Arrow

The projectile that is fired from a standard bow. These do not work in anything classified as a crossbow, which fire bolts.

Normal vendors
+Discount from Harbor Merchants upon completing Shan-to-Kor?? ++Guild vendors provide an additional 20% off base price This table is incomplete as of 12/5/2011.

Favor Vendors
Devout favor (400 points) with The Silver Flame provides access to Salariin Founts  (A vendor standing near the faction patron) who sells the following- Noted favor (75 points) with House Deneith provides access to Tarvin d'Deneith, House Deneith Vendor in House Deneith. Commended favor (150 points) with House Deneith provides further access to Tarvin d'Deneith, House Deneith Vendor in House Deneith.
 * 100 +1 Ghost Touch Ⓢ Silver Flame Arrows - 30pp
 * 100 +1 Silver Flame Arrows of Lesser Undead Bane - 30pp
 * 100 Cold Iron Arrows or Bolts - 10pp
 * 100 +3 Arrows or Bolts - 20pp
 * 100 Silver Arrows or Bolts - 30pp
 * 100 Byeshk Arrows or Bolts - 30pp
 * 100 Adamantine Arrows or Bolts - 60pp
 * 100 Sturdy Arrows or Bolts - 20pp
 * 100 +3 Sturdy Arrows or Bolts - 40pp

Arrows from collectable rewards

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Craftable arrows
In addition to creating special arrows with Cannith Crafting, some found arrows are useful in other crafting recipes.

Spells that create arrows
The Ranger/Elven Arcane Archer enhancements enable the character to conjure stacks of magical arrows. The Quivering Quiver creates special Xoriat arrows when the owner takes damage with the quiver equiped. These arrows are generally +3 arrows with a metallic or elemental property, as designated by the arrow name. The Xoriat descriptor provides no special bonuses by itself.
 * Xoriat Arrows - +3, ML:4
 * Xoriat Adamantine Arrows - +3, Adamantine, ML:4
 * Xoriat Anarchic Arrows - +3, Anarchic (2d6), ML:8
 * Xoriat Cold Iron Arrows - +3, Cold Iron, ML:4
 * Xoriat Corrosive Arrows - +3, Acid (1d6), ML:6
 * Xoriat Flaming Arrows - +3, Flaming (1d6), ML:6
 * Xoriat Frost Arrows - +3, Frost (1d6), ML:6
 * Xoriat Lawbane Arrows - +1, Lawful Outsider Bane (2d6), ML:2
 * Xoriat Shocking Arrows - +3, Shock (1d6), ML:6
 * Xoriat Silver Arrows - +3, Silver, ML:4