Lightning Motes

{{Infobox-spell
 * name          = Lightning Motes
 * level         = 4
 * icon        = LightningMotes.png
 * school      = Evocation
 * type1       = Electricity
 * type2       =
 * type3       =
 * type4       =
 * artificer   = 4
 * bard        =
 * cleric      =
 * druid       =
 * favored soul =
 * paladin     =
 * ranger      =
 * sor n wiz   =
 * cost        = 25
 * components  = {{V}}, {{S}}, {{M}}
 * metamagic   = {{Maximize}}, {{Quicken}}, {{Heighten}}, Eschew
 * range       = Standard Spherical AOE
 * target      = Foe, Positional, Breakable
 * duration    = 10 seconds to 22 seconds
 * save        = Reflex for half.
 * sr          = No
 * cooldown    = 4 seconds
 * description = You create a nebulous cloud of electric motes that damages enemies that enter it. Any creatures that are hit by the cloud take 1d6+2 electric damage per caster level (up to a max of 10d6+20 damage at caster level 10). A successful Reflex save reduces this damage by half. Enemies hit by the cloud are also made temporarily more vulnerable to electric damage, taking 1.15 extra damage from any electric-based attacks.
 * notes         =

Scrolls
}}