Air Domain


 * Level 2: You gain +1 to the DC of your Evocation spells. This increases by +1 at 6th, 12th, and 18th level Cleric.
 * Your lightning spells will use light Spell Power if it is higher. Your light spells will use Lightning Spell Power if it is higher.*
 * Your Turn Undead works on Elementals.†
 * Upon Turning: When you use Turn Undead your party gains a bonus to Reflex saving throws equal to half your Cleric level, and points of Electric Resistance equal to twice your Cleric level for 20 seconds
 * Level 5: You gain Shocking Grasp as an SLA. 4 Spell Points, 4 second cooldown. (Shares cooldown with Air Savant.)
 * Level 9: You gain Lightning Bolt as an SLA. 8 Spell Points, 6 second cooldown. (Shares cooldown with Air Savant.)
 * Level 14: You gain Chain Lightning as an SLA. 12 Spell Points, 12 second cooldown.

Notes:
 * * The shared spell power (higher of Light and Elemental) granted by elemental domains to "spells" does not seem to extend to non-spell effects, such as Arcane Archer damage or Warlock pact damage . It also does not apply to spell critical chance.
 * † Mephits are outsiders, not elementals. Therefore, elemental domains don't grant the ability to turn mephits.