Named quest rewards

Although most quest-givers allow you to select one item from a randomly-generated list of treasure items, certain multi-part quest chains have a fixed list of named, pregenerated items available. Almost all such items are Bind on Acquire (disallowing exchange between characters). You won't be able to choose freely between those, since all the quest-givers replace some of those items by random ones "of equal value".

Particularly useful (and popular) items in the following lists include: Black Widow Bracers, Graskitch's Skullcap, Puzzle Cap, Carniflex, Golden Cartouche, Iron Manacles, Linen Handwraps, Black Wolfskin Belt, Blademaster Gauntlets, Crimson Gemstone, Splinterskull Acolyte Ring, Mummified Bat, Jeweler's Loupe, Shrunken Head, Scavenged Warplate, Retribution, and Spectacular Optics. Almost any character will want several of those items as soon as they become available.

The Grotto
Level 1 quest

The cleric offers you starter items from following 3 categories, at the end of quest.

A choice from weapon reward list

 * Ember Great Axe - Masterwork Great Axe: Fire Touch
 * Ember Heavy Mace - Masterwork Heavy Mace: Fire Touch
 * Ember Longsword - Masterwork Longsword: Fire Touch
 * Ember Rapier - Masterwork Rapier: Fire Touch
 * Eternal Wand of Finger of Fire - Wand: Finger of Fire (1d3 Fire Damege on single target, CL:1, 50/rest) [Wizard or Sorcerer Required, UMD:15]
 * Eternal Wand of Spark of Light - Wand: Spark of Light (1d3 Light Damage on single target, CL:1, 50/rest) Cleric or Favored Soul or UMD:??
 * Soren's Handwraps - Handwraps: Acid Touch

Automatic choice(s)

 * Apprentice's Robe - Robe: Concentration +1, Potency I, Lesser Arcane Augmentation I (For Non-Warforged Bards, Sorcerers & Wizards)
 * Battleworn Chainshirt - Masterwork Chainshirt (For Non-Warforged Rogues)
 * Battleworn Chainmail - Masterwork Chainmail (For Non-Warforged Clerics & Fighters)
 * Battleworn Shield - Masterwork Small Steel Shield (For Clerics & Fighters)
 * Disciple's Robe - Robe: Concentration +1, Mage Armor (CL:1, 1/rest) (For Non-Warforged Monks)
 * Ember Shortbow - Masterwork Shortbow: Fire Touch (For Non-Warforged Barbarians, Cleric, Fighters & Rogues)
 * Intiate's Docent - Docent: Repair +3 (For All Warforged characters)

Offered to every character

 * Ring of Waterbreathing - Ring: Water Breathing (CL:5, 1/rest)

Heyton's Rest
Level 1 quest
 * Amulet of Inner Focus - Necklace: Concentration +1, Will Save +1
 * Amulet of the Brute - Necklace: Intelligence -1, Wisdom -1, Constitution +1

The Storehouse's Secret
Level 1 quest
 * Agile Belt - Belt: Reflex Save +1
 * Girdle of Lesser Fortitude - Belt: Fortitude Save +1
 * Rugged Belt - Belt: Lesser False Life

The Cannith Crystal
Level 1 quest
 * Axe Bane - Bracers: Lesser Axeblock
 * Bracers of Assistance - Bracers: Aid (CL:3, 1/rest)
 * Spear Bane - Bracers: Lesser Axeblock

The Collaborator
Level 1 quest
 * Discarded Ring - Ring: Power I
 * Lhorne's Blade - Long Sword: Lesser Monstrous Humanoid Bane
 * Min's Handwraps - Handwraps: Minor Flaming
 * Molin's Great Axe - Great Axe: Lesser Monstrous Humanoid Bane
 * Thera's Rapier - Rapier: Lesser Monstrous Humanoid Bane
 * Valen's Mace - Heavy Mace: Lesser Monstrous Humanoid Bane

Redemption
Level 2 quest
 * Cloak of Faith - Cloak: Shield of Faith (CL:1, 1/rest)
 * Curative Cloak - Cloak: Cure Light Wounds (CL:1, 1/rest)
 * Feather Cloak - Cloak: Feather Fall (CL:1, 1/rest)

