In development

'''This page aims at listing dev words on future updates of the game (as a kind of a WDA replacement). Feel free to contribute by adding your own finds.'''

Update 7.1 (summer update)

 * Summer 2008
 * (what is the next update, will it be an update or mod 8) "There will be an update coming." - Eladrin, Stratics dev chat

Module 9

 * One of the devs mentioned about mod 9 in DDOcast "Ask the Devs" section, waiting for transcription.

New Races and Classes

 * "Half Orcs are the next race that's currently planned, we expect the first half of '09. The Druid is on our list as the next class." - Eladrin, Stratics dev chat

New Spells

 * "Things that are currently being worked on" - Eladrin, forums.ddo.com
 * Death Pact
 * Cleric 8
 * Benefit: You enter a pact with your deity that brings you back to life after you are slain. While under the effects of this spell and after the raise effect, your constitution is decreased by two and cannot be restored until you rest.
 * Material Component: Large Diamond, available at spell shops.
 * Lionheart
 * Paladin 1
 * Duration: 24 seconds plus 6 per caster level.
 * Benefit: Imbues a single ally with great bravery, making them immune to fear.
 * Stalwart Pact
 * Cleric 5, Paladin 4
 * Benefit: Grants the target 5 hit points for every 2 caster levels, a +2 luck bonus to saving throws, and damage reduction 5/Magic, if the target of the spell falls below 50% hit points.
 * Zeal
 * Paladin 2
 * Duration: 1 minute. (Swift casting, like Close Wounds.)
 * Benefit: Grants the Paladin a +4 deflection bonus to armor class and increases their movement speed.

Skills, Feats, and Abilities

 * Combat Expertise
 * "It's not intended that Combat Expertise drop after using potions (or monk finishers). We're looking at various solutions including changing the basic nature of Combat Expertise." - Eladrin, Stratics dev chat
 * Tactical Feats
 * "Prestige enhancements are planned for fighters and paladins. Before that, however, the melee classes (especially fighters) will be glad to see an array of tactical feats made available to them." - Eladrin, Stratics dev chat
 * Monk Wind Stance
 * "Currently wind stance does not stack with haste. It's possible if our evaluations deem wind stance needing a boost that a portion of the haste effect will stack with the haste spell. It's almost certainly not going to fully stack in the way that Tempest does - we've already seen how that played, and would like to see people playing something other than just two weapon fighting dex monks. ;)" - Eladrin, Stratics dev chat
 * Monk-related Fixes
 * "Some Monk related tidbits on things I've been working on" - Eladrin forums.ddo.com
 * Monk finishing moves that apply beneficial effects now generally stack with similar arcane effects, and have longer durations.
 * Aligning the Heavens now functions as expected.
 * The Monk Fire-Fire-Fire finisher has been renamed "Breath of the Fire Dragon", and no longer caps at 5d4 damage.
 * Due to the increased difficulty of completing an attack chain, the Save DC's for Monk Finishers have been raised from 10 + Half Monk Level + Wisdom Modifier to 10 + Monk Level + Wisdom Modifier.
 * The Monk enhancement "Way of the Tenacious Badger" now functions as expected.
 * The movement speed penalty on Mountain Stance has been reduced.
 * Higher levels of Mountain Stance now grant more Ki when critically hit, and have increased Damage Reduction.
 * Higher levels of Sun Stance now grant more Ki on critical hits.
 * The thrown weapon speed bonus from Ten Thousand Stars has been increased. (Note: The nature of Ten Thousand Stars may change in the future, but it will remain a "more thrown weapons" type of ability.)
 * Updated the description of Healing Ki to "Heals all nearby allies for 1d4 points of positive energy, plus an additional 1d4 every two monk levels."
 * Fixed errors in monk character generation advice.

Enhancements

 * Paladin Prestige Enhancements
 * "As for plans for the future... I expect to be implementing class specialties for the Paladin in the near future (currently winning but still subject to change: Knight of the Chalice, Defender of Sealtiel, and either the Purple Dragon Knight or an anti-undead one) as well as considering some of the spells and divine feats from various sources. There is likely to also be more poaching of the Marshal's abilities as alternatives to the Paladin's aura, and perhaps some sort of "Divine Challenge" ability to encourage opponents to pay attention to the holy warrior that doesn't have Intimidate as a class skill." "Oh, and Tharagrim's working on the Holy Avenger." - Eladrin, forums.ddo.com
 * "A Holy Avenger's a special thing. You can't just hand them out to everyone. ;) I expect that a certain level of dedication will be required, and perhaps a task or two to prove your worth. Not the pirate quest." - Eladrin, Stratics dev chat

Items

 * Stat Tome Consumption Timer
 * "I'll be adding an interruptible timer to the consumption of stat tomes." - Eladrin, forums.ddo.com

Crafting

 * Full Crafting System
 * "Implementation of a full crafting system is underway. We don't have a release date yet, but we are working hard on it." "High level powerful items will certainly be one of the material goals of crafting, but characters will also be able to make all sorts of items that can be used by characters of all levels." "To begin with, the crafting system will focus on the making of equippable items like weapons, shields, armor, and accessories. Magic arrows and potions certainly may come later." - Piloto, Stratics dev chat
 * Armor Dyeing
 * "While the popularity of pink armor has been a surprise to many, we will continue to monitor the demand. Once the crafting system goes live, you will be able to dye parts of your armor and monk outfits pink to your heart's content." - Piloto, Stratics dev chat

Other Changes

 * Information suggests no level cap increase in Update 7.1 or in Module 8.
 * (when is lvl cap increase?) "Our goal is to have it by the end of the year." - Eladrin, Stratics dev chat
 * Direct X 10
 * "DDO is also set to get Direct X 10 by the summer" - Turbine's communications director Adam Mersky, kotaku.com interview
 * "Our next update will release a beta version of DX10 support. In future updates we plan on increasing the support for it." - Eladrin, Stratics dev chat
 * Guild Housing
 * "I'm sorry to say that we won't have any guild housing features for mod 8." - Zyrca, forums.ddo.com