Dark Hunter

Dark Hunter is a variant Ranger archetype that embraces death as a necessary part of life. Introduced in Update 58.

Changes from base class

 * Lose:
 * All Favored Enemy feats except: Vermin, Elf, Aberration, Animal, Humanoid, Monstrous Humanoid
 * Cure spells


 * Gain:
 * Open Lock and Disable Device as Class Skills
 * Trapfinding (1)
 * Trap Making (3)
 * Trap Sense +1 (3, 6, 9, 12, 15, 18) (same as rogue and barbarian)
 * Sneak Attack 1d6 (1, 5, 10, 15, 20)
 * Curative Admixture spells

Past life
Dark Hunter: +1 Sneak Attack and +1 Sneak Attack Damage per stack

Enhancement trees
Dark Hunters lose access to the Ranger's Arcane Archer enhancements. (They can still access AA as the elven racial tree.) Instead, they get Dark Hunter enhancements.