The Harbor

Named for its proximity to the docks, the Harbor District is where visitors and merchants traveling to Stormreach by boat first step foot on dry land. It is also the location of the zone's class trainers. Characters in the Harbor may move on to The Marketplace return to Korthos Island, or take ships that send you to Three Barrel Cove, Irestone Inlet to the south, and other places. As of Update 13, characters of level 4 or higher may enter The Inspired Quarter, located to the far north side of the Harbor. You can reach Stormreach Marketplace through a gate on the southwest side of this area.

Points of interest

 * Auction House at Spaulder Nine-Band the bugbear (western edge, on a porch due north of suspension bridge)
 * Bank (on a porch in the far northwest)
 * Founder's Commemorative Fountain (northern area, near gate to Inspired Quarter)
 * Guild Airship Showroom (between the Auctioneer and the Airship Tower)
 * Hireling Vendor (Lvl 1-3), Groodug Meathands (southeast quarter, just up from long pier)
 * 2 Inns
 * Leaky Dinghy Tavern (Inn), (far northeast, over water, up stairs at end of dock)
 * Wayward Lobster (Inn) (southern section)
 * 2 Mailboxes (northwest quarter across from the Auctioneer, & southeast quarter just up from the lighthouse pier)
 * Vendors
 * Dagoward's Apothecary (Reagent and Potion shop) (northwest corner)
 * Hammer and Chain (Armor and Weapon shop, including quivers) (northwest corner)
 * Elspeth Wright, general & reagent vendor (southeast area, across from the foot of the lighthouse pier)

Portals
A total of 9 portals to other areas...
 * Airship Portal (west edge, just north of suspension bridge)
 * The Cerulean Hills, Level 2 Wilderness area (south-southeast corner, south of long pier)
 * The Gatekeepers' Grove, a collection of portals to adventures outside Stormreach, located off the pier leading to the lighthouse
 * Inspired Quarter, Level 18-19 quests (far north edge)
 * Korthos, Level 1 (starter) area (on Lighthouse island, far southeast, at end of long pier)
 * Lordsmarch Plaza, (lower central area, just north of western stone bridge across water)
 * The Marketplace, Level 2-3+ quests (west-southwest edge, just south of suspension bridge)
 * The Spinner's Prison, (lower central area, north end of eastern stone bridge)
 * The Waterworks, Level 2 Wilderness area (lower central area, just south of eastern stone bridge)

Trainers
The Harbor has trainers for all classes. They can be found in 2 locations, each with one of each trainer - one group on the far north-east dock, and the other grouped along the far southern road, just east of the Wayward Lobster tavern, up from the base of the long pier that leads from the lighthouse.
 * In the far north-east dock:
 * Ceranyr Vimson - 
 * Skogul The Crafty - 
 * Ryjah Alatir - 
 * Dorin Bluestone - 
 * Jonath Darel - 
 * Zanash Choss - 
 * Anthrop the Orphan - 
 * Synn Ironfist - 
 * Marcedone Lionclaw - 
 * Torr Oakheart - 
 * Caen Morne - 
 * Armoth Kell - 
 * Edlin - 
 * Dagan Heartsbane - 
 * Kismi Middob - 
 * Along the far southern road:
 * Dorna Falmouth - 
 * Kylea d'Cannith - <Artificer trainer>
 * Ulosh d'Tharashk - <Barbarian trainer>
 * Zarzalia Shol d'Phiarlan - <Bard trainer>
 * Marius Dryden - <Cleric trainer>
 * Warden Tallow - <Druid trainer>
 * Antigua Villuhne - <Favored Soul trainer>
 * Barrik Hammer-Skod - <Fighter trainer>
 * Master Ji'an - <Monk trainer>
 * Templar Delive - <Paladin trainer>
 * Amice d'Velderan - <Ranger trainer>
 * Jeets Shimis - <Rogue trainer>
 * Talbron Tewn - <Sorcerer trainer>
 * Thormon Heartsbane - <Warlock trainer>
 * Aiden the Conjurer - <Wizard trainer>
 * TBD

Collectors

 * Ciadan Kelle
 * Celaeno Kelle
 * Giles Goodman
 * Goldscuttle
 * Wash Pynoptis

See here for details on what these collectors want, and what they give in return.