Template:SpellPower

==Usage==  

x equals: y = Spell Power increase z = Bonus type (Equipment by default)
 * Benevolence = Good
 * Combustion = Fire
 * Corrosion = Acid
 * Devotion = Positive (Healing)
 * Glaciation = Cold
 * Impulse = Force
 * Magnetism = Electricity
 * Nullification = Negative
 * Potency = Universal
 * Radiance = Light
 * Reconstruction = Repair
 * Resonance = Sonic