Necromancer's Doom
Level 2 quest
 * Blessed Goggles - Goggles: Bless (CL:1, 1/rest)
 * Goggles of Insight - Goggles: Competence Attack Bonus +1
 * Ornate Goggles - Goggles: Search +1, Disable Device +1

Stopping the Sahuagin
Level 2 quest
 * Battered Helm - Helmet: Intimidate +1, Haggle +1
 * Engraved Circlet - Helmet: Will Save +1
 * Straw Hat - Helmet: Concentration +3, Tumble +1
 * Tattered Cowl - Helmet: Concentration +3, Diplomacy +1

Sacrifices
Level 2 quest
 * Anger's Step - Boots: Expeditious Retreat (CL:1, 2/rest), Jump +3, Set Bonus [To-Hit Bonus +2 (untyped?, stacks with competence)]
 * Arcane Goggles - Goggles: Concentration +3, Power I, Set Bonus [15% improvement to 1st level spells]
 * Archivist's Goggles - Goggles: Concentration +3, Power I, Set Bonus [Spell Points +20]
 * Devoted Goggles - Goggles: Heal +3, Power I, Set Bonus [+20% Healing to 1st level spells]
 * Nimble Grasp - Gloves: Tumble +3, Striding 5%, Set Bonus [To-Hit Bonus +1, +2 Damage to Sneak Attacks]
 * Pathfinder's Boots - Boots: Tumble +3, Striding 5%, Set Bonus [To-Hit Bonus +2]
 * Protector's Gloves - Gloves: Intimidate +3, DR 1/-, Set Bonus [Light Fortification, Insight AC Bonus +1]
 * Troubleshooter's Goggles - Goggles: Spot +3, Listen +3, Set Bonus [AC +1, Open Lock +3, Disable Device +3]

The Salvation of Korthos (Misery's Peak)
Level 3 quest

You can repeat Misery's Peak quest as many times you want, but you cannot repeat The Salvation of Korthos quest flag. Thus, you only can obtain one item per a character.


 * Anger's Gift - Necklace: Strength +1, Resistance +1, Set Bonus [To-Hit Bonus +2]
 * Arcane Necklace - Necklace: Intelligence +1, Charisma +1, Set Bonus [15% improvement to 1st level spells]
 * Archivist's Necklace - Necklace: Minor Mnemonic Enhancer (doesn't cure Feeblemind), Set Bonus [Spell Points +20]
 * Devoted Necklace - Necklace: Wisdom +1, Resistance +1, Set Bonus [+20% Healing to 1st Level spells]
 * Nimble Brooch - Necklace: Dexterity +1, Resistance +1, Set Bonus [To-Hit Bonus +1, +2 Damage to Sneak Attacks]
 * Pathfinder's Necklace - Necklace: Dexterity +1, Resistance +1, Set Bonus [To-Hit Bonus +2]
 * Protector's Brooch - Necklace: Strength +1, Resistance +1, Set Bonus [Light Fortification, Insight AC Bonus +1]
 * Troubleshooter's Necklace - Necklace: Dexterity +1, Resistance +1, Set Bonus [AC +1, Open Lock +3, Disable Device +3]

The Lost Seekers (aka "Waterworks")
Level 2-3 quests


 * Acrobat's Ring - Ring: Striding +5%, +3 Jump, +3 Tumble
 * Armor of the Unknown Hero - +1 Half plate: +1 Charisma
 * Black Widow Bracers - Bracers: +4 Armor bonus
 * Bloodletter's Knife - +1 Dagger: Slicing
 * Eternal Wand of Acid Splash -
 * Gloves of Deceit - Gloves: +5 Bluff
 * Gnashtooth Piecemail Chain - +1 Chain shirt,
 * Gnashtooth Sickle - +1 Sickle: Stench
 * Goggles of Grabbing - Goggles: Hold person 1/rest
 * Graskitch's Skullcap - Helm: +1 Wisdom, +2 Will save
 * Guardkiller Bow - +1 Longbow:
 * Interogator's Shield - +1 Heavy steel shield: +3 Intimidate
 * Lost Docent of the Mastermind - +1 Docent: Lesser axeblock
 * Melt Wood Staff - +1 Quarterstaff: Melf's acid arrow 3/rest
 * Misery's Web - Trinket: Web 1/rest
 * Moss Weave Cloak - Cloak: +1 Constitution, +2 Fortitude save
 * Pastemaker - +1 Greatclub: +3 Intimidate, +3 Bluff
 * Scales of the Ancestors - +1 Scale mail: Scare 3/rest
 * Sewer Smock - Robe: Acid resistance
 * Sludge Fin Boots - Boots: +5 Swim
 * Tunnelworm Champion's Belt - Belt:
 * Venn's Necklace - Necklace:

