Epic Crafting

Select named items can be upgraded into powerful Epic versions by collecting rare scrolls, seals, and shards. These Epic rewards can then be further customized with Augment Crystals, permanently adding new effects to your items.



Altar of Epic Rituals
The Altar of Epic Rituals allows upgrading of various items into Epic or more powerful versions via Epic Crafting. It is located in the enclave of The Twelve, just southwest of the tower itself. It can be reached by taking a path in that direction at the tower-end of the bridge.

Besides upgrading Epic named items, this is also the location to create The Master's Gift.

Lahar, epic trader earth elemental, is also found here.

Creating Epic Items
First you find a normal, Heroic version of the item, and you collect three objects in the Epic version of the quest - the scroll, shard and seal by the same name as the item you wish to upgrade. Put those four items together in the Altar of Epic Rituals in The Twelve, and you have your Epic version of the item.


 * For example, if you want an Epic Antique Greataxe, you'll need to farm the appropriate quest for...


 * a heroic Antique Greataxe (Heroic or Epic version of quest)
 * a Scroll of the Antique Greataxe (Epic version of quest)
 * a Seal of the Antique Greataxe (Epic version of quest)
 * a Shard of the Antique Greataxe (Epic version of quest)


 * Once you have all of those, you can create the Epic version of the item.

Scrolls drop from monsters in the same quest where you find the item. When a scroll drops, it is randomly assigned to a party memberU8. Scrolls are not bound, and can be freely traded, so you may also find one on the Auction House or Astral Shard Exchange.

Depending on the quest, Seals may drop from one or all chests in a quest/raid, whereas Shards are only from end chests. For Example: All the chests in Epic Chamber of Raiyum will have a chance to drop Seals, but Epic Partycrashers will only drop seals in the final "Epic chest". Seals and Shards become Bound to Account upon acquire. These items may only be traded via the chest loot window. Scrolls, Seals, and Shards stack and count as "Ingredients", so may end up in a green ingredients bag.

All epic items created are minimum level 20, and most are. Exceptions to the latter are epic items created in Smuggler's Rest, and Tier 1-2 items from Epic Challenges. These exceptions are all Bound to Account; they also don't require a Scroll, Seal, or Shard to craft. Epic non-weapon items from Update 13 quests do require a Scroll, Seal and Shard, but are Bound to Account; epic weapons from these same quests are. Likewise. Tier 3 Epic Challenge items are.

Note that when "upgrading" to an Epic version, the Heroic version is actually destroyed in the process and a new Epic item created. This has multiple implications:
 * Any permanent damage previously taken on the original item disappears in this processsource.
 * Any Alchemical Eldritch Rituals done on the Stone of Change will be gone.
 * Any Mythic or Reaper bonuses on heroic base item are lost.
 * Augments are lost.



Augment Slots
Most epic items have at least one Augment Slot.

Note: As of Update 17, the old Augment system for epic items was replaced with the new Augment Slot system. However, existing epic slotted items and crystals are unchanged. See Epic Crafting/Augment Crystal Table for old version costs and effects.

Clearing Augment Slots / Cleansing Ritual / Upgrading changed item
If you want to clear any Augment Slots that are filled, you can use the Cleansing Ritual. This is also the process you'll want to use if you have an old version that you want to upgrade to an updated version.
 * To do so, place 50 Siberys Dragonshard Fragments and the item you want to cleanse into the Altar of Epic Rituals.


 * Warning: This recipe essentially DESTROYS the item and creates a new blank copy. The new copy will be exactly the same as if you put a new base item, Epic Scroll, Seal and Shard in to do it.

History

 * Update 1 - First implementation of Epic items
 * Offered no mechanic of this kind. Original intention of the system was to force the players stick to what they've got in their Slots.
 * Update 1 Patch 1 - Some of the Sand of Menechtarun epic items have their enchantment changed.
 * The Cleansing Ritual is now implemented in order to allow upgrading old versions. Required a Scroll of Dispel Magic as an ingredient, but noted will be changed to 3 Tokens of the Twelve in future.
 * Update 3
 * The Cleansing Ritual could now be performed for all epic items. Ingredient required for the Ritual was changed as promised to . Also, "essence" workaround for Exclusive items was implemented.
 * Update 14 / Menace of the Underdark
 * First update in which the seal/shard/scroll system was abandoned for epic items.
 * |Update 16 Patch 1 Hotfix 2
 * Ingredient required for the Ritual changed to 50 Siberys Dragonshard Fragments.
 * Update 17
 * The original Epic Augment Slot system was replaced with the general Augment Slot system.