The Shroud

In ancient times, giants used the Shroud's harrowing challenges as the proving ground for the greatest of warriors. {{Quest The Shroud has been added in Module 6.0: The Thirteenth Eclipse. This raid consists of 5 phases. Upon completion of each phase, party gets xp for solving quest optional and chests that contain loot and ingredients for crafting. Also, party can access to Eldritch Devices, Altar of Invasion upon completion of 1st phase, Altar of Subjugation after 3rd phase, and Altar of Devastation after 5th phase.
 * name=The Shroud
 * level=17
 * duration=Very Long
 * xp={{xpcolors|normal=11,540|hard=11,980|elite=12,420}}
 * loc=The Shroud
 * npc=Aaseamah Screven
 * zone=Meridia
 * patron=The Twelve
 * favor=11
 * mappic=M_shroud.png
 * maplegend=yes
 * overview=
 * Phase 1 - The Challenge of the Waning Moons (also referred as Invasion, the Gauntlet, or the Portals)
 * Phase 2 - The Challenge of the New Moon (also referred as Pac-Man)
 * Phase 3 - The Challenge of the Waxing Moons (also referred as Subjugation, Lights out or the Puzzles)
 * Phase 4 - The Challenge of the Full Moon (Pit Fiend fight, round 1)
 * Phase 5 - The Challenge of the Lost Moon (Pit Fiend fight, round 2)

Flagging

 * Complete The Thirteenth Eclipse story arc instructions.
 * Reflagging is never required for this raid.

''You should only destroy crystals above the fountain room, not the puzzle rooms. Because destroying the ones above any puzzle will disable said puzzle, and thus prevent gaining access to an additional chest - which is granted for completing all puzzles.'' In-quest items available at start of the first phase (all Drops on Leaving Adventure and Death, 14th level requirement);
 * obj=
 * (Entrance)
 * Speak to Quissana
 * Use the Portal of the Waning Moons
 * (Phase 1) The Challenge of the Waning Moons tests the might and mettle of the bravest of warriors. 10%
 * Clear the devil scouting force
 * Destroy the portal (DR10/-)
 * Defeat the invasion
 * Stop Shavarath from becoming conterminous
 * Attune the Altar of the Waning Moons
 * Enter the Portal of the New Moons
 * (Phase 2) The Challenge of the New Moon tests the strategy and cunning of the most intrepid of warriors. 15%
 * Locate the central shrine
 * Shatter the crystal
 * Attune the Altar of the New Moons
 * Enter the Portal of the Waxing Moons
 * (Phase 3) ... 20%
 * Find the flowing Fountain of the Waxing Moons
 * Purify the Fountains of the Waxing Moons
 * Attune the Altar of the Waxing Moons
 * (Phase 4) The Challenge of the Full Moon tests the physical and emotional fortitude of the heartiest of warriors. 30%
 * Defeat the devil scouting force
 * Defeat Arraetrikos, General of Shavarath
 * Attune the Altar of the Full Moons
 * Enter the Portal of the Lost Moon
 * (Phase 5) The path to the Lost Moon must be traveled in death -- do not release. (You actually can't anymore, the release button was disabled in a later update for this purpose)
 * Defeat Arraetrikos and his Lieutenants
 * Attune the Altar of the Lost Moon
 * (Collectable optionals - currently )
 * Collect: Portal Fragments
 * Collect: Healing Totems
 * Collect: Infernal Pacts
 * Collect: Blade Storm Fragments
 * expect=
 * Traps (fixed, undisarmable)
 * Maze (fixed layout)
 * Spawning/respawning monsters
 * Puzzles (mandatory: light puzzles)
 * Monsters that have to be killed almost simultaneously (mandatory: the 4 lieutenants in part 2)
 * Quest failure (if the Portal Keepers from Part 1 are not killed within 2 minutes after the DM warning)
 * traps=
 * (Phase 3)
 * Floor mark that activates an area effect spell Horrid Wilting and Greater Dispel Magic when stepped on.
 * Prismatic Wall - If the puzzles in this phase haven't been completed in an allotted amount of time (10-15 minutes), a rainbow colored wall progresses around the exterior rooms potentially killing everyone inside.
 * There are a few ways to defeat the Prismatic Wall:
 * Complete the puzzles and place water in the fountain before the wall reaches your area.
 * Using the Cleric capstone Divine Intervention will prevent death caused by touching the Prismatic Wall.
 * Cleric's & Favored Soul's Death Pact may allow you to come back to life after it passes.
 * Using the Rogue capstone Cheat Death may allow you to come back to life after it passes.
 * Breaking the crystals over the doors and placing water in the fountains.
 * *NOTE: This may make other party members VERY at you.  Make sure that you have the ENTIRE party's approval first.
 * (Phases 3 and 5)
 * Blade Storms (no save, evasion doesn't work for these)
 * misc=
 * Axe of the Scarlet Warrior: :, Vorpal, Maiming
 * Bow of the Jade Elf - :, Keen, Ranged Alacrity 10%, Feat: Precise Shot, , Deception
 * Shield of the Azure Valkyrie: +5 Tower Shield: Enhancement: Fighter Armor Mastery 2, Shield Proficiency: Tower Shields, Deathblock,, Regeneration, True Seeing
 * Staff of the Golden Wizard - :, , , , ,

