Template:News/Update 16

=Update 16=
 * High Road of Shadows - new adventure pack
 * Wilderness area: High Road
 * Quest: A Stay at the Inn, Detour, Rest Stop, Stuck in the Swamp, The End of the Road
 * Update 16 named items
 * Primal Avatar - new Epic Destiny

Lammania Patch notes
Lamannia Release Notes: Update 16

Welcome to the Lamannia Update 16 Release Notes for Dungeons & Dragons Online! These release notes were posted on Tuesday, October 23rd, 2012. These notes are subject to changes and additions. News & Notes

Expand your journey west towards the Stormhorn mountains in the Forgotten Realms with our latest game release, Update 16: The Netherese Legacy! Of Special Note

New Adventure Pack: High Road of Shadows

Oriphanun Huntsilver's journal, containing a fabled Nether Scroll, has vanished and the Harpers are in need of your help to retrieve it! Featuring a new adventure area and 5 new dungeons for characters of Epic levels 23-25. Free to VIPs!

Travel the high road as you seek out the Nether scroll fragments Storm castles as you retrace Oriphanun's steps Help the local Cormyrians fend off the Netheril Wizards

Head towards the gate to Kingsforest and look for the Harper's Cart near the gate in Eveningstar to begin the search! Lamannia Only Changes

NEW LAMANNIA ONLY - Some Yuan-ti have been given names like their proud abominable brethren. No longer shall they be mocked for their birth name of "DNT". NEW LAMANNIA ONLY - True Seeing now actually sees things where applicable. NEW LAMANNIA ONLY - Fixed an issuew here failing to talk to Seamus could break quest flow. NEW LAMANNIA ONLY - Rina no longer accidentally gives extra rewards for completing High Road quests. NEW LAMANNIA ONLY - Picking the second dialogue option from the boss will no longer prevent quest completion. NEW LAMANNIA ONLY - Detour: Fixed an issue where after fighting Rand and Nil, Bensen can sometimes get stuck in his magic shield until players speak to him and tell him to follow them. NEW LAMANNIA ONLY - Detour: Dom no longer calls out to his deceased elemental minion. NEW LAMANNIA ONLY - Detour: Some mercenaries who were not spawning in the fight with Dom now properly spawn. NEW LAMANNIA ONLY - Detour: Made the traps in the fight with Song less trivial. Song will now stay confined to her area because she needs to guard the treasure. NEW LAMANNIA ONLY - Detour: Fixed some issues with the map display in this quest.

Epic Destiny: The Primal Avatar

A new epic destiny is available! The Primal Avatar extends Druidic abilities and adds another destiny to the Primal Sphere. Like the multi-talented Druid, this destiny supports many playstyles and includes options for spellcasting, healing, and supportive roles. Primal Avatar also offers options to enhance Druidic Wolf and Bear forms, as well as enhancing pets and summons. With the Primal Avatar you can:

Gather spirits to you and call upon them to bolster your offensive and defensive capabilities. Increase your Druidic or Ranger caster levels. Use your harnessed spirits to slip through the world unseen by your foes. At higher tiers, Call forth natural allies to enhance your party members. Draw inspiration and power from the four seasons, and unleash nature's wrath on your enemies. Become as strong as an oak as you train in Primal Avatar until you can shapechange into a powerful plant-based form.

Primal Avatar is included in the Epic Destinies system. The Epic Destinies system is available as part of the Menace of the Underdark expansion, or ala carte in the DDO Store. Lamannia Only Changes

NEW LAMANNIA ONLY - Symmetric Strikes changed to be +3% Primal bonus to damage instead of doublestrike. NEW LAMANNIA ONLY - Walk with the Spirits gives +25% incorporeality. NEW LAMANNIA ONLY - Clarified text on Nature's Fury to give +1 critical damage on attack rolls of 19-20.

