Glossary

Many adventurers new to Stormreach are taken back at some the terms used conversationally by its veteran denizens. This is a partial list of terms you may or may not have seen or heard before.

1-9

 * 1337 - Leet - Elite - El33t : Often used by older people to describe someone who is full of himself or arrogant.Often used by younger people to refer to someone with above average or "elite" skills.Can also be used by olde congratulatory people to joke about someone with above average or "elite" skills.

A

 * AFK : Away from Keyboard: this player is telling you that they have left for a moment.


 * Aggro : This is the name for the level of aggression a monster has towards any player. The person with the most "aggro" is usually who the Monster will target and persist to attack. Aggro is gained through dealing damage to the creature, taunting the creature with the intimidate skill, or healing party members. Most groups seek to have the Tank hold the Aggro.


 * Alt : A player's alternate characters, these are characters that they play for fun but are not the main focus of their time in game.Any character on a player's account he is not currently playing.See also Avatar, Character, Toon and Main.


 * AOE : Area Of Effect: AOE spells are spells that affect multiple targets in a designated area. Spells like Fireball have AOE damage because they damage the creatures surrounding the initial target of the spell.


 * ATM : At The Moment.


 * Avatar : The virtual incarnation of the player.

B

 * Bio : Often used as "Bio break", this term refers to someone taking a break for biological reasons. Often used in DDO to state a player is going to the bathroom.Can also refer to the player's biography.


 * BRB : Be Right Back, often used in conjunction with AFK.


 * BRT : Be Right There


 * BTW: By The Way

C

 * CC : Crowd Control: Casting classes (Bards, Sorcerers, Wizards) are often asked to do CC. This involves AOE stuns, Web spells, and Daze spells to prevent monsters to deal damage to party members.


 * CLW : Cure Light Wounds: A healing spell used frequently by clerics.


 * CMW : Cure Moderate Wounds: A healing spell used frequently by clerics.


 * CSW : Cure Serious Wounds: A healing spell used frequently by clerics.


 * CO6 : The Cult of the Six: A quest chain on Sorrowdusk Isle, accessible from the House Deneith ward.


 * CR : Challenge Rating: The difficulty of a monster. The rating is not always accurate for every monster.

D

 * DC : Disconnect: This often refers to a player who looses his internet connection or his client-side connection to the game.Difficulty Class: The foundation of most skills in DDO, based on a D20 dice roll versus a DC. The DC of any given object, spell, trap, or magic item is the "check" that you must roll above to succeed.


 * Dev : Developers: These are the good men and women who actually work on the game itself. The Dev team can consist of artists, programers, and managers. There are other types of employees like public relations but are not specifically Devs since they are not directly "developing" the game.


 * DPS : Damage per second or Damage per swing. Method of calculation of damage. Most often used to represent high damage than precise numbers. Note that there is no actual measurement for DPS, rather it is a play style where one intends to do high damage for each round of attack, as opposed to stat damage or crowd control.


 * Dragonmark : A mark which looks like an elaboate tatoo and grants magical powers to the bearer. Specific dragonmarks are found only in the bloodlines of certain families, and therefore only certain races may manifest true dragonmarks. In DDO, characters may spend feats to purchase dragonmarks.


 * DV : Divine Vitality: This is a cleric ability which is used at the expense of a Turn Undead. DVs are optional enhancements that a Cleric may choose to take in order to refill small amounts of Spell Points to a target party member but not himself.

F

 * FO : Finish Out: This is often a fast way of telling everyone in the group that it is ok to Recall out of a dungeon after it has been completed.


 * FTW : For The Win: Simply put, anything that is followed by "FTW" means it is a good thing. (e.g.. "+4 Ghost Touch Adamantine Bastard swords FTW!")

G

 * GG : Good Game: Often used as a congratulatory response to a good group or good job on a task. This has been used alternatively as a condescending insult flavored with sarcasm. (e.g.. "GG, Noob...")


 * Gimped : Built with ability that don't have synergy to the build or multiclassing in a way that hurts more your character than any benefit he may gain from it. Common solution to this is a reroll.


 * GJ : Good Job: used in the same context as GG.


 * GM : Game Master: these are the fellows who are employed by Turbine to help players with unusual problems like monsters not spawning, getting stuck, items disappearing, and other events which disrupt the flow of gameplay. They also moderate behavior of players when it gets out of hand. Consider the GMs to be like the Police of DDO, when something goes wrong, you contact them.


