Dwarf

Racial Traits

 * +2 Constitution, –2 Charisma.
 * Medium: As Medium creatures, dwarves have no special bonuses or penalties due to their size.
 * Run speed is indentical for all Races in DDO
 * Stonecunning: This ability grants a dwarf a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction, unsafe stone surfaces, shaky stone ceilings, and the like. A dwarf who merely comes within 10 feet of unusual stonework can make a Spot check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can.
 * Weapon Familiarity: Dwarves may treat dwarven waraxe as martial weapons, rather than exotic weapons.
 * Stability: A dwarf gains a +4 bonus on balance ability checks made to resist being bull rushed or tripped when standing on the ground.
 * +2 racial bonus on saving throws against poison.
 * +2 racial bonus on saving throws against spells and spell-like effects.
 * +1 racial bonus on attack rolls against orcs and goblinoids.
 * +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.


 * Removed all the extra crap that applies to DnD PnP and not to DDO like base run speed being 20 feet, etc. Lets try to keep the info in here applicable to DDO.