Blessing of Moradin

Blessing of Moradin and Blessing of Onatar are random temporary beneficial enchantments that augment equipped armor, primary, and off-hand items repaired via Astral Shards.

Possible effects include:

Common: Uncommon: Rare: Very Rare:
 * +10 Hardness (weapon and armor)
 * A d4 of elemental damage on hit (weapon): Acid, cold, electric, or fire; only one type at a time, does not randomize per hit
 * +10% Insight bonus to Fortification (armor)
 * Stacking +5 to Physical Resistance Rating (armor)
 * A d4 damage on hit (weapon): Sonic or force; Only one type at a time, does not randomize per hit
 * Increase to damage dice (weapon): +0.25, +.5, or +1
 * Stacking bonus to Physical Resistance Rating (armor): +7 or +10
 * +25% Insight bonus to Fortification (armor)
 * +10% elemental absorption of one type (armor): Acid, cold, electric, or fire

These effects end upon death or unequipping the item. Note that using an Astral Shard repair on an item subsequent times will apply a new random effect, overriding any existing one. Runearms are not eligible for this effect since they do not take item damage.