Racial Reincarnation

Description
Racial Reincarnation (RR) is a form of True Reincarnation (TR) introduced in U35: RR allows the character to be reborn as a more powerful incarnation, providing: RR is available, after level 20, to all characters who are not currently Iconic Heroes Please note:
 * Almost everything other than the character's name can be changed in this process
 * Increased build points - if this is the character's 1st or 2nd TR
 * A Racial Past Life feat, based on the character's current race - to a maximum of 3 per race
 * Iconic Heroes must advance to level 30 before undergoing Iconic Reincarnation
 * RR can be used by non-Iconic characters to TR into a non-Iconic character (resetting XP back to level 1) or an Iconic character (resetting XP back to level 15)
 * To reincarnate into an Iconic Hero, reincarnate as normal and select "Iconic" on the character selection screen to build your next life
 * A reincarnation cannot be combined with any other reincarnation option - it's one or the other, never two (or more) at once
 * RR uses the Reincarnation Cache in exactly the same way that Heroic Reincarnation does.
 * A Wish for Memories can be used to modify the Racial Past Life that a character receives from their current life

Summary
Tapping into memories of their former selves, Racial Reincarnated characters will receive additional build points to spend during character generation, as well as unique bonuses in the form of access to Racial Past Life feats. Each reincarnation will also upgrade the character's status on their examine window (to Hero for second-life characters and Legend for third life characters and beyond), and the character will be slightly physically larger than previous lives. Also, TRed characters have a blue lighting effect that surrounds their body upon log-on and zone-in.

RR allows players to relive their journey through Stormreach. Characters will: RR benefits are identical to those of Heroic Reincarnation other than Past Life Feats, and do not stack (i.e. 2 TRs will make you 5% taller whether they are Heroic or Racial. 2 Racial TRs and 2 Heroic TRs will not make you 10% taller).
 * Keep no favor or quest completion flagging upon reincarnation
 * Start at level 1, with 0XP, when reincarnating into classic races (regardless of VIP or Veteran Status)
 * Start at level 15, when reincarnation into Iconic Heroes
 * Require more experience to progress through each level
 * XP requirements increase after 1st TR and again after 2nd TR, but do not increase after that
 * This experience increase only applies to Heroic Levels (1-20), the experience requirements for Epic Leveling never change
 * Receive increased build points:
 * 1st TR grants access to a 34-point build (30 for Drow), even if the character was initially created as a 28 point build
 * 2nd & subsequent TRs grant access to a 36-point build (32 for Drow)
 * Be able to open quests on higher difficulties if they are Premium/Free to Play
 * 1st TR allows the character to open quests on Hard difficulty
 * 2nd & subsequent TRs allow the character to open quests on Elite (n.b. VIPs can open all quests on Elite from any character, irrespective of number of TRs)

If you undergo True Reincarnation of any type (Heroic, Racial or Iconic), you must wait 3 days before True Reincarnating again
 * You may perform a Lesser Reincarnation within 3 days a True Reincarnation (including immediately afterwards) as True Reincarnation is on a separate timer from the timer for Lesser Reincarnation
 * Lesser Reincarnation is on its own 3 day timer, so you cannot Lesser Reincarnate if you have already done so within the last 3 days

Racial Completionist Feat
Once a character has completed all 3 Tiers of reincarnation on all current races, a free Racial Completionist Feat is awarded to all future incarnations If additional races are added, this Feat is deactivated and the character will need to acquire those new racial past lives before it is reactivated.
 * This feat adds +2 to all skills and all ability scores, on top of the bonuses listed above
 * This feat is identical to, and stacks with, the Class Completionist feat. However, unlike the Class Completionist, this feat is free and requires no feat slot to be used

Tips
Some notes about True Reincarnation:

Reincarnation Cache

 * On TR, your Reincarnation Cache will be built to hold the contents of your Inventory and Bank
 * You will not lose items on TR. All of the contents of your Character's Inventory and Bank are placed in a new Bank window called Reincarnation Cache (Remove Only)
 * Order of items is not maintained when filling the cache, so there is no need to sort your Inventory/Bank before you TR
 * If you have any items in your Reincarnation Cache from previous TRs, you will not be able to TR until they are removed to your Inventory or Bank
 * When you log on after TR, your Inventory and Bank will be empty - all items will be in the Reincarnation Cache
 * The remove only restriction on the Reincarnation Cache does not apply to adding items to existing stacks of that item already in your Cache
 * You can remove stacks from bags before you TR, so you can use your Reincarnation Cache to store more of those stacks
 * n.b. You have to remove the whole of a stack from the cache when you actually need to use the item (you cannot remove items from a stack leaving some behind)
 * Split stacks of items are auto-stacked in the Reincarnation Cache, however you can place all but one back in your bags to maximize your extra storage abilities. Examples (Maximum stack sizes, if known, otherwise, normal stack size should be assumed) include:
 * (Greater) Tokens of the Twelve
 * Portal Fragments, Healing Totems, Blade Storm Fragments, Infernal Pacts
 * Rare scrolls
 * Divine
 * Arcane
 * Artificer
 * s (500)
 * (150)
 * s (100)
 * s and s (10,000)

Quest Flagging

 * Your quest completions and timers are reset
 * Many players choose to wait until they get their 20th completion on some raids before TRing, such as The Shroud to get an
 * Keep your (flagged for Titan raid),  with additional pieces (partial flagging for Abbot raid),  (fast city travel)
 * All can be used in your new life without having to work for them

Preparation before TR

 * Stock up on potions/scrolls/low level gear if you have a better Haggle now than you will at the start of your new life
 * Your currency is untouched, but if you are Free to Play you will start back at the level 1 currency cap of 1,250 pp and may go 'over cap' and any currency above the cap will be lost if you try to mail or spend it. F2P characters should always be empty of currency before True Reincarnation to avoid this.
 * Your mailbox is untouched; no need to empty it before True Reincarnation. The same is true of the Auction House.
 * A larger list is on the forum here:.

Effects of TR

 * Your backpack resets to 3 tabs, and your bank to 1 tab (plus any DDO Store-bought personal backpack/bank space).
 * Your spellbook is wiped. You will have to re-inscribe all spells when progressing in a class you have used beefore
 * Because your Favor is reset, you will get the 25 bonus DDO Store points every 100 favor again in your new life.
 * Since Update 13, your Tomes, including Tomes of Learning, will persist through reincarnation.

Miscellaneous

 * When TRing into a non-Iconic character, although you start at level 1 on Korthos Island (like newly created characters), you will receive quest-related starter items, but you will not receive Founder items, or pre-order bonuses a second time