Mass Charm Monster

{{Infobox-spell
 * name        = Mass Charm Monster
 * level       = 8
 * icon		= CharmMonsterMass.png
 * school		= Enchantment
 * type1		= Mind-affecting
 * type2		=
 * type3		=
 * type4		=
 * acolyte skin  = 6
 * artificer	=
 * bard		= 6
 * cleric		=
 * druid		=
 * favored soul	=
 * paladin	=
 * ranger		=
 * sor n wiz	= 8
 * warlock	= 6
 * cost		= 45 (Sorcerer, Warlock, Wizard), 35 (Bard)
 * components	= {{S}}, {{V}}
 * metamagic	= {{Enlarge}}, {{Heighten}}, {{Quicken}}
 * range		= Standard AOE
 * target		= Foe
 * duration	= 1 minute + 6 seconds per caster level
 * save		= Will negates, recurring every 3d6+12 seconds
 * sr		= Yes
 * cooldown	= 6 seconds
 * description	= A group of enemy monsters are charmed and will fight as trusted friends and allies. Charmed monsters get additional saves every 3d6+12 seconds. A successful Will save negates this effect.
 * notes         = Notes:
 * Can hit up till 6 enemies.
 * Likewise Negative Level, charm effect expires quickly on Epic Hard and higher difficulty (10~15 seconds).

Scrolls
}}