Earth Savant enhancements (history)

Overview
Elemental savants study the basic building blocks of existence, learning to harness the power of the earth, eventually becoming an earth Elemental.



Sorcerer Earth Savant I

 * Usage: Passive


 * Cost: 4 action points


 * Progression: ? action points


 * Requires One of: Empower Spell, Maximize Spell


 * Requires All of: Acid Manipulation III, Corrosive Spellcasting I, Deadly Acid I, Sorcerer Energy of the Dragonblooded II


 * Available to Sorcerer class level 6


 * You have focused your training on elemental mastery over acid. You gain +2 caster levels when casting acid and earth spells and increase the maximum caster level of these spells by 1, but suffer -3 caster levels when casting air or electricity spells. You gain 5 points of acid resistance and bypass 5 points of acid resistance of opponents. You can cast the Acid Spray spell as a spell-like ability. You also gain a +2 bonus to saves against paralysis, poison, and sleep, and a +2 bonus to the Balance skill.


 * This enhancement automatically grants access to the following:

Inherent Acid Spray

 * Usage: Active


 * Cost: 1 action points


 * Progression: ? action points


 * Requires All of: Earth Savant I


 * Available to Sorcerer class level 6


 * You have committed the spell Acid Spray permanently to memory as a spell-like ability. Using this ability costs you 1 spell point. Has 3 seconds cooldown.

Sorcerer Earth Savant II

 * Usage: Passive


 * Cost: 2 action points


 * Progression: ? action points


 * Requires One of:


 * Requires All of: Sorcerer Earth Savant I, ???


 * Available to Sorcerer class level 12


 * You have focused your training on elemental mastery over acid. Grants an additional +2 caster levels when casting acid and earth spells and increase the maximum caster level of these spells by 1, but suffer -3 caster levels when casting air or electricity spells. Grants an additional 5 points of acid resistance and bypass 5 points of acid resistance of opponents. You can cast the Acid Spray spell as a spell-like ability. You also gain a +2 bonus to saves against paralysis, poison, and sleep, and a +2 bonus to the Balance skill.


 * This enhancement automatically grants access to the following:

Sorcerer Earth Savant III

 * Usage: Passive


 * Cost: 2 action points


 * Progression: ? action points


 * Requires One of:


 * Requires All of: Sorcerer Earth Savant II, ???


 * Available to Sorcerer class level 18


 * You have focused your training on elemental mastery over acid. Grants an additional +2 caster levels when casting acid and earth spells and increase the maximum caster level of these spells by 1, but suffer -3 caster levels when casting air or electricity spells. Grants an additional 5 points of acid resistance and bypass 5 points of acid resistance of opponents. You can cast the Acid Spray spell as a spell-like ability. You also gain a +2 bonus to saves against paralysis, poison, and sleep, and a +2 bonus to the Balance skill.


 * This enhancement automatically grants access to the following: