Pet

A pet is a special type of companion that can be summoned and functions in a similar fashion to a Hireling but does not take up any space in the party roster.

Pets have their own Character Sheet. They level-up at the same time as their master and gain Action Points to spend on Enhancements.


 * Artificers can summon an Iron Defender.
 * Druids can summon a Wolf.
 * Dark Hunters can summon a Wolf.

Wizards with the requisite enhancement in the Pale Master tree can summon a Skeletal Knight, which is also a class pet. However, it has no equipment slots or character sheet, instead gaining bonuses from other enhancements in the tree; ergo, the rest of the information on this page does not apply.

Note that an active Pet does not prevent a character from summoning Hirelings or Summons.

Pet Equipment
Pets have two equipment slots on their character sheet. One slot accepts Collars while the other slot accepts an appropriate piece of armor - for Iron Defenders the slot will accept any Docent, for a Wolf the slot will accept any non-metallic light or medium armor.


 * If you're a druid with Heavy Armor Proficiency, your pet can use non-metal heavy armors as well, such as dragonplates.

Pets and equipment with slots
Pets can use equipment that has an Augment slot however, it is uncertain if pets can benefit from slotted augment crystals. See the Discussion page for testing details.

Pets could not use items with a legacy Guild slot, but these have since been removed.

Other
For cosmetic pets, see Creature companion.