Talk:DDO Wiki policy re "default" key mapping

Across this wiki, many articles include mention of UI key shortcuts and commands. Some list the default commands, some list them but specifically mention they are "by default", some do not mention them (or perhaps only abstractly). We really should have a single policy - or, if one exists, include it in a "DDO Policy" page (if we have one?) so we're all on the same page on this.

The logical options seem to be:
 * Not include any key map notes
 * List the key maps as found in vanilla DDO
 * List them as-is but always clarify that those are "by default"

Discussion

 * (Note - I, C-Hound, am creating this page by starting this discussion by quoting the counter-opinion of another editor that prompted it. I'm posting it first, since it was written first, here - fair is fair.) C-Hound (Contribs • Message • Email ) 17:06, January 20, 2016 (EST)

I am of the opinion that we should not be including any key inputs to access things as they are able to be changed. Simply mentioning that you can access these points in the Adventure Compendium is sufficient. Habreno (Contribs • Message • Email ) 20:39, January 19, 2016 (EST)


 * I am of the opposite opinion, that we should always list the default keys whenever possible, and without comment. We should be user-friendly to new players as much as possible. More, that's how it's found in the DDO Manual, and we should match that (right?).  So, if discussing the Inventory screen, we mention that it "...can be viewed by hitting the [i] key..." - and leave it at that.  If a player is sophisticated enough to re-map their UI keys, then they should remember which ones they've changed, and won't be confused if the Wiki tells them otherwise.  C-Hound (Contribs • Message • Email ) 17:06, January 20, 2016 (EST)