Outbreak

This large home has been transformed into a field hospital to care for the many people injured during the recent Drow attacks. Bug: if you enter the shrine room with the harper while others are fighting upstairs, the harper will aggro on upstairs mobs and the AI will break. This makes quest unable to be completed as the harper never opens door to boss.

{{Quest
 * name= Outbreak
 * adpack=The Druid's Deep
 * level= 17
 * duration= medium
 * solo = 1682
 * normal = 2912
 * hard = 3020
 * elite = 3129
 * ecasual = 7611
 * enormal = 13085
 * ehard = 13485
 * eelite = 13885
 * loc= Eveningstar War Hospital
 * npc= Meena Follakin
 * zone= Eveningstar
 * patron= The Harpers
 * favor= 6
 * free= no
 * epic= 23
 * extreme=
 * mappic=M outbreak.png
 * maplegend=yes

A strange new disease has overtaken the Eveningstar War Hospital. Go there and assist the Head Priest with the crisis.
 * loadingpic= L Outbreak.jpg
 * overview=
 * This is the first quest in The Druid's Deep story arc.
 * Eveningstar War Hospital is located at the far western edge of Eveningstar village, south of the King's Forest gate.
 * It is also the entry for the Level 19 quest Murder by Night - make sure you select the quest you want.

| objective_1  = Speak to Head Priest Jaskyr | objective_2 = Collect Infection Samples (2 total) | objective_3 = Put a stop to Peron Uthe | optional_1   = Cure patients (5 total) | opt_percent_1 = 24.2
 * traps= Trap DCs
 * Bear Traps and Spell Wards (fire) in the Head Priest's quarters
 * misc=
 * The Wisps are fond of lightning bolts and the Stalkers are fond of Acid attacks. Bring the appropriate resists.
 * The Primal Wisps are vulnerable to force damage (~10–25% extra damage) (Magic Missile, Force Missile, Chain Missile, etc) but are immune to acid and electric. They also have 50% absorption against fire and cold damage and extremely high spell resistance.
 * Plant creatures take greater damage from Horrid Wilting.
 * The Plant Zombies are plant based, not undead. Between them and the other plant monsters, a Plant Bane weapon would be nice here.

Walk Through
| neutralization  = 2 | ingenious       = 4 | chest           = 3 | collectable     = 2 | npcreward = Random item worth ~7K; choose from 8 | unique   = yes }}
 * Talk to Brother Jaskyr and grab the silver key (the first of two) off the table.
 * Optional: Head Priest Jaskyr "gives" the party a Healing Stone (not an actual inventory item) with 10 charges to use on Patients. The stone can be activated by a character's Heal skill for 1 charge, or by UMD for 2 charges, and your party needs 5 successes for this optional. This is usable by anyone in the party, so make sure people know there is a DC check involved, or just assign it to the character(s) with the best skill.  See table at bottom of page for DC's.
 * On a Failure, the Patient may either transform into a Red Musk Zombie and attack, or release Red Musk Pollen (save failure results in temporary INT damage).
 * Go north (right) first, and up the stairs. Wake the patient at the far end of the hall, kill him, and collect your first "sample".
 * The samples are held by two different orange named mini bosses. Killing them collects the sample.
 * Whichever you encounter first of Aeron Leifbrand and Mikhael Jarvin will be on their human form, and turn into an orange-named plant creature. The second one will be on plant for a while, be red-named, and berserk.
 * Grab the (second) Silver Key in the hall outside that door, go back and continue through the south (left) door.
 * Work your way to the end of the south wing and kill the infected mini-boss, your second "sample".
 * Optional: Pick up the Iron Key in the side room there, which will open the Priest's Quarters, leading to a secret door with a chest. A bear trap and spell ward greet you at each of the doors.
 * If you don't do this now, you will need Dimension Door to return to it after the end fight.
 * Return to Jaskyr in the main hall. Use the portal to the quarantine area and end fight.
 * You land on a pair of shrines to use before or during the fight, which starts when you go downstairs.
 * 1 Behind secret wall in Head Priest Jaskyr's room
 * 1 For (Optional) Cure 5 Patients
 * 1 End chest
 * Adventurer's Pack in courtyard at end of south wing
 * Cabinet behind the closed sickroom door at the bottom of the stairs after taking the dimension door