Talk:Quests

Need to be careful about the distinction between quests (such as The Cult of the Six) and missions (such as The Temple Outpost: The Libram of the Six). This table presently has a mix of the two with no distinction. darB 18:26, February 7, 2006 (PST)
 * What's the difference between the two? 19:33, February 7, 2006 (PST)

So, quests. Bit of a mess. Not sure who is watching this but i'm wondering if a clean-up is in order? &laquo; robin &raquo; talk 12:52, June 20, 2006 (EDT)


 * sured cofused ME - and, up to you mate, Elliott Cable  -  ?+¿  -  ‹·›  06:11, June 21, 2006 (EDT)

Quest Cleanup
Ok, i'm proposing we clean up the quests.


 * A quest might be contained in one part, or may have multiple parts. The current list seems to separate the parts out but i'm not a fan of that. I think it means lots of clicks for the viewer and i don't see think much can be gained from splitting. I found that if you add a part name with == either side of the name then you link directly to that part of the page, e.g. Cult of the Six.
 * Yeah, you are right about that - and for the linking, it's a simple page title anchor, it'll work with anything from = to ======== . Remember, though, CLICK THE TOC LINK to find out exactly what the breakdown of the anchor title is - just typing the header doesn't work sometimes, cause the titles use weird characters and spaces and stuff. Elliott Cable  -  ?+¿  -  ‹·›  12:41, June 21, 2006 (EDT)


 * The parts may take place in the same physical dungeon or in different dungeons. Some of the quests are split out by dungeon name rather than quest name or part name. For example, the quest Redfang the Unruled takes place in the dungeon Redfang's Nesting Grounds. I'd prefer to keep the quests listed by quest name rather than dungeon name to mirror the game. The dungeon breakdown might be handy if we had maps of everything in the game but we don't. I think it would be good to link monsters to quest parts rather than dungeons too.
 * It'd be really awesome if we could get maps. I hadn't even thought about that - what sort of maps are there ingame? I could write a little script (and accompanying template) to generate a map to a given point in a dungeon where a monster is with some basic co-ords... and I think we should really have at least SOME sort of orginzation by area. It'd be cool if we had area-found-in info for all the major things - items (for the dungeons where you DO the quest, and seperately for the are where you GET the quest), for mobs, and for quests themselves - that way somebody in a given area could look in the wiki category for that area and boom have everything they could possibly want to do there... so they don't forget anything lol. Elliott Cable  -  ?+¿  -  ‹·›  12:41, June 21, 2006 (EDT)


 * The list of quests is really hard to follow! I think we can break it down by area. My personal working example is in my sandbox (User:Robin/Scratch)
 * Up to you, my whiskered friend. Elliott Cable  -  ?+¿  -  ‹·›  12:41, June 21, 2006 (EDT)

I've edited two quests to test something out: Grey Moon Waning and Cult of the Six. These were already in the wiki and the parts are still in the wiki as separate entries (or missions).