Class enhancements

In addition to racial enhancements, players will be able to spend their action points on enhancements specific to their class.

=== Class enhancements ===  *  - ''Reaper trees use Survival Points gained by turning in Reaper XP. Regular AP cannot be spent in Reaper Trees.''
 * Alchemist
 * Enhancements: Apothecary, Bombardier, Vile Chemist
 * Artificer
 * Enhancements: Arcanotechnician, Battle Engineer, Renegade Mastermaker
 * Barbarian
 * Enhancements: Frenzied Berserker, Occult Slayer, Ravager
 * Bard
 * Enhancements: Spellsinger, Warchanter, Swashbuckler, Stormsinger
 * Cleric
 * Enhancements: Divine Disciple, Warpriest, Radiant Servant, Dark Apostate
 * Druid
 * Enhancements: Nature's Protector, Nature's Warrior, Season's Herald, Blightcaster
 * Favored Soul
 * Enhancements: Angel of Vengeance, Beacon of Hope, War Soul
 * Fighter
 * Enhancements: Kensei, Stalwart Defender, Vanguard
 * Monk
 * Enhancements: Henshin Mystic, Ninja Spy, Shintao Monk
 * Paladin
 * Enhancements: Knight of the Chalice, Sacred Defender, Vanguard, Sacred Fist
 * Ranger
 * Enhancements: Arcane Archer, Deepwood Stalker, Tempest, Dark Hunter
 * Rogue
 * Enhancements: Assassin, Mechanic, Thief-Acrobat
 * Sorcerer
 * Enhancements: Air Savant, Earth Savant, Eldritch Knight, Fire Savant, Water Savant
 * Warlock
 * Enhancements: Soul Eater, Tainted Scholar, Enlightened Spirit, Acolyte of the Skin
 * Wizard
 * Enhancements: Archmage, Eldritch Knight, Pale Master
 * Reaper *
 * Reaper Enhancements: Dread Adversary, Dire Thaumaturge, Grim Barricade