Elf enhancements (history)

Level 1

 * Elven Perception I: +2 to search, spot, listen

Level 2

 * Elven Arcanum I (requires Wizard): +20 spell points
 * Elven Enchantment Resistance I: +2 to saves vs. enchantments
 * Elven Melee Damage I: +1 to damage with rapier/longsword
 * Elven Ranged Damage I: +1 to damage with shortbow/longbow

Level 3

 * Elven Dexterity I: +1 Dexterity
 * Elven Perception II: +3 to search, spot, listen
 * Elven Arcane Fluidity I: Arcane Spell Failure chance from light armor reduced by 5%

Level 4

 * Elven Enchantment Resistance II: +4 to saves vs. enchantments

Level 5

 * Elven Perception III: +4 to search, spot, listen
 * Elven Arcanum II (requires Wizard): +40 spell points

Level 6

 * Elven Melee Attack I: +1 to hit with rapier/long sword
 * Elven Ranged Attack I: +1 to hit with short bows/long bows
 * Elven Arcane Fluidity II: Arcane Spell Failure chance from light and medium armor reduced by 5%

Level 7

 * Elven Perception IV: +5 to search, spot, listen

Level 8

 * Elven Dexterity II: +2 Dexterity
 * Elven Arcanum III (requires Wizard): +60 spell points

Level 9

 * Elven Perception V: +6 to search, spot, listen
 * Elven Enchantment Resistance III: +6 to saves vs. enchantments
 * Elven Arcane Fluidity III: Arcane Spell Failure chance from light and medium armor reduced by 10%

Level 10

 * Elven Melee Damage II: +2 to damage with rapier/longsword
 * Elven Ranged Damage II: +2 to damage with shortbow/longbow