Energy Absorption

Description
Elemental absorption reduces the amount of damage the wearer takes by the percentage specified AFTER all other protections and resistances have been penetrated.

Examples

 * A character wearing a pair of gets hit for 130 fire damage from a trap.
 * The reduces that by 10.  This leaves 120 points of fire damage to be dealt with.
 * The reduces that by 33% or 120/3=40.  That leaves 80 points of fire damage.
 * The character takes 80 points of fire damage.


 * A character wearing a pair of with CL12+ Protection from Energy: Fire gets hit for 130 fire damage from a trap.
 * The CL12+ Protection from Energy: Fire is fully consumed absorbing a full 120 of fire damage. This leaves 10 points of fire damage to be dealt with.
 * The reduces that by 10.  This leaves no fire damage to be dealt with.
 * The nothing because all damage has been dealt with.
 * The character takes no fire damage.


 * A character wearing a pair of with CL12+ Protection from Energy: Fire gets hit for 136 fire damage from a trap.
 * The CL12+ Protection from Energy: Fire is fully consumed absorbing a full 120 of fire damage. This leaves 16 points of fire damage to be dealt with.
 * The reduces that by 10.  This leaves 6 points fire damage to be dealt with.
 * The reduces that by 33% or 6/3=2.  That leaves 4 points of fire damage.
 * The character takes 4 points of fire damage.