User:Byeshklord/Sandbox

Main

It's a sandbox! Minus sand and/or pretty much anything. It has a nice set of walls tho!

IN PROGRESS!

Environmental Effects
Doluhruh: Reduced everything.

Fernia: Cold -50% effect (cancels out weakness for an even 100%), Fire damage x 2?

Lamania: ? wild senses for 5 minutes?

Mabar: Positive energy -?% effect, Negative energy +?% effect

Shavarath: Heroism and bulls strength in POP for 5 minutes, Greater heroism in actual plane Shavarath

Xoriat: ?

Daanvi: ?

Demonweb: Positive energy and Repair -50% effect, chance of double damage with weapon procs and spells. Extra poison effects.

Underdark: +5 hide.

Unlisted patch changes
'''NOTE: ALL INFORMATION HERE IS GATHERED VIA IN-GAME EXPERIENCE. COUNTLESS OTHER THINGS ARE NOT FOUND.'''

-Strike Down, from the Divine Crusader tree, now deals light damage instead of fire damage, not effected by Melee power

-Empowered smite, from the KOTC tree, is working correctly, but does not show up in the buff bar

-Divine crusader is incorrectly shown as a flat +2 melee power at level 1, as opposed to the current +2 per I've experienced

-Sacred defense is currently working while wearing robes with two weapons

-Divine sacrifice, from the KOTC tree, is not scaling with Melee power

-Vigor of Life, from the KOTC tree, is not updated

-In the quest "return to the Madstone Crater", rather than reading "slay 6 skeletal enchanters", the optional simply reads "slay 6".

-Adrenaline is still granting Ranged Power, as opposed to what we were told before.

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