The Chamber of Raiyum

''King Raiyum once commanded a legion of soldiers from across the planes. His kingdom is buried beneath the sands, but Raiyum himself rests not so peacefully.'' {{Quest Trap DC's
 * name=The Chamber of Raiyum
 * level=12
 * duration=Very Long
 * xp={{xpcolors|solo=3,660|normal=6,399|hard=6,700|elite=7,000}}
 * loc=Tomb of the Wizard-King
 * npc=Miroc Thrice-Born
 * zone=Zawabi's Refuge
 * patron=The Free Agents
 * favor=8
 * epic=yes
 * mappic=M_chamber_of_raiyum.png
 * maplegend=yes
 * overview=This is one of the required quests in Against the Demon Queen story arc. You must retrieve the Phylactery of Raiyum upon completion and turn it in to Zawabi, in order to get flagged for pre-raid.
 * obj=
 * Find the wizard-king's burial chamber
 * Clear the entrance chamber of enemies (Kill 20 Gnolls)
 * Retrieve the Scorpion Crest
 * Open the sealed doors
 * Destroy Raiyum, the Wizard-King
 * Retrieve the Phylactery
 * (Optional) Defeat the Akvan the Djinni: (25% of base XP)
 * (Optional) Defeat the Mehrdad the Djinni: (25% of base XP)
 * (Optional) Defeat Rahab the Efreeti: (25% of base XP)
 * (Optional) Destroy Hafez the Lion: (50% of base XP)
 * (Optional) Destroy Hami the Jackal: (50% of base XP)
 * (Optional) Slay Den Mother Yheeroua: (10% of base XP)
 * (Optional) Defeat the Eternal Gatekeepers (Defeat 8): (30% of base XP)
 * (Optional) Find a way into the treasure chamber: (15% of base XP)
 * expect=
 * Traps (random)
 * Collapsing floors
 * Overlapping floors
 * Spawning/respawning monsters
 * Runes (optional: require INT checks)
 * Locked Shrine x2/Treasure room (INT rune: 13 on all difficulties) (Addendum 27 April 2012: INT 9-12 was sufficient on hard)
 * Randomly placed quest items (Seal of Fire, on the bottom floor and Phylactery of Raiyum on the top central floors)
 * traps=

Falling floors, spinning blades and acid traps. {{XP bonus|k1=218|k2=283|k3=348|b1=117|b2=153|t1=5-8|t2=6-9|t3=8-11|solo=3,660|normal=6,399|hard=6,700|elite=7,000}}
 * misc=[[Image:Chamber_of_Raiyum.gif|thumb|right|250px|Map to mission entrance]]
 * Raiyum, Hafez and Hami are located randomly. If you have 18+ intelligence, you can read ancient epigraphs on the way and tell which one is waiting ahead on that wing of the dungeon.(texts here)There is also a small invulnerable fire mephit called Jabib the Torchlighter on the bottom floor that will ocassionally say where Hafez and Hami's tombs are located. (Say): Jabib the Torchlighter says, Jabib must remember to go to the southern wing and dust Hami's tomb.(Say): Jabib the Torchlighter says, Jabib must remember to go to the northern wing and dust Hafez's tomb.
 * You can instantly slay Akvan the Djinni with the Seal of the Soul from The Chamber of Rahmat
 * You can instantly slay Mehrdad the Djinni with the Seal of the Heavens from The Chamber of Kourush
 * There's a seal in this quest itself (underground floor, the Seal of Fire) to avoid fighting Rahab the Efreeti.
 * Raiyum, the Wizard-King can be a tough boss (unless you immediately hit him with disintegrate spells). To defeat him you'll need to prepare your melees with cold resistance as he has a permanent ice shield effect. Or slay him with magic: though doing so is difficult since he is immune to all spells fourth level lower, as well as all spells that deal cold or electric damage. The only real functional spells you can use if you do this at-level are Disintegrate and Divine Punishment. On epic difficulty you could use some higher level acid/fire/healing spells as well.
 * The treasure chamber is located in the lower part of of the map, right in the center near the two optional shrines (INT13+ required to get in here). However, It is warded by a flame barrier - to lower the barrier you need to light the three skulls above it. Each skull represents a red named boss: One for Hami, one for Hafez and one for Raiyum. Defeat all 3 to lower the barrier and gain the treasure.
 * You'll also want to do this on Epic Difficulty, since the epic chest (which contains the shards needed for the item upgrades) is located in the treasure room.
 * Epic: Having curse potions is necessary for the final fight, since Raiyum's Wraiths will inflict an anti-healing curse if they hit you.
 * Notes: It seems since the ammount of traps is random, trap bonuses can vary.

Monster Information
 * chest=8-11, some are random spawns. +1 on Epic difficulty
 * 1 for killing Akvan, the Djinni
 * 1 for killing Mehrdad, the Djinni
 * 1 for killing Rahab, the Efreeti
 * 1 for killing Raiyum, the Wizard-King
 * 3 for finding a way into the treasure chamber
 * The epic chest is also located here, thus you must clear the whole quest to get the chest/token
 * 1-4 randomly placed throughout the dungeon
 * npcreward=Random item (up to 10 level weapons, 11 level accessories)
 * unique=yes
 * monsters=

Gnolls, Mummies, Skeletons, Clay golems, Ghasts

Named Monsters
}}
 * Eternal Gatekeepers (3 orange named Mummies)
 * Akvan (Orange Named Air Djinn)
 * Hafez the Lion (Orange Named Mummy)
 * Hami the Jackal (Orange Named Mummy)
 * Mehrdad (Orange Named Air Djinn)
 * Rahab (Orange Named Efreeti)
 * Den Mother Yheeroua (Orange Named Gnoll)
 * Raiyum, the Wizard-King (Red named end boss)