Knock

{{Infobox-spell | icon               = Knock.png | school             = Transmutation | sor n wiz	       = 2 | special            = Wlk 5 (Great Old One pact only) | cost               = 15 | components         = {{V}} | metamagic          = {{Quicken}} | range		= Standard | target             = Usable | duration           = Instantaneous | save               = None | sr                 = No  | cooldown            = 2.5 seconds (Wiz/{{verify|Wlk}}), 1.75 seconds (Sor) | description        = Unlocks locked doors and chests as if a Rogue with an Open Lock skill of caster level+casting ability modifier (Intelligence for Wizards, and Charisma for Sorcerers) was attempting to pick the lock.
 * name                 = Knock
 * level                = 2
 * notes                =
 * Standard trapping gear (i.e. Open Lock items, Thieves' Tools, etc.) or skill enhancements have no effect on this spell.
 * Transmutation boosts do not seem to affect this spell. As observed, the +bonus included with die rolls remains unchanged.

Scrolls
Note: These scrolls, in practical application, cease to be useful on Elite in approximately level 6 content. At a mere Casting Level 3 they only give a 3 point bonus to the skill check; a level 1 Rogue with very basic equipment could outperform it.

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