Deflection bonus

A deflection bonus affects Armor Class and is granted by a spell or magic effect that makes attacks veer off harmlessly. Deflection bonuses stack with all other bonuses to AC except other deflection bonuses.

Sources of Deflection bonuses:
 * Items:
 * Cloak/Ring of Protection 1-5
 * Armor or Shield of Stability +2 (True Neutral alignment only)
 * ...of Greater Stability +4 (True Neutral alignment only)
 * ...of Superior Stability +6 (True Neutral alignment only)
 * Dusty Rose Ioun Stone +1
 * Dusty Rose Ioun Stone (unsuppressed) +5
 * Iron Manacles +4 (Chaotic alignment only, from Delera's Tomb)
 * Spectacular Optics +3 (from South Threnal)
 * Cloak of Shadows +2 (from The Church and the Cult)
 * Kundarak Warding Bracers +3 (from Plane of Night)
 * Ring of the Silver Concord +2 (from Plane of Night)


 * Spells:
 * Shield of Faith +2-5 (exact formula: 2 + (caster level / 6), rounded down)
 * Protection from Evil +2 (from attacks from evil creatures) Note: Protection from Evil is and the +2 AC and save bonus from it counts as a sacred bonus so it stacks with other sources of deflection AC
 * Protection from Chaos +2 (from attacks from chaotic creatures; only on named items such as Chaosgarde bracers at this time)

Other common bonuses to your armor class are armor bonus, shield bonus, dodge bonus, dexterity bonus, natural armor bonus, and miscellaneous bonus.