Category:Finger items

Rings

Rings can be worn on your finger. You are able to wear one ring on each hand (so 2 total). They can be enchanted randomly with one of the Clothing enhancements or be one of the named drops found below.


 * Acrobat's Ring - Striding +5%, Jump +3, Tumble +3 [ML:None](Quest Reward: The Lost Seekers)
 * Amara's Band - Wisdom +6, Exceptional Charisma +1, Exorcist of the Silver Flame, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Anathema - Magi, Evocation Focus [ML:11](Chest Loot: The Cursed Crypt)
 * Ancient Band - Heavy Fortification, Protection +3 [ML:11](Chest Loot: End chest from Madstone Crater)
 * Ann Velsing's Band - Strength +6, Exceptional Charisma +1, Hunter of the Dead, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Arlyn's Ring - Dexterity +3, Protection +1, [ML:5](Chest Loot: Arlyn Feathercrest from Gwylan's Stand)
 * Band of Siberys - Strength +6, Exceptional Charisma +1, Defender of Siberys, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Brass Beaver - Repair +7, Repair Moderate Damage (3/Rest) [ML:9] (Quest Reward: The Abandoned Excavation)
 * Calitomes' Ring - Charisma +6, Exceptional Dexterity +1, Air Savant Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Chaos Band - Intelligence +3, Power III, Will Save -2 [ML:9](Chest Loot: Iron key room in The Xorian Cipher)
 * Chattering Ring - Spot +13, Dodge Bonus +3, Move Silently -10 [ML:9](Chest Loot: Warforged Titan from The Titan Awakes)
 * Cinder's Band - Strength +6, Exceptional Constitution +1, Stalwart Defender, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Cinder's Dance - Lesser Swiftness, Tumble +11, Lesser Fire Guard [ML:7](Chest Loot: End Chest in Hold for Reinforcements)
 * Circle of Hatred - Harm [CL:11, 5/Day], Intimidate +15, Resistance +5, Exclusive [ML:13](Chest Loot: Black Abbot from Ascension Chamber)
 * Connor's Band - Dexterity +6, Exceptional Dexterity +1, Deepwood Sniper Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Discarded Ring - Power I [ML:None](Quest Reward: The Collaborator)
 * Draconic Ring - Strength +6, Exceptional Constitution +1, Purple Dragon Knight Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Dragonmarked Ring - Charisma +6, Exceptional Wisdom +1, Dragonmarked Heir Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Encrusted Ring - Strength +6, Exceptional Strength +1, Frenzied Berserker Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Engraved Ring - Protection +1 [ML:None](Chest Loot: Korthos Island)
 * Epic Ring of Baphomet - Wisdom -1, Charisma -1, Exceptional Strength +2, Exceptional Constitution +2, Intimidate +15, Spell: Bestow Curse [CL:5,3/Rest], [ML:20] (Upgradeable Item: Ring of Baphomet)
 * Epic Ring of Elemental Essence - Superior Glaciation VI, Superior Combustion VI, Superior Magentism VI, Archmagi, [ML:20] (Upgradeable Item: Ring of Elemental Essence)
 * Epic Ring of the Buccaneer (Tier 1) - Ring: Upgradeable - Tier 1, Dexterity +6, Swim +15, Underwater Action, Good Luck +1 [ML:20, BtA](Event: Treasure of Crystal Cove)
 * Epic Ring of the Buccaneer (Tier 2) - Ring: Upgradeable - Tier 2, Protection +5, Dexterity +7, Swim +15, Underwater Action, Good Luck +1 [ML:20, BtA](Event: Treasure of Crystal Cove)
 * Epic Ring of the Buccaneer (Tier 3) - Ring: Tier 3, Dexterity +7, Swim +15, Underwater Action, Good Luck +2, Protection +5, [ML:20, BtA](Event: Treasure of Crystal Cove)
 * Epic Ring of the Mire - Greater Spearblock, Epic Fortitude Save +3, Earthen Guard, Greater Marshwalker Set [ML:20](Upgradeable Item: Ring of the Mire)
 * Epic Ring of the Silver Concord - Charisma +7, Protection +6, Command, [ML:20] (Upgradeable Item: Ring of the Silver Concord)
