Category:Game bugs

List of articles that have reference to game bugs.

When talking to a NPC again while the NPC took down a forcefield and is still walking to his next spot from the movement script, he\she will put the forcefield back up.

Redemption, The Weapons Shipment

Raiding the Giants' Vault:
 * You can take down the forcefields by selecting them and using them, skipping the boss fight.
 * If you took the key by lowering the forcefield and killing the boss, it re-spawns.
 * You can select and close the forcefield to the boss-fight, causing yourself to be locked out and forced to restart. fixed in U9
 * You can use the forcefield when fighting the boss to reset him (not his HP)

Ghosts of Perdition, if you forget a certain breakable in the start it won't give you any breakable bonus.

Since update 9, frequent loss of camera zoom controls with mousewheel (use numpad 7 and 1/9 as alternatives).

Ascension Chamber,Black Abbot: Mantle of Invulnerability blocks 4th level and lower spells, along with sometimes negating other higher level spells (such as Sunburst, as the blindness component is tagged as a 2nd level spell

The warning that you can't enter a party when teleporting has disappeared on both sending and receiving end.

Eternal Wands are named items, but do show Total Enhancement Bonus in the top right corner like random items.

And also have silver\gray borders like random items. Epic Brimstone Verge, Epic Cacophonic Verge

Since 9.1 each time you close any window, the crafting window also closes.

Meridia is listed as a wilderness area with 100/200/300 or 400 possible slayers, no explores, no rare encounters. This is related to the optional Shroud quests that have been bugged from the start.

Dieing while bound in House Twelve Enclave (inside) transports you to the remodeled version.