Past Life Feats

by developer Eladrin
 * http://forums.ddo.com/showpost.php?p=2473109&postcount=326
 * http://forums.ddo.com/showpost.php?p=2473128&postcount=330
 * http://forums.ddo.com/showpost.php?p=2473168&postcount=341

"Past Life: " is free. "Past Life: " costs a feat slot.

May be worth it to get some healing ability, or a superior version of Mental Toughness, or ...

Tier 1 Past Life Feats (free)
You gain the Past Life of your dominant class. If you True Reincarnate again, you keep your old Past Life feat from your first incarnation, and add a second from your dominant class from this life (if it was different).


 * Past Life: Cleric
 * Past Life: Barbarian
 * Past Life: Bard
 * Past Life: Favored Soul
 * Past Life: Fighter
 * Past Life: Monk
 * Past Life: Paladin
 * Past Life: Ranger
 * Past Life: Rogue
 * Past Life: Sorcerer
 * Past Life: Wizard

Tier 2 Past Life Feats (require a feat slot)
When you true reincarnate, you'll end up with a new feat called "Past Life: Cleric", or the like. Those act as prerequisites for other (new) feats, listed here:


 * Past Life: Berserker's Fury
 * You recall more about your past life as a barbarian.
 * You have +2 to your Intimidate skill and can enter a barbarian rage once per rest. Activate this barbarian ability to enter a bloodthirsty frenzy, granting you a +4 bonus to Strength and Constitution, a +2 Morale bonus to Will saves, and a -2 penalty to AC. When the rage ends, however, you will lose the hit points granted to you by increased Constitution and become fatigued. Your rage will last for 30 seconds.


 * Past Life: Bardic Dilettante
 * You recall more about your past life as a bard.
 * You have +1 to all Charisma based skills and can Inspire Courage three times per rest. Activate this bard ability to rally your companions, giving them a +1 morale bonus to saves against fear effects and a +1 morale bonus on attack and weapon damage rolls before enhancements.


 * Past Life: Initiate of the Faith
 * You recall more about your past life as a cleric.
 * You have +2 to your Heal skill, and can produce a Healing Word effect three times per rest. Positive energy is channeled to heal light wounds of your target or damage undead for 1d4 hit points plus an additional 1d4 per two caster levels. Undead who make a successful Will save reduce the damage by half.


 * Past Life: Acolyte of Divine Secrets
 * You recall more about your past life as a favored soul.
 * You have +2 to your Diplomacy skill and can call down the wrath of your former deity, producing an Avenging Light effect five times per rest. Activate this favored soul ability to cause a searing orb of radiant light to smite your target, dealing 1d8 hit points of light damage plus an additional 1d8 per three caster levels. A successful Fortitude save reduces the damage by half.


 * Past Life: Student of the Sword
 * You recall more about your past life as a fighter.
 * You have +2 to your Intimidate skill and can remember your martial prowess three times per rest, increasing your base attack bonus to your level and granting +4 to hit.


 * Past Life: Disciple of the Fist
 * You recall more about your past life as a monk.
 * You have +2 to your Concentration skill and can enter an evasive trance once per rest, granting the evasion feat for a short period of time.
 * Note: You must meet normal evasion requirements for this one. No medium or heavy armor, no heavy encumbrance.


 * Past Life: Soldier of the Faith
 * You recall more about your past life as a paladin.
 * You have +2 to your Heal skill, and can recall your bravery three times per rest, casting the Lionheart spell on yourself or an ally. Activate this paladin ability to imbue yourself or a single ally with great bravery, making them immune to fear.


 * Past Life: Warrior of the Wild
 * You recall more about your past life as a ranger.
 * You have +2 to your Spot skill and can produce a Ram's Might effect once per rest. Activate this ranger ability to cause your hands increase in size, granting a +2 size bonus to Strength and damage.


 * Past Life: Sneak of Shadows
 * You recall more about your past life as a rogue.
 * You have +1 to all skills and three times per rest you can skulk with the skill of your past life, gaining bonuses equal to your level to your hide and move silently skills, a +1 bonus to sneak attack damage for every two character levels, and a +1 bonus to hit with sneak attacks for every four levels..


 * Past Life: Arcane Prodigy
 * You recall more about your past life as a sorcerer.
 * Your maximum spell points are increased by 10 at first level, and 5 spell points for each additional level and can produce random elemental damage spells ten times per rest.


 * Past Life: Arcane Initiate
 * You recall more about your past life as a wizard.
 * You have +2 to your Concentration skill and can cast the magic missile spell ten times per rest, creating a missile of magical energy that darts forth and unerringly strikes its target inflicting 1d4+1 force damage. For every 2 caster levels beyond first you gain an additional missile, maximum 10 missiles.

Caster Level is considered to be equal to your character level.