Other Destiny Changes

Removed the "rainbow effect" from Fatesinger's Siren's Song. Sirens Song also now allows for a recurring saving throw every three seconds. Fixed an issue where the Shiradi Champion's Prism and Double Rainbow benefits would not work properly when both were twisted, but Rainbow was not. Many Shiradi Champion abilities can now be used while moving, without canceling the action. The Fatesigner's Siren's Song, Reign, Aria, and Dirge should now regenerate for non-bards when in public spaces or resting. Fatesinger's Bound Fate was incorrectly displaying +15% magic vulnerability, when it was in fact only +12%. The description has been corrected. The Exalted Angel Rebuke Foe ability now plays appropriate visual effects on its target. Exalted Angel Reborn in Light can now be activated with only 50 stacks instead of 100. Shadowdancer's Meld into Darkness dodge value isn't limited and now actually reaches 100%. NEW Shadowdancer: Executioner's Strike and Executioner's Shot have been reworked slightly. New final rank of the melee version: Executioner's Strike - Melee Attack: Perform an attack with +3(W) damage, +1 Critical Threat Range, and +1 Critical Damage Multiplier. On hit: You have a 35% chance to kill a living target instantly if the target fails a Fortitude save (DC 7 + Character Level + Dexterity Modifier + Number of Shadow Charges). Even on a successful save, the target takes 100 additional damage from this attack. Grandmaster of Flowers: Due to a bug, the enhancement "Perfection of Soul" granted Hide instead of Intimidate. This has been resolved, it now grants Intimidate as intended.

New Offhand Item: Orbs

Orbs are a new type of offhand item for spellcasters to wield. Equipping an orb is like using a shield, however when you block with it, a magical barrier of force provides an Orb Bonus to your saving throws and energy resistances. This is in addition to any effects listed on the item. Note that unlike shields, orbs do not inherently increase your Armor Class and Damage Reduction. The first orb is found as a named item in the High Road of Shadows Adventure Pack. More orbs will be added to the game in future updates! Cannith Crafting

Shard application recipe tooltips no longer list their applied effect descriptions twice.

DDO Store

Many hair dyes in the DDO Store are now auctionable and tradable.

Enhancements

The Bard prestige enhancement Spellsong Vigor now works properly on Warforged. Pale Masters in an undead forms once again deal normal damage with their unarmed attacks, instead of thinking they were angels dealing light damage. Archer's Focus has been modified: Archer's Focus Offensive Ranged Stance: While you are stationary, you gain On Damage: Up to once every 2 seconds, you gain +2% competence bonus to missile damage. This effect can stack up to 15 times. Moving or using the Manyshot ability clears the stack.

Hirelings & Companions

NEW - Epic Shadowdancer Hirelings had tooltips describing abilities that did not match up with what abilities they were actually using. Fixed.

Items

NEW - Drinking a potion will no longer cause the heal abilities on the player to ignore the healer's spellpower. NEW - Eveningstar's Key to the City now has a 30 minute cooldown. NEW Reconstruct and other spells will now do their usual damage after a caster fires their runearm Ancient Giant Relics, Ancient Dragon Relics, Ancient Elven Relics, and all types of Dragonscales, are now ingredients instead of collectibles. The next time they are removed from a collectible bag, they will not be able to be placed back inside. Instead, they will be able to be placed into ingredients bags. Collectibles used for Altar of Insanity crafting now have focus orb images. The Enchanted Repair-All Kit now has a proper cooldown to prevent accidental multiple uses in a row. The ingredients used in upgrading items in the Lords of Madness quest chain no longer have red question marks for their focus orb images.

Monsters

Purple Worms now have smoother tunneling and entrance animations. Golems are now vulnerable to freeze and certain grab effects such as Icy Prison, Earth Grab, and Greensteel elemental weapons. Glabrezu demons now have a slightly wider range of spells, and do 75% to 100% more damage on their melee attacks. Driders will now take slow effects on their attack animations correctly.

Monster Manual

NEW - Bat Hunter Deeds: reduced the top tier Hunter requirement to 10 Bat varieties.

NPCs

Barrigan no longer has a vendor icon.

