Heroic True Reincarnation

Heroic True Reincarnation
Once a character has reached level 20, they are able to undergo a true reincarnation. This allows the character to be reborn as a more powerful incarnation. Almost everything but the character's name can be changed in this process.

Tapping into memories of their former selves, True Reincarnated characters will receive additional build points to spend in character generation, as well as unique bonuses in the form of access to Past Life Feats. Each incarnation will also be physically slightly larger than previous lives. That is, after a single true reincarnation your character will get slightly taller, and after a second true reincarnation, taller again. Further true reincarnation after the second will not make you any taller; a double true reincarnate is roughly 5% taller then a standard non-true reincarnate character.

True Reincarnation allows players to relive their journey through Stormreach. Characters will keep no experience or favor upon creation, will start at level 1 (regardless of VIP or Veteran Status), and require more experience to progress through each level. The first true reincarnation gives a 34 point build (30 for Drow), even if the character was initially created as a 28 points. The second and subsequent true reincarnations give a 36 point build (32 for Drow). In addition, true reincarnation allows a premium/f2p character to open quests on a higher difficulty - the first true reincarnation allows the character to open quests on Hard difficulty, and second and subsequent true reincarnations allow the character to open quests on Elite (VIPs can, of course, open all quests at Elite on any character).

If you undergo True Reincarnation, you must wait 3 days before True Reincarnating again. You may, however, perform a Lesser Reincarnation immediately after a True Reincarnation, as True Reincarnation is on a timer separate from the timer for Lesser Reincarnation. (That is, of course, provided that you have not also Lesser Reincarnated within 3 days' time.)

Some notes about True Reincarnation: (so better export before Reincarnating, and import after)(*BUG*)
 * 1) Your TR cache will be built. If you have any items in it from previous True Reincarnations it will not allow you to TR.
 * 2) Your mailbox is untouched; no need to empty it before True Reincarnation. The same is true of the Auction House.
 * 3) Your currency is untouched, but if you are Free to Play you will start back at the level 1 currency cap of 1,250pp and may go 'over cap' and any currency above the cap will be lost if you try to mail or spend it. F2P characters should always be empty of currency before True Reincarnation to avoid this.
 * 4) Since Update 13, you will keep your Tomes (of learning or bringing stat bonus) and their effect will apply as for lesser forms of reincarnation.
 * 5) You will not lose your items! All of the contents of your backpack and bank are placed in a new bank window called the Reincarnation Cache (remove only). Order of items is not maintained, so don't bother sorting before you reincarnate.
 * 6) * If you have an Iron Defender or Wolf Companion, the collar and armor they are using WILL be lost. Remember to remove them before undergoing Reincarnation.
 * 7) * The remove-only restriction is not maintained if you are adding things to stacks of that item already in your TR cache; remove stacks from bags before you TR, so you can use your TR cache to store more of those stacks. You do have to remove the whole stack from the TR cache when you actually need to use the item. Split stacks of these items are auto-stacked in TR bank; however, you can place all but one back in your bags to maximize your extra storage abilities. Examples (Maximum stack sizes, if known - Otherwise, normal stack size should be assumed.) include:
 * 8) ** Epic Dungeon/Raid Tokens
 * 9) ** Portal Fragments - Healing Totems - Blade Storm Fragments - Infernal Pacts
 * 10) ** Rare scrolls
 * 11) *** Divine
 * 12) *** Arcane
 * 13) *** Artificer
 * 14) ** Draconic Runes (500)
 * 15) ** Adamantine Ore (150)
 * 16) ** Planar Shards (100)
 * 17) ** Siberys Dragonshard Fragments and Khyber Dragonshard Fragments (10,000)
 * 18) Keep your Sigil of Dal-Quor (flagged for Titan raid), Sigil Frame with additional pieces (partial flagging for Abbot raid), Phiarlan Pendant of Time (fast city travel). All can be used in your new life without having to work for them.
 * 19) Stock up on potions/scrolls/low level gear if you have a better Haggle now than you will at the start of your new life.
 * 20) If you are a Paladin, cast a bunch of Holy Swords before True Reincarnating if your next life will include at least one level of Paladin. The swords will be moved to your reincarnation cache and won't expire until you pull them out of the cache and log out. So, you can use one Holy Sword per gaming session in your next life. The Holy Swords are Minimum Level 10, Bound to Character, and class-restricted to Paladin with no UMD bypass possible.
 * 21) Arcane Archer's can cast a bunch of +5 arrows to use in their next life, similar to the Palidin trick above, the arrows are good for one gaming session.
 * 22) Because your Favor is reset, you will get the 25 bonus DDO Store points every 100 favor again in your new life.
 * 23) Your backpack resets to 3 bags, and bank to one bag (plus any DDO Store-bought personal backpack/bank bags).
 * 24) Your quest completions and timers are reset. Many players choose to wait until they get their 20th completion on some raids before TRing, such as The Shroud to get an Essence of Cleansing.
 * 25) Your spellbook is wiped - you will have to re-inscribe all spells.
 * 26) All your comments on your friends-list are wiped off
 * 1) Although you start again on Korthos island like any newly created character, you will receive quest appropriate starter items, but you will not receive founder items, or pre order bonuses again.
 * A larger list is on the forum here: The Great Big TR Checklist.