Halt Undead

{{spelldescription
 * icon		= HaltUndead.png
 * school		= Necromancy
 * type1		=
 * type2		=
 * type3		=
 * type4		=
 * artificer	=
 * bard		=
 * cleric		=
 * druid		=
 * favored soul	=
 * paladin	=
 * ranger		=
 * sor n wiz	= 3
 * cost		=
 * components	= V, S, M (Ball of Bat Guano and Sulfur)
 * metamagic	= Enlarge, Eschew Materials, Extend, Heighten, Quicken
 * range		= Medium (100 ft.+10 ft. per caster level.)
 * target		= Up to three Undead creatures, no two of which can be more than 30 ft. apart
 * duration	= 6 seconds per caster level
 * save		= Will save negates
 * sr		= No
 * cooldown	= 3 seconds
 * description	= This spell renders as many as three Undead creatures immobile. A non-intelligent Undead creature gets no saving throw, and an intelligent Undead creature does. If the spell is successful, it renders the Undead creature immobile for the duration of the spell. (Similar to the effect of Hold Person on a living creature.)

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