Melee Power

Overview
This attribute introduced in Update 23 is similar in effect to Spell Power, and increases straight weapon damage in addition to certain static effects from enhancements. Melee Power is gained from certain enhancements, some melee Epic Destinies, some feats, and future loot. This rating increases melee attacks by the following formula: (100+Rating)/100. Example, A character with 20 melee power that does 100 damage with a weapon will do a total of 120 damage. Melee Power is applied to Sneak Attack damage.

Feats

 * Greater Rage +10 Melee Power when Raging
 * Epic Power (granted for each epic level): +3 Melee Power

Fighting Styles

 * Fighting styles grant up to +6 Combat Style bonus to Melee Power.
 * Shield Mastery: +3
 * Improved Shield Mastery: +3
 * Single Weapon Fighting: +2
 * Improved Single Weapon Fighting: +2
 * Greater Single Weapon Fighting: +2
 * Two Handed Fighting: +2
 * Improved Two Handed Fighting: +2
 * Greater Two Handed Fighting: +2
 * Two Weapon Fighting : +2
 * Improved Two Weapon Fighting: +2
 * Greater Two Weapon Fighting: +2

Passive Enhancements

 * Assassin: Deadly Shadow (+10 Melee Power)
 * Harper Agent: Versatile Adept (+1/+2/+3 Melee Power I-III, +2/+4/+6 Melee Power IV)
 * Knight of the Chalice: Censure Outsiders (+5 Melee Power), Champion of Good (+10 Melee Power)
 * Vanguard: Armored Strength (+10 Melee Power)
 * Frenzied Berserker: Frenzy (+5 Melee Power), Death Frenzy (+10 Melee Power), Storm's Eye (+10 Melee Power)

Active/Situational Enhancements

 * Assassin: Measure the Foe (+6 Melee Power per second stealthed, up to 5 stacks)
 * Knight of the Chalice: Empowered Smite (+5 Melee power for 10 seconds after using Smite)
 * Vanguard: Follow Up (+3/+6/+9 Melee Power for 12 seconds after using Stunning Shield)
 * Frenzied Berserker: Raging Blows (+5 Melee Power while raging)
 * Ravager: Laughter (+10 Melee Power for 15 seconds after scoring critical hit with Slaughter), Dismember (+5 Melee Power for 10 seconds after using Cruel Cut)


 * Damage Boost (+10/+20/+30 Melee Power for 20 seconds), available to Ravagers, Assassins, Vanguards, and Knights of the Chalice.

Epic Destinies

 * Innate abilities
 * +2 per innate ability: Divine Crusader
 * +3 per innate ability: Fury of the Wild and Legendary Dreadnought
 * +4 per innate ability: Fatesinger, Grandmaster of Flowers, Primal Avatar, Shadowdancer, and Unyielding Sentinel
 * Master's Blitz: +7, stacks 10 times
 * No Regret: +2
 * Castigation: +2
 * Aura of Purification: +2
 * No Remorse: +2
 * Zeal of the Righteous: +50

Special attacks affected by Melee Power
Some special attacks benefit from Melee Power.
 * Sneak Attack 150%
 * Assassin
 * Venomed Blades 200%
 * Shadow Dagger 200%
 * Drow
 * Venomed Blades 200%
 * Knight of the Chalice
 * Light damage from core enhancements
 * Divine Light 200%
 * Divine Sacrifice
 * Vanguard
 * Shield Riposte