Tomb of Jade

Tomb of Jade
Type: Monk Stunning enhancement

Prerequisites: Cooldown: 60 seconds Target: Enemy '''Ki cost to use: 25
 * Monk level 18
 * Path of Harmonious Balance
 * Shintao Monk III (granted as part of this Prestige enhancement)

You perform an attack that encases a tainted target in a tomb of jade on a failed Will save (DC = 10 + Wisdom modifier + your monk level). Extraplanar aberrations or Undead must succeed at two consecutive Will saves to avoid this fate. This ability counts as a Light move. Enemies encased in the Tomb of Jade are considered Helpless.

Normally, Undead and Elementals cannot be stunned. Tomb of Jade is an enhanced version of Jade Strike, where an undead creature, elemental or aberration (such as beholders) are encased in green stone--effectively stunned. Better, the affected enemy must roll two Will saves to escape, leaving a Monk plenty of time to dispatch the foe.