Fighter

Class summary

 * Alignment: Any


 * Hit die: d10


 * Skill points: (2 + Intelligence modifier) x4 at creation, then 2 + Intelligence modifier at each additional Fighter level


 * Class skills:
 * Intimidate (Cha)
 * Jump (Str)
 * Repair (Int)
 * Swim (Str)


 * Starting Proficiencies:
 * Simple weapons
 * Martial weapons
 * Light armor
 * Medium armor
 * Heavy armor
 * Shields (including tower shields)

Advancement Table
 

Fighter bonus feats
At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter also gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, etc.). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.

These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.