Talk:Temple of Elemental Evil Part One

I've been playing with a Warlock with Eldritch Aura on, right next to the spider's nest on dungeon 2, letting the infinite respawning build up my kills. So far, I've found aggression is at ~640, onslaught is ~860-870, and conquest is ~1,080-1,100. (Kinda hard to be sure of the exact numbers because I'm reading a book a few feet from my computer, and it takes me a minute to check it when I hear that 'ring tone' that plays when the bonus ranks up.) -- — previous unsigned Please sign posts using ~    comment by 71.178.16.160 (d&thinsp; &#124;&thinsp;r&thinsp; &#124;&thinsp;b&thinsp; ) &#32; at 21:30, September 18, 2019 (UTC)
 * Nice :-) -- Cru121 (Contribs • Message • Email ) 10:27, November 8, 2015 (EST)

Page not displaying correctly
Does anyone has an idea why this page (and Part 2) is not displaying ? (for me at least). It's not an issue of the page source; I have tried the content of a working page (Quid Pro Quo) but the result is the same: The template is not processed. (preview mode). I tried the other way rounf (this source in Quid Pro Quo) and that is displayed -- might be an issue with the page name length. &rArr; Corgrind (Contribs • Message • Email ) 15:13, January 31, 2022 (EST)
 * The reason is the loot table. It's HUGE. See Category:Temple of Elemental Evil Part One loot. The template include size there is 1,000,000 (and the limit is around 2,000,000). When included and parser functions are used, the size increases. Looking at the loot page, the culprit seems to be the augment templates that have this useless humongous table with what can go in them. I'll remove those to fix the page. &rArr; Faltout (Contribs • Message • Email ) 15:34, January 31, 2022 (EST)
 * I am thinking of reformatting the Augment template slightly to make it smaller. I don't think the problem was as pronounced when MrLizard first redesigned it. &rArr; PurpleSerpent (Contribs • Message • Email ) 15:50, January 31, 2022 (EST)