Template:Guard

USAGE
See also Template:Guard2 for generic damage guard effects. Type

Required Parameters
 * Where Type is:
 * Acid                    →  (Uses Magnitude Option)
 * Air                     →
 * Cacophonic              →
 * Chaos                   →
 * Corrosive Salt          →
 * Crushing Wave           →
 * Disease                 →
 * Disintegration          →
 * Earthen                 →
 * Earth Grab              →
 * Elemental Mastery       →
 * Enervation              →
 * Epic Paragon Evil       →
 * Epic Paragon Good       →
 * Epic Paragon Light      →
 * Epic Paragon Negative   →
 * Evil                    →
 * Fire                    →  (Uses Magnitude Option)
 * Fire Shield (Cold) Miss-Guard → (Uses false Option)
 * Freezing Ice            →
 * Greater Disease         →
 * Greater Dispelling      →
 * Greater Disruption      →
 * Greater Poison          →
 * Greater Thorn           →
 * Greater Undead          →
 * Haste                   →
 * Ice                     →  (Uses Magnitude Option)
 * Improved Earthen        →
 * Incineration            →
 * Invisibility            →
 * Legendary Air           →
 * Legendary Brilliance    →
 * Legendary Cacophonic    →
 * Legendary Earthgrab     →
 * Legendary Ice Shards    →
 * Legendary Lightningstorm →
 * Legendary Magma Surge   →
 * Legendary Nightmare     →
 * Legendary Stone         →
 * Lesser Fire          →
 * Lesser Ice           →
 * Lesser Stone Prison     →
 * Lesser Undead           →
 * Light                   →
 * Light of Dawn           →  (Uses false Option)
 * Lightning               →  (Uses Magnitude Option)
 * Lightning Storm         →
 * Magma Surge             →
 * Melodic                 →
 * Nightmare               →
 * Nullmagic               →
 * Paragon Evil            →
 * Paragon Good            →
 * Paragon Light           →
 * Paragon Negative        →
 * Poison                  →
 * Radiance                →
 * Radiance Blindness      →
 * Slay Living             →
 * Solar                   →  (Uses Magnitude Option)
 * Sonic                   →
 * Spike                   →
 * Steam                   →
 * Sticky Goo              →
 * Stone Prison            →
 * Sundering Ooze          →
 * Superior Undead         →
 * Telekinesis             →
 * Thorn                   →
 * Transmuted Platinum     →
 * Trap the Soul           →
 * Undead                  →
 * Vengeful                →  (Use T:Vengeful)
 * Vulnerability           →

Optional Parameters
 * Where (Options) is:
 * A Magnitude Value
 * I - XX.
 * (Available only for Acid, Fire, Ice, Lightning, Solar, as of Update 19.)
 * Default = None. You must supply a value.
 * guard =
 * 0, 1, on, off, true, or false
 * Turn on/off the display of the word "Guard"
 * Default = on
 * epic = Turn on/off the display of the word "Epic"
 * Default = off
 * nocat = Suppress all categorizations
 * Default = false

CATEGORIZATION
Category: Guard items