The Last Stand

The Refuge of the Ancestors is the only part of the Raveneye village that has withstood the sahuagin attacks. {{Quest
 * name=The Last Stand
 * level=9
 * duration=medium
 * solo = 1284
 * normal = 2260
 * hard = 2373
 * elite = 2500
 * ecasual = 6121
 * enormal = 10545
 * ehard = 10887
 * eelite = 11229
 * loc=Refuge of the Ancestors
 * npc=Gullwing
 * zone=The Red Fens
 * patron=House Kundarak
 * favor=4
 * epic=21
 * mappic=M last stand.png
 * maplegend=yes
 * loadingpic=QuestLoading TheLastStand.jpg
 * overview=The sahuagin destroyed the Raveneye clan's village during their invasion of the Red Fens. One Raveneye clan elder, Viercha Ettervs, is making a brave and probably doomed last stand in the Refuge of the Ancestors.

Gullwing wants you to travel to the Refuge of the Ancestors in the northeast section of the swamp and save Viercha Ettervs. {{XP bonus|k1=66|b1=19|b2=25|b3=31|solo=1,284|normal=2,260|hard=2,373|elite=2,500}}
 * obj=
 * Talk with Viercha Ettervs
 * Defeat the Sahuagin raiders
 * Stop the Sahuagin demolition of the village
 * Hold back the second Sahuagin wave
 * Stop the third Sahuagin assault
 * Defeat Tsa Ketn
 * (Failure) Viercha Ettervs must survive
 * (Optional) At least one Raveneye villager must survive (15% of base XP)
 * (Optional) Slay Braktaxx
 * (Optional) Slay the large ochre jelly, Glomm (15% of base XP)
 * expect=
 * Randomly placed collectable (1)
 * Spawning/respawning monsters
 * Quest failure (if Viercha Ettervs dies)
 * Protect NPCs (mandatory: 1 and optional: 7)
 * Randomly placed shrine (the resurrection shrine can appear either north or south)
 * traps=None
 * misc=
 * The assault does not begin until you speak to Elder Ettervs.
 * There is a pause in the fighting after the second round (stopping the destruction of the village) and second wave, giving you a chance to use the shrine and rebuff if need be.
 * Braktaxx may appear with the group destroying the village.
 * Glomm may appear during the final battle, to the north.
 * When you kill Tsa Ketn, all of the Drowned he summoned will also die. These will not count towards your kill bonus.
 * Note that you may have to kill some Drowned in the final wave to get Aggression
 * chest=Up to four
 * One for completion
 * One for killing Braktaxx
 * One for killing Glomm
 * One for keeping at least one Raveneye villager alive
 * collectable=Four, randomly placed
 * Three Moss
 * Colossal Clam.
 * npcreward=A choice of the following. One to two items may be replaced with Elder's Focus and/or Raven's Sight.
 * One +3-modifier ML2 BtA shield
 * One +3-modifier ML5 BtA weapon
 * One unbound no ML helm
 * One +3-modifier ML2 BtA light armor
 * One +3-modifier ML2 BtA heavy armor
 * One +3-modifier ML2 BtA robe
 * One +3-modifier ML5 BtA ring
 * One level-7-equivalent ML5 BtA wand
 * One Mystical Bottle

Unique Rewards
Named Monsters: }}
 * unique=yes
 * monsters= Monster Information
 * Deep Water Adepts
 * Deep Water Channellers
 * Deep Water Mages
 * Deep Water Scouts
 * Deep Water Sergeants
 * Deep Water Soldiers
 * Drowned
 * Mudmen
 * Braktaxx - Optional orange-named sahuagin rare
 * Glomm - Optional orange-named large ochre jelly rare
 * Tsa Ketn - Red-named Sahuagin necromancer; end boss