Drow

From Eberron source books, Drow elves are basically similar to all other elves ( Aerenal, Valenar, or  Khorvaire). DDO has released them as a separate race, although they share several racial traits and enhancements with elves.

To unlock this race, you must complete quests with one of your other characters. Once that character achieves a total favor rating of 400, he may speak to the Drow Elder. The Elder is located next to Harbormaster Zin's house.

Note that the Drow race can not be used in conjunction with the 32-Point-Build.

Racial Traits

 * +2 Dexterity, +2 Intelligence, +2 Charisma, -2 Constitution


 * Immunity to sleep spells and effects
 * +2 Will save bonus against spells or effects
 * additional +2 saving throw bonus against enchantment spells or effects
 * Spell Resistance: 11 (can be further increased by enhancements)
 * +2 racial bonus on Listen, Search, and Spot checks.
 * Weapon Proficiency: Drow are automatically proficient with the rapiers, shortswords, and shurikens.

Enhancements
See Drow enhancements.

History of the Drow Elves
Approximately 39,000 years ago Elves were slaves to the Giants of the Xen'Drik continent. After a war with invaders from the Plane of Dal Quor nearly ruined the Giant's civilization and wrecked the continent, the elves rose up in rebellion against the giants. Many fled Xen'Drik, landing on an island continent they named Aerenal.

The elves that remained on Xen'Drik became the known as the Drow elves.

Physical Description
Drow elves stand between 5-1/2 to 6-1/2 feet tall, and typically weigh between 95 and 135 pounds, with only marginal differences between men and women. Their skin tends to be almost black in color, while their hair is almost always white. Eyes are typically a dark green/grey. Neither males nor females grow any facial or body hair. An elf is considered an adult about 110 years old, and can often live to be well over 700 years old.

Elves do not sleep as other races do. Instead they meditate, descending into a trance-like state that lasts for about four hours each day, which is equal to around 8 hours of sleep for the other races.

Lands
Drow elves can be found in virtually any part of Xen'Drik. They are semi-nomadic, traveling through the jungles of Xen'drik and searching old ruins for anything that can help them survive. When not living in the ruins of ancient giant cities, they are often living underground in the various cave systems.

Politics
Drow Elves are typically semi-nomadic and secretive, distancing themselves from common society. Thus, they have not really established any lasting "realms", and have created no government or ruling power as of yet.

Dragonmarks
Drow Elves are not known to carry any dragonmarks.

Society
Drow elves live and travel in small family tribes or bands. They have little interaction with other bands of Drow, and even less with outsiders. They consider themselves to be the true preservers of elven dignity and valour and consider the elves that fled to Aerenal to be cowards.

Drow worship a scorpion god called Vulkoor, often depicted with the lower body of a scorpion and the upper body of a drow. They revere all types of scorpions and consider other arachnids to be lesser servants of Vulkoor. Many researchers believe that Vulkoor is an incarnation of the Mockery. Many religious drow scar themselves using scorpion venom to leave white scars on their black skin.

Other Drow Elf Traits
Drow elves are generally more cunning and charismatic than other "typical" elves, able to think faster on their toes and intimidate or sweet-talk other beings in a more fashioned manner than the other elves; this does not indicate that they are any wiser. They most likely gained their heightened physical prowess from their conflicted and blood-filled history serving time as giantese slaves or waging war against their captors. However, they are not as skilled as their kin in the use of ranged weapons such as the longbow and crossbow, preferring the use of light melee and throwing weapons including the short-sword, rapier and shuriken. Drow elves are equally dexterous and frail as their blood brethren