Catacombs
Level 2-4 quests


 * Blade of Inquisition - +1 Longsword: Ghost Touch, Silver, Alchemical
 * Boots of Faith - Boots: +5 Jump
 * Cardinal's Gloves - Gloves: +5 Diplomacy
 * Circlet of Silver Flame - Bracers: Protection from evil 3/rest
 * Cloak of the Asylum - Cloak: +1 Wisdom, +2 Will save
 * Dagger of Inquisition - +1 Dagger: Ghost Touch, Silver, Alchemical
 * Eternal Wand of Cure Minor Wounds -
 * Eternal Wand of Magic Missile -
 * Flamekeep Docent - +1 Docent: Command
 * Goggles of the Inquisition - Goggles: +5 Intimidate
 * Guidance - +2 Light crossbow
 * Marguerite's Necklace - Necklace:
 * Mask of the Asylum - Helm: +5 Concentration
 * Morningstar of the Heretic - +1 Morningstar: Doom 3/rest
 * Pillar of Light - +1 Quarterstaff: Pure Good, Searing Light 1/rest
 * Ring of the Archbishop - Ring:, +3 Heal
 * Robe of Duality - Robe:, Arcane Augmentation I
 * Templar's Chain - +2 Chainmail
 * Templar's Leather - +2 Leather Armor
 * Templar's Mail - +2 Banded mail
 * Sanctuary - +1 Heavy steel shield: Resistance +1
 * Wooden Prayer Beads - Trinket: Bless 3/rest

The Seal of Shan-To-Kor
Level 3-5 quests

Weapons and armors bind on acquire, accessories don't bind on acquire.


 * Berserker Bracers - Bracers: Damage reduction 1/-, +3 Intimidate
 * Cloven Jaw War Beads - Necklace: +2 Constitution
 * Gatewarder's Girdle - Belt: +2 Fortitude save,
 * Gloves of the Poet - Gloves: +3 Heal, +3 Perform
 * Guardian's Dagger - +1 Greatsword: Keen
 * Necromantic Robe - Robe: ,
 * Puzzle Cap - Helm: +2 Intelligence
 * Ring of Dragon's Breath - Ring: Burning hands 3/rest
 * Scorpion Staff - +1 Quarterstaff: Summon monster II 1/rest
 * Shadow Star - +1 Shuriken: Keen, Returning, Deception
 * Spellshield Docent - +1 Docent: Spell Resistance (13)
 * Spider Spike - +1 Rapier:


 * Spiked Mace of the Elements - +1 Morningstar:


 * Stonedust Chain - +1 Chainmail: Lesser axeblock
 * Stonedust Leather - +1 Leather Armor: Lesser axeblock
 * Surefoot Boots - Boots: +3 Balance, +3 Move silently
 * Trapblast Goggles - Goggles: +4 Reflex save
 * Unfinished Elemental Platemail - +1 Half plate: ,
 * Vial of Slumberdust - Trinket: Sleep 3/rest
 * Witchdoctor's Mantle - Cloak: +2 Will save,

Assault on Splinterskull (aka "Tangleroot")
Level 3-7 quests

Items are minimum level 5 unless otherwise stated.


