Named quest rewards

Although most quest-givers allow you to select one item from a randomly-generated list of treasure items, certain multi-part quest chains have a fixed list of named, pregenerated items available. Almost all such items are Bind on Acquire (disallowing exchange between characters). You won't be able to choose freely between those, since all the quest-givers replace some of those items by random ones "of equal value".

Particularly useful (and popular) items in the following lists include: Black Widow Bracers, Graskitch's Skullcap, Puzzle Cap, Carniflex, Golden Cartouche, Iron Manacles, Linen Handwraps, Black Wolfskin Belt, Blademaster Gauntlets, Crimson Gemstone, Splinterskull Acolyte Ring, Mummified Bat, Jeweler's Loupe, Shrunken Head, Scavenged Warplate, Retribution, and Spectacular Optics. Almost any character will want several of those items as soon as they become available.

The Lost Seekers (aka "Waterworks")
Level 2-3 quests


 * Acrobat's Ring - Ring: Striding +5%, +3 Jump, +3 Tumble
 * Armor of the Unknown Hero - +1 Half plate: +1 Charisma
 * Black Widow Bracers - Bracers: +4 Armor bonus
 * Bloodletter's Knife - +1 Dagger: Slicing
 * Gloves of Deceit - Gloves: +5 Bluff
 * Gnashtooth Piecemail Chain - +1 Chain shirt, Lesser Acid Resistance
 * Gnashtooth Sickle - +1 Sickle: Stench
 * Goggles of Grabbing - Goggles: Hold person 1/rest
 * Graskitch's Skullcap - Helm: +1 Wisdom, +2 Will save
 * Guardkiller Bow - +1 Longbow:
 * Interogator's Shield - +1 Heavy steel shield: +3 Intimidate
 * Lost Docent of the Mastermind - +1 Docent: Lesser axeblock
 * Melt Wood Staff - +1 Quarterstaff: Melf's acid arrow 3/rest
 * Misery's Web - Trinket: Web 1/rest
 * Moss Weave Cloak - Cloak: +1 Constitution, +2 Fortitude save
 * Pastemaker - +1 Greatclub: +3 Intimidate, +3 Bluff
 * Scales of the Ancestors - +1 Scale mail: Scare 3/rest
 * Sewer Smock - Robe: Acid resistance
 * Sludge Fin Boots - Boots: +5 Swim
 * Tunnelworm Champion's Belt - Belt: Lesser Cold Resistance
 * Venn's Necklace - Necklace: Wizardry I

Catacombs
Level 2-4 quests


 * Blade of Inquisition - +1 Longsword: Ghost Touch, Silver, Alchemical
 * Boots of Faith - Boots: +5 Jump
 * Cardinal's Gloves - Gloves: +5 Diplomacy
 * Circlet of Silver Flame - Bracers: Protection from evil 3/rest
 * Cloak of the Asylum - Cloak: +1 Wisdom, +2 Will save
 * Dagger of Inquisition - +1 Dagger: Ghost Touch, Silver, Alchemical
 * Flamekeep Docent - +1 Docent: Command
 * Goggles of the Inquisition - Goggles: +5 Intimidate
 * Guidance - +2 Light crossbow
 * Marguerite's Necklace - Necklace:
 * Mask of the Asylum - Helm: +5 Concentration
 * Morningstar of the Heretic - +1 Morningstar: Doom 3/rest
 * Pillar of Light - +1 Quarterstaff: Pure Good, Searing Light 1/rest
 * Ring of the Archbishop - Ring: Power II, +3 Heal
 * Robe of Duality - Robe:
 * Templar's Chain - +2 Chainmail
 * Templar's Leather - +2 Leather Armor
 * Templar's Mail - +2 Banded mail
 * Sanctuary - +1 Heavy steel shield: Resistance +1
 * Wooden Prayer Beads - Trinket: Bless 3/rest

The Seal of Shan-To-Kor
Level 3-5 quests

Weapons and armors bind on acquire, accessories don't bind on acquire.


