Hayweird Foundry

"When Mabar draws nigh, darkness falls and the dead become restless..." {{challenge
 * name            = Hayweird Foundry
 * levelrange      = 7-35
 * duration        = Quest-like
 * xprange         = 700-3500
 * loc             = The Night Revels
 * zone            = Night Revels Crypt
 * patron          = None
 * difficulty      = Average (similar to most)
 * solodifficulty  = Average (similar to most)
 * 5stardifficulty = Average (similar to most)
 * free            = yes
 * mappic          = M hayweird foundry.png
 * maplegend       = yes


 * loadingpic = L_Hayweird_Foundry.jpg
 * overview  = There have been rumors of strange things stirring within the now-abandoned Haywire Foundry. Yet all seems quiet here now.
 * obj             =
 * Activate the first ward
 * Activate the second ward
 * Activate the third ward
 * Activate the fourth ward
 * Defeat Myereth
 * traps           =
 * misc            =

Walkthrough
}}
 * Speak to the Warforged Apprentice (Warden), then head along the corridor, killing groups of Skeletons as you go
 * Activate the first ward (locked until the skeletons near it are all dead), then continue north along the corridor and drop down to the bottom of the lava shaft
 * Activate the second ward (at the bottom of the shaft), then head south along the lower level
 * Defeat Lord Stephelare (a vampire) at the top of the steps, loot the chest, then activate the third ward (on the wall across the middle of the room)
 * Head west, up the spiral ramp, then east and north into the main chamber. Head round the chamber clockwise, up the steps, then back round the upper level anti-clockwise
 * Pull the lever at the end of the corridor to Drop the Magical Shielding, then head back round and down to the first warded alcove (south-west corner of the lower level of the main chamber)
 * Defeat the Wheep, then activate the fourth ward
 * Defeat Myereth, the wraith who appears when the ward is activated
 * Loot the chest
 * duration2       =
 * chest           = 2
 * 1 after defeating vampire Lord Stephelare
 * 1 end chest after defeating Myereth
 * collectable     = 3
 * Adventurer's Pack (on shelf at junction before encountering vampire Lord Stephelare)
 * Bookshelf (in the room full of breakables in the end fight room)
 * Adventurer's Pack (on shelf behind magical shielding in side room of corridor leading to lever)
 * ingredientreward =
 * (3x score)
 * (3x score)
 * monsters        =
 * Skeletal Warrior - Skeleton (CR = Challenge level)
 * Skeletal Archer - Skeleton (CR = Challenge level)
 * Lord Stephelare - Orange-named Vampire (CR = Challenge level +2)
 * Wheep - Orange-named Wheep (CR = Challenge level +2)
 * Myereth - Red-named Wraith (CR = Challenge level +4)