 * GMW : Grey Moon Waning: A quest chain on Sorrowdusk Isle, accessible from the House Deneith ward.


 * Guild Group : A group comprised mostly or entirely of members of a guild. Usually these players know one another well, and work together as a team. A very different experience from a PUG.

H

 * House D : The House Deneith ward, an area north of the Marketplace.


 * House J : The House Jorasco ward, an area north of the Marketplace.


 * House K : The House Kundarak ward, an area north of the Marketplace.


 * House P : The House Phiarlan ward, an area north of the Marketplace.

I

 * IC : In Character: For all intents and purposes, this term is most commonly used in MMORPGs to describe a player's Roleplaying state. If he is in character, then he is talking and acting as his character. Alternatively, and commonly used in internet lingo, IC is a fast way of saying "I see"


 * IDK : I Don't Know


 * INC : Incoming, often used to let other players know that a group of MOBS are heading towards the group. Someone who pulls will often let his party know that the pull was successful by saying "INC". Also used when a zerger or a scout has drawn more attention than he can handle and is heading back to the group for help dispatching the swarm of enemies he's found.


 * IntimiTank : Refers to a player that excels at holding aggro with the Intimidate skill while keeping a good Armor Class and, most of the time, good saving throws and hit points.


 * IRL : In Real Life

J

 * JK : Just Kidding

K

 * KEK : Another version of LOL, KEK was commonly used in World of Warcraft due to the Horde's translation of LOL when viewed by an Alliance member. Kek originated from Korean players on Battlenet who would show laughter via "kekekekekeke".

L

 * LD : Link Dead, an alternate description of a disconnection, usually used when the disconnection was abrupt.


 * LFG : Looking for Group


 * LFH : Looking for Help, Not always looking for someone of equal level, this can sometimes be used to seek the aid of a higher level character for whatever reason.Alternatively, Looking For Healer, this means the group has everything they need except a healing class.Can also can refer to the LFH emote, which stands for looking for ham.


 * LFM : Looking for More (alternatively, LF1M, LF2M, etc shows how many more are needed for a complete group)


 * lol : Laughing out Loud


 * Lowbie : Someone of low level: Usually refers to characters between levels 1-4, but some of the more jaded veterans will use this to refer to all characters three or more levels below the cap.


 * LMAO : Laughing My As* Off (Laughing really hard)

M

 * Main : A player's Main character.


 * Meat Shield : This term is often used to refer to the tanking classes of the group. Paladins or Fighters, usually, but Barbarians and Rangers can be meat shields as well. They are the front line tanks that take the beating so the squishy classes don't have to.


 * MM : Magic Missile


 * Mob : Stands for Mobile Object. Common term used to describe a monster or other enemy that you encounter.


 * MT : Mistell: this is used to apologize to a player when someone sends them a message that was intended for another player.Alternatively, MT can refer to the "Main Tank" of a group.


 * MU : Magic User: Bards, Clerics, Sorcerers and Wizards are all Magic Users. Paladins and Rangers are usually not referred to as magic users, even though they can (and should) have spell points and cast spells after level 4.


 * Mule : Describes a character as having been created to hold extra items. Some are created and run through a few missions to improved the haggle skill and or to collect Coin Lord favor and increase the size of the mule's pack. Thereby increasing the amount of extra storage provided by a single mule character.

N

 * Nerf : To Nerf is to make something less effective. At its very essence, players feel Nerfing something usually holds a negative effect on them. During the "balancing" phases of most game development, many aspects are being "Nerfed" from what may have been an overpowered status.


 * Newb - Newbie : Title given to new players who may not fully understand the intricacies of the game itself. Often stemming from a lack of playing time, or a younger person who wants to learn the game but simply doesn't yet.


 * Noob - N00b - Nub : Term used to refer to a player lacking skills for no reason other than lack of concern. Usually considered very derogatory.Care must be taken to differentiate between the two definitions based on context!


 * NM - Nvm : Never Mind


 * NP : No Problem. As in the person was glad to help.

O

 * OIC : "Oh, I See"


 * OMG : "Oh My God"


 * OMW : On My Way


 * ORLY? : Oh Really?


