Crafting

Crafting, introduced with Module 6, is, simply put, a way to create and/or upgrade custom magic items. Any character, of any class, can become a "Crafter" - it is not exclusive to spellcasters etc. Crafters advance through increasing tiers of ability, each allowing them to add more powerful magical attributes to the item. These attributes are added individually, stage by stage, through to the final finished stage (in most cases an extra special effect.)

In most cases you begin crafting by using ingredients gathered in quests, raids (and their end rewards) or wilderness rare chests.

The exception to this rule is Cannith Crafting. This is the only type of crafting that can be improved via your character skills, feats, and level-ups. A Cannith Crafter begins by preparing a base item (that you have acquired by looting or trade) and then begin upgrading it with ingredients which are (dependent on the crafting type) crafted themselves, bought from a crafting vendor or found in raids or quests. (For example, alchemical ingredients are crafted by you, breaking unwanted items into their magical parts requires a (minor) vendor purchase, and shroud ingredients must be looted those from chests in that quest.)

Epic Crafting
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Revised: Update 50

The old favorite items that originated in epic-capable quests can be upgraded into powerful Epic versions by collecting special materials.

This system was greatly simplified in Update 50. Previously, this was also known as the "Seal/Shard/Scroll" system because a set of these items was needed for each upgrade.

Access to the areas, completion of quests within the areas on Epic setting is required.

Eligible adventure packs

 * The Chronoscope
 * Phiarlan Carnival
 * The Red Fens
 * Sands of Menechtarun
 * Sentinels of Stormreach
 * Sinister Secret of Saltmarsh
 * The Vault of Night
 * Web of Chaos

For more detailed information, see Epic Crafting.


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