Splash

Splash
A term used in game to denote a form of multiclassing a character by taking low levels in one or more classes, with higher levels in a main class.

Splashes are done to gain specific class abilities and features that will help the character at the cost of prevent access to the higher levels of the main class.

Any splash prevents access to Capstone enhancements.

Common classes and levels to splash:


 * Fighter 1 for a fighter bonus feat, and proficiency in Heavy armor, Tower shields, all Martial weapons
 * Fighter 2 for another bonus feat
 * Monk 1 or 2 for martial arts feats and wisdom Armor Class (AC) bonus
 * Paladin 2 for Divine Grace
 * Paladin 3 for Fear Immunity, extra use of Lay On Hands and Aura AC
 * Ranger 6 for Improved Two Weapon Fighting and Ranger Tempest I
 * Rogue 1 for its class skills such as UMD, Search, Disable Device and Open Lock
 * Rogue 2 or Monk 2 for Evasion