Named chest loot

These specific items are found in chests in certain missions (generally, the same chest each time). Unlike unique quest rewards, they are not bound to the player who recieved it. Some of these items will only appear if a certain named monster is randomly spawned.

Kobold's New Ringleader Loot

 * Bloodknuckle's Loincloth Waistband - Belt: Light Fortification
 * Grundok's Boots - Boots: +1 Jump
 * 's Vest -- +1 Leather Armor
 * Bronkarz's Cloak -- Cloak: +1 Will save

Durk's Got a Secret Loot

 * Muckbane - +1 Club: Lesser ooze bane Glass (meaning immune to acid damage from hitting slime)
 * Zaszoo's Spangle - Trinket: +1 Intelligence
 * Rahket's Trifle -- Trinket: +1 Charisma

The Church and The Cult Loot (aka "Vampire Quest")

 * Bloodplate - +2 Full Plate: Deathblock
 * Silver Bow - +2 Longbow: Holy, 1d10/19-20x3
 * Cloak of Shadows - Cloak: +7 Hide, +7 Move silently, +2 Protection
 * Shard of the Silver Flame - Trinket: Continuous Protection from evil

Redwillow's Ruins Loot

 * Drow Hunter Armor - +4 Studded Leather:
 * Tkorcha Family Scimitar - +3 Keen Scimitar

Gwylan's Stand Loot

 * Gwylan's Blade - +2 Shortsword: Perform +2, Roaring
 * Giant Stalker's Knife - +1 Kukri: Greater Giant-bane
 * Enchanted Darkleaf Banded Mail - +1 Darkleaf Banded Mail: Resistance +4
 * Minotaur hair belt - Belt: +5 Balance
 * Phiarlan Ring - Ring: +5 Perform

Caverns of Korrowmar Loot

 * Scarf of Warmth - Necklace: Lesser cold resistance
 * Chill Shard - +2 Throwing dagger: Frost, Returning
 * Xoriat Forged Blade - +1 Longsword: Flame, Anarchic
 * Aberrant Robe - Robe of Spell Resistance 17, Wizardry II

Stormcleave Outpost Loot

 * Lesser boots of striding and springing - Boots: +10% Striding, +5 Jump
 * Onyxhorn - +2 Dagger: grants Weapon finesse while wielded
 * Robe of Winter - Robe: Improved fire resistance
 * Helm of Flame - Helm: Power II, Improved Devotion II
 * Giant's Roar - +2 Roaring Longbow

Xorian Cipher Loot

 * Reaver's Ring - Ring: Light Fortification, Immunity to Fear, -2 Will Save
 * Planar Grid - Belt: Greater Heroism 1x/rest, Protection From Chaos
 * Sign of Xoriat - Necklace: Shout 3x/rest, Spot +7, -2 Will Save, Required Trait: Chaotic or UMD 20
 * Chaosgarde - Bracers of Protection from Chaos, +2 Dodge bonus, Required Trait: Lawful or UMD 20
 * Chaos Band - Ring: Intelligence +3, Power III, -2 Will Save
 * Tharak Fang - Trinket: Poison Immunity, +2 Constitution, -2 Will Save