Homunculus enhancements

Update 53 changes

 * Pet enhancements are automatically granted as the pet goes up in level, Default: +0% Threat Enhancement path.
 * Threat Increase/Reductions selected at the class trainer, sets you in one of three Enhancement paths.
 * Alignment selections at the class trainer is free and Chaotic selection continues to provide the Breaker of Boxes behavior.
 * All pets have base 100% fortification.
 * Manual Bluff and Intimidate skill enhancements have been removed, as the skill's Threat Generation is now a flat bonus from the Enhancement path.
 * The three Enhancement paths select from a point pool as per History with Alignment selections as free points.
 * The -40% Threat Enhancement path will sometimes not select an Adamantine Plating upgrade to focus on Danger Avoidance.
 * Overall the three paths do not change the effectiveness of the Homunculus aside from Threat generation at most levels.

These enhancements are available to the Iron Defender Homunculus pet of an Artificer. To assign or change these Enhancements, visit an Artificer Trainer.

NOTE: Unlike character enhancements, Homunculus Enhancements were not revised in Update 19. They still use the original Enhancement interface, and are not arranged into trees.

Homunculus Capstone Enhancements

 * Note that while first tier capstones technically require only level 8, they effectively require level 10+ since you must have Strength II or Dexterity II. Those require you to be level 10 and cost 4 AP.