Guild Airships (history)

Overview
An airship is a location where access is limited only to guild members, or people who are temporarily invited there. The main purpose is to provide buffs. A guild works toward acquiring a Guild Airship, and then improves on it. Improvements include bigger and better airships, amenities (such as a tavern), and crew (such as a navigator) to facilitate tasks. The more advanced the guild and the guild airship, the more buffs are available.

Information on getting a Guild Airship is in the Guild Renown section of the Guilds page.

Embarking and Disembarking
In every public zone except House Cannith and the Inspired Quarter, is an Airship Tower, used to board Guild Airships. They are also the disembarkation point when leaving the Airship if your Guild has the ability to disembark at a particular public zone. Airship Beacons can be used to travel to your Guild Airship. Airships are disembarked by selecting a location on menu from talking with the captain, by teleport spell, or simply by jumping over the edge (landing you haphazardly in Stormreach locations). On board an airship, the map is blank.

Airship Towers


Airship Towers are located in:


 * House Deneith - Near all the class trainers
 * House Jorasco - Just to the left of the entryway to the Delera's Graveyard
 * House Kundarak - South of the House Kundarak Bank, to the right of the Tharashk Arena quest entrance
 * House Phiarlan - Next to the entrance of the Bogwater Tavern
 * The Harbor - Next to the Auctioneer
 * The Marketplace - Northern part between the entrances to House Deneith and House Jorasco
 * The Twelve - Next to the Wagon Camp

Airship Beacon


An Airship Beacon is a purchasable item from the DDO Store allowing you to open a portal (except from within Raid Dungeons) for you and others to go to your Guild Airship. Non-Guild Members can be sent an invite so they can partake of your Guild Airship amenities.

Airships
The higher the Guild Level, the more types of airship are available; see the Guilds page for information. The Airship Showroom is in The Harbor next to the Auctioneer and the Airship Tower.

''* Stormglory Tempest and Windspyre Gryphon airships advertise as having a different number of hook-points than they actual do. Listed are actual hook-points.''


 * AS stands for Astral Shards.
 * You must progress from light ship &rArr; medium ship &rArr; heavy ship; pp costs here are the upgrade price from the ship one size smaller.
 * Airships are paid for one-time-only for each ship, vs. amenities and crew that are rented (that is, amenities and crew disappear after a set number of days and must be repurchased). The vendors in the Airship Showroom offer a deposit system where every member of a Guild can deposit platinum or Astral Shards for their Guild towards acquiring or upgrading an Airship.
 * Platinum can be deposited at the Windspyre Airship Vendor in amounts of 500, 2500, 10000, 25000, 100000, or 500000. Astral Shards can be deposited at Stormglory Luxury Airship Vendor in amounts of 25, 50, 125, 500, 1250, or 5000.
 * Upgrading an airship transfers all current, ongoing amenity and crew contracts to the new airship. Residual duration of each contract is unaffected. Guild chest content is unaffected. You don't lose anything practical. N.B.: verified on upgrading from a Windspyre Sparrow to a Windspyre Falcon. Exception: see.
 * Trying to board your airship while someone else is upgrading it can cause you to find yourself in midair on a fast, personal, least-energy route to Stormreach's ground level.
 * Characters that were on board the previous airship at logout will be listed as such (in the character selection screen and in the Social / Guild panel, for example) until they log back in. At that point, they will be on board the upgraded airship and listed as such.

Airship Amenities


Talk to the First Mate of your airship to toggle whether hook points are visible. Once hook points are visible, click any hook point to open the store for contracts for that type of hook point.

Amenities are rented. You can pay with platinum or Astral Shards.


 * Normal contracts: You can hire a new amenity for three days or prolong a contract by 7 days. Maximum duration: 38 days.
 * Gold Seal contracts: You can hire a new amenity for 14 days or prolong a contract by 14 days. Maximum duration: 84 days.
 * Chests are rented for 30 days, maximum duration 60 (both standard and Gold Seal).


 * All airship buffs last 1 hour and are persistent through everything except death.
 * Prices updated in April 2013.

Airship Crew


Airships can be populated by various crew members. The amount of crew members it can employ is based on the size of the Airship itself. You will need to talk to the First Mate of your Airship to be able to turn on viewing the Hook points.

Crew are rented. You can pay with platinum or Astral Shards.

Notes:
 * Normal contracts: You can hire a new crew member for three days or prolong a contract by 7 days. Maximum duration: 38 days.
 * Gold Seal contracts: You can hire a new crew member for 14 days or prolong a contract by 14 days. Maximum duration: 84 days.
 * Prices updated in April 2013.
 * Most bonuses to spell DCs are internally typed as enhancements bonuses, thus do not stack with common spell focus items. The one exception is the Phiarlan Entertainer's bonuses which are typed as morale bonuses, they stack with items, but not with a spellsinger's Spellsong Trance.
 * All airship buffs last 1 hour and are persistent through everything except death.

Airship Customization
Some parts of the airship can be recolored using dyes from the DDO Store. They are permanent until a new dye is used. They can only be applied by Guild Officers and Guild Leaders. To apply, stand on your airship and use the dye.

PLEASE NOTE - currently the following items / upgrades will disappear if ship applied to is upgraded


 * Some items are not on the live server yet. Prices may change.