Monster information/basic


 * All = Acid + Cold + Electricity + Fire + Sonic
 * Certain monsters can also be weak, resistant or immune to force and/or light and/or alignment damage.
 * Several monsters gain class based DR/- (various Humanoid barbarians, Troll barbarians, Hill Giant barbarians, etc).
 * Some monsters use Protection from Energy or Protection from Elements to shield themselves from the type of damage they are vulnerable to.

Aberrations
Will-o'-Wisps are weak to force damage and resistant to light damage.

Beholders of the 'Beholder (Chaos)' race don't have an anti-magic cone.

Constructs
Watcher Constructs and Superior Sentinel Guardians are weak to force damage.

Golems have magic immunity (50% spell absorption for all energy damage types including alignment, force and light damage).

Dragons
Dragons have DR/Magic.

1 Immune to positive energy.

2 Appears only during the Mabar Endless Night Festival.

Giants
Fiendish Trolls have DR/Magic (Fiendish Troll Raiders' DR/- overwrites their DR/Magic).

Three Storm Giants exist in the game:
 * Stormreaver from The Reaver's Fate is lawful neutral and has DR/Mithral
 * Sor'jek Incanni from Tempest's Spine is lawful evil and has DR/Adamantine
 * Ancient Stormreaver Captain from Eye of the Titan is lawful neutral and has no DR

Gnolls
Fiendish Gnolls have DR/Magic.

Magical Beasts
Fiendish Bats and Fiendish Lions have DR/Magic.

Mephits
Mephits have DR/Magic.

Miscellaneous outsiders (lawful)
Rakshasas from the Web of Chaos adventure pack are chaotic evil.

Monstrous Humanoids
Gargoyles and Granite Gargoyles have DR/Magic.

Reptilians
Fiendish Troglodytes have DR/Magic.

Undead
Vampires are weak to light damage.

Liches and incorporeal undead (Quells, Shadows, Spectres, Umbral Gargoyles, Umbral Worgs, Wheeps and Wraiths) have DR/Magic.

Greater Cinderspawns: Greater Liches: Greater Mummies: Greater Vampires:
 * Summoned Cinderspawns from Sins of Attrition
 * Cinnis from Inferno of the Damned and Litany of the Dead
 * Sor'jek Incanni from Stealer of Souls
 * Black Abbot from Ascension Chamber
 * Nsu from Tomb of the Shadow King
 * Akhom from Tomb of the Tormented
 * Nebtawi from Tomb of the Shadow Lord
 * Saerick Vorculas from Keeper's Sanctuary
 * Hafez the Lion and Hami the Jackal from The Chamber of Raiyum
 * Calliphor Validus, Kheffir, M'dab and Seti from And the Dead Shall Rise...
 * Varney from Eerie Forest
 * Maldetto  from The Cursed Crypt
 * Brother Nerezza from The Shadow Crypt
 * Adran ir'Karsmore from The Church and the Cult
 * Vol Honor Guards from Desecrated Temple of Vol
 * High Priest of Vol from Litany of the Dead - High Priest of Vol Wing