Hired Blade

Code: Character Plan by DDO Character Planner Version 3.06 DDO Character Planner Home Page

Level 20 Lawful Good Halfling Male (20 Rogue) Hit Points: 222 Spell Points: 0 BAB: 15\15\20\25\25 Fortitude: 9 Reflex: 20 Will: 6

Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 20) Strength 12 12 Dexterity 16 24 Constitution 14 14 Intelligence 16 16 Wisdom 8 8 Charisma 8 8

Level 1 (Rogue) Feat: (Selected) Two Weapon Fighting

Level 2 (Rogue)

Level 3 (Rogue) Feat: (Selected) Weapon Finesse

Level 4 (Rogue)

Level 5 (Rogue)

Level 6 (Rogue) Feat: (Selected) Toughness

Level 7 (Rogue)

Level 8 (Rogue)

Level 9 (Rogue) Feat: (Selected) Improved Two Weapon Fighting

Level 10 (Rogue) Feat: (Rogue Bonus) Cripling Strike

Level 11 (Rogue)

Level 12 (Rogue) Feat: (Selected) Improved Critical: Piercing Weapons

Level 13 (Rogue) Feat: (Rogue Bonus) Slippery Mind

Level 14 (Rogue)

Level 15 (Rogue) Feat: (Selected) Greater Two Weapon Fighting

Level 16 (Rogue) Feat: (Rogue Bonus) Improved Evasion

Level 17 (Rogue)

Level 18 (Rogue) Feat: (Selected) Skill Focus: Use Magic Device

Level 19 (Rogue) Feat: (Rogue Bonus) Defensive Roll

Level 20 (Rogue) Enhancement: Rogue Damage Boost I Enhancement: Rogue Damage Boost II Enhancement: Rogue Haste Boost I Enhancement: Rogue Haste Boost II Enhancement: Rogue Haste Boost III Enhancement: Rogue Haste Boost IV Enhancement: Halfling Dexterity I Enhancement: Halfling Cunning I Enhancement: Halfling Cunning II Enhancement: Halfling Cunning III Enhancement: Halfling Cunning IV Enhancement: Halfling Guile I Enhancement: Halfling Guile II Enhancement: Halfling Guile III Enhancement: Halfling Guile IV Enhancement: Rogue Subtle Backstabber I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Rogue Faster Sneaking I Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Accuracy II Enhancement: Rogue Sneak Attack Accuracy III Enhancement: Rogue Sneak Attack Accuracy IV Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Sneak Attack Training II Enhancement: Rogue Sneak Attack Training III Enhancement: Rogue Sneak Attack Training IV Enhancement: Rogue Assassin I Enhancement: Rogue Assassin II Enhancement: Rogue Assassin III Enhancement: Rogue Hide I Enhancement: Rogue Hide II Enhancement: Rogue Move Silently I Enhancement: Rogue Move Silently II Enhancement: Rogue Dexterity I Enhancement: Rogue Dexterity IIThe hired blade is an opponent that creates fear in his victims. Stalking them from the shadows, the hired blade waits for the precise moment to plunge his blade deep into the victim. Even if the victim should survive the attempt, he or she will be mortally injured. What is even more feared is the ability to vorpal mobs on a roll of natural 20. The hired blade has the search and disable device skills maxed out. This is important as elite traps often deal extreme damage. Thus, a good rogue has to be able to minimise damage to the party by taking them down before they can cause harm. In addition to the regular rogue skills, the hired blade is also versed with the use of magical devices. This allows versatility which in dire situations can be very helpful.

Assassin DC: 10+20(level)+6(intelligence mod) = 36

Sneak Damage: 10d6+20

Skills Disable Device Base: +23 Intelligence (Base 16, 22 with +6 item): +6 Disable Device Item: +15 +5 Thieves Tools: +7 Greater Hero (Spell): +4 Total: +55

Search Base: +23 Intelligence (Base 16, 22 with +6 item): +6 Search Item: +15 Greater Hero (Spell): +4 Total: +48

Using Magical Device Base: +23 Charisma (Base 8, 14 with +6 item): +2 Skill Focus Feat: +3 Golden Cartouche (Deleras): +3 Greater Hero (Spell): +4 Total: 35 (75% success with L6 spell scrolls)