Augment Summoning

{{feat

Your summoned creatures, charmed minions, and hirelings have +4 to all ability scores, increased health (amount equal to what the the toughness feat would grant - Total Hitdice +2), and increased fortification (+50%).
 * name=Augment Summoning
 * icon=Icon Feat Augment Summoning.png
 * description=

This includes Defender/Companion series (Iron, Mithral, Adamantine, Steel), Summon Monster 1-9, Nature's Ally 1-9, Pale Master skeletons, Drow Scorpion Faith, Charmed minions, Dominated minions, Hirelings, but not Hireling Summons Eg. A hireling sorcerer using Summon Monster I, the celestial dog would not be augmented.

Charmed or Dominated minions with Augment Summoning will also receive a bonus to saves from the ability score increase to escape the effect, but will lose bonuses from Augment Summoning once they do and can be re-Charmed or re-Dominated.

More Information
Full testing of Augment Summoning feat (DDO Forums)
 * note=
 * see also=


 * free=no


 * passive=yes
 * active=
 * stance=
 * metamagic=

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 * artificer bonus feat=yes
 * wizard bonus feat=yes
 * Also found on the and  (after being Attuned).