Cure Critical Wounds

{{spelldescription
 * icon		= CureCriticalWounds.png
 * school		= Conjuration
 * type1		= Healing
 * type2		=
 * type3		=
 * type4		=
 * bard		= 4
 * cleric		= 4
 * druid		=
 * favored soul	= 4
 * paladin	=
 * ranger		=
 * cost		= 20
 * components	= V, S
 * metamagic	= Empower, Empower Healing, Enlarge, Maximize, Quicken
 * range		= Standard
 * target		= Friend, Self, Undead Foe
 * duration	= Instantaneous
 * save		= Will save takes half damage (Undead only)
 * sr		= {{Verified|Yes (Undead only)}}
 * cooldown	= 3.5 seconds (Clr/Fvs/Brd)
 * description	= Positive energy heals an ally for 4d6+8 plus 1 per caster level (Maximum caster level 20.) hit points, or deals the same amount of damage to an Undead creature.

Scrolls
}}
 * House of Wizardry in House Jorasco - 70pp