Paladin enhancements (history)

Up to level 10:

Level 1

 * Skill Interaction I: Grants a +3 bonus to Diplomacy and Intimidate skills
 * Skill Recovery I: Grants a +3 bonus to Heal and Repair skills
 * Paladin's Rally: Grants you the ability to remove fear from the target (Cooldown 1 second)
 * Paladin's Action Boost I: Grants the ability to receive short term boosts to Attacks (+3 To Hit), Armor Class (+2), and Saves (+3) (5 uses, lasts 20 seconds, Cooldown 30 seconds)

Level 2

 * Paladin's Charisma I: +1 Charisma

Level 4

 * Extra Smite Evil I: Grants +1 use of Smite Evil per rest period

Level 5

 * Energy of the Zealot I: Grants 30 extra SP
 * Paladin's Charisma II: +2 Charisma

Level 6

 * Energy of the Zealot II: Grants 40 extra SP

Level 7

 * Energy of the Zealot III: Grants 50 extra SP

Level 8

 * Energy of the Zealot IV: Grants 60 extra SP

Level 9

 * Energy of the Zealot V: Grants 70 extra SP

Level 10

 * Energy of the Zealot VI: Grants 80 extra SP