Knight of the Chalice enhancements

Tier One
Requires Slayer Of Evil I, Paladin Level 1

Tier Two
Requires Paladin Level 2, 5 APs spent in tree

Tier Three
Requires Paladin Level 3, 10 APs spent in tree

{{Enhancement table/item | image=Icon Enhancement Exalted Smite.png | link=Smite Evil | name=Exalted Smite | description=Multiselector: An improved smite that adds +1/+1/+2 to your weapon's critical damage multiplier and +0/+1/+2 to your weapon's critical threat range. Smite evil: Using this attack, you call on the paladin's ability to strike down evil creatures, gaining twice your Charisma bonus to your attack roll, and a damage bonus based on your paladin level. Smites return at a rate of one every 90 seconds. In addition, your Smite Evil and Exalted Smite abilities increase Melee and Ranged {ower by 5 for 10 seconds.}{- Exalted Smite (Melee)}{- Exalted Smite (Ranged) | ranks=3 | ap=2 | pg=10 | prereq= | ldescription=true | lprereq=true }}
 * Icon Enhancement Exalted Smite.png Exalted Smite (Melee)
 * Icon Enhancement Exalted Smite Ranged.png Exalted Shot (Ranged)

Tier Four
Requires Paladin Level 4, 20 APs spent in tree

Tier Five
Requires Paladin Level 5, Character Level 12, 30 APs spent in tree