Lines of Supply

''The Netherese are using a secret mountain pass to send supplies and reinforcements to their army. A Harper scout has located this pass, and you are being sent to assist.'' {{Quest
 * name     = Lines of Supply
 * adpack=Shadowfell Conspiracy
 * level    = 19
 * epic     = 27
 * duration = medium
 * solo     = 2741
 * normal   = 4734
 * hard     = 4900
 * elite    = 5066
 * xp       =
 * ecasual  = 9564
 * enormal  = 16388
 * ehard    = 16835
 * eelite   = 17283
 * epicxp   =
 * loc      = Tumblerock Pass
 * npc      = Rina the Keen-Blade
 * zone     = Eveningstar
 * patron   = The Harpers
 * favor    = 6
 * free     = no
 * extreme  =
 * mappic   = Lines of Supply - Map.jpg
 * maplegend =

Rina the Keen-Blade is concerned the Netherese are supplying the monster army in the Storm Horns with fine Netherese weapons.
 * loadingpic = L Lines of Supply.jpg
 * overview =

You volunteered to destroy the Netherese convoys bearing these weapons as they make their way through Tumblerock Pass. To reach the pass, you must head to the Western edge of the foothills of the Storm Horns. The Harper scout Kyra Armond waits for you there. | objective_1   = Hear the Harper's Report | objective_2   = Prepare to ambush the Netherese Supply Convoys | objective_3   = Slay enough carriers to disrupt the Supply Lines | objective_4   = Destroy the Supply Camp at the end of the Valley | objective_5   = Defeat General Grablandurr | optional_1    = Remove the threat of Archers from the upper pass | opt_percent_1 = 6 | optional_2    = Convince the local Harpies to aid against the Netherese | opt_percent_2 = 4 | optional_3    = Slay every single Supply Carrier in one of the first 9 convoys | opt_percent_3 = 3 | optional_4    = First 9 - Wipe out the Supply Carriers in a second convoy | opt_percent_4 = 4 | optional_5    = First 9 - Show no quarter to Supply Carriers in a third convoy | opt_percent_5 = 5 | optional_6    = First 9 - The still haven't learned, so take out the Supply Carriers in a fourth convoy | opt_percent_6 = 6 | optional_7    = First 9 - No supplies for the evil army! Deprive them of a fifth convoy! | opt_percent_7 = 7 | optional_8    = First 9 - Don't stop now, continue slaughtering whole convoys | opt_percent_8 = 8 | optional_9    = First 9 - One more convoy will show them this route was a bad idea | opt_percent_9 = 9 | optional_10   = First 9 - Make sure the monsters tell horror stories about you! Destroy one more convoy | opt_percent_10 = 9 | optional_11   = First 9 - The bards will sing songs of your deeds if you can wipe out one more convoy | opt_percent_11 = 10 | misc          = You can get some help from some Harpies, who have their nests in the west side of the map. But you have to convince them. Attacking the Matriach is enough.
 * This is the second quest in the Secret of the Storm Horns story arc, although you can complete the first four quests in any order to flag for the final one.

You can get some help from a Harper Trap-maker, who has his camp in the south-east side. He can supply you with bunches of 6 large net-traps. If you have skill in (Trapmaking?) he will supply you with twice as many.

There are boulders in the high grounds that can be pushed down to smash anything in the road (requires a Strength value of {{Xpcolors|hard=20-21|elite=23-24|enormal=?-36}}). It takes some timing to not miss, but anything hit by the rock will be instantly slain.

The Supply Carriers come in convoys of:
 * Orcs, walking at normal speed
 * Gnolls, walking fast
 * Hill Giants, walking slow

If you miss any carrier, and they reach the camp, you will get extra waves of Hill Giants to complete the quest. You will just miss the optional and an extra chest.

After killing the last Hill Giants, Grablandurr (the boss) will spawn. If you've done the Harpie optional, you can take this time to get Ransack (barrels are by the Druid) and perform the Archers optional. By the time you've finished those, Grablandurr will be close to finished by the Harpies. | conquest        = 114 | vandal          = 16 | chest= 4 | collectable=3 | npcreward= Always contain following 3 named Boots
 * 1 at camp at entrance (appears after clearing half)
 * 1 extra at entrance if you prevent any carrier reaching the camp
 * 1 at Harpy camp (if you successfully use perform skill)
 * 1 end chest
 * Bones in a nest at the Harpy camp
 * Adventurer's Pack on an upper ridge (above one of the boulders, you have to double back along the ridge)
 * Bones at the far end of the upper pass

Named Rewards
}}
 * unique = yes