Mabar Endless Night Festival

Overview
is the Update 7 event, for 2010 Halloween.
 * NOTE: Mabar has been brought back for a week, Monday 11/22 to Sunday 11/28!
 * At least one major tweak has been a massive reduction in the drop rate of vampire fangs, they do not always drop now.
 * The 9,999 stack limit on motes has been raised to 10,000, so you can purchase spectral dragon scales from the vendor
 * Wheeps seem to be tossing around level drains and their 10 minute fear debuffs MUCH MUCH less frequently

Delera's Graveyard
Items that can be collected from killing undead:
 * Collectables (trade in for Motes, the basic "currency" to purchase special event items, these also count towards the 20,000 total turn-ins needed to open the Spectral Dragon Summoning Chamber)
 * Burnt-out Black Opal (observed 1 to 23 Motes)
 * Chipped Skull (observed 5 to 25 Motes)
 * Cursed Fingerbone (observed 15 to 66 Motes)
 * Collectables used in item upgrades
 * Spectral Dragon Scales: These can only be acquired by defeating a spectral dragon in the summoning chamber. One is needed for each of the third, fourth, and fifth tier upgrades.
 * Vampire Fangs: These are needed for the fourth tier upgrade
 * Lich Dust: This is needed for the fifth tier upgrade
 * Other
 * Ethereal Key. When enough total collectables have been turned in, the Summoning Chamber is opened. If you have a key you can enter to join other players in fighting a Spectral Dragon. The drop rate is moderately good, but if you do not have one, it can be purchased from the DDO Store for 50 TP or from the Mote of Night Collector for 1000 Motes of Night. Ethereal Keys are BtA.

Everything other than Motes go into your Collectables Bag under "other". Motes go into your Ingredients Bag. Ethereal Keys and Spectral Dragon Scales are Bound to Account.

Collectable Rewards
To collect these rewards you mainly need to hand in Motes of Night to the Mote of Night Collecter. Upgrading items to a higher level item requires the lower level item plus some additional collectables. All rewards are bound to character.

Potions

 * Pumpkin Grenade - 50 TP or 10 Motes of Night
 * Target friends and strangers and force them to wear jack-o'-lanterns on their heads for thirteen minutes
 * Skull Grenade - 50 TP or 10 Motes of Night
 * Target friends and strangers and force them to wear big skulls on their heads for several minutes
 * Potion of Death Ward - 25 Motes of Night
 * Potion of Inflict Critical Wounds - 25 Motes of Night
 * Potion of Restoration - 25 Motes of Night
 * Sun Flask - 25 Motes of Night
 * Explodes in a festive blast of light that can damage undead
 * Potion of Irian's Light - 50 Motes of Night
 * Grants a 100% bonus to light damage for 1 minute
 * Oil of Incandescence - 100 Motes of Night
 * Enchants weapons - not handwraps - with light damage (1-6); lasts one hour
 * Bottled Fear - 100 Motes of Night
 * Phantasmal Killer - in a bottle!
 * Draught of Midnight - 25 TP or 500 Motes of Night
 * Slain undead have a chance to drop Motes of Night; lasts one hour (assuming steady rate of killing, about 300-500 motes)
 * Potion of the Party Pooper - 50 TP or 500 Motes of Night
 * Protects user from Pumpkin or Skull Grenades; lasts 1 hour
 * The Icy Potion of Frostbite from the Winter Festival has the same protection effect

Mabar Crystals

 * Gargoyle - 200 Motes of Night
 * Shadow - 200 Motes of Night
 * Worg - 200 Motes of Night
 * Greater Gargoyle - 500 Motes of Night
 * Greater Shadow - 500 Motes of Night
 * Greater Worg - 500 Motes of Night

Collectables

 * Vampire Fang - 500 Motes of Night
 * Lich Dust - 1500 Motes of Night
 * Ethereal Key - 50 TP or 1000 Motes of Night
 * Heroic Deeds (50 Guild Renown) - 500 Motes of Night
 * Spectral Dragonscale - 10,000 Motes of Night

Upgradable Items
Cost to purchase and upgrade items:
 * Level 4: 500 Motes of Night (purchases the base item)
 * Level 8: 750 Motes of Night + Level 4 Base Item
 * Level 12: 1,000 Motes of Night + 1 Spectral Dragon Scale + Level 8 upgraded item
 * Level 16: 1,250 Motes of Night + 1 Spectral Dragon Scale + 2 Vampire Fangs + Level 12 upgraded item
 * Level 20: 1,500 Motes of Night + 1 Spectral Dragon Scale + 1 Lich Dust + Epic Dungeon Token + Level 16 upgraded item.

