Item:Potion of Wonder

Potion of Wonder is sometimes called a chaos orb in a bottle, you never know what comes out of it. Caster level of these effects is unknown unless noted, but is typically of higher level.
 * In U16.1 Potions of Wonder got an overhaul. In addition to stacking in the inventory, they got hundreds of potential effects including turning the player into a Taken for a short time.

Observed effects:
 * Aid
 * Barkskin
 * Bear's Endurance
 * Bull's Strength
 * Burning Blood
 * Break Enchantment
 * Cat's Grace
 * Chain Lightning
 * Chaos Hammer
 * Command
 * Cure Light Wounds
 * Cure Moderate Wounds
 * Cure Serious Wounds
 * Curse
 * Death Ward
 * Destruction
 * Disintegrate
 * Eagle's Splendor
 * Enervation
 * False Life
 * Feeblemind
 * Finger of Death
 * Flesh to Stone
 * Fox's Cunning
 * Freedom of Movement
 * Good Hope
 * Greater Command
 * Greater Heroism
 * Harm
 * Haste
 * Heal
 * Heroism
 * Hero's Feast
 * Inflict Serious Wounds
 * Jump
 * Mnemonic Enhancement (type unknown; e.g. lesser, minor, greater, etc.)
 * Order's Wrath
 * Owl's Wisdom
 * Poison
 * Polar Ray
 * Ray of Enfeeblement
 * Reason +3 (60 seconds +3 Alchemical Bonus to Wisdom)
 * Recitation
 * Remove Curse
 * Resist Energy (Acid, Fire, Electricity, Cold, or Sonic)
 * Shield (5th)
 * Shield of Faith (+4)
 * Slay Living
 * Summon Droamm demolition charges
 * Summon a Rest Shrine
 * Summon Shroud blades
 * Tasty Larva
 * Tenser's Transformation
 * Touch of Idiocy
 * Tumble
 * Water Breathing
 * Water Breathing

...and many others.

According to Feather of Sun, Potions of Wonder never confer any type of permanent bonus.

http://forums.ddo.com/showpost.php?p=4850809&postcount=32

See also:
 * Defensive Potion of Wonder
 * Offensive Potion of Wonder