 * Epic Ring of Spell Storing - Major Mnemonic Aid [CL:15,3/Rest], Exclusive, [ML:20] (Upgradeable Item: Ring of Spell Storing)
 * Epic Ring of Venom - Greater Vulkoor's Cunning, Dexterity +6, Sneak Attack Bonus +4 [ML:20](Upgradeable Item: Ring of Venom)
 * Epic Seal of the Earth - Natural Armor Bonus +6, Greater Acid Resistance, Spell: Stoneskin [CL:20,3/Rest], [ML:20] (Upgradeable Item: Seal of the Earth)
 * Epic Shaman's Band - Greater Shaman's Fury Set Item, Spell Penetration IX, Conjuration Focus [ML:20] (Upgradeable Item: Shaman's Band)
 * Eye of the Beholder - Absorb Doomsphere Spells, Deathblock [ML:13](Chest Loot: Cholthulzz from Litany of the Dead)
 * Gilvaenor's Ring - Dexterity +6, Exceptional Dexterity +1, Arcane Archer, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Gnawed Ring - Strength +6, Exceptional Constitution +1, Occult Slayer Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Jade Ring - Resistance +1 [ML:None](Chest Loot: Shaman Prysass from Walk the Butcher's Path)
 * Katra's Razor Wit - Charisma +6, Diplomacy +13, Wrath of Sora Kell [ML:13,BtCoA] (Upgradeable Item: Katra's Wit)
 * Katra's Wit - Charisma +5, Diplomacy +10, Wrath of Sora Kell, Battle-Scarred [ML:11] (Chest Loot: Diplomatic Impunity/Eyes of Stone)
 * Kilau's Band - Dexterity +6, Exceptional Wisdom +1, Tempest Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Kormor's Ring - Intelligence +6, Confounding Enchantment, Wild Mage Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Kwan's Band - Wisdom +1, Concentration +3, [ML:2](Quest Reward: Reposession)
 * Kyosho's Ring - Wisdom +6, Exceptional Strength +1, Shintao Monk Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Kyrian's Band - Charisma +6, Exceptional Strength +1, Fire Savant Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Lorinthor's Ring - Strength +6, Exceptional Charisma +1, Knight of the Chalice Set bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Morah's Band - Dexterity +6, Exceptional Dexterity +1, Thief Acrobat Set bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Morgana's Ring - Wisdom +6, Exceptional Strength +1, Warpriest Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Mysterious Ring - Charisma +3, Moderate Fortification [ML:11](Chest Loot: The Chamber of Raiyum)
 * Mysterious Ring - Dexterity +3, Resistance +3 [ML:11](Chest Loot: The Chamber of Raiyum)
 * Mysterious Ring - Constitution +3, Minor Spell Penetration VI [ML:11](Chest Loot: The Chamber of Raiyum)
 * Mysterious Ring - Strength +3, Protection +3 [ML:11](Chest Loot: The Chamber of Raiyum)
 * Nyoko's Band - Wisdom +6, Exceptional Dexterity +1, Ninja Spy Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Oremi's Ring - Wisdom +6, Exceptional Constitution +1, Henshin Mystic Set bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Peridot Ring - Will Save +2 [ML:None](Chest Loot: Shiressis in Garrison's Missing Pack)
 * Phiarlan's Ring - Perform +5 [ML:5](Chest Loot: Yarbur from Gwylan's Stand)
 * Poison Ring - Constitution +2, Poison save +3 [ML:7] (Quest Reward: Cult of the Six)
 * Radiant Ring - Wisdom +6, Exceptional Charisma +1, Radiant Servant Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Rahkir's Ring - Intelligence +6, Exceptional Intelligence +1, Archmage, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Reaver's Ring - Light Fortification, Immunity to Fear, Will Save -2 [ML:9](Chest Loot: Iron key room in The Xorian Cipher)
 * Ring of Alertness - Move Silently +3, Spot +1 [ML:None](Chest Loot: Korthos Island)
 * Ring of Baphomet - Intimidate +11, Wisdom -1, Charisma -1 [ML:9](Chest Loot: Valgrim from Chains of Flame)
 * Ring of Balance - Stability, Natural Armor Bonus +2, Balance +13, Dismissal [3/Day] [ML:11](Quest Collectables: Invasion Tokens from Invaders!)
