The Vale of Twilight

Overview
This adventure zone is accessed through The Twelve or Meridia. The Vale of Twilight is a level 16 Wilderness Adventure Area, allowing characters from levels 12 to 21 to get full experience.

Quests
In addition to the Rare Encounter / Slayer / Explorer missions typical to all wilderness adventure areas, the following quests can be found in this zone:


 * '''Let Sleeping Dust Lie
 * '''Rainbow in the Dark
 * '''Ritual Sacrifice
 * '''Running with the Devils
 * '''The Coalescence Chamber
 * '''The Thirteenth Eclipse aka The Shroud, quest entrance found in Meridia

Note: The Adventure Pack that includes the vale also includes the Subterrane and it's two raids.

Rare Encounters
Each Rare Encounter is worth 950 XP, with a 8,550 Bonus XP for locating everything. There are 18 total Rare Encounters. Locust Husks and Lammanian Lily Petals can be harvested from these chests.

Note:
 * Defeat the spider ambush
 * Slay Brynleifur, enraged Djinn
 * Slay Kwaeshon, Rakshasa Sorcerer
 * Slay Pukru, Ogre Warrior
 * Slay Jukree, Darkfang Warrior
 * Defeat Lykomedes and his fiendish army
 * Massacre the Fiendish Bat Swarm
 * Slay Rochussen, Ancient Earth Elemental
 * Slay Osaran, Fiend-Blood Lion
 * Slay Halphire, Rabid Hyena
 * Defeat Laurolle Ehouarn and his Mephits
 * Slay Johanie Muhurrem, Windlasher Austere
 * Slay Rukili Bahena, Windlasher Harbinger
 * Slay Ghelere, Rabid Lion
 * Close the portal to Shavarath
 * Slay Zackori Nugroho, Fiend-Blood Troll
 * Slay Smaragdus, Orthon Warrior
 * Slay Utheseen, Barbazu Gladiator
 * Two rare encounters are guaranteed spawns, the rest have a ~50% chance to spawn. The two guaranteed ones are:
 * Laurolle Ehouarn and his Mephits (SE from Meridia and hug the right wall)
 * Johanie Muhurrem, Windlasher Austere (on top of the Southern Perch)

Lamannians

 * Slay 10 natives of the Vale of Twilight: 685 XP = 68.5 xp/kill
 * Slay 25 natives of the Vale of Twilight: 926 XP = 61.73 xp/kill
 * Slay 50 natives of the Vale of Twilight: 1,255 XP = 50.2 xp/kill
 * Slay 100 natives of the Vale of Twilight: 1,852 XP = 37.04 xp/kill
 * Slay 200 natives of the Vale of Twilight: 2,950 XP = 29.5 xp/kill
 * Slay 400 natives of the Vale of Twilight: 5,110 XP = 25.55 xp/kill
 * Slay 750 natives of the Vale of Twilight: 8,520 XP = 24.34 xp/kill
 * Slay 1,500 natives of the Vale of Twilight: 17,617 XP = 23.49 xp/kill
 * Slay 3,000 natives of the Vale of Twilight: 35,590 XP = 23.73 xp/kill
 * Slay 5,000 natives of the Vale of Twilight: 49,500 XP = 24.75 xp/kill

Shavarath

 * Slay 10 agents of Shavarath: 685 XP = 68.5 xp/kill
 * Slay 25 agents of Shavarath: 926 XP = 61.73 xp/kill
 * Slay 50 agents of Shavarath: 1,255 XP = 50.2 xp/kill
 * Slay 100 agents of Shavarath: 1,852 XP = 37.04 xp/kill
 * Slay 200 agents of Shavarath: 2,950 XP = 29.5 xp/kill
 * Slay 400 agents of Shavarath: 5,110 XP = 25.55 xp/kill
 * Slay 750 agents of Shavarath: 8,520 XP = 24.34 xp/kill
 * Slay 1,500 agents of Shavarath: 17,617 XP = 23.49 xp/kill
 * Slay 3,000 agents of Shavarath: 35,590 XP = 23.73 xp/kill
 * Slay 5,000 agents of Shavarath: 49,500 XP = 24.75 xp/kill

Explorer
Each Explorer is worth 475 XP, with a 2,493 Bonus XP for locating everything. There are 21 total Explorer locations.

Lore

 * Find the Entrance to Meridia
 * Find the Eastern Aqueduct Memorial Pillar
 * Find the Crimson Foot Collapsed Hive Entrance
 * Find the Vista
 * Find the Quarry Bluff
 * Find the Abandoned Mine Shaft
 * Find the Floating Bridge
 * Find the Eastern Perch
 * Find the Southern Perch
 * Find the Northern Perch
 * Find the Sunken Trench
 * Find the Fallen Ancient
 * Find the Overlook
 * Find the Central Camp
 * Find the Wading Pool
 * Find the Trench

Dungeon Entrances

 * Find the Den of Obscurity
 * Find the Crimson Foot Hive
 * Find the Twilight Canyon
 * Find the Fallen Temple
 * Find the Eladrin Stronghold

Monsters
Monsters in the zone not found on the rare encounters list. Monster Information Named Monsters:
 * Ancient Elements of Air
 * Ancient Elements of Earth
 * Bearded Devils
 * Bezekiras
 * Black Twilight Wolves
 * Brown Twilight Spiders
 * Cave Twilight Scorpions
 * Crimson Foot Drones
 * Crimson Foot Heralds
 * Crimson Foot Scouts
 * Crimson Foot Shepherds
 * Crimson Foot Slayers
 * Crimson Foot Soldiers
 * Crimson Foot Workers
 * Elements of Air
 * Elements of Earth
 * Fiend-Blood Bats
 * Fiend-Blood Lions
 * Fiend-Blood Scorpions
 * Fiend-Blood Troglodyte Rangers
 * Fiend-Blood Troglodyte Stalkers
 * Fiend-Blood Troglodyte Theurges
 * Fiend-Blood Troglodyte Warmasters
 * Fiend-Blood Trolls
 * Glass Twilight Spiders
 * Kar-Thul Enforcers
 * Kar-Thul Harriers
 * Kar-Thul Martinets
 * Large Twilight Scorpions
 * Orthons
 * Pure Air Mephits
 * Pure Dust Mephits
 * Pure Salt Mephits
 * Pure Sand Mephits
 * Rakshasa Thaumaturges
 * Spotted Twilight Hyenas
 * Twilight Widows
 * Twilight Darkfangs
 * Twilight Deerhounds
 * Twilight Giant Rats
 * Twilight Lions
 * Twilight Lionesses
 * Twilight Stalkers
 * Twilight Wild Dogs
 * Twilight Winter Wolves
 * Vile Twilight Scorpions
 * Windlasher Austeres
 * Windlasher Conjurers
 * Windlasher Evincers
 * Windlasher Harbingers
 * Windlasher Recluses
 * Windlasher Savages
 * Windlasher Typhoons
 * Windlasher Veterans
 * Nishan - Red-named djinn rare just north of Kwaeshon. This monster can also be named Nishon or Winsom. Killing this Dijinn results in no reward chest or rare encounter experience. However, it does award Guild Renown if you are a member of a Guild.