deity. Coruscating 1d6/9d6 Evil Outsider Bane 9d10 Silver, Alchemical Red Augment Slot

/ Dart Minimum Level: 3/29 Damage Dice: [1d4]/5[1d4+2] Critical Profile: 20/x2 Enhancement Bonus +3/+15 Improved Deception This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception. Ghost Touch An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons. Bleeding 9d8 Piercing 9d6 Red Augment Slot

Short Sword Minimum Level: 3/29 Damage Dice: [1d6]/5[1d6+2] Critical Profile: 19-20/x2 Enhancement Bonus +3/+15 Shattermantle Translucent writhing energy and blue sparks can be seen raging within this weapon. When a shattermantle weapon strike a foe that has spell resistance, the value of that spell resistance is reduced by 3/6 for 9 seconds. A foe can only have its SR reduced by one Shattermantle effect at a time. Bewildering +1/+5 Wisdom Damage on hit Keen V Bewildering 5 Wisdom damage on critical hit. Red Augment Slot

Known Issues

 * Legendary weapons didn't have the correct base W[#+Normal Damage Dice]
 * Silver Blade of the Flame was not correctly counting as a favored weapon for some effects.
 * Legendary Willbreaker's Wisdom Damage on crit effect is currently named Bewildering just like the Wisdom damage on hit effect.

Bravery Throughout

 * When 2 pieces are equipped: +1 to all Saving Throws
 * When 3 pieces are equipped: +5 Physical Resistance Rating
 * When 4 pieces are equipped: +5% Armor Class

Individual Filigree

 * Physical Resistance Rating+3 -~- Rare Version: & +2 Magical Resistance Rating
 * Melee Threat Increase +50% -~- Rare Version: & +2 Physical Resistance Rating
 * Extra Rage +1 -~- Rare Version: & +2 Physical Resistance Rating
 * Extra Action Boost +1 -~- Rare Version: & +2 Physical Resistance Rating
 * Intimidate +2 -~- Rare Version: & +2 Physical Resistance Rating
 * Constitution +1 -~- Rare Version: & +2 Physical Resistance Rating
 * Armor Class +4 -~- Rare Version: & +2 Physical Resistance Rating

Dance of Wind

 * When 2 pieces are equipped: +5% Missile Deflection
 * When 3 pieces are equipped: +10 Magical Resistance Rating Cap
 * When 4 pieces are equipped: Whenever you tumble, you gain a +10% Action Boost bonus to Movement Speed for 10 seconds. This may only trigger once every 30 seconds.

Individual Filigree

 * Tumble +2 -~- Rare Version: & +2 Magical Resistance Rating
 * Attack and Damage+1 -~- Rare Version: & +2 Physical Resistance Rating
 * Dexterity +1 -~- Rare Version: & +2 Physical Resistance Rating
 * Trip DCs +1 -~- Rare Version: & +2 Physical Resistance Rating
 * Strength +1 -~- Rare Version: & +2 Magical Resistance Rating
 * Armor Class +4 -~- Rare Version: & +2 Physical Resistance Rating
 * Physical Resistance Rating +3 -~- Rare Version: & +2 Physical Resistance Rating

Zarigan's Arcane Enlightenment

 * When 2 pieces are equipped: -10% Arcane Spell Failure
 * When 3 pieces are equipped: +1 to your Transmutation and Conjuration DCs
 * When 4 pieces are equipped: +1 to your Enchantment and Necromancy DCs

Individual Filigree

 * Wisdom +1 -~- Rare Version: & +2 Magical Resistance Rating
 * Charisma +1 -~- Rare Version: & +2 Magical Resistance Rating
 * Spell Points +30 -~- Rare Version: & +4 Universal Spell Power
 * Physical Resistance Rating +3 -~- Rare Version: & +2 Physical Resistance Rating
 * Force Spell Power +9 -~- Rare Version: & +2 Magical Resistance Rating
 * Intelligence +1 -~- Rare Version: & +2 Force Spell Power
 * Force Absorption +5% -~- Rare Version: & +2 Magical Resistance Rating

=Quests=