Update 43 Release Notes


 * The Soul Splitter adventure pack
 * Epic Destinies pass
 * Pale master pass
 * Pale master pass
 * Pale master pass
 * Pale master pass
 * Pale master pass
 * Pale master pass

Some of our goals for this pass included:
 * Make Pale Master less about progressing through increasingly-powerful Undead Forms and more about picking a single (or multiple) forms to specialize in
 * Give each Undead Form a unique playstyle
 * Allow players to specialize without enforcing each form completely into a specific role
 * Help parties effectively interact with Undead players
 * Provide an actual way for Pale Masters to combat undead
 * Help address concerns of survivability

To call out that last point (& so this doesn't get lost in the shuffle below): One of the big changes here is that Undead players will now be healed 50% by Positive Energy spells. While it doesn't 100% fit Undead lore, we believe the positive benefit to survivability and party dynamics is worth the change.

With that said, here's the tree!

NEW SPELL: Finally, there will be a new Level 9 Sorcerer/Wizard Spell - "Rend the Soul": "Twists unholy energies around a single foe, causing it significant negative damage over time. Deals 4 to 10 damage every two seconds for 10 seconds for every caster level up to 20. A successful fortitude save reduces damage by half. D&D Dice: Deals 1d6+4 negative damage per caster level, max 20d6+80, every 2 seconds for 10 seconds."