Drow Scorpion

Level:

Creature Type: Aberration

Environment: Any

Attack: Claws, sting

Special Qualities: Poison, spell-like abilities

Organization: Solitary, pair, or nest (4+)

Habitat: Cult of the Six part 6

http://ddoimages.turbine.com/files/52/22/64/94/349.jpg

The drow of Xen'drik worship an aspect of the Mockery that they call Vulkoor, and combine the mortification of the flesh popular amongst cults of the Mockery with primitive beast worship of arachnids - specifically scorpions. The scarification the devout undergo seems to be pleasing to the Mockery, and it is said that especially pious worshippers may be rewarded with transformation into a servitor of Vulkoor.

These servitors are a centaur-like hybrid of a giant scorpion and a drow. The torso of a drow emerges from the body of a scorpion, but pincers replace the arms. Reported abilities include a powerful constitution damaging poison and numerous spell-like abilities. If the reports from the drow are to be believed, most of these aberrations were presumably powerful clerics or wizards prior to their elevation in status, so it is wise to expect conventional spellcasting ability as well.

If you should ever encounter one of these creatures, take standard precautions against poisons and do what you can to capture it alive. The academy will pay a great deal for the chance to study one of these "scorpion drow" so their actual origins, strengths, and weaknesses can be properly determined.