Update 15 named items

Beta

Eveningstar Challenge Pack
New copper thumb component introduced.

ML16 cloaks


 * Iron cloak of bear - Sheltering +3, Protection +5, Exceptional combat mastery +4, Incite +20% (400 Golden lions, 800 Silver falcons, 400 Enchanted moss, 400 Fey toadstool)


 * Iron cloak of the wolf - Exceptional seeker +3, Dodge bonus 2%, Attack bonus +2, Diversion 20% (200 Platinum tricrowns, 1000 Copper thumbs, 400 Enchanted moss, 400 Fey toadstool)


 * Iron cloak of the dragon - Spellcasting implement +12, Potency +52, Spellfocus mastery +1, Stealth strike 15% (400 Golden lions, 200 Platinum tricrowns, 400 Enchanted moss, 400 Fey toadstool)

ML20 cloaks


 * Mithral Cloak of the Bear - Sheltering +6, Protection +6, Exceptional combat mastery +5, Incite +20% (400 Golden lions, 1600 Silver falcons, 800 Enchanted moss, 800 Fey toadstool, 1 Iron cloak of bear)


 * Mithral cloak of the wolf - Exceptional seeker +4, Dodge bonus 3%, Attack bonus +3, Diversion 20% (400 Platinum tricrowns, 2000 Copper thumbs, 800 Enchanted moss, 800 Fey toadstool, 1 Iron cloak of the wolf)


 * Mithral cloak of the dragon - Spellcasting implement +15 Potency +60, Spellfocus mastery +1, Stealth strike 15% (400 Golden lions, 400 Platinum tricrowns, 800 Enchanted moss, 800 Fey toadstool, 1 Iron cloak of the dragon)

ML24 cloaks


 * Adamantine Cloak of the Bear - Sheltering +9, Protection +7, Ex Combat Mastery +6, Incite +20% (1600 Golden Lions, 3200 Silver Falcons, 1600 Moss, 1600 Toadstools, Mithral Bear Cloak)


 * Adamantine Cloak of the Wolf - Exceptional Seeker +5, Dodge 4%, Attack Bonus +4, Diversion 20% (800 Platinum Tricrowns, 4000 copper (new ingrd), 1600 Moss, 1600 Toadstools, Mithral Wolf Cloak)


 * Adamantine Cloak of the Dragon - Spellcasting Implement +18, Potency +76, Spell Focus Mastery +2, Stealth Strike (1600 Golden Lions, 800 Platinum Tricrowns, 1600 Moss, 1600 Toadstools, Mithral Dragon Cloak)

Other rewards
 * Resist 30 potions
 * Superior spell power potions

Thorn and Paw (End Chest)

 * Leaves of the Forest: Scalemail made from Darkwood. (Medium Armor) - Armor: 17, Dex: 10, +6, Rough Hide +4, Heavy Fortification, Exceptional Fortificaiton (25%), Insight Con +2, Insight Wisdom +2. [ML22, BtCoE]

Unknown, ML22 versions

 * Corruption of Nature (runearm, ML22, btcoe) - Acid Shot, rune arm imbue acid iv, corrosion 102, potency 68, rough hide +4, insightful intelligence +2, max charge tier V
 * Firebreak (heavy armor, ML22, btcoe) - armor 23, max dex 5; +6 enhancement bonus, superior fire resistance, fire absorb 20%, resistance +6, fire shield (cold), improved regeneration
 * Forester's Brush Hook (kama, ML22, btcoe) - 2.5[1d6], 19-20x3 - +6 enhancement bonus, metalline, aligned, hemorrhaging
 * Ivy Wraps (Handwraps, ML22, btcoe) - +6 enhancement bonus, Hemorrhaging, Lesser Vampirism, Spiked (deals also piercing damage), Toxic (Reads like it procs a Cloudkill type effect)
 * Livewood Core (docent, ML22, btcoe) - armor 21/10/4; +6 enhancement bonus, rough hide +4, heavy fortification, exceptional fortification +25%, insightful constitution +2, insightful wisdom +2
 * Swailing Blade (scimitar, ML22, btcoe) - 2[1d6], 18-20x2; +6 enhancement bonus, +18 spellcasting implement, Blazing (2d6 fire), Incineration, Combustion 102
 * Thunderstorm Crescent (Sickle, ML22, btcoe) - 2[1d6], 20x2; +6 enhancement bonus, +18 spellcasting implement, Voltaic (2d6 electricity), Lightning Strike, Magnetism 102
 * Wall of Wood (large darkwood shield, ML22, btcoe) - shield bonus 14, DR 13; 2[2d6] 19-20x2; +6 enhancement bonus, +5 natural armor bonus, healing amplification 20%, shield bashing 20%, devotion 102, DR 10/slashing

ML24 versions

 * Ivy Wraps (Handwraps, ML24, btcoe) - +7 enhancement bonus, Phlebotomizing (3d8 bleed), Vampirism, Spiked (deals also piercing damage), Toxic (Reads like it procs a Cloudkill type effect)
 * Wall of Wood (large darkwood shield, ML24, btcoe) - shield bonus 15, DR 14; 2[2d6] 19-20x2; +7 enhancement bonus, +6 natural armor bonus, healing amplification 30%, shield bashing 20%, devotion 114, DR 15/slashing

There's six versions of each item. Casual and Normal difficulties share the same one.


 * Heroic Casual/Normal - Minimum Level 15
 * Heroic Hard - Minimum Level 16
 * Heroic Elite - Minimum Level 17
 * Epic Casual/Normal - Minimum Level 22
 * Epic Hard - Minimum Level 23
 * Epic Elite - Minimum Level 24

Toxic mutation is an on-hit proc that creates an AoE damage over time cloud, dealing significant acid damage over 10 seconds. It does damage enemies who are immune to poison. The constitution damage portion of it is the only part that is blocked by poison immunity.