 * Black Wolfskin Belt - Belt: +3 Constitution
 * Black Woflskin Cloak - Cloak: Resistance +2,
 * Blademaster Bracers - Bracers: +3 Dexterity
 * Blademaster Gauntlets - Gloves: +3 Strength
 * Crimson Gemstone - Trinket:
 * Fist of Daarguul - +1 Club:, +5 Intimidate - Required Level: 4
 * Krugg's Spiked Boots - Boots: +2 Reflex save, +10% Striding
 * Lhor-Tragu's Shadowed Armor - +1 Leather Armor: Shadow, Silent moves - Required Level: 4
 * Spider Silk Robe - Robe: Lesser axeblock, +5 Move silently - Required Level: 4
 * Splinterskull Acolyte Ring - Ring: ,
 * Splinterskull Chainmail - +3 Chainmail - Required Level: 4
 * Splinterskull Docent - +3 Docent - Required Level: 4
 * Totemic Staff of Splinterskull - +1 Quarterstaff: Summon monster III 3/rest - Required Level: 4
 * Visor of the Flesh Render Guards - Goggles: Death Ward 1/rest
 * Warmaster Halfplate - +3 Half plate - Required Level: 4
 * Whisperdoom's Fang - +1 Shortsword: Enfeebling - Required Level: 4
 * Yarkuch's Greatsword - +1 Greatsword: - Required Level: 4
 * Yarkuch's Helm - Helm: +1 Charisma, +1 Intelligence, +2 Will save
 * Zulkash's Bone Necklace - Necklace: +2 Wisdom,

Delera's Tomb and Return to Delera's Tomb
Level 5-8 quests

Items are minimum level 7 unless otherwise stated.


 * Blacklace Blindfold - Goggles: +7 Listen, +7 Spot, -1 Dexterity
 * Boneshard Flute - +1 Club: Command Undead 3/rest, +3 Perform - Required Level: 4
 * Carnifex - +2 Greataxe (17-20/x3 crit): Keen - Required Level: 4
 * Delera's Vestment - +2 Robe: +3 Charisma - Required Level: 6
 * Docent of the Tomb - +1 Docent: +5 Balance, +5 Listen, +5 Search, +5 Spot - Required Level: 4
 * Golden Cartouche - Necklace: +1 Intelligence, +3 Use magic device
 * Headman's Hood - Helm: Fear 1/rest, +5 Intimidate
 * Hellfire Cloak - Cloak:, ,
 * Iron Manacles - Bracers: +4 Protection Required Trait: Chaotic Alignment or Use magic device of 20
 * Linen Handwraps - Gloves: +4 Strength, -1 Dexterity, Disease Immunity
 * Obsidian Dagger - +2 Dagger: - Required Level: 4
 * Rusted Shirt - +3 Chain shirt - Required Level: 4
 * Serpentbranch - +2 Longbow: Poison, Proof Against Poison - Required Level: 4
 * Sigil of Stormreach - Ring: +2 Charisma, +5 Diplomacy
 * Silverflame Hauberk - +2 Half plate: - Required Level: 4
 * Skeleton Key - Trinket: +7 Open lock
 * Sparkstriker - +1 Heavy pick: Adamantine, Shocking Burst - Required Level: 4
 * Switchblade Boots - Boots: +10 Bluff
 * Trapsmith's Toolbelt - Belt:, +7 Repair
 * Voice of the Master - Trinket: +1 Good luck, Heroic Inspiration (+5% addtional xp from quest completions) (guaranteed to be in the list)
 * Wighthide Armor - +2 Hide armor: +1 Strength - Required Level: 4
 * Wrath of Syberys - +2 Heavy steel shield: Blinding 3/rest, +3 Reflex save - Required Level: 4

