Lich

{{infobox-monster
 * image       = Monster_Lich.jpg
 * type        = Undead
 * race        = Lich
 * alignment   = Neutral Evil
 * level       =
 * named       = no
 * boss        = no
 * color       = Red
 * attack      = Paralyzing Touch (Rarely), Usually casts various high level spells. Continously: Fire Shield (Cold)
 * qualities   = Undead Traits, Mantle of Invulnerability, DR 15-40/Bludgeon+Magic, Disintegrate Ward, Immunity to Cold and Electricity.
 * organisation = Always Solitary
 * habitat     = And the Dead Shall Rise..., The Chamber of Raiyum, Ascension Chamber, Sorjek's Lair, Mabar Event - CR23 version - appear rarely near level 20 players and more.
 * description = A lich is an undead spellcaster, usually a wizard or sorcerer but sometimes a cleric or other spellcaster, who has used its magical powers to unnaturally extend its life.

A lich is a gaunt and skeletal humanoid (most Liches currently in DDO are ex-Humans, the exception being Sor'jek Incanni (lich)) with withered flesh stretched tight across horribly visible bones. Its eyes have long ago been lost to decay, but bright pinpoints of crimson light burn on in the empty sockets.

Liches speak Common plus any other languages they knew in life.

Color Types
Currently all liches are at least red named and usually end bosses. A couple are purple named (Sorjek, The Black Abbot).

Disintegrate Ward
As all undead, Liches have no constitution score, and thus a very poor fortitude save. To combat this weakness to Disintegrate, they all tend to have some form of a disintegration ward, which simply automatically stops a certain percentage of disintegrates regardless of if they save or not.

List of Liches
Lich race monsters }}