Electric Loop

{{Infobox-spell
 * name        = Electric Loop
 * level       = 2
 * icon		= ElectricLoop.png
 * school		= Evocation
 * type1		= Electricity
 * type2		=
 * type3		=
 * type4		=
 * druid		=
 * sor n wiz	= 2
 * stormsinger   = 2
 * sla           = Air Savant Tier 4 (Sor); Half-Elf Tier 2, Lesser Dragonmark of Storm
 * cost		= 10 (spell); 12/8/6 (Air Savant); up to 6 charges (Dragonmark)
 * components	= {{V}}, {{S}}
 * metamagic	= {{Embolden}}, {{Empower}}, {{Enlarge}}, {{Heighten}}, {{Maximize}}, {{Quicken}}
 * range		= Standard for initial hit, Slightly shorter for affected AOE.
 * target		= Foe, Directional, Breakable
 * duration	= 5d2+2 seconds
 * save		= Reflex save takes half damage, Will save negates Dazed
 * sr		= No
 * cooldown	= 2.5 seconds (Wiz); 1.75 seconds (Sor); 15/10/5 seconds (Air Savant); 3 seconds (Dragonmark)
 * description	= An electrical discharge strikes a primary target for 1d3+3 electrical damage per two caster levels. Maximum damage 5d3+15 at caster level 10. It then may leap erratically about to other nearby targets hitting each of them with a similar shock.

A successful Reflex save reduces the damage by half. On a failed Reflex save, the target must make a successful Will save to avoid be Dazed for 5d2+2 (7-12) seconds or until takes damage.
 * notes         =

Scrolls
}}