Cannith Crafting

Location
House Kundarak Enclave, near the exit to the marketplace.



Items able to deconstruct
Random wearables and equipment. Can not be named, or store bought.

Items able to craft
"Magic arrows and potions certainly may come later"
 * Shards (meta-items) BtA
 * weapons (including handwraps) BtC
 * shields BtC
 * armor BtC
 * accessories BtC (including a trinket BtA, DDO Store)

Limitations to add bonuses
high + effect from adding bonuses will throw up minimum level of the item in question

Crafting Order

 * Deconstruct
 * Buy Lorinda's Ultimate Remover / Parfett's Leading Dissolver / Liquid Knife Potion at the Master Craftsman
 * Combine in Item Deconstruction Device

Note: that Metal properties, guild augment slots, and permanent damage to will remain Race restrictions will be removed.
 * Preparing a Blank
 * Buy Dust of Disjunction at the Master Craftsman
 * Combine in Item Deconstruction Device


 * Building a shard
 * Use Crafting Device - (un-)Bound Shards
 * Search for the effect you like to have
 * Place materials in box and optional crafting chance booster Make Sure the % chance is not 0
 * Go attempt to make your shard


 * Fusing a shard with a blank
 * Use Crafting Device - (un-)Bound Items
 * Place blank in there
 * Place Shard in there If screen goes blank, this shard can not be placed in such an item type
 * Press Craft An error will popup if you already have a Suffix, Prefix, Enhancement bonus and are trying to place a second one on there

Level Progression
Experience needed to advance levels in the new Full crafting System

Keeps track of
Currently seems to be bugged and not displaying totals on the Crafting tab of the Character sheet.
 * Successful recipes runs
 * Mastering recipes (does that mean you're immune to failure ?)
 * Items deconstructed

Crafting schools
Detailed List-

Elemental
* Bugged, wrong ingredients + Means uses collectable in recipe (S) Uses Siberys Dragonshard Fragments (K) Uses Khyber Dragonshard Fragments

Special ingredients

 * +1 Enhancement Spirit
 * Bright blue and smelling slightly of rain, this syrupy fluid seems to hum with magical energy waves. This can be applied to treasure objects in crafting recipes of the Arcane crafting school to give the items a +1 Enhancement Bonus.

+1 to +5 is pretty much the same idea


 * +5 Enhancement Spirit
 * Bright blue and smelling slightly of rain, this syrupy fluid seems to hum with magical energy waves. This can be applied to treasure objects in crafting recipes of the Arcane crafting school to give the items a +5 Enhancement Bonus.


 * Mystical Dried Fish
 * This old dried fish appears unremarkable but contains a hidden power that can be used in high level crafting recipes. This kind of fish can only be found in quest end-reward lists in the area of Sorrowdusk Isle.


 * Mystical Vessel
 * This finely crafted porcelain pitcher contains a hidden power that can be used in high level crafting recipes. This type of vessel can only be found in quest end-reward lists in the area of The Restless Isles.


 * Mystical Goblet
 * This relatively ordinary-looking goblet contains a hidden power that can be used in high level crafting recipes. This type of goblet can only be found in quest end-reward lists in the area of The Ruins of Threnal.


 * Mystical Bottle
 * This fairly nondescript pottery bottle is dry and empty but nonetheless contains a hidden power that can be used in high level crafting recipes. This kind of bottle can only be found in quest end-reward lists in the area of The Red Fens.


 * Mystical Plant
 * This plant bears a striking resemblance to a nutritious vegetable but actually contains a hidden power that can be used in high level crafting recipes. This type of plant can only be found in quest end-reward lists in the area of The Vale of Twilight.


 * Mystical Urn
 * This small glazed urn contains a hidden power that can be used in high level crafting recipes. This type of urn can only be found in quest end-reward lists in the area of The Orchard of the Macabre.

Q&A
Q: Does TRing reset crafting XP ?
 * A: In this implementation: No, it does not, however this may change. (Per developer, Phax)

Q: Can you craft stuff above your level ?
 * A: Yes, but it involves a chance to fail and lose ingredients