Fire Trap

{{Infobox-spell Notes:
 * name          = Fire Trap
 * level         = 4
 * icon		= FireTrap.png
 * school		= Abjuration
 * type1		= Fire
 * type2		=
 * type3		=
 * type4		=
 * artificer	= 2
 * druid		= 2
 * sor n wiz	= 4
 * cost		= 8
 * components	= {{V}}, {{S}}, {{M}}
 * metamagic	= {{Enlarge}}, {{Eschew}}, {{Heighten}}, {{Maximize}}, {{Empower}}, {{Quicken}}
 * range		= Standard Fireball AOE
 * target		= Foe, Positional
 * duration	= 60 seconds
 * save		= Reflex save takes half damage
 * sr		= No
 * cooldown	= 30 seconds (Wiz/Art), 25 seconds (Sor)
 * description	= Creates a trap that wards an area. When an enemy triggers the spell by entering the area, a fiery explosion does 1d6+3 per caster level fire damage. Maximum 20d6+60 at caster level 20. A successful Reflex save reduces the damage by half. The trap lasts 60 seconds, or until triggered.
 * notes         =
 * Casting speed: Very slow
 * This spell essentially functions as a somewhat weaker version of Delayed Blast Fireball (Trap). While it deals the same damage, it suffers a much longer cooldown, slightly worse AOE size, and won't automatically detonate if never triggered by an enemy.
 * {{Bug|Lasts a full 60 seconds instead of the stated 30 seconds.|M=1}}

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