Cooldown

This is a property of spells in DDO that determines how long you must wait before casting a spell (or using a feat / skill / enhancement) again.

Most spells of the same class and level have the same cooldown, although some spells have much longer cooldowns. Spells with long cooldowns include summons, charms, and Dimension Door.

The standard cooldown for cleric, wizard, and bard spells is 1.5 + 0.5*level seconds. Sorcerers have reduced cooldown as a class feature, and their standard delay is 1.25 + 0.25*level. Rangers and paladins have longer cooldowns of 1 + 1*level seconds.