Magister

Magister was the epic destiny initially intended for use by the Wizard class. In Update 51, it was replaced with Magus of the Eclipse.

Magister
Having studied the intricacies of the arcane tirelessly, the Magister has gained an understanding of magic that few mortals ever achieve.

''Much like an Archmage, this Arcane Epic Destiny has the option of specializing in a particular school of magic, making spells of that school more difficult to resist or adding additional effects to them. the Magister can also hinder enemy magic or bolster ally spells with powerful sigils, and can even create an aura that grants magical immunity to the Magister and all allies who stand within it.''

Requirements
At level 20, your Destiny may be to become a Magister if you have at least one of:
 * No Active Epic Destiny and one of:
 * 6 levels of Artificer
 * 6 levels of Bard
 * 6 levels of Sorcerer
 * 6 levels of Warlock
 * 6 levels of Wizard
 * 6 levels of Alchemist
 * Tier Three Draconic Incarnation
 * Tier Three Fatesinger

Innate abilities
Granted automatically as you level up in the destiny.

Tier One

 * Abilities in this tier can be purchased after taking the Magister destiny.

Tier Two

 * After 4 points are spent, abilities in this tier can be purchased.

Tier Three

 * After 8 points are spent, abilities in this tier can be purchased.

Tier Four

 * After 12 points are spent, abilities in this tier can be purchased.

Tier Five

 * After 16 points are spent, abilities in this tier can be purchased.

Tier Six

 * After 20 points are spent, abilities in this tier can be purchased.