Update 31 named items

Level 13 items

 * Goggles - Equipment illusion DC +3, Quality illusion DC +1, Quality Int +1, True sight, Green Augment Slot
 * Helmet - Magical Efficiency 5%, Equipment Potency +63, Insightful Potency +31, Quality Potency +15, Green Augment Slot
 * Boots - Piercing guard 4d6, armor piercing +12, Quality Seeker +1, Quality Strength +1, Green Augment Slot
 * Necklace - Quality Enchantment DC +1, Enhancement Spellpoints +162, Blurry 20%, Stealth Strike 15%, Green Augment Slot
 * Bracers - Good Guard 4d6, Evil Guard 4d6, Light Guard 4d6, Negative energy Guard 4d6, Green Augment Slot

Level 15 items

 * Trinket - Quality Con +1, Enhancement False Life +32, Insightful Fort Saves +3, Enhancement Fire Resist +32, Green Augment Slot
 * Cloak - Equipment Evocation DC +4, Quality Wisdom +1, Equipment force Spell Power +101, Quality Balance +4, Green Augment Slot
 * Leather Armor - Resistance (Resistance bonus to Reflex, Fortitude, Will) +7, Quality Spell Resistance +6, Quality Spell Saves +1, Quality Poison Ward +1, Green Augment Slot
 * Belt - Negative Energy Amp +33, Boon of Undeath, Enhancement Light Resistance +32, Quality Int +1, Green Augment Slot
 * Docent - Wooden - Insightful PRR +10, Insightful MRR +10, Repair Amp +33, Enhancement Sheltering +21, Green Augment Slot

Level 17 items

 * Belt - Diversion +14, Sneak Attack (Accuracy +7, Damage +9), Dodge +9%, Combat Mastery +7, Green Augment Slot
 * Bracers - Competence UMD +3, Competence Disable Device +17, Competence Open Lock +17, Quality Dexterity +2, Green Augment Slot
 * Hide Armor - Quality Healing Amp +10, Greater Nimbleness (+2 max Dex bonus, -4 Armor check penalty), Enhancement Fortification +108, Quality Fortification +26, Green Augment Slot
 * Ring - Melee power 2, Ranged power 2, Deadly +7, Accuracy +14, Green Augment Slot
 * Gloves - Equipment Sonic Spellpower +108, Equipment Sonic Critical +16, Quality Charisma +2, Quality perform +4, Green Augment Slot

Level 28 items

 * Goggles - Equipment illusion DC boost +7, Quality illusion DC boost +1, Quality Int +4, True sight, Green Augment Slot
 * Helmet - Magical Efficiency 10%, Equipment Potency +131, Insightful Potency +65, Quality Potency +32, Green Augment Slot
 * Boots - Piercing guard 8d6, armor piercing +28, Quality Seeker +4, Quality Strength +4, Green Augment Slot
 * Necklace - Quality Enchantment DC +2, Enhancement Spellpoints +371, Lesser Displacement 25%, Stealth Strike 15%, Green Augment Slot
 * Bracers - Good Guard 8d6, Evil Guard 8d6, Light Guard 8d6, Negative energy Guard 8d6, Green Augment Slot


 * Trinket - Quality Constitution +4, Enhancement False Life +68, Insightful Fort Saves +6, Enhancement Fire Resist +68, Green Augment Slot
 * Cloak - Equipment Evocation DC +7, Quality Wisdom +4, Equipment force Spell Power +185, Quality Balance +5, Green Augment Slot
 * Leather Armor - Resistance (Resistance bonus to Reflex, Fortitude, Will) +14, Quality Spell Resistance +14, Quality Spell Saves +3, Quality Poison Ward +3, Green Augment Slot
 * Belt - Negative Energy Amp +72, Greater Boon of Undeath (Inflict Moderate Wounds), Enhancement Light resistance +68, Quality Int +4, Green Augment Slot
 * Docent - Wooden - Insightful PRR +22, Insightful MRR +22, repair amp +72, Enhancement Sheltering +45, Green Augment Slot


 * Belt - Diversion +28, Sneak Attack (Accuracy +14, Damage +22), Dodge +17%, Combat Mastery +14, Green Augment Slot
 * Bracers - Competence UMD +7, Competence Disable Device +22, Competence Open Lock +22, Quality Dexterity +4, Green Augment Slot
 * Hide Armor - Quality Healing Amp +18, Epic Nimbleness (+6 max dex bonus, -4 Armor check penalty), Enhancement Fortification +185, Quality Fortification +45, Green Augment Slot
 * Ring - Melee power 8, Ranged power 8, Deadly +14, Accuracy +28, Green Augment Slot
 * Gloves - Equipment Sonic Spellpower +185, Equipment Sonic Critical +27, Quality Charisma +4, Quality Perform +5, Green Augment Slot