User talk:Technical 13/2012/4

Template:Item
Can you give me a heads up about the template Item, and when should it be used for links, and when not. I noticed that Update 16 named items has links that use the template, e.g. . Perhaps move this discussion to template talk Item, which is currently some weird redirect (or my talk because yours is way too long). And add info to the template itself... And secondly, what's the status of Item:Shadowmail vs Shadowmail, what should I use? When, why? Thanks! --Cru121 (Contributions &bull; Message) 10:35, November 13, 2012 (EST)

````Hey not sure where us to puit this I cant respond to the message you sent me...IRC is weird there no like reply or anything. Anyways my questions are as follows

- What's the planned direction for ranged combat in the future? Currently it seems focused on keeping us from moving which IMO is counter intuitive to the ranged combat playstyle (ie. PBS Good Archer focus bad) - Is there ANYTHING new you can tell us about the upcoming enhancements sytem - Why can't my druid bear roar when he's raged? IOW why did you make the bear/wolf form abilities spells its very limiting

Help with Monster Edit
I'm trying to add the monster information for creatures found in The High Road and can't seem to get the CR info in. There's no listing for it, and yet it shows as: Based on Location. IS there a set code needed for this? Thanks Seekeroflite (Contributions &bull; Message) 16:34, November 14, 2012 (EST)

Cancel....figured it out. Brush Creeper & Netherese Wizard are done. --Seekeroflite (Contributions &bull; Message) 16:40, November 14, 2012 (EST)

Template guides
NPC & Items (been creating some new pages for update 16 stuff), just wondering if there is a set template that I need to follow. I see you changed back the boots edit I did. I looked at about 20 different pages (looked in the edit page to see what it looks like) and tried using them as a guide. Is there a correct way and a not-so correct way? lol

--Seekeroflite (Contributions &bull; Message) 13:16, November 16, 2012 (EST)


 * I've been setting up the new U16 items using the brief description, comparison table, and highest level picdesc for the main page, with level linking to the individual item pages. Also, all new items should be in the Item: namespace.

Little busy at the moment finishing up my work day, but I'll detail more when I get home. ShoeMaker (Contributions &bull; ) 14:34, November 16, 2012 (EST)

Weapon Damage Calculator for DDO

 * Hi. First of all, the link does not work. You need to share the doc. Secondly, I've done something similar here: https://docs.google.com/spreadsheet/ccc?key=0AkemKPJ8lySQdGQ5ZExjWDQ0eEZQRkRqOWF5QzlDTXc#gid=0. I am looking forward to compare features :) --Cru121 (Contributions &bull; Message) 06:20, December 8, 2012 (EST)


 * I checked out Cru121's Google doc, and it look decent. I was just curious why fort can only be 0% or 100% and nothing in between? Unless imputing a decimal will provide fractional fort (.8 for 80%), but if this is the case, why not just have it input as a number from 0 to 100 (or even more for cases of people with like 150% fort in PvP)?

Sin, I couldn't get into yours to check it out yet. ShoeMaker (Contributions &bull; ) 09:37, December 8, 2012 (EST)


 * Okay, so I had a chance to download and check out your calculator... I see you have done a lot of work, however...


 * It is very complex and difficult for people to know what fields can and can't (shouldn't) be changed.
 * There is no scroll down option for....
 * No effect in the effects section.
 * You have it set up so that people can do a 5 weapon side-by-side comparison, I think this is overkill and complicated for a majority of potential users.
 * I would instead create four smaller boxes stacked together on the left side that allows people to input their values.
 * Top left box
 * Their user stats that effect damage
 * Strength, Dexterity, Intelligence
 * Feats mods (Improved critical, improved xx weapon fighting, etc)
 * Attack/damage bonus mods?
 * Allow them to lock this box (Small script with a button that (un)locks the editable fields in the box with a macro)
 * Top right box
 * Opponents known stats
 * You can get most of the raid bosses stats and many miniboss stats from the wiki and create another tab with these stats
 * There can be an option on the bottom of the list for custom mob
 * This option (using a macro) could unlock & un-grey the rest of the box where they can put in:
 * Resistances
 * Immunities
 * Weaknesses
 * DR
 * Fortification
 * Bottom left and right boxes
 * Put in your lists for known weapon stats:
 * Named
 * Common Greensteel
 * Epic Weapons
 * Custom weapons / Random / crafted
 * On the right side of the page you can put the display of how each chosen weapon will preform with their stats against the chosen mob.
 * You could probably even fit 2 more boxes for a third and fourth weapon (or more) under that and they would just have to scroll left and right to see it all.

Other than that, I think you have the beginnings of what could be a VERY powerful tool. If you need any assistance from me on the project, I would be happy to help where I can. ShoeMaker (Contributions &bull; ) 12:17, December 9, 2012 (EST)


 * I have intended on trying to work up a model of what I was trying to explain above (poorly I might add). I've just been busy all day working on Template:Roman2Dec for other projects...  You have a great start, and I would like to make it as cosmetically appealing to use and as user friendly as possible...  Perhaps, at that point we could talk to  about adding it as a tab on his "YourDDO" project page.  I could fairly easily convert it into all of the appropriate PHP/Javascript/HTML as would be required to make it functional.  Just a thought.

ShoeMaker (Contributions &bull; ) 18:39, December 9, 2012 (EST)

Unyeilding Sentinel : Undying Vanguard.

 * Try it a few more times to confirm that it wasn't a fluke it worked (even Windows works right for awhile sometimes...) If it wasn't a fluke, then feel free to comment out the bug notice part.

ShoeMaker (Contributions &bull; ) 15:30, December 9, 2012 (EST)

Item:Pagename
Would Potions, cookies, cakes count for Item: Pagename ? Iam thinking yes but want to double check. Bladedge (Contributions &bull; Message) 18:15, December 10, 2012 (EST)


 * They are all items, so I would say yes.

ShoeMaker (Contributions &bull; ) 18:44, December 10, 2012 (EST)