Cost to purchase and upgrade eternal wands:
 * Level 1: 500 Motes of Night (purchases the base item)
 * Level 3: 500 Motes of Night + Level 1 Base Item
 * Level 5: 750 Motes of Night + 1 Spectral Dragon Scale + Level 3 upgraded item
 * Level 7: 750 Motes of Night + 1 Spectral Dragon Scale + 2 Vampire Fangs + Level 5 upgraded item
 * Level 9: 1,000 Motes of Night + 1 Spectral Dragon Scale + 1 Lich Dust + Level 7 upgraded item.

Note that you can purchase some of these components from the vendor if you have difficulty farming them:
 * Vampire Fangs: 1,000 Motes
 * Lich Dust: 1,500 Motes
 * Spectral Dragon Scale: 10,000 Motes

Cloak of Night
Binds to Character on Acquire
 * Level 4: Invisibility Guard
 * Level 8: Invisibility Guard, Dusk
 * Level 12: Invisibility Guard, Dusk, Deathblock
 * Level 16: Invisibility Guard, Ghostly, Deathblock, Nightmare Guard, Dodge Bonus +1
 * Level 20: Invisibility Guard, Ghostly, Deathblock, Nightmare Guard, Dodge Bonus +2, DR 5/Good

Eternal Wand of Disrupt Undead
Exclusive, Binds to Character on Acquire Each version is ML 1, UMD 15, Arcane (no UMD check for wizards or sorcerers)
 * +1 Eternal Wand of Disrupt Undead: Spell: Disrupt Undead [CL:1,50/Day] Deals 2d3+6 damage (8-12) to an enemy undead
 * +3 Eternal Wand of Disrupt Undead: Spell: Disrupt Undead [CL:3,50/Day] Deals 3d3+9 damage (12-18) to an enemy undead
 * +5 Eternal Wand of Disrupt Undead: Spell: Disrupt Undead [CL:5,50/Day] Deals 4d3+12 damage (16-24) to an enemy undead
 * +7 Eternal Wand of Disrupt Undead: Spell: Disrupt Undead [CL:7,50/Day] Deals 5d3+15 damage (20-30) to an enemy undead
 * +9 Eternal Wand of Disrupt Undead: Spell: Disrupt Undead [CL:9,50/Day] Deals 6d3+18 damage (24-36) to an enemy undead

Eternal Wand of Nimbus of Light
Exclusive, Binds to Character on Acquire Each version is ML 1, UMD 20, Divine (no UMD check for clerics or favored souls)
 * +1 Eternal Wand of Nimbus of Light: Spell: Nimbus of Light [CL:1,50/Day] Deals 1d4+5 light damage (6-9)
 * +3 Eternal Wand of Nimbus of Light: Spell: Nimbus of Light [CL:3,50/Day] Deals 1d4+7 light damage (8-11)
 * +5 Eternal Wand of Nimbus of Light: Spell: Nimbus of Light [CL:5,50/Day] Deals 1d4+9 light damage (10-13)
 * +7 Eternal Wand of Nimbus of Light: Spell: Nimbus of Light [CL:7,50/Day] Deals 1d4+11 light damage (12-15)
 * +9 Eternal Wand of Nimbus of Light: Spell: Nimbus of Light [CL:9,50/Day] Deals 1d4+13 light damage (14-17)

Docent of Shadow
Binds to Character on Acquire
 * Level 4:, ,
 * Level 8: Spell: Nightshield [CL:8,1/Day],, ,
 * Level 12: Spell: Nightshield [CL:8,2/Day],, , , Necromancy Focus
 * Level 16: Spell: Nightshield [CL:14,3/Day],, , , Necromancy Focus
 * Level 20: Spell: Nightshield {CL:14,5/Day],, , , Greater Necromancy Focus, Boon of Undeath

Robe of Shadow
Binds To Character on Acquire
 * Level 4:, ,
 * Level 8: Spell: Nightshield [CL:8,1/Day],, ,
 * Level 12: Spell: Nightshield [CL:8,2/Day],, , , Necromancy Focus
 * Level 16: Spell: Nightshield [CL:14,3/Day],, , , Necromancy Focus
 * Level 20: Spell: Nightshield [CL:14,5/Day],, , , Greater Necromancy Focus, Boon of Undeath

Wraps of Endless Light
Binds to Character on Acquire
 * Level 4:, , Incandescence
 * Level 8:, , Incandescence
 * Level 12:, , Brilliance, Disruption
 * Level 16:, , Brilliance, Disruption
 * Level 20:, , Brilliance, Disruption, Radiant Blast