Guide to Pale Masters: Avoiding Light damage

Pale Master enhancements

 * Zombie form (level 6) - takes quad-able (4x) light damage
 * Vampire form (level 12) - quad-able light damage
 * Wraith form (level 12) - no penalty, requires Mental Toughness feat
 * Lich form (level 18) - no penalty

Light Resistance items

 * Shroud of the Abbot (Improved)
 * Epic Phiarlan Mirror Cloak (Greater)
 * Upgraded U12 version of Shroud of the Abbot (Greater)

Quest list and enemy sources of Light damage

 * see also Quests by level

Level 11 quests

 * Made to Order - Dwarven acolytes. Zerging paths and groping mobs up is okay, but make sure acolytes are not included in the pile of mobs.

Level 12 quests

 * A Relic of a Sovereign Past - Dwarven acolytes. Avoid them like a plague. Caster tunnel especially can really be dangerous for Pale Masters.

Level 16 quests

 * The Lords of Dust - Rakshasa end boss often casts Divine Punishment on you.
 * Running with the Devils - The Ghaele Eladrin will constantly cast Searing Light at you