Category talk:Skills

Haggle
Someone just moved the Haggle skill from active to passive. According to the beta KB: "Haggle must be activated for it to work.". Can someone check please? -- Tihocan 12:27, January 30, 2006 (PST)
 * The edit was by an anonymous user - change it back with a commented note (edit this page to see) to him, always give registered users the benefit of the doubt, but never give the same to anonymous users. Anonymous user 70.137.13.166, if your reading this, I suggest you register - we love ya anyway (-: -- [ [[Image:Peerlessico.png]] P e e r l e s s  [[Image:Peerlessico.png]] ]  ( talk ) 22:32, January 30, 2006 (PST)
 * Ok, I'll check it anyway once I get in game -- Tihocan 05:40, January 31, 2006 (PST)
 * My bad, registered now... haggle is passive though. Tarod
 * My bad, terod, and welcome to the wiki! [ [[Image:Peerlessico.png]] P e <font color="#33CCFF">e <font color="#66CCFF">r <font color="#6699FF">l <font color="#9999FF">e <font color="#9966FF">s <font color="#9933FF">s <font color="#99FF33"> [[Image:Peerlessico.png]] ] <font color="#99FF33">( <font color="#FFFF66">talk <font color="#99FF33">) 08:48, January 31, 2006 (PST)

Categories
Well, you've kind of... got the idea... but you don't manually build a category list. If you add to the bottom of a page, then that article will automatically appear in the skills category; better yet, if you put  (please keep everything uncapitalized, like that, except for A) the first level of an entire name, and B) proper names like Acid Arrow or Dr. Bumblebee) on the passive skills pages and  on the pages of the active skills, then add the  tag to those two categories themselves, those categories become sub-categories of , or nested categories' as we call them. Technically, the entire site should be one big un-broken (but not necessarily linear) string of nested categories, and every page should be in at least one terminatory category (meaning it has no further connections or sub-categories). This is, obviouly, not always possible, but is good to adhere too. -- &#8465;ilver&#167;&#8465;ide 01:25, January 14, 2006 (PST)


 * Aaah, cool, thanks for the explanation! -- Tihocan 08:02, January 14, 2006 (PST)


 * NP - dang it, I love this job! lol -- 66.58.239.135 11:25, January 14, 2006 (PST)
 * P.S. Check it out now - and DANG I just made that entire set of edits without logging in ^^/ poop. -- &#8465;ilver&#167;&#8465;ide 11:40, January 14, 2006 (PST)


 * Yum yum! -- Tihocan 18:47, January 14, 2006 (PST)
 * By the way you're contradicting yourself: you've created Open_Lock and Use_Magical_Device (with all-caps) :P -- Tihocan 19:20, January 14, 2006 (PST)
 * Not like I meant to do so - I just applied the category and stub tags to the documents you had listed. lol -- &#8465;ilver&#167;&#8465;ide 23:59, January 14, 2006 (PST)

Hmm, should categories really be used this way? Why add categories that are organized the same way that you're hand-organized them yourself with added short descriptions next to them? Seems redundant... should add categories that group things that aren't already grouped that way normally..? --Uky 21:33, January 17, 2006 (PST)


 * I don't normally involve myself individually, but I couldn't pass this up - that's the point. Categories are here so that you don't have to hand-write and update the info. I had it all categorized, but I don't know who went and broke it, and added the list to the page itself, which is weird ^^/ -- &#8465;ilver&#167;&#8465;ide 22:29, January 17, 2006 (PST)
 * Well I agree categories are nice for grouping things together in ways you normally wouldn't (like all spells of a specific element), but unless there's some way to add a little description next to the entries, it's still not as good as a hand-written page. If a person who's never played D&D's looking into DDO and what skills do what.. he's not going to want to click on the link for every single skill. He wants a single page of short descriptions to browse through. So you'd still want at least one hand-written page in the most normal organization. My remark was just that why make categories for the basic stuff already hand-written (where it SHOULD be hand-written), seems redundant. Categories like putting UMD into "cat:skills/class skills/rogue" or anything else that doesn't already exist on the normal page... that I could understand.


 * Heh, I agree that it's very weird that this list is added directly to the page itself though.. oO --Uky 00:07, January 18, 2006 (PST)

Skill and Skills
What do people think of merging the Skill and Skills pages? It seems like it would make sense to me. Flendon 14:32, January 29, 2006 (PST)


 * The Skill page is the definition of a skill, while Skills is the list of all skills in the game. Right now, the definition page is quite basic, as I just wrote it in a hurry. But it could be expanded more. -- Tihocan 18:20, January 29, 2006 (PST)