Bard enhancements (history)

Level 1

 * [[Image:Devotion.jpg]] Song Magic I: grants a 10% increase to the effectiveness of the bard's healing and sonic spells.
 * [[Image:Energy_of_Music.gif]] Energy of Music I: grants an additional 20 spell points.
 * [[Image:Extra_Song.gif]] Extra Song I: grants the ability to perform 1 additional bard song before resting.
 * [[Image:Inspired_Bravery.gif]] Inspired Bravery I: The use of your inspire courage ability grants an additional +2 bonus to fear saves.
 * [[Image:Skill_Interaction.gif]] Bard Diplomacy I: +1 on Diplomacy checks.
 * [[Image:Skill_Magic.gif]] Bard Perform I: +1 on Perform checks.

Level 2

 * [[Image:Bards_Charisma.gif]] Bard's Charisma I: Charisma +1.
 * [[Image:Inspired_Damage.gif]] Inspired Damage I: Inspire Courage gives an additional +1 bonus to damage rolls.
 * [[Image:Lyric_of_Healing.gif]] Lyric of Healing I: Grants a 5% chance for healing spells to generate a critical result, healing for 1.5 times the normal amount.
 * [[Image:Lyric_of_Sound.gif]] Lyric of Sound I: Grants a 5% chance for sound spells to generate a critical hit, doing 1.5 times normal damage.

Level 3

 * [[Image:Inspired_Attack.gif]] Inspired Attack I: Inspire Courage gives an additional +1 bonus to attack rolls.
 * [[Image:Skill_Interaction.gif]] Skill Interaction II: +4 on Diplomacy and Bluff checks.
 * [[Image:Skill_Magic.gif]] Skill Magic II: +4 on Concentration and Perform checks.

Level 4

 * [[Image:Devotion.jpg]] Song Magic II: grants a 20% increase to the effectiveness of the bard's healing and sonic spells.
 * [[Image:Extra_Song.gif]] Extra Song II: grants the ability to perform 2 additional bard songs before resting.
 * [[Image:Inspired_Bravery.gif]] Inspired Bravery II: The use of your inspire courage ability grants an additional +3 bonus to fear saves.
 * [[Image:Inspired_Damage.gif]] Inspired Damage II: Inspire Courage gives an additional +2 bonus to damage rolls.
 * [[Image:Lyric_of_Deadly_Sound.gif]] Lyric of Deadly Sound I: When your sonic spells generate a critical hit, they do 2 times normal damage.
 * [[Image:Lyric_of_Incredible_Healing.gif]] Lyric of Incredible Healing I: When your healing spells generate a critical result, they heal for 2 times the normal amount.
 * [[Image:Music_of_Makers.gif]] Music of Makers: Additional song ability that can be used to fascinate construct.

Level 5

 * [[Image:Energy_of_Music.gif]] Energy of Music II: grants an additional 20 spell points, to a total of 40.
 * [[Image:Skill_Interaction.gif]] Skill Interaction III: +5 on Diplomacy and Bluff checks.
 * [[Image:Skill_Magic.gif]] Skill Magic III: +5 on Concentration and Perform checks.

Level 6

 * [[Image:Bards_Charisma.gif]] Bard's Charisma II: Charisma +2.
 * [[Image:Inspired_Bravery.gif]] Inspired Bravery III: The use of your inspire courage ability grants an additional +4 bonus to fear saves.
 * [[Image:Lyric_of_Healing.gif]] Lyric of Healing II: Grants a 10% chance for healing spells to generate a critical result, healing for 1.5 times the normal amount.
 * [[Image:Lyric_of_Sound.gif]] Lyric of Sound II: Grants a 10% chance for sound spells to generate a critical hit, doing 1.5 times normal damage.

Level 7

 * [[Image:Devotion.jpg]] Song Magic III: Grants a 30% increase to the effectiveness of your healing and sonic spells.
 * [[Image:Extra_Song.gif]] Extra Song III: grants the ability to perform 3 additional bard songs before resting.
 * [[Image:Skill_Interaction.gif]] Skill Interaction IV: +6 on Diplomacy and Bluff checks.
 * [[Image:Skill_Magic.gif]] Skill Magic IV: +6 on Concentration and Perform checks.

Level 8

 * [[Image:Inspired_Attack.gif]] Inspired Attack II: The use of your inspire courage ability grants an additional +2 attack bonus.
 * [[Image:Inspired_Bravery.gif]] Inspired Bravery IV: The use of your inspire courage ability grants an additional +5 bonus to fear saves.
 * [[Image:Inspired_Damage.gif]] Inspired Damage III: The use of your inspire courage ability grants an additional +3 damage bonus.
 * [[Image:Lyric_of_Deadly_Sound.gif]] Lyric of Deadly Sound II: When your sonic spells generate a critical hit, they do 2.5 times normal damage.
 * [[Image:Lyric_of_Incredible_Healing.gif]] Lyric of Incredible Healing II: When your healing spells generate a critical result, they heal for 2.5 times the normal amount.

Level 9

 * [[Image:Energy_of_Music.gif]] Energy of Music III: grants an additional 20 spell points, to a total of 60.
 * [[Image:Skill_Interaction.gif]] Skill Interaction V: +7 on Diplomacy and Bluff checks.
 * [[Image:Skill_Magic.gif]] Skill Magic V: +7 on Concentration and Perform checks.

Level 10

 * [[Image:Bards_Charisma.gif]] Bard's Charisma III: Charisma +3.
 * [[Image:Devotion.jpg]] Song Magic IV: Grants a 40% increase to the effectiveness of your healing and sonic spells.
 * [[Image:Lyric_of_Healing.gif]] Lyric of Healing III: Grants a 15% chance for healing spells to generate a critical result, healing for 1.5 times the normal amount.
 * [[Image:Lyric_of_Sound.gif]] Lyric of Sound III: Grants a 15% chance for sound spells to generate a critical hit, doing 1.5 times normal damage.
 * [[Image:Music_of_the_Dead.gif]] Music of the Dead: You can use this ability to fascinate undead.
 * [[Image:Extra_Song.gif]] Extra Song IV: grants the ability to perform 4 additional bard songs before resting.

Level 11

 * [[Image:Improved_Devotion.jpg]] Improved Devotion IV: Grants a 30% increase to the effectiveness of your 4th level and lower healing spells.
 * [[Image:Inspired_Damage.gif]] Inspired Damage IV: The use of your inspire courage ability grants an additional +4 damage bonus.

Level 12

 * [[Image:Greater_Devotion.jpg]] Greater Devotion IV: Grants a 40% increase to the effectiveness of your 4th level and lower healing spells.
 * [[Image:Inspired_Attack.gif]] Inspired Attack III: The use of your inspire courage ability grants an additional +3 attack bonus.
 * [[Image:Lyric_of_Deadly_Sound.gif]] Lyric of Deadly Sound III: When your sonic spells generate a critical hit, they do 3 times normal damage.
 * [[Image:Lyric_of_Incredible_Healing.gif]] Lyric of Incredible Healing III: When your healing spells generate a critical result, they heal for 3 times the normal amount.
 * [[Image:Skill_Interaction.gif]] Skill Interaction VI: +8 on Diplomacy and Bluff checks.
 * [[Image:Skill_Magic.gif]] Skill Magic VI: +8 on Concentration and Perform checks.

Level 13

 * [[Image:Energy_of_Music.gif]] Energy of Music IV: Grants an additional 20 spell points, to a total of 80.

Note

 * Inspire Attack does not stack with "Good Hope" - only for atk. bonus!