Cult of the Six
Level 8-10 quests


 * Blood Machete - +1 Kukri: Slicing - Required Level: 5
 * Bubble Belt - Belt: Underwater action, +10 Swim, Water breathing 3/rest - Required Level: 7
 * Cesti - Gloves: +2 Strength, +1 Dexterity - Required Level: 7
 * Cliffdiver Luck Charms - Bracers: +7 Swim, +7 Jump, +5% Striding - Required Level: 7
 * Filtration Module - +1 Docent: +5 Repair, +4 Poison save - Required Level: 4
 * Hobnail Boots - Boots: +15 Balance - Required Level: 7
 * Jeweler's Loupe - Goggles: +7 Haggle, +7 Disable device - Required Level: 7
 * Mummified Bat - Trinket: +5 Listen, +5 Spot, continuous Feather falling - Required Level: 7
 * Oilskin Tunic - +1 Leather Armor: Acid resistance - Required Level: 4
 * Phantasmic Masque - Helm:, -1 Constitution - Required Level: 7
 * Piledriver - +2 Maul (2d6 dmg): +2 Strength, -1 Dexterity, -5 Balance - Required Level: 4
 * Poison Ring - Ring: +2 Constitution, +3 Poison save - Required Level: 7
 * Quicksilver Cassok - Robe: +20% Striding - Required Level: 6
 * Quilted Cape - Cloak: Sonic resistance, +7 Move silently, Resistance +2 - Required Level: 7
 * Scavanged Warplate - +5 Half plate (Armor Bonus 12): Adamantine - Required Level: 4
 * Shamanic Staff - +2 Quarterstaff: True Chaos,, - Required Level: 4
 * Sheridan's Ruin - +2 Rapier: Keen - Required Level: 4
 * Sheridan's Wrack - +2 Dagger: Keen - Required Level: 4
 * Shrunken Head - Necklace: Resistance +3 - Required Level: 7
 * Snowstar - +2 Shuriken: Icy Burst, Returning - Required Level: 4
 * Swampscale Armor - +3 Scale mail: +7 Swim - Required Level: 4
 * Wharfrat's Plank - +3 Heavy wooden shield: +7 Swim - Required Level: 4

The Threnal Arena

 * Threnalian War Blade - +5 Longsword
 * Threnalian War Dagger - +5 Dagger

The Abandoned Excavation (aka "South Threnal")
Level 9-10 quests


 * Accomplice - Cloak: +10 Hide, +10 Move silently, -1 Charisma - Required Level: 9
 * Asbestos Booties - Boots: Fire resistance, -2 Reflex save - Required Level: 9
 * Bracer of Spiderkind - Bracers: +2 Poison save, Summon monster IV 3/rest - Required Level: 9
 * Brass Beaver - Ring: +7 Repair, Repair moderate damage 3/rest - Required Level: 9
 * Brilliant Docent of the Dawn - +1 Docent: Wizardry I, Aid 3/rest - Required Level: 6
 * Coin Belt - Belt: Command, +10 Haggle - Required Level: 9
 * Crystal Prism - Trinket: Suggestion 3/rest - Required Level: 9
 * Domus' Cuirass - +4 Breastplate (Max Dex 4) - Required Level: 6
 * Fencer's Garb - +3 Leather Armor: Spearblock - Required Level: 6
 * Glacial Casque - Helm: - Required Level: 9
 * Guard of the Shogun - +3 Splint mail: +5 Intimidate, +3 Diplomacy - Required Level: 6
 * Jeweled Hammer - +3 Warhammer: Command, Impact - Required Level: 6
 * Kundarak Trooper's Shield - Steel tower shield: Heroism 3/rest - Required Level: 6
 * Penny Whistle - Necklace: Summon monster III 5/rest - Required Level: 9
 * Rabbit Gloves - Gloves: Good luck - Required Level: 9
 * Ratcatcher - +2 Light crossbow: - Required Level: 6
 * Retribution - +1 Longsword: Holy, True Law, Pure Good Required Trait: Lawful Good Alignment or Use magic device of 20 - Required Level: 6
 * 100 +5 Screaming Amethyst Arrows - 100x +5 Arrows, 50% Returning, Screaming (Dosen't bind on acquire)
 * Spectacular Optics - Goggles: +4 Reflex save, +3 Protection - Required Level: 9
 * Thanatos Weave - Robe: Deathblock, +2 Armor Bonus - Required Level: 6
 * Theurgic Stave - +1 Quarterstaff: Adamantine,, +5 Spot - Required Level: 6

The Spawn of Whisperdoom Collectible
Level 11 quest
 * Crystallized Widow's Eye - Trinket:, (Splinterskull Battle Standard)
 * Widow Weave Cloak - Cloak:, Lesser Spearblock, Web Immunity, Proof Against Poison (Silver Goblet)
 * Widowblight - +1 Sickle: Paralyzing (Splinterskull Historical Documents)

Outsider Token Collectible
From Invaders!, level 12 quest
 * Demonic Breastplate - +5 Breastplate: Admantine, ,
 * Docent of Defense - +5 Docent:, +2 Protection
 * Ring of Balance - Ring: Stability, +2 Natural Armor Bonus, Balance +13, Dismissal 3/day
 * Scepter of Healing - +4 Heavy mace: Flametouched Iron, ,

