Talk:Human enhancements (history)

Does anyone know if the human stat increase enhancements stack. Can you have +2 dex and +2 strength? Big Gino 12:46, February 7, 2006 (PST)


 * Just got the +10% to healing spells cast on you on my lvl 2 human barb so it must be a human enhancement or maybee both for fighters and barbs

Apparently there is no +2 stat enhancement (http://www.ddo.com/forums/showthread.php?t=26307), thus I removed them. If you have better info, feel free to contribute! -- Tihocan 15:45, February 9, 2006 (PST)

I have a lvl 4 human rogue, and I have access to Human Con I and Human Cha I, but not Dex or Int. Is it possible that the enhancement levels are dependant on what your main class skills are? -- Sonil 13:45, February 16, 2006 (PST)


 * Can you have both at the same time? Was wondering if my human can have +1 in 2 stats down the road Big Gino 14:15, February 16, 2006 (PST)


 * Yes, you can take both at the same time. They also stack with the class +stat enhancements (e.g. dex for rogues) -- Sonil 14:51, February 16, 2006 (PST)

level 13 - Human Adaptability
Ok, so I updated all the human page, the only problem is that human enhancements are longer and more complex than most other enhancements. They got lots of alternative prereqs. I'd like to know if it's possible to make a second template for those specialer enhancement. We'd be best is to do do a list. For example:


 * Cha
 * Con
 * Int
 * Str
 * Wis

Doing it like this would prevent the page to streching like crazy. I'm currently on my 14 inch panoramic screen (laptop) and it just look rediculous. Maybe on a larger screen it may look less wierd, but I'd be surprise. The Human Adapability just look scary. :O Also adding this optional template might prevent templates to hover? allowing to add a sandard length to the table?

Anyone with ideas, just share!:) Borror0 12:31, September 8, 2007 (EDT)


 * Well, I view on this, so i never notice problems like this. So thanks for pointing this out, testing at 1024x768, I see what you mean. Should be fixed now. 15:51, September 8, 2007 (EDT)