 * Owned : Originaly spelled PWNED!, probably originating from players mistyping the word "owned" in the heat of battle. This term denotes complete domination, usually in a (virtual) physical sense. 'Your Sorcerer was totally PWNED! by that ogre!'

P

 * PK : Phantasmal Killer: a sorcerer/wizard spell that can instantly kill many creatures in DDO.Alternatively, and more commonly among other MMORPGs, PK means "Player Killer".


 * PnP : Pen and Paper: This refers to the tabletop version of Dungeons and Dragons.


 * PST : Please Send Tell: The player is requesting that you talk to him/her using the TELL function= /tell Usually used to ask for communication regarding an LFM, LFG, or buy/sell advert


 * PUG : Pick Up Group: a group of random players brought together through LFM/LFG usually to run one mission.Usually a very different experience from a Guild Group


 * PvE : Player versus Environment: Running missions, exploring encounter areas and the like.


 * PvP : Player versus Player: Killing or competing against other playersPvP is limited in DDO to very specific areas, and players may opt in only by going to those areas.


 * PWN : A 1337 term pronounced as "own" (sometimes mispronounced "pone"). This means to greatly overpower or defeat an adversary.Usually regarded as extremely juvenile.

Q

 * QFE : Quoted for Emphasis: used primarily on the forums, this message is used to denote strong agreement, usually with the wording of an argument as well as the actual content


 * QFT : Quoted For Truth: used primarily on the forums, this message is used to denote strong agreement, usually with the wording of an argument as well as the actual content


 * Quest Chain : A series of quests connected by storyline and intended to be run all in one session. Examples in DDO include Grey Moon Waning/Cult of the Six, the Waterworks, and the Catacombs.

R

 * Raid : Raid quests are typically epic in scope and intended for 12 players to enter at one time. The lowest level Raid quest in the game at this time is Tempest Spine, which is available in House Jorasco to all characters levels 8 and up.


 * RFN : Right Fracking Now!


 * RL : Real Life


 * ROFL : Rolling On the Floor Laughing


 * RP : RoleplayDerivatives include: RPer 'roleplayer' and RPing 'Roleplaying'

S

 * Steam Tunnels : An Instanced zone available from the Marketplace in which one can find the entrance to the Quest Chain usually called STK.


 * STK : Shan-To-Kor: a Quest Chain available from the Marketplace.


 * Splashing: Multiclassing only a few levels of a class (around 1-3).

T

 * Tank : A universal term used in MMORPGs to describe the frontline "protection" class. In DDO this role is often filled by the Paladin or Fighter of a group. A Tank's purpose is to manage aggro and keep party members safe by taking all the damage.Tanking can be optimized by investing in the Intimidate skill.


 * Toon : An alternate word used to describe a player's "Character". Also see Avatar, Alt, Character and Main.


 * TS : Tempest Spine: A raid quest available from House Phiarlan.


 * TTYL : Talk To You Later


 * TY : Thank You


 * TYVM : Thank You Very Much

U

 * UMD : Use Magic Device: A skill used mostly by Rogues and Bards to allow them to use wands, scrolls and race restricted items.

V

 * VON : Vault of Night: A quest chain found in House Kundarak. Part 5 and 6 of this chain is raid.

W

 * WoE, W/E : Weakening of Enfeebling weapon, combo that deals most effective strength damage
 * WoP, W/P : Wounding of Puncturing weapon, combo that deals most effective constitution damage
 * WW : WaterworksA Wilderness Adventure Area available from the the Harbor.Frequently used to refer to the quest chain available from inside the Wilderness Adventure Area.


 * Wilderness Adventure Area : An open area with many mobs and usually with extra quests for exploration and rare encounters. Some Wilderness Adventure Areas also contain entrances to further quests.

Y

 * YW : You're Welcome

Z

 * Zerg : Zerging is a term used to describe a hasteful method based on brute force to getting past a dungeon. The idea here is that adding more force (either through number of characters or lack of restraint with spell usage) the task is more easily overcome. The term "Zerg" originates from the Blizzard game Starcraft which includes a race known as the Zerg. The focal point of their tactical strategy is to create hordes of units that continually swarm the opposing factions.An alternate usage involves a character zerging ahead of the rest of the party to deal with particular threats (casters, archers, certain traps) while the main party deals with a large group of mostly unthreatening mobs.


 * ZOMG : A 1337 version of "OMG". Adding a Z to the beginning of anything usually adds emphasis.