Template talk:Dmg

Categories
A while back, Tech commented out the categorization (here). What's wrong with having 230 wanted categories? Many categories used to exist and function correctly. Some topics used to refer to these categories, for example Deception. So, what's the plan? --Cru121 (Contributions • Message) 03:48, July 14, 2014 (EDT)
 * I've been meaning to finish my project of overhauling the template. I am coding it externally, so only some of the changes appear in my template sandbox right now. I hope to get back to it soon (maybe this week). Categories could be re-enabled before then, but there might be a bug in the code for some of the categories.&thinsp;&mdash;&thinsp;Zav&thinsp; (C&middot;T&middot;E) 07:12, July 14, 2014 (EDT)
 * Any progress? C:Deception items is still empty. --Cru121 (Contributions • Message) 07:38, July 30, 2014 (EDT)
 * I haven't quite finished it yet. I have a few enchantments to add/fix before I copy it from my sandbox, hopefully by 07/31 or 08/01. I will fix the examples/categorization table and add any extra missing enchantments later so as to get the working categorization rolled out. Sorry I've been slow with this.&thinsp;&mdash;&thinsp;Zav&thinsp; (C&middot;T&middot;E) 22:08, July 30, 2014 (EDT)
 * T:Dmg has been updated, and Categorization has been enabled.&thinsp;&mdash;&thinsp;Zav&thinsp; (C&middot;T&middot;E) 19:07, August 1, 2014 (EDT)