Watch Your Step

One of the new "starter" quests in the Keep on the Borderlands adventure pack, released for beta testing Monday, October 29.

(Duration: short)

NPC: Wrolph Acton (male human) Location: Kobold Caves

Objectives:
 * Explore the cave
 * Defeat the kobold tribe
 * Optional: Stop the kobold runner (+7%)
 * Optional: Defeat the king of the pile (+12.5%)
 * Optional: Make a deal with the kobolds (+20%)

True to its name, first passage has a pit trap. Safe but long fall into shallow water (no damage, no direct climb back out). Secret door out (Search 14 succeeded on Normal). Optional mini-boss and iron key (and collectable and shrine) are found down here.

(You end up back at the pit, which has now been sealed shut. Trap can be disabled at this time for xp.)

Optional: Altho' falling into the pit is painless, you miss the "Kobold runner" optional ("Kobold too young to die!" +7% xp), which is triggered when the trap is disabled (and possibly by other triggers also). No "fail" notice is given if this is missed, and it cannot be re-gained. All optionals in the pit can be achieved by going west (secret door at "end" of tunnel; 2nd secret door beyond that, but contains only 1 breakable. Only 2 of the 3 Sec Doors need be found for +10% Perception bonus).

"Making a deal with the kobolds" (+20%) involves going southeast and talking to the Elderly Kobold Crone. Diplomacy, Intimidate or Bluff (Bluff 19 worked on Hard).

If you loot their chest (or if you attack them first), they attack. You still get the xp from making the deal.

? - Unclear what the lever in the shrine room does?

2 (of 3 total) secret doors discovered: Perception Bonus +10% (these secret doors are automatic if you fall into the pit). Also secret door in SW passage.

Chests: 3 (one behind secret door to SE) End chest drops I:Cloak of Attraction chest in north-central area also has 2 Tasty Hams nearby, on the floor.

End chest drops I:Flamering

2nd Iron Key in end room (possibly opens locked chest?? Not sure about this.