Quests

General

Vases in the Realms now shatter better when you break them. NEW - Two quest NPCs, Coyle from Threnal and Lars from Korthos now have more hit points and should be easier to keep alive.

The Grotto

Druid and Artificer class pets now also receive the protection from death effect during the tutorial quest.

Acute Delirium

Beholders in the Airship portion of Acute Delirium now fall to their deaths properly if they are impaired before reaching the Airship. Beholders in the Airship portion of Acute Delirium are no longer considered Extraplanar (due to being in Xoriat), and can no longer be banished.

A New Invasion

Prisoners can no longer be used by more than one person.

Blockade Buster

Misty now congratulates the party when they've sunk the enemy fleet.

Caught in the Web

NEW - Drop rates for Commendations of Heroism in the raid Caught in the Web have been increased. On Epic Elite difficulty, every player in the raid is guaranteed one commendation each in the first and second chest.

Druid's Deep

NEW - The story arc end reward for The Druid's Deep can now have heroic normal versions of rare items from the quest chain appear, in addition to the commendations already available. NEW Thorn & Paw - Monsters (druid monsters in particular) will no longer sacrifice themselves by falling into pit traps.

Endgame: Marguerite

Removed some perch spots to alleviate an issue where monsters would run off and become hard to find, which could make dungeon completion difficult.

Eveningstar

Several quest givers have shifted positions. Cows are now oxen. The Campaign System in Eveningstar has narrower level ranges for objectives to appear (doing quests way over-leveled may result in missing out on Campaign System narration). In Eveningstar, the MotU King's Forest chain questgivers will not have yellow quest chalices above their heads if you are below level 20. Now that there is more to do in Eveningstar during Heroic Levels, the Campaign System Quest "Around Eveningstar" will no longer be bestowed. If you already have it, you can complete it as normal.

House of Death Undone

Zhivisha Szind should no longer sacrifice others behind a hidden room. Necromancers should no longer spawn inside of a cart, or inside of a wall. Enemies should no longer aggro onto players before the door is opened. Doors are no longer able to be repeatedly opened and closed. Players can now pick up six flashstones at one time.

King's Forest

Fixed some issues where certain NPCs could become unresponsive when players attempted to interact with them. Fixed an issue where players were having difficulty interacting with the Hag in The Hag's Prize random encounter.

Lords of Dust

Sacrificed cultists can no longer drop empty collectible bags.

Lord of Eyes

Improved the reverse gravity effect of one of the levitation pads to make it consistant with the others. Lord of Eyes: Fixed an issue where the exit door could not be used to leave the dungeon in certain circumstances.

The Grotto

The text for the "Protection from Death" is no longer broken.

The Missing

Thaarak Hounds can no longer be unable to move through a couple of narrow hallways.

The Portal Opens

Players can no longer disable a forcefield before killing all of the enemies in the room.

Reclaiming the Rift

DM lines will no longer cut each other off.

Spinner of Shadows

Fixed a stuck spot in a lava pit.

Sschindylryn

Removed a duplicate high priestess journal

Underdark

The path leading to a Red Dragon encounter in the Underdark should no longer re-appear visually after it is destroyed.

Whisperdoom's Spawn

Quest items are now destroyed after speaking with the Tangleroot Artifact Collector.

Spells

Fixed some grammatical errors in the Druid spell Regenerate. Enveloping Swarm can now be affected by the Empower metamagic feat.

UI

There is now an option to turn off Titles in UI settings. Shield Bashing 10% and Shield Bashing 20% will now provide effects feedback in a player's chat window indicating that the character has an enhancement bonus to Shield Bash chance. Chat notification sounds are no longer overly-loud. Bulletin Boards now have a unique icon over them. Raid-givers, bulletin boards, pawnbrokers, vendors, collectors, Spirit Binders, and Quest Arc Givers now have new icons. Focus orb image for the Kundarak crafting hall is no longer a black box. A sound now plays when a guild levels up or achieves an optional quest objective.