Improved Evasion/sandbox

{{Infobox-ability/sandbox
 * generated using = Infobox-ability/Feat/sandbox (2019-08-24)


 * name            =
 * icon            = Feat improved evasion.png
 * image           =
 * float           =
 * type            = Feat


 * passive         = yes
 * active          =
 * toggled         =


 * target          =


 * prerequisite    = Monk 9 or Rogue 10
 * prerequisite of =


 * universal       =
 * free            =


 * heroic          =
 * epic            =
 * epic destiny    =
 * legendary       =
 * repeatable      =


 * class feat      = Monk
 * bonus feat      = Rogue optional
 * racial feat     =
 * deity feat      =
 * warforged body  =


 * past life       =
 * favor reward    =
 * dragonmark      =
 * granted by      =


 * from item       =
 * from spell      =


 * melee           =
 * ranged          =
 * tactical        =


 * health          =
 * ability         =
 * skill           =
 * save bonus      = yes
 * ac              =
 * dodge           =
 * prr             =
 * mrr             =
 * movement        =
 * spellcasting    =
 * music           =
 * ki              =


 * proficiency     =
 * item            =


 * grants          =


 * description     = You can avoid even magical and unusual attacks with great agility. When you attempt a Reflex save against an effect that normally does half damage when saved against, you suffer no damage if you successfully save and half damage even if you fail.

Improved Evasion can be used only if the character is wearing light armor or no armor, is not wielding a heavy shield or tower shield, and is not heavily encumbered.

A helpless character does not gain the benefit of improved evasion.