A Relic of a Sovereign Past
Level 12 quest

You must pay Adamantine ore to forge these items (Each instance has 15 of them).
 * Nightforge Armbands - Bracers:, Heroism 3/rest (10 ore)
 * Nightforge Darkhelm - Helm: +2 Wisdom, +5 Will save, Protection from evil 3/rest (10 ore)
 * Nightforge Gorget - Necklace: (10 ore)
 * Nightforge Docent - +5 Docent: (12 ore)
 * Nightforge Plate - +5 Full plate: Admantine (15 ore)

Relic Collectible
Note that these relic items are also required to advance The Reaver's Bane story arc.

20 Ancient Elven Relics
From Hoorunoe in Gianthold
 * Elfcrafted Chain Armor - +3 Breastplate: Mithril, ,
 * Elfcrafted Chain Shirt - +3 Chain shirt: Mithril, ,
 * Elfcrafted Docent - +3 Docent: Evocation Focus, ,
 * Elfcrafted Plate Armor - +3 Full plate: Mithril, ,
 * Elfcrafted Robe - Robe, +3 Armor bonus: Evocation Focus, ,

20 Ancient Giant Relics

 * Giantcrafted Chain Armor - (Min Level 10) +5 Chainmail: Admantine, ,
 * Giantcrafted Chain Shirt - (Min Level 10) +5 Chain shirt: Admantine, ,
 * Giantcrafted Docent - (Min Level 10) +5 Docent: ,
 * Giantcrafted Plate Armor - (Min Level 10) +5 Full plate: Admantine, ,
 * Giantcrafted Robe - Robe, (Min Level 10) +4 Armor bonus: ,

20 Ancient Dragon Relics

 * Dragoncrafted Breastplate - +4 Breastplate: Cure Serious Wounds 1/rest
 * Dragoncrafted Docent - +4 Docent: ,
 * Dragoncrafted Leather Armor - +4 Leather Armor: +10 Disable Device, +7 Spot, +3 Reflex
 * Dragoncrafted Full Plate - +4 Full plate: Sacred,
 * Dragoncrafted Robe - Robe: +4 Armor Bonus, Conjuration Focus,

Dragon Scales Collectible
from Gianthold Tor, level 14 quest

25 Black Dragon Scales

 * Black Dragonhide Armor - +5 Leather Armor (3 base armor):, , , Ranged Alacrity 10%
 * Black Dragonplate Armor - +5 Full plate (9 base armor): Sacred,, , Undead Guard
 * Black Dragonscale Armor - +5 Scale Armor (6 base armor): ,
 * Black Dragonscale Docent - +5 Docent:, , , Ranged Alacrity 10%
 * Black Dragonscale Robe - Robe: +5 Armor bonus,, Greater Evocation Focus,

25 Blue Dragon Scales

 * Blue Dragonhide Armor - +5 Leather Armor (3 base armor):, , ,
 * Blue Dragonplate Armor - +5 Full plate (9 base armor):, , ,
 * Blue Dragonscale Armor - +5 Scale Armor (6 base armor):, , ,
 * Blue Dragonscale Docent - +5 Docent:, , ,
 * Blue Dragonscale Robe - Robe: +4 Armor bonus,, , ,

25 White Dragon Scales

 * White Dragonhide Armor - +5 Leather Armor (3 Base armor):, Protection +4, ,
 * White Dragonplate Armor - +5 Full plate (9 base armor):, Protection +4, ,
 * White Dragonscale Armor - +5 Scale Armor (6 Base armor):, Protection +4, ,
 * White Dragonscale Docent - +5 Docent:, Protection +4, ,
 * White Dragonscale Robe - Robe: +6 Armor bonus,, Protection +4, ,

Tattered Tapestries Collectible
Items are all minimum level 11.
 * Minos Legens - Helm: +20 HP (Stacks),
 * Muffled Veneer - Helm: Move Silently+10, Hide+10, Search+10
 * Seraphim - Helm: Sacred, Hallowed, Abjuration Focus,
 * Totemic Lavalier -Helm: Magi, Intelligence+4, Charisma+4
 * Tradusor - Helm: Wisdom, Reflex save+4
 * Undying Gaze - Helm: Intimidate+10, Shatter+6, Fear 1/1day

