The Harbor

Named for its' proximity to the docks, the Harbor District is where you will meet your first class trainers. Characters entering the Harbor will be able to return to the Port district, but will find themselves unable to proceed further into the Market district until they have assisted the harbormaster with some of the difficulties plaguing the district. =Shops=
 * Leaky Dinghy (Inn)
 * Wayward Lobster (Inn)

=Notable NPC's=

Collectors

 * 1) Mushroom Collector
 * 2) *Sweet Whitecap x3: (potions)
 * 3) *Deadly Feverblance x2: (potions)
 * 4) *Pale Creeper x1:
 * 5) Mushroom Collector (other one)
 * 6) *Sweet Whitecap x3: (potions)
 * 7) *Deadly Feverblance x2: Feverblanch Salve
 * 8) *Pale Creeper x1:
 * 9) Reagent Collector
 * 10) *Amber Vial x3: (scrolls)
 * 11) *Vial of Pure Water x2: (wands)
 * 12) *Vial of Contagion x1: Silk Robe
 * 13) Religious Icon Collector
 * 14) *Prayer Bead x3: (ammo)
 * 15) *Small Wooden Idol x2: (ammo)
 * 16) *Icon of Khyber x1: (weapons) of Reptilian Bane
 * 17) (whats-his-name..heh :x)
 * 18) *Page torn from a Research Notebook x3: (scrolls)
 * 19) *Khyber Prayer Pamphlet x2: (wands)
 * 20) *Tome: Prophecies of Khyber x1: (magical items)

Quest NPC's
=Quests=
 * Harbormaster (located in the Harbormaster's House): Requires a writ of commendation from doing the first two quests in the waterworks line. This is a prerequisite to gaining access to the Market District
 * Waterworks Line
 * Irestone inlet
 * Kobold defense
 * Butcher's path
 * Warder's Defense
 * Baudry Cartamon Line