 * Berserker Bracers - Bracers: Damage reduction 1/-, +3 Intimidate
 * Cloven Jaw War Beads - Necklace: +2 Constitution
 * Gatewarder's Girdle - Belt: +2 Fortitude save, Light fortification
 * Gloves of the Poet - Gloves: +3 Heal, +3 Perform
 * Guardian's Dagger - +1 Greatsword: Keen
 * Necromantic Robe - Robe:, Power II
 * Puzzle Cap - Helm: +2 Intelligence
 * Ring of Dragon's Breath - Ring: Burning hands 3/rest
 * Scorpion Staff - +1 Quarterstaff: Summon monster II 1/rest
 * Shadow Star - +1 Shuriken: Keen, Returning, Deception
 * Spellshield Docent - +1 Docent: Spell Resistance (13)
 * Spider Spike - +1 Rapier:


 * Spiked Mace of the Elements - +1 Morningstar:


 * Stonedust Chain - +1 Chainmail: Lesser axeblock
 * Stonedust Leather - +1 Leather Armor: Lesser axeblock
 * Surefoot Boots - Boots: +3 Balance, +3 Move silently
 * Trapblast Goggles - Goggles: +4 Reflex save
 * Unfinished Elemental Platemail - +1 Half plate: Lesser Fire Resistance, Lesser Lightning Resistance
 * Vial of Slumberdust - Trinket: Sleep 3/rest
 * Witchdoctor's Mantle - Cloak: +2 Will save, Power II

Assault on Splinterskull (aka "Tangleroot")
Level 3-7 quests

Items are minimum level 5 unless otherwise stated.


 * Black Wolfskin Belt - Belt: +3 Constitution
 * Black Woflskin Cloak - Cloak: Resistance +2, Lesser Cold Resistance
 * Blademaster Bracers - Bracers: +3 Dexterity
 * Blademaster Gauntlets - Gloves: +3 Strength
 * Crimson Gemstone - Trinket: Wizardry II
 * Fist of Daarguul - +1 Club:, +5 Intimidate - Required Level: 4
 * Krugg's Spiked Boots - Boots: +2 Reflex save, +10% Striding
 * Lhor-Tragu's Shadowed Armor - +1 Leather Armor: Shadow, Silent moves - Required Level: 4
 * Spider Silk Robe - Robe: Lesser axeblock, +5 Move silently - Required Level: 4
 * Splinterskull Acolyte Ring - Ring: Improved Devotion II, Improved Nullification II
 * Splinterskull Chainmail - +3 Chainmail - Required Level: 4
 * Splinterskull Docent - +3 Docent - Required Level: 4
 * Totemic Staff of Splinterskull - +1 Quarterstaff: Summon monster III 3/rest - Required Level: 4
 * Visor of the Flesh Render Guards - Goggles: Death Ward 1/rest
 * Warmaster Halfplate - +3 Half plate - Required Level: 4
 * Whisperdoom's Fang - +1 Shortsword: Enfeebling - Required Level: 4
 * Yarkuch's Greatsword - +1 Greatsword: - Required Level: 4
 * Yarkuch's Helm - Helm: +1 Charisma, +1 Intelligence, +2 Will save
 * Zulkash's Bone Necklace - Necklace: +2 Wisdom, Improved Nullification II

Delera's Tomb and Return to Delera's Tomb
Level 5-8 quests

Items are minimum level 7 unless otherwise stated.


 * Blacklace Blindfold - Goggles: +7 Listen, +7 Spot, -1 Dexterity
 * Boneshard Flute - +1 Club: Command Undead 3/rest, +3 Perform - Required Level: 4
 * Carniflex - +2 Greataxe (17-20/x3 crit): Keen - Required Level: 4
 * Delera's Vestment - +2 Robe: +3 Charisma - Required Level: 6
 * Docent of the Tomb - +1 Docent: +5 Balance, +5 Listen, +5 Search, +5 