The Battle for Eveningstar

{{Quest
 * name= The Battle for Eveningstar
 * level= 21
 * duration= Short
 * xp={{xpcolors|casual=13449|normal=17720|hard=18039|elite=18358}}
 * loc= Eveningstar
 * npc= Garwyn Thane
 * zone= Eveningstar
 * patron= Purple Dragon Knights
 * favor= 8
 * free= no
 * epic= Yes
 * extreme= ??
 * mappic=M_battle_for_eveningstar.png
 * maplegend=yes

Swordcaptain Garwyn Thane has recruited you to help defend Eveningstar against an imminent Drow attack. Help defend the village against the coming onslaught. {{XP bonus|n1=|n2=|n3=|k1=|k2=|k3= 134|t1=6|t2=8|t3=10|s1=|s2=|s3=|b1=|b2=|b3=}}
 * overview=
 * obj=
 * Speak with Ana
 * Secure the Temple Neighborhood
 * Secure the Granary
 * Secure Tummarlin's Farmstead
 * Destroy the Drow Field Headquarters
 * (Optional) Light additional bonfires (5.5%)
 * 8 bonfires total to be lit
 * traps= Bear Traps
 * misc=
 * Lighting the bonfires "discourages drow patrols from entering the area." Basically it ends the respawns nearby. There are more than 8 bonfires, counting the one by Ana.
 * Be prepared to fight many of the same enemies you have encountered thus far, all on one map. They tend to be localized to the area around their similar orange named boss.
 * Drow Slaves can be freed and join your side when the slaver is killed. You do not get a bonus this time, and it can take away from your kills. A new slaver entering the area makes the unfreed slaves hostile again, and you must successfully remove the collar to free them.
 * Necromancers can raise any dead one time, though they are not as frequently included in the respawns on this map.
 * Each of the three areas you need to secure is guarded by an orange named boss similar to the boss of the flagging quests. Drow of similar types are in the same area as their boss.
 * Temple area - Necromancer (Incantor from Unquiet Graves)
 * Granary - Slave Master (The Lost Thread)
 * Farmstead - Priestess (Priestess Vicala from Impossible Demands)
 * She will drain the life force from the slaves and other NPC creatures alive around her, including mobs
 * Final Fight:
 * The final fight takes place at the most southern portion of the map outside of town, just past a shrine.
 * The field commander is a drow archer riding a red named Bebilith (Red Weaver). You must slay the Bebilith, then you can confront the Commander.
 * At 50% and 25% the commander will summon reinforcements. On Epic normal, there were no necromancers included.
 * Throughout the fight, Swarm Spiders will constantly spawn to attack you. They are a minor nuisance, but if there are many around they can trigger a Dungeon Alert when reinforcements arrive.
 * chest= 2
 * 1 for securing the granary
 * 1 End chest


 * npcreward= ML~20 items

Named loot

 * Drow Piwafwi - Cloak: Hide +15, Move Silently +15, Invisibility Guard, Sneak Attack Bonus +5 [ML:20]
 * Drow Smoke Goggles - Goggles: Blindness Immunity, Manslayer, Seeker +6, Spot -5 [ML:20] (Chest Loot: End Chest)

Monster Information }}
 * unique=
 * monsters=