 * Ring of Deftness - Dexterity +6, Exceptional Intelligence +1, Mechanic, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Ring of Dragon's Breath - Burning hands [3/Rest] [ML:None](Quest Reward: The Seal of Shan-To-Kor)
 * Ring of Elemental Essence - Glaciation III, Combustion III, Magnetism III, Power III [ML:3](Quest Reward: Phiarlan Carnival)
 * Ring of Feathers - Feather Falling [ML:None](Chest Loot: End Chest in The Halls of Shan-To-Kor)
 * Ring of Lies - Charisma +6, Diplomacy +10, Bluff +10, Haggle +10, Perform +10 [ML:13](Chest Loot: Stormreaver from The Reaver's Fate)
 * Ring of Rage - Spell: Rage [CL:5, 1/Day] [ML:None](Chest Loot: Churnak from Retrieve the Stolen Goods)
 * Ring of Resonance - Protection +3, Sonic Guard [ML:11](Chest Loot: Locked Chest in Slavers of the Shrieking Mines)
 * Ring of Shadows - Move Silently +10, Hide +10, Dusk [ML:11](Chest Loot: Mabar room from The Prison of the Planes)
 * Ring of Spell Storing - Spell Store 3/Day, Exclusive, Epic Crafting [ML:11](Chest Loot: General Tanankh from Sands of Menechtarun)
 * Ring of the Stormreaver Prophecy - Wisdom +5, Resistance +2 [ML:13](Chest Loot: Gianthold Tor)
 * Ring of the Ancestors - Raise Dead [CL:9,1/Day], Required Alignment: Good [No UMD DC] [ML:11](Chest Loot: Lord Ythrixid from Slavers of the Shrieking Mines)
 * Ring of the Archbishop - Power II, +3 Heal [ML:None](Quest Reward: Catacombs)
 * Ring of the Buccaneer (Level 4)(Tier 1) - Ring: Upgradeable - Tier 1, Dexterity +2, Swim +7[ML:4, BtA], [500 Copper, 250 Silver Doubloons, 15 Stolen Pyrites]
 * Ring of the Buccaneer (Level 4)(Tier 2) - Ring: Upgradeable - Tier 2, Dexterity +2, Swim +7, Protection +1 [ML:4, BtA](Event: Treasure of Crystal Cove)
 * Ring of the Buccaneer (Level 4)(Tier 3) - Ring: Tier 3, Dexterity +3, Swim +7, Protection +1, [ML:4, BtA](Event: Treasure of Crystal Cove)
 * Ring of the Buccaneer (Level 8)(Tier 1) - Ring: Upgradeable - Tier 1, Dexterity +3, Swim +7, Underwater Action [ML:8, BtA](Event: Treasure of Crystal Cove)
 * Ring of the Buccaneer (Level 8)(Tier 2) - Ring: Upgradeable - Tier 2, Dexterity +3, Swim +7, Underwater Action, Protection +2 [ML:8, BtA](Event: Treasure of Crystal Cove)
 * Ring of the Buccaneer (Level 8)(Tier 3) - Ring: Tier 3, Dexterity +4, Swim +7, Underwater Action, Protection +2 [ML:8, BtA](Event: Treasure of Crystal Cove)
 * Ring of the Buccaneer (Level 12)(Tier 1) - Ring: Upgradeable - Tier 1, Dexterity +4, Swim +11, Underwater Action, Good Luck +1 [ML:12, BtA](Event: Treasure of Crystal Cove)
 * Ring of the Buccaneer (Level 12)(Tier 2) - Ring: Upgradeable - Tier 2, Dexterity +4, Swim +11, Underwater Action, Good Luck +1, Protection +3 [ML:12, BtA](Event: Treasure of Crystal Cove)
 * Ring of the Buccaneer (Level 12)(Tier 3) - Ring: Tier 3, Dexterity +5, Swim +11, Underwater Action, Good Luck +1, Protection +3 [ML:12, BtA](Event: Treasure of Crystal Cove)
 * Ring of the Buccaneer (Level 16)(Tier 1) - Ring: Upgradeable - Tier 1, Dexterity +5, Swim +13, Underwater Action, Good Luck +1 [ML:16, BtA](Event: Treasure of Crystal Cove)
 * Ring of the Buccaneer (Level 16)(Tier 2) - Ring: Upgradeable - Tier 2, Dexterity +5, Swim +13, Underwater Action, Good Luck +1, Protection +4 [ML:16, BtA](Event: Treasure of Crystal Cove)
 * Ring of the Buccaneer (Level 16)(Tier 3) - Ring: Tier 3, Dexterity +6, Swim +13, Underwater Action, Good Luck +1, Protection +4 [ML:16, BtA] (Event: Treasure of Crystal Cove)
 * - Lightning Resistance, [ML:11](Chest Loot: Lammania room from The Prison of the Planes)
 * Ring of the High Priest - Wisdom +6, Spell: Greater Command [CL:14,3/Day] [ML:13](Chest Loot: High Priest of Vol from Litany of the Dead)
