Panacea

{{Infobox-spell
 * name          = Panacea
 * level         = 4
 * icon		= Panacea.png
 * school		= Conjuration
 * type1		= Healing
 * type2		=
 * type3		=
 * type4		=
 * cleric		= 4
 * druid		= 5
 * favored soul	= 4
 * cost		= 25
 * components	= {{V}}, {{S}}
 * metamagic	= {{Empower Healing}}, {{Enlarge}}, {{Heighten}}, {{Quicken}}
 * range		= Standard
 * target		= Friend, Self, Undead Foe
 * duration	= Instantaneous
 * save		= Will save takes half damage
 * sr		= Yes
 * cooldown	= 3.5 seconds
 * description	= Channels powerful positive energy into a target to wipe away {{Popup|afflictions|This includes: Blinded, Confused, Dazed, Dazzled, Deafened, Diseased, Exhausted, Fatigued, Feebleminded, Insanity, Nauseated, Poisoned and Stunned}} and restores 1d6+2 Hit Points plus 1 per caster level (Maximum caster level 20.).
 * notes         = Note: Against Undead this spell will damage 1d6+2 Hit Points plus 1 per caster level (Maximum caster level 20). Undead may attemp a Will save to reduce the damage by half.

Potions

 * Crimson Nightshade Infusion and Woodblossom Mead from Demodris Meele 
 * Similar effect is available on Elixir of Angels Tears.

Clicky item sources
}}