Shield of Legend
Turn in a completed Shield (8 pieces) to Racella Unary and receive a shield from the list.
 * Adherence - +3 Tower Shield: DR 3/-, Enchantment Save +6
 * Arrondi - +4 Large Shield: Feather falling, Adamantine,
 * Bijio - +4 Large Shield: Proof Against Poison,, Improved Empower Healing I
 * Death's Door - +4 Large Shield: Fearsome, Deathblock
 * Fanion - +4 Large Shield: Twilight, Mithral, Magi,
 * Sorrel - +5 Large Shield: Protection +4, Resistance +4
 * Talon - +3 Large Shield (DR4, Base Dmg: 2d6, Crit: 19-20 /x3): Maiming, Keen

Tome of Untold Legends
Turn in a completed Tome (8 pieces) to Bilk Howland and receive a weapon from the list.
 * Coronation - +5 Morningstar: Persuasion,, Control Undead 1/day
 * Deathnip - +5 Heavy pick (19-20 crit): Maiming, Seeker +8
 * Phosphor - +5 Heavy mace: Sunburst, Everbright, Righteous, Impact
 * Razorend - +5 Shortsword: Bleed,, Keen, Tendon Slice 10%
 * Serrulae - +5 Battleaxe: Vertigo +10, Transmuting,
 * Sever - +5 Dwarven axe: Keen, Limb Chopper, Destruction
 * Skiver - +5 Dagger: Archmagi,, Improved Extend I, Improved Empower II
 * Twinblade - +5 Bastard sword (2d8 damage):, , Anarchic, Axiomatic

Emerald Claw Nugget and Silver Flame Nugget
First of all, you must talk to the quest giver in outside the Necropolis and get Silver Flame Trinket or Emerald Claw Trinket (you can only have one at a time), then bring it to the altar in the Bloody Crypt (offcourse the alter is garded by boss vampire). Then to the alter in the Shadow Crypt and the Cursed Crypt. Each time you touch the alter your necklace will be upgraded (however you only can use alter once per instance). Then at last, you must take it to the alter in Ascension Chamber (Accursed Ascension raid), your item will dissappear, go and talk to the quest giver for a choice of "final" rewards.

The Bloody Crypt
Level 6 quest
 * Emerald Claw Medallion - Necklace: +3 Diplomacy, Cause Fear 3x/rest
 * Silver Flame Medallion - Necklace: Negative Energy Absorption 1x/rest

The Shadow Crypt
Level 9 quest
 * Emerald Claw Pendant - Necklace: Diplomacy +7, Intimidate +7, Symbol of Fear 3x/rest
 * Silver Flame Pendant - Necklace: Deathblock, Negative Energy Absorption 5x/rest

The Cursed Crypt
Level 12 quest
 * Emerald Claw Talisman - Necklace: Fearsome, +11 Diplomacy, +11 Intimidate, Symbol of Fear 3x/rest
 * Silver Flame Talisman - Necklace: Deathblock, Continuous Protection from Evil, Negative Energy Absorption 10x/rest

Emerald Claw Nugget

 * Blood's Bellows - +5 Large Shield: Adamantine, Greater Shout 3/day
 * Docent of the Claw - +5 Docent: Reinforced Plating +1 (inherent ac bonus), To-hit bonus +1,
 * Emerald Guard - +5 Full plate (Max dex bonus 2): To-hit Bonus +1,
 * Plume of Adherence - Helm: Improved Maximize I, ,
 * Raiment of the Fervent - Robe:, ,
 * Scales of Surety - +5 Chainmail: Mithral, To-Hit Bonus +1,

Silver Flame Nugget

 * Aegis of Flame - +5 Large Sheild: Mithral, Silverflame (increases maximum hit dice of turn undead by 6), Sheildspike (additional 1d6 piercing damage when bashing)
 * Beacon of Tira - Helm:, ,
 * Bastion of Fealty - +5 Full plate (Max dex bonus 2): ,
 * Chain of Conviction - +5 Chainmail: Mithral, ,
 * Cloth of the Faithful - Robe:, ,
 * Docent of Featly - +5 Docent: Reinforced Plating +1 (inherent ac bonus), ,