Shield bashing

Active shield bashing
Shield bashing is the act of attacking with a shield. It is performed by making a standard attack while actively blocking and wearing a shield.

The shield's Damage Reduction bonus is negated while shield bashing. Also, the shield's shield bonus to Armor Class is similarly negated, unless you have the Improved Shield Bash feat.


 * The applied attack, damage and critical values and on-hit effects of a shield bash depend only on the stats, effects and bonuses of the user's shield.
 * Note: You will be unable to shield-bash if auto-attack is enabled, unless you have the Improved Shield Bash feat, in which case your character will automatically bash while blocking, if your target is close enough.
 * Note: Doublestrike does not affect shield bashing. While guarding and bashing, the shield will never strike more than once on a single attack.

Secondary (passive) shield bashing
A Secondary shield bash is a chance of striking your foe with your shield whenever you attack with your main-hand weapon.
 * The player must not be blocking while attacking in order to make a secondary shield bash. A shield bash and a secondary (passive) shield bash are two separate attacks and should not be related as the same thing.
 * In order to be able to make a secondary shield bash, the character must first increase his chance of making a secondary shield bash through various feats, enchantments and item bonuses.
 * You'll actually see your character performing the bash when it happens. It is a quick combination-animation that does not slow down your normal attack rate.
 * A secondary (passive) shield bash rolls a separate dice from your main-hand weapon when attacking, for damage, critical and to-hit values.
 * The applied attack, damage and critical values and on-hit effects of a secondary shield bash depend only on the stats, effects and bonuses of the user's shield.
 * Since update 23, secondary shield bashes can proc while moving and have a 1 second cooldown.
 * Note: Doublestrike does not affect Secondary (passive) shield bashing. On a single attack, if you proc a doublestrike your main-hand weapon will strike twice, but your shield will always strike once.
 * Note: When executing an attack, your shield will always strike after your main-hand weapon. Therefore it is possible that your weapon will touch (hit and damage) the target, but your shield will not.
 * This can happen if: (a) you move your character after your main-hand weapon has touched the enemy. (b) the enemy moves after your character has touched him with his main-hand weapon. (c) the enemy is out of your shield's reach, but close enough for your main-hand weapon to touch him.
 * Note: Secondary shield bashes also occur when wielding orbs.

Enhancements

 * Overbalance - knock your opponent to the ground on a vorpal hit.
 * Shield Champion - shield bash stuns enemies 5% of the time.
 * Unbalancing Shove - damaged enemies get -1 to saving throws.
 * Disorienting Smash - damaged enemies gain a stack of Vulnerability.

Effects

 * Orlassk's Prison - A shield bash will turn the target to stone.

Feats

 * Improved Shield Bash for +20%

Enhancements

 * Fighter/Paladin Vanguard enhancements (Shield Combat I/II/Vicious Shield I/Armored Strength) for a total of +40%
 * Sorcerer/Wizard Eldritch Knight enhancements (Shield Striking) for 5%/10%/15%
 * Drive Them Back - +10% (with non-metal shields)
 * Divine Crusader, Shield of Justice +5%/10%/15%

Items

 * Shield Bashing
 * Bashing or Improved Bashing
 * new random loot Gloves of Bashing (Enhancement bonus)