Item:Animus

{{Named item|Rune Arm | name           = Animus | reqtrait       = Artificer Rune Arm Use | minlevel       = 19 | durability     = 135 | material       = Gem | hardness       = 10 | quest          = Devil Assault (quest) | chest          = End Chest | end reward     = | turn in        = | released       = Update 7 | basevalue      = 4,750 pp  | weight          = 0.25 lbs. | bind           = {{Bind|BtA|BoA}} | spell          = Exploding Fire Shot | target         = Foe, Directional, Breakable | school         = Evocation | sr             = no  | spell desc      = Fires an explosive ball of flame that damage your enemies. Opponents struck by the fireball receive a Reflex save for half damage. | max charge     = 5 | imbue          = Fire IV  | imbue die       = 2d8 | imbue dmg      = Fire | enhancements   = | epic           = no  | crafting        = Cannith Crafting | craftingupgrade = | craftingnotes  = Retains all enchantments when crafted. | pic            = Exploding Fire Shot icon.png | picdesc        = Animus.jpg | description    = A lemure's spirit is trapped within this rune arm. The loathing it has for you is exceeded only by its hatred of your enemies. | tips           =
 * {{Vorpal Weapons|Banishing}}
 * {{Taint of Evil}}
 * Drops on Normal and above for Heroic and Epic difficulties.
 * Retains Banishing Weapons & Taint of Evil when disjuncted for Cannith Crafting.

Disjuncted for Cannith Crafting
}}