Cure Moderate Wounds

{{Infobox-spell
 * name          = Cure Moderate Wounds
 * level         = 2
 * image		= Curemoderatewounds.jpg‎
 * icon		= Sp_curemoderatewounds.png
 * school		= Conjuration
 * type1		= Healing
 * type2		=
 * type3		=
 * type4		=
 * bard		= 2
 * stormsinger	= 2
 * cleric		= 2
 * dark apostate = 2
 * druid		= 3
 * favored soul	= 2
 * paladin	= 3
 * ranger		= 3
 * sacred fist   = 3
 * cost		= 8
 * components	= {{V}}, {{S}}
 * metamagic	= {{Empower}}, {{Empower Healing}}, {{Maximize}}, {{Quicken}}, {{Enlarge}}, {{Intensify}}
 * range		= Standard
 * target		= Friend, Self, Undead Foe
 * duration	= Instantaneous
 * save		= Will save takes half damage (Undead only)
 * sr		= {{Verified|Yes (Undead only)}}
 * cooldown	= 3 seconds (Cleric, Favored Soul, Bard), 4 seconds (Paladin, Ranger)
 * description	= Positive energy heals an ally for 2d6+4 plus 1 per caster level (Maximum caster level 10.) hit points, or deals the same amount of damage to an Undead creature.
 * notes         =

Scrolls
—

Wands
—

Potions
—

}}