Talk:Game mechanics

Is this new page relevant?
See if it would be redundant with the Players manual or the Newbie guide. Note: these two topics still need to be expanded a lot, I'm just asking if the content planned to fill this new topic would not fit under one of these two topics. Tihocan 15:55, April 26, 2006 (EDT)


 * This is an old post but I'm asking myself the same question as Tihocan did back in 2006. Does this page has any reason to exist and, if so, what should it contain? Input? --Borror0 04:05, January 11, 2010 (EST)


 * Nope. It looks redundant and painfully incomplete. Corebreach 06:41, January 11, 2010 (EST)


 * If we count Tihocan, I guess that makes three votes for deletion. Anyone else wants to chime in? --Borror0 07:00, January 11, 2010 (EST)


 * incomplete yes, redundant no. for waht i understand, Players manual is about how to deal with game UI, keyboad and stuff (dont think its well written tho), Newbie guide is portal page for new players. good to have this kind of page as quick reference to rules and mechanics IMHO --yoko5000 07:10, January 11, 2010 (EST)


 * Wouldn't the Game mechanism category, itself, fulfill that role? --Borror0 07:38, January 11, 2010 (EST)


 * It would not serve as a good summary or launchpad page. On the other hand, I'm more of the opinion that such a page exist under the manual or guide section. I see Tihocan's point about separating how to interact with the game from how the mechanics work, though I still don't want to fragment things too much. Too many categories is as bad as too few. Corebreach 18:21, January 11, 2010 (EST)


 * I agree. If it just stands there listing all game mechanics, then it's exactly like the category page. If it just lists the basics of the game, then it gets more like a guide. Something like DDO 101. --Borror0 08:59, January 14, 2010 (EST)