Frenzied Berserker enhancements (history)

Overview
''Unlike most other characters, they do not fight to achieve a heroic goal or defeat a loathsome villain. Those are mere excuses -- it is the thrill of combat that draws them. For the frenzied berserker, the insanity of battle is like an addictive drug -- they must constantly seek out more conflict to feed their craving for battle.''



Barbarian Frenzied Berserker I

 * Usage: Passive


 * Cost: 4 action points


 * Progression: 16 action points


 * Requires All of: Power Attack, Cleave, Barbarian Power Attack I, Barbarian Power Rage I, Barbarian Damage Boost II


 * Available to Barbarian class level 6


 * You gain the effects of the Diehard feat while raging, and your glancing blows have 2% chance of applying magical weapon effects. You also gain the ability to expend 10 hit points to enter a frenzy.


 * This enhancement automatically grants the following:



Frenzy

 * Expend 10 hit points to enter a frenzy (Stacks with your basic rage.), increasing your strength by 2 and add the 'Vicious' property to your melee weapons. (2d6 damage to your attacks while dealing 1d3 damage to yourself per attack.)



Barbarian Frenzied Berserker II

 * Usage: Passive


 * Cost: 2 action points


 * Progression: 42 action points


 * Requires All of: Barbarian Power Attack II, Barbarian Power Rage II, Barbarian Damage Boost III, Barbarian Frenzied Berserker I


 * Available to Barbarian class level 12


 * While raging, increases the critical multiplier of all weapons you use by 1 when you roll a natural 19 or 20 that is a confirmed critical hit. Your two handed weapon glancing blows have an additional 2% chance of applying magical weapon effects. You also gain the ability to expend 10 hp to Supreme Cleave.


 * This enhancement automatically grants the following:



Supreme Cleave

 * Expend 10 hit points to attack all nearby enemies.



Barbarian Frenzied Berserker III

 * Usage: Passive


 * Cost: 2 action points


 * Progression: 66 action points


 * Requires All of: Barbarian Power Attack III, Barbarian Power Rage III, Barbarian Damage Boost IV, Barbarian Frenzied Berserker II


 * Available to Barbarian class level 18


 * While raging, increases the critical multiplier of all weapons you use by 1 when you roll a natural 19 or 20 that is a confirmed critical hit. Your two handed weapon glancing blows have an additional 2% chance of applying magical weapon effects. You also gain the ability to expend 20 hp to death frenzy.


 * This enhancement automatically grants the following:



Death Frenzy

 * Expend 20 hit points to enter a death frenzy (Stacks with your basic rage and frenzy.), increasing your strength by 4, your critical multiplier by 1 when raging, and adds the 'Greater Vicious' property to your melee weapons. (4d6 damage to your attacks while dealing 1d3 damage to yourself per attack.) Duration: 1 minute and Cooldown: 30 seconds.