Alignment

Alignment in DDO is similar to the, except one cannot be evil.

Changing alignment
You set your alignment when you create your character. Alignment change tokens are available from the DDO Store (BtA). Another option is True and Iconic Reincarnation.

Lesser reincarnation does not allow you to change alignment. Also, you cannot use alignment change tokens during lesser reincarnation.

Compatibility with Class
A check mark (✓) means that the class/alignment combination is valid. From the table below, you can see that some multi-classing is impossible. For example, you cannot multi-class Paladin with Barbarian, Bard, or Druid, as none of these three can be Lawful Good, while the Paladin must be Lawful Good. You cannot multi-class Monk with Barbarian, or Monk with Bard, for similar Lawful/non-Lawful restriction conflicts. You can multi-class Monk and Druid, but only with a Lawful Neutral alignment, as Druids can only be Neutral.

Alignment changes can be purchased in the DDO Store.
 * * Warlock alignment restrictions are based on the pact they choose (at character creation) -
 * Fey: no restriction
 * Fiend: not Good
 * Great Old One: not Lawful

Compatibility with Weapon Enchantments
A check mark (✓) means that the character can wield a weapon with this enchantment. Otherwise, a DC 20 UMD skill check is usually required to equip the weapon. In the case of axiomatic, anarchic, holy, and unholy weapons, the wielder suffers negative levels.

Compatibility with Armor Enchantments and item enchantments
A check mark (✓) means that the character will match the alignment-related equipment and benefit from it.

Unlike weapons, there is no UMD skill check required to equip items with alignment-related enchantments. Anyone can equip them freely (as long as regular requirements are fulfilled, like minimum level, etc.), but the alignment-related enchantment will not bring any effect.

Note that Taint of Evil is actually a penalty. The check mark indicates alignments escaping that penalty.