Devil Assault (quest)

{{Quest
 * name=Devil Assault
 * level=6, 12, 18
 * duration=Long
 * xp={{xpcolors|solo=1,335|normal=1,900|hard=2,620|elite=3,340}}
 * loc=Market Barracks
 * npc=Lyvetenant Thifspar
 * zone=The Marketplace
 * patron=The Coin Lords
 * favor=5
 * mappic=M_devil_assault.png
 * maplegend=yes
 * epic=yes
 * extreme = yes
 * overview=Lyvetenant Thifspar in the Marketplace needs help repelling the Devil assault on one of the Stormreach Guard barracks. If you're up for this task, then enter the Market Barracks.


 * The quest difficulty scales from level 6 on normal, to level 12 on hard, level 18 on elite and level 25 on epic.
 * obj=
 * Enter the barracks
 * Survive and defeat the devil invasion (5 waves total)
 * (Optional) Defeat the first wave (25% of base XP)
 * (Optional) Defeat the second wave (50% of base XP)
 * (Optional) Defeat the third wave (75% of base XP)
 * (Optional) Defeat the fourth wave (100% of base XP)
 * expect=
 * Spawning/respawning monsters
 * traps=None
 * misc=
 * The enemies get harder with each wave, don't get over confident.
 * The first boss appears at the end of the third wave, after about 115 kills. Once this boss is slain, there is a brief pause and one chest and shrines appear (they disappear once again when the fourth wave begins).
 * The second boss appears at the end of the fourth wave, after about 160 kills. Again, once this boss is slain, there is a pause in the battle, giving you a new set of shrines and chance to grab the next chest.
 * The third boss appears at the end of the fifth wave, after about 200 total kills. Killing him completes the quest and a new set of shrines appear.
 * Once the door closes, no-one may reenter the main room until quest completion, at which point you MAY get back in to get the chests.
 * Certain mobs (Bearded Devils, Orthons, etc.) CAN teleport through the front door to attack anyone who's waiting for completion on the "wrong" side of the door.
 * Bonus XP:
 * Conquest Bonus +25%: Automatic (You'll always get this if you complete the quest)
 * chest=4 (+ 1 on epic)
 * 1 after the third wave
 * 1 after the fourth wave
 * 2 (+ 1 on epic) after the after the fifth (and final) wave
 * As of update 10.1: The epic chest can now drop any of all of the below unique named loot, it also contains 2 dungeon tokens and a high chance at Astral Diamonds. On both elite/epic: Any of the 3 end chests can drop the red augments.
 * npcreward=Random. ML 2-7 items; choose from 8. Unfortunately this end reward does not scale correctly, so you always get rewarded as if you ran it on normal.

Unique loot
Monster Information (Normal)
 * monsters=

Monster Information (Hard)

Monster Information (Elite)

Monster Information (Epic) }}
 * Casual/Normal: Various types of Tieflings (wave 1-4), Fiendish Bats (wave 1), Fiendish Scorpions (wave 1), Hellhounds (wave 2), Troglodytes (wave 5)
 * Bosses: Gish Fire Hands (Tiefling), Captain Suryon (Tiefling), Warlord Hissyasha (Troglodyte)
 * Hard: Various types of Tieflings, Hellhounds, Bats, Fiendish Scorpions, Troglodytes, Bezekiras, Bearded Devils, Orthons
 * Bosses: Gizhiss (Troglodyte), Master Stralazar (Tiefling), Captain Borth (Orthon)
 * Elite: Various types of Tieflings, Bats, Scorpions, Troglodytes, Bearded Devils, Orthons, Fire Elementals
 * Bosses: Hell Fire (Fire Elemental), Captain Razor (Tiefling), Colonel Yagora (Orthon)
 * Epic: Various types of Tieflings, Bats, Scorpions, Troglodytes, Bearded Devils, Orthons, Fire Elementals
 * Bosses: Hell Fire (Fire Elemental), Baktor (Horned Devil), Turigulon (Pit Fiend)
 * Color Notes: All bosses are red named. Wave 1-2 contain many orange named (Vermin Keepers), wave 3 onwards has no orange named.