Template talk:Monsters in quest

Table style
I understand that different readers have different preferences about how to display information. Here's my proposal:
 * 1) make the monster table collapsed by default ✅
 * 2) split type and race columns so that column sorting can work ✅
 * 3) eliminate the text Type and Race from data rows ✅
 * 4) get rid of width 90% and just align left

Here's a quick mockup. -- Cru121 (Contribs • Message • Email ) 04:42, May 22, 2017 (EDT)


 * I don't mind adding some classes to the table to make it collapsed by default with an option to override that in user common css. I don't mind splitting those columns or replacing them with a single MM Type column.  I want to remove the Type:/Race: text.  I'm opposed to removing the set width and alignment as I was all of the tables to be consistent from page to page, but I would be willing make it flat out 100% width.  I'd also like to add a column to the table for the hnote## for the current quest.  Thoughts? ShoeMaker (Contribs&thinsp;•&thinsp;Message&thinsp;•&thinsp;Email ) 11:26, May 22, 2017 (EDT)
 * Three out of four is a great success :) TY --Cru121
 * Can we get the "Expand" link at the beginning of the line instead of the end? It's apparently been a month and I've only just now noticed that it's there, and have been assuming that stuff just hasn't been finished yet.  If it looked like it did on this page, with just "Monsters" and then "Expand" it'd be cool, but with having the top line of the table (Name, CR, etc.) showing, it'd be a lot more obvious at the beginning. - LrdSlvrhnd (Contribs • Message • Email ) 00:14, June 30, 2017 (EDT)
 * It's something that's part of the core CSS for MediaWiki itself. It would take A LOT of work to move it; although, it is possible to have it not collapsed by default or change other parts of it.  &#x1f45f;&thinsp;ShoeMaker (Contribs&thinsp;•&thinsp;Message&thinsp;•&thinsp;Email )&thinsp;&#x1f45f; 00:24, June 30, 2017 (EDT)
 * Bah, that's annoying. I'm guessing it's also not possible make it so it collapses the whole thing, including the upper row, or something similar?  IMHO, I don't think it's really all that necessary to have it collapsed by default otherwise; the wiki should be easily accessible for everyone, not just "those in the know" and/or observant.  Alternatively, can we make a note, either after the Monsters header (without actually being part of the header) or just under (or really, under the table), to "Expand list if desired"? - LrdSlvrhnd (Contribs • Message • Email ) 01:15, June 30, 2017 (EDT)
 * Well I personally find the monster list useless. But if most users find it interesting, I guess we should get rid of the collapsible part :( Anyway, I googled around and found this, not sure if it can help. --Cru121
 * I guess it's something I'd like to get more feedback on. I personally like to have it expanded.  Just as easy as it is to have it collapsed by default and expanded for certain users is it to have it expanded by default and collapsed for certain users.  Can someone ask for feedback on the forums, please, on whether people like it collapsed or not by default and indicated that whichever it is, logged in users can have it the other way if they choose with a little custom code.  I'm thinking that I'll make the custom code a gadget people can opt-in or opt-out of.  Thoughts? Feedback?  &#x1f45f;&thinsp;ShoeMaker (Contribs&thinsp;•&thinsp;Message&thinsp;•&thinsp;Email )&thinsp;&#x1f45f; 09:32, June 30, 2017 (EDT)
 * I'd prefer to have it expanded by default, also. My memory is shoddy enough that I often look at the monsters just to see if I need to make sure to have anything special, especially if it's a quest I haven't run much/in a while. - LrdSlvrhnd (Contribs • Message • Email ) 13:05, June 30, 2017 (EDT)
 * Has anyone asked for feedback on this topic on the forums yet? I'd love to get some feedback for what non-registered readers think so I can base the default on that and then write the script to change the default behavior for registered users as that's the best way to go about it.  &#x1f45f;&thinsp;ShoeMaker (Contribs&thinsp;•&thinsp;Message&thinsp;•&thinsp;Email )&thinsp;&#x1f45f; 13:35, June 30, 2017 (EDT)
 * Asked in -- DDOstream (Contribs • Message • Email ) 08:36, July 11, 2017 (EDT)
 * Cross posted to in .  &#x1f45f;&thinsp;ShoeMaker (Contribs&thinsp;•&thinsp;Message&thinsp;•&thinsp;Email )&thinsp;&#x1f45f; 11:27, July 11, 2017 (EDT)

Supporting hcrN field
Many monsters have the same base monster (same graphic, same MM, etc) but different CR in different quests, but are similar enough that it's inefficient to treat them as distinct monster entries.

I was hoping to modify the extraction template so that it can pull out first hcrN fields (where N matches habitatN) and then cr. However, in understanding the DPL I'm stuck on the 'include' line.


 * includematch: picks the instances to include
 * table: sets the column headings and the general table format
 * include: I was expecting to see a list of field names (as per Gamepedia help for DPL3 extension, table - spam filter prevents me linking to the DPL3 documentation directly), but instead it references, which I don't understand.

Any guidance, or is the DPL code hairy enough as it is?

&rArr; Nom (Contribs • Message • Email ) 10:42, March 9, 2021 (EST)

OK, I found [this page] which helps enormously. &rArr; Nom (Contribs • Message • Email ) 10:54, March 9, 2021 (EST)