Talk:Siegebreaker

Setting Tents on Fire

 * Burning hands wands do not work to set fires. — previous unsignedIcon tooltip.png Please sign posts using ~    comment by Ulsio (&thinsp;c&thinsp;&#124; &thinsp;e&thinsp;&#124; &thinsp;d&thinsp; &#124;&thinsp;r&thinsp; &#124;&thinsp;b&thinsp; ) &#32; at 20:05, August 9, 2013 (UTC)
 * Breath of the fire dragon does not set tents on fire. — previous unsignedIcon tooltip.png Please sign posts using ~    comment by 50.12.245.167 (d&thinsp; &#124;&thinsp;r&thinsp; &#124;&thinsp;b&thinsp; ) &#32; at 21:27, September 18, 2019 (UTC)
 * Flame strike & Firestorm Spells set tents on fire, but Cometfall does not. — previous unsignedIcon tooltip.png Please sign posts using ~    comment by Ulsio (&thinsp;c&thinsp;&#124; &thinsp;e&thinsp;&#124; &thinsp;d&thinsp; &#124;&thinsp;r&thinsp; &#124;&thinsp;b&thinsp; ) &#32; at 20:59, June 23, 2014 (UTC)
 * Flame turrets set up next to the tents, will set them on fire. Ulsio (Contributions • Message) 16:14, July 28, 2015 (EDT)
 * Meteor Swarm sets the tents on fire GuntherBovine (Contribs • Message • Email ) 21:16, February 20, 2016 (EST)
 * Produce Flame does not set tents on fire.
 * The Droaam Warpriests cast Flame Strike. You can stand next to a tent and get them to ignite them for you. Niminae (Contribs • Message • Email ) 00:48, February 22, 2017 (EST)

Solving Puzzle

 * Doing all of the circles in a clockwise or a counterclock wise order did not solve puzzle GuntherBovine (Contribs • Message • Email ) 21:16, February 20, 2016 (EST)
 * What I did was develop solutions for 3 easily recognized patterns: GuntherBovine (Contribs • Message • Email ) 21:16, February 20, 2016 (EST)
 * For a triangle, (1, 3 and 4 are lit), stepping on 1 solves puzzle GuntherBovine (Contribs • Message • Email ) 21:16, February 20, 2016 (EST)
 * For all but 1 are on, stepping on 3 then 4 (or 4 then 3) solves puzzle GuntherBovine (Contribs • Message • Email ) 21:16, February 20, 2016 (EST)
 * For only 1 lit, stepping on 2 then 1 then 5 (or 5 then 1 then 2) solves the puzzle GuntherBovine (Contribs • Message • Email ) 21:16, February 20, 2016 (EST)

Bucket of Destiny bug?
says "If you cannot interact with the latrine pool despite having the bucket, then you need to both set at least one tent on fire, and move near the waterfall to get the poison the water supply objective BEFORE interacting with the Alchemy Table containing the bucket. This requires a reset of the dungeon."

First of all, this is verifiably not happening all of the time because the party has been able to interact with the latrine 100% of the times I ran the quest without activating the optional or setting any tents on fire. Secondly, the "solution" is not actually an immediate solution because it requires the restart of the dungeon. Last but not least, I do not believe there is a bug (...having never experienced it...) because I did experience something similar: Multiple party members can get an empty bucket from the alchemy table but when one of them interacts with the latrine the rest cannot interact with it anymore. This is because there can be only one bucket of destiny. I discovered this because I kept trying to interact with the latrine to no avail until I noticed a Bucket of Destiny on the ground from one other party member that died. I picked that up and completed the optional.

This is why I'm removing that statement and adding a note about the fact that only one party member can have a bucket of destiny. If anyone can verify (by going in the quest solo and not being able to interact with the latrine while having a bucket) that this bug exists, then add this statement back in the page. &rArr; Faltout (Contribs • Message • Email ) 06:32, October 6, 2020 (EDT)


 * I've had the 'Bucket of Destiny' bug out several times whilst soloing, which prevented me from using the bucket for interacting with the waterfall, etc. Therefore the: Poison the water supply Optional, simply could not be completed. So it certainly should be mentioned there is current bug regarding the "bucket" and the recommended sequence of steps (or precautions) to help prevent it bugging out. I don't know what the solution is though; to help prevent it from bugging, and I've only had the bucket function correctly twice in the past... Albeit I've only run the quest about seven times in total (all were solo).
 * Some fairly recent DDO Forum discussions about the "broken" bucket are below:
 * https://www.ddo.com/forums/showthread.php/511801
 * https://www.ddo.com/forums/showthread.php/517272

&rArr; Dywypi (Contribs • Message • Email ) 08:02, October 6, 2020 (EDT)
 * Read the forums threads and went and tested it. Seems like clicking the latrine or the waterfall without the bucket makes you not able to click them again. Will add the bug in the page. &rArr; Faltout (Contribs • Message • Email ) 08:37, October 6, 2020 (EDT)


 * I'm the one that reported this one to start - it can indeed still bug out with the bucket in your inventory - you just don't get an interaction wheel on your mouse pointer at all when hovering over any part of the latrine pool. When this is happening, you do indeed need to restart, go near the waterfall so you get the message about how it would be a shame if something happened to their water supply, AND set at least one tent on fire (order doesn't matter on the first two steps) before grabbing the bucket and interacting with the pool.  Finally figured this out after about 2 hours of resets - fun stuff.  Why the heck is it working that way?  No idea at all - but I've soloed this thing... I don't even know how many times - and it's been going on for me since I started playing it years ago.  Tested oh gods I dunno probably about 15 times while I was working on figuring out WTH.  Exclusively solo testing though - have yet to try it in a party.