Globe of Invulnerability

{{Spelldescription Tips for using: {{Forums|477137}}
 * icon		= GlobeOfInvulnerability.png
 * school		= Abjuration
 * type1		=
 * type2		=
 * type3		=
 * type4		=
 * artificer	= 6
 * bard		=
 * cleric		=
 * druid		=
 * favored soul	=
 * paladin	=
 * ranger		=
 * sor n wiz	= 6
 * warlock	= 5
 * cost		= 35
 * components	= {{V}}, {{S}}, {{M}} (Crushed Black Pearl)
 * metamagic	= {{Eschew}}, {{Extend}}, {{Quicken}}
 * range		= 60 ft.
 * target		= Self
 * duration	= 30 seconds
 * save		= None
 * sr		= No
 * cooldown	= 5 seconds
 * description	= An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of level 4 and lower. Such spells fail to target anyone located within the globe, but any type of spell can be cast through or out of the magical globe.
 * Effect:
 * Does not suppress epic abilities.
 * Protects against most psionic abilities (the only ability observed to bypass it is Mind Blast).
 * Does not protect against Telekinesis.
 * Suppresses the blindness portion of Sleet Storm.
 * Interacts strangely with feigned health.
 * When used with feigned health, the temporary hit points are attached to the globe rather than the person. Leaving the globe will remove the temps. Going back into the globe will replenish the temps (making it an effective stationary temp hp bank).

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