 * Ring of the Mire - Spearblock, Fortitude Save +4, Marshwalker [ML:7](Quest Reward: Into the Deep)
 * Ring of the Ravager - Strength +6, Exceptional Strength +1, Raveger Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Ring of the Silver Concord - Charisma +4, Protection +2, Command, Epic Crafting [ML:9](Chest Loot: Velah, the Red Dragon from Plane of Night)
 * Ring of Thelis - Efficient Metamagic - Empower II, Wizardry VII, Spell Resistance (22) [ML:13](Chest Loot: Xy'zzy from Hound of Xoriat)
 * Ring of Troll's Regeneration - Regeneration 1HP/Minute, Armor Bonus +2 [BtC] [ML:5](Chest Loot: Redwillow's Ruins)
 * Ring of Unknown Origins - Disease Immunity, Proof Against Poison, Intelligence +3, Charisma +3 [ML:11](Chest Loot: End Chest from Flesh Maker's Laboratory)
 * Ring of Venom - Vulkoor's Cunning, Dexterity +3, Sneak Attack Bonus +2 [ML:7, BtA] (End Reward: Into the Deep)
 * Ring of Waterbreathing - Water Breathing [CL:5, 1/Rest] [ML:None](Quest Reward: The Grotto)
 * Sacred Band - Wisdom +4, Lesser Turning, Divine Blessing [ML:7](Quest Reward: The Claw of Vulkoor)
 * Sanura's Band - Intelligence +6, Exceptional Intelligence +1, Pale Master Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Seal of House Avithoul - Ring: Random Ability Bonus (,, or ), Sneak Attack Bonus +5, Exceptional Sneak Attack Bonus +3, Improved Deception [ML:21] (Chest Loot: Matron Chest)
 * Seal of House Dun'Robar - Ring: One Random Ability Bonus: (,, or ), Dodge +4%, One Random Tactics Bonus (Exceptional Combat Mastery +5, , ,  or Tendon Slice +10) [ML:21,BtCoE] (Matron Chest)
 * Seal of House Szind - Ring: Random Ability Bonus (,, or ), Potency +68, Wizardry IX [ML:21, BtCoE] (Chest Loot: Matron Chest)
 * Seal of the Earth - Natural Armor Bonus +3, Acid Resistance, Stoneskin [CL:12, 3/Day], Epic Crafting [ML:11](Chest Loot: Queen Lailat from Zawabi's Revenge)
 * Shaman's Band - Shaman's Fury Set Item, Spell Penetration IV [ML:7](Quest Reward: Into the Deep)
 * Signet of the Shining Sun - Ring: Charisma +7, Insightful Wisdom +2, Superior Healing Lore, Amaunator's Blessing Set Bonus [ML:20] [5 Clerics of Amaunator Commendations]
 * Shiona's Seal - Charisma +6, Exceptional Dexterity +1, Spell Singer Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Sigil of Stormreach - Charisma +2, Diplomacy +5 [ML:7](Quest Reward: Delera's Tomb and Return to Delera's Tomb
 * Signet of Caustic Persuasion - Improved Corrosion IV, Spell: Melf's Acid Arrow [CL:?,3/Rest] [ML:11](Chest Loot: The Twilight Forge)
 * Signet of the Silver Flame - Lesser Undead Guard, Intelligence +2, Charisma +2 [ML:11](Quest Reward: Dark Scarab Powder)
 * Smedgar's Ring - Charisma +6, Exceptional Dexterity +1, Virtuoso Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Splinterskull Acolyte Ring - Improved Devotion II, Improved Nullification II [ML:5](Quest Reward: Assault on Splinterskull)
 * Telvi's Touch - Charisma +6, Exceptional Wisdom +1, Water Savant, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Thamor's Ring - Charisma +6, Exceptional Constitution +1, Earth Savant, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Tumbleweed - Attack Bonus +2, Dexterity +6, Tumble +10 [ML:13](Chest Loot: Xy'zzy from Hound of Xoriat)
 * Verik's Ring - Strength +6, Exceptional Constitution +1, Kensai Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Warchanter's Band - Charisma +6, Exceptional Strength +1, Warchanter Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Whisper Ring - Dexterity +6, Exceptional Intelligence +1, Assassin Set Bonus, Incredible Potential [ML:18](Chest Loot: Horoth from Tower of Despair)
 * Yaaryar's Magnificent Band - Resistance +1 [ML:None](Chest Loot: Yaaryar from Irestone Inlet)