Epic Crafting

In Update 1, old favorite items that originated in Sands of Menechtarun area can be upgraded into powerful Epic versions by collecting rare scrolls, seals, and shards. These Epic rewards can then be further customized with Augment Crystals, permanently adding new effects to your items.



Creating Epic Items
First you find a normal version of the item, then you collect three objects in epic dungeons to upgrade the item at the Altar of Epic Rituals in The Twelve.

If, say, you want an Epic Antique Greataxe, you'll need to get an Antique Greataxe, kill epic monsters to get a Scroll of the Antique Greataxe (or buy one on the Auction House), and loot chests for a Seal of the Antique Greataxe and a Shard of the Antique Greataxe. Once you have all of those, you can upgrade your Antique Greataxe to the epic version of the item.

Permanent damage taken on the original item is repaired in this processsource. The Alchemical Eldritch Rituals done on the Stone of Change will disappear after making an item epic.

Scrolls drop from monsters, are not bound, and can be freely traded. When the scroll is found, it is randomly assigned to a party memberU8. Seals and Shards items become Bound to Account upon acquire. These items may only be traded via the chest loot window. Scrolls, Seals, and Shards stack and count as "Ingredients".

Depending on the quest, Seals will drop from one or all chests in a quest/raid, whereas, Shards are only from quest/raid end chests. For Example: All the chests in Epic Chamber of Raiyum will have a chance to drop Seals, but Epic Partycrashers will only drop seals in the final "Epic chest".

Most epic items created are minimum level 20, and usually. The notable exceptions to the latter are the epic items created during the DDO Birthday Celebration in Smuggler's Rest. The epic items created there are all Bound to Account; these items also don't require a Scroll, Seal, or Shard to craft.

Follow these links for the list of known epic items:



Augment Slots and Augment Crystals
Most items have only one augment slot. Two handed weapons often have two. Extremely powerful items might have none.

In general, red is for weapons, blue is for sets of armor, and yellow is for accessories. There are also green, purple (violet), and orange augment slots - these allow your choice of the two colors that make up that color. (A green augment slot would permit either a blue or yellow augment crystal.)

Colorless crystals can go into any color slot.



Epic Augmentation
Epic dungeons and raids award special Epic Tokens at the end of quest, that can be traded for Augment Crystals (or for a True Reincarnation token). You also need to have properly colored Catalyst for the slot you want to modify. Both come from Lahar in The Twelve. Tokens are. Crystals are. Catalysts do not bind.

Catalysts

 * ~2,500pp (will vary based on haggle)
 * Colorless Augmentation Catalyst
 * Red Augmentation Catalyst
 * Blue Augmentation Catalyst
 * Yellow Augmentation Catalyst
 * Green Augmentation Catalyst
 * Violet Augmentation Catalyst
 * Orange Augmentation Catalyst

Clearing Augment Slots
Currently, even after these modifications are done, you can clear up your slot(s) by spending 3 Dungeon Tokens to do it again. Old version items can be upgraded to new versions in the same manner.

This is currently not possible with the Crystal Cove epic items, but it will be fixed in a later update.