Puzzles on phase 3 are called "Lights Out".
 * Article on Wikipedia
 * Detailed explanation of the Lights Out puzzle and step-by-step guide to solving them with cheat sheets.
 * Online puzzle solver
 * How to solve each puzzle in part 3 thread
 * How to solve the puzzles in part 3 of the Shroud - Six Pattern Technique(Memorize six simple patterns and be able to solve all the puzzles all of the time!)
 * A cheatsheet for 3x3 and 5x5 puzzles

Vial of Lunar Water - Bound, Destroyed on Exiting Adventure "This ancient vial is full of water gathered from the last full eclipse."

Marraenoloth - Expert repair smith and vendor in phase 3

As of Update 6.1 patch1 (08-04-24), 4 portals appear upon completion of phase 5 so you can go back to previous phases.


 * chest=
 * 10 Guaranteed upon completion, 2 optional in part three - 12 Total
 * 2 for phase 1 (1 can drop small ingredients and power shards)
 * 2 for phase 2 (1 can drop medium ingredients)
 * 2 guaranteed and 2 optional for phase 3 (1 each can drop medium ingredients and power shards)
 * 2 for phase 4 (1 can drop large ingredients and power shards)
 * 2 for phase 5 (1 can drop large ingredients and power shards)
 * npcreward=


 * Standard (up to 14 level weapons and 15 level accessories)
 * Special raid reward for 20th completion is a choice from following;
 * Bound stat tomes (1 for each stat appear in the list, can be +2 or +3)
 * Essence of Cleansing which can remove Taint of Shavarath from your Green Steel Accessories
 * monsters=
 * Troglodytes
 * Orthons
 * Bearded Devils
 * Bezekiras
 * Arraetrikos - Purple Named Raid Boss
 *  - Phase 2 and 5 red named. 4 semi-randomly selected from the list below, with 1 being randomly selected from each group:
 * Group A
 * Adurnac the Liviathan (Orc Barbarian) - DR8/-, Cleave, Improved Sunder, Chaotic Evil
 * Esarhal the Knave (Troglodyte) - Stench, Chaotic Evil
 * Kasquick the Mighty (Kobold), DR10/Epic, Vorpal, Lawful Evil
 * (Combat) You are hit by Kasquick the Mighty's vorpal.
 * (Combat) Snick-snack went the vorpal blade, and it removed your head, killing you instantly.
 * Group B
 * Mitanu the Savage (Orthon) - DR20/Silver or Good, Cleave, Lawful Evil
 * Nimrisr the Ruthless (Bezekira) - DR20/Good, Lawful evil, Improved Trip, Lawful Evil
 * Sagrata the Feral (Bearded Devil) - DR20/Silver or Good, Bleeding Wound, Curse, Lawful Evil
 * Group C
 * Anur-Shub the Hellion (Fire Elemental) - DR10/-, Searing flames, Lawful Evil
 * Damasze the Windago (Earth Elemental) - DR10/-, Earthgrab, Lawful Evil
 * Group D
 * Tho-Daah Nugh the Heartless (Gnoll) - Greater Dispel Magic, Greater Command, Blade Barrier, Chaotic evil
 * Ubein-Lnaa the Infernal (Troll) - Fast regeneration, Chaotic evil

* Note: Damage reduction amounts are for normal difficulty, some are higher on hard/elite. }}