Talk:Disable Device

Who can use this skill?
The question is basically: can any class use this skill as long as some skill points are spent on it? Tihocan 11:08, March 9, 2006 (EST)


 * Only with atleast 1 level of rogue can you find and disable traps Neouni 03:33, December 26, 2010 (EST)


 * To expand on what Neouni said: Actually non-rogue/artificers can find traps up to DC20. It follows the pnp ruling in that regard. Traps over search/spot DC20 cannot be found by non rogues. And yea only rogues/artificers may attempt to disable them. I've actaully found traps in quests as high as level10 on my bbn - as some are actually bugged and have a very low search/spot DC --Shade 02:43, March 29, 2012 (EDT)

Also which thieves tools are used. I had masterwork thieves tools in my inventory, but it still used the non-masterwork ones? how do I control which thieves tools are used (I assumed it was best + first, but I guess I was wrong). - Infinull
 * i think its determined by where the thief tools are in your backpack. first one from page one, top left to right is used. --yoko5000 04:13, July 20, 2010 (EDT)
 * Yep, that's exactly how it goes. LrdSlvrhnd 17:55, July 24, 2010 (EDT)
 * I've seen it take tools from page 3 instead of page 1, i keep my tools and health kits and repair kits there Neouni 03:30, December 26, 2010 (EST)

Critical Success
Anyone know how much you need to surpass the DC to achieve a critical success? This may help with the trap DC page, since it can help setting the DC range if anyone overleveled run a quest for test purposes.--Nibelung (Contributions &bull; Message) 16:01, May 13, 2012 (EDT)
 * IIrc, DC -5 = crit fail and DC +5 = crit success... I do not remember where I saw that though, and have not been able to test it myself. -- ShoeMaker (Contributions &bull; ) 19:33, May 13, 2012 (EDT)