Category:Bard spells

Level 6

 * Cat's Grace, Mass: Casts Cat's Grace on multiple targets.
 * Charm Monster, Mass: A group of enemy monsters are charmed and will fight as trusted friends and ally. Charmed monsters get additional saves every 3d6+12 seconds. A successful Will save negates this effect.
 * Cure Moderate Wounds, Mass: Casts Cure Moderate Wounds on multiple targets. Positive energy is channeled to heal moderate wounds of allies or damage undead for 2d8 hit points +1 per caster level (max +30). Undead who make a successful Will save reduce the damage by half.
 * Eagle's Splendor, Mass: Casts Eagle's Splendor on multiple targets.
 * Fox's Cunning, Mass: Casts Fox's Cunning on multiple targets.
 * Greater Shout: Emits an ear-splitting yell that deafens and deals 10d6 sonic damage and stuns targets in its path. A successful Fortitude save halves the damage and negates the stun.
 * Heroes Feast: Brings forth a great feast for all nearby allies.
 * Otto's Irresistible Dance: The spell makes it impossible for the enemy to do anything other than caper and prance in place.
 * Summon Monster VI: Summons a fiendish troll to fight for you for a brief time. Casting this spell locks out casting any other Summon Monster spell for 6 minutes.