Sentient Weapon/Filigrees

Filigrees are ingredients, found during questing, that you can add to a sentient weapon. They work similar to augments; one filigree fits into one open slot on the weapon. A weapon can only have one of each Filigree. You cannot slot two of the same Filigree in one weapon.

Sentient Filigrees can be obtained from chests in Ravenloft, Disciples of Rage and White Plume Mountain for now, and could appear in more chests in the future. Higher difficulty settings have an increased chance to provide Filigrees. Filigrees are unbound, and can be traded and auctioned. Filigrees can be (auto-)collected into an augment bag, and can be found under "Item Augments" in the Auction House and Shard Exchange.

A sentient weapon is created with a sentient jewel, and starts with one open slot. More slots are created by "feeding" the sentient Jewel other named items, to a maximum of 7 slots total. Eighth slot can be unlocked using. For more information, see main article on Sentient Weapons.

Filigree Sets
Filigrees are related by "sets"; when more than one filigree from the same set is added to a single weapon, additional benefits are gained. There are well over two dozen different sets, and each set has from 4 to 9 unique filigrees in it. Different filigrees will vary in rarity - some sets will be less common than others, and rarely any filigree might come with a "bonus effect" in addition to the standard one. Unless specifically noted, all bonuses listed are unique bonuses and stack with everything, including other unique bonuses.

Rare bonus effects are labeled "Rare" when you view the filigree, with that bonus effect listed in addition to the standard effect. Filigrees from rare sets are not labeled as such.

Click to jump to that set, listed below: Celerity &bull; Deadly Rain (rare) &bull; Electrocution &bull; Embraced by Light &bull; Eye of the Beholder &bull; Frozen Wanderer &bull; Grandfather's Shield &bull; Melony's Melody &bull; Nystul's Mystical Defense &bull; One Against Many &bull; Otto's Irrevocable Power (rare) &bull; Prowess (rare) &bull; Purity &bull; Snake Bite &bull; Spines of the Manticore &bull; Sucker Punch &bull; The Beast's Mantle &bull; The Blood Feast &bull; The City's Beacon &bull; The Cry of Battle &bull; The Enlightened Step &bull; The Inevitable Grave &bull; The Long Shadow &bull; The Wreath of Flame &bull; To Hell and Back &bull; Touch of Grace &bull; Trapper's Delight &bull; Treachery &bull; Twilight's Cloak &bull; Vigilance &bull; Zephyr (rare)


 * [Forums]