Special:Badtitle/NS100:Warforged

Overview
Warforged are a race unique to the Eberron setting. They are probably best likened to sentient golems.

Starting Statistics

 * +2 Constitution, -2 wisdom, -2 charisma
 * As magical beings, warforged receive only partial effect from a cleric or bard's healing.  However, both  Sorcerors and  Wizards have repair spells that provide full-strength healing to warforged.
 * Warforged receive a base-level armoring on creation, which provides a +2 to armor class and a 5% chance of arcane spell
 * Resistance to poison, disease, sleep effects, paralysis, exhaustion, nausea, fatigue, and effects that cause a sickened condition.
 * When a critical hit or sneak attack is scored on a warforged, there is a 25% that the effects will be negated

Racial Feats
Warforged have the following feats available to improve their natural armor:
 * mithril plating

Racial Enhancements

 * Barbarian
 * Bard
 * Cleric
 * Fighter
 * Ranger
 * Rogue
 * Sorcerer
 * Wizard