Mythic Boost

Mythic items are a variant of named items with additional power compared to their non-mythic versions. Mythic items are very rare on lower difficulties, they are meant to be a reward for running higher difficulties.

When introduced in Update 23, only some named items of the update had a mythic version (see Mythic items). Update 25 introduced the Mythic Boost - an optional enchantment that can appear on any of the named items.

As of Update 28, Mythic Boost is available in the magnitude +1 to +4. Higher bonuses drop more frequently on higher difficulties.


 * Weapons, trinkets, and rings grant Mythic bonus to Melee, Ranged, and Universal Spell Power.
 * Armor, shields, boots, back / head / neck / wrist items grant Mythic bonus to Physical and Magical Resistance Rating.


 * Weapons, armor, shields can have +2 or +4 bonus, +4 is much rarer.
 * Trinket/ rings / boots / back / head / neck / wrist items can have +1 or +3 bonus, +3 is rarer.

Found on

 * Items with Mythic Boost enchantment
 * ToEE Crafting

Quotes

 * developer = |source= |quote=Mythics in the new pack come in two tiers. The first tier is (+1 or +2) to (PRR/MRR or Melee/Ranged/SpellPower). The number and the stat are dependent on the slot the item goes in. (For instance, because it's a Cloak, the first tier Mythic for Hide of the Fallen is +1 PRR/MRR). The second (much rarer) tier is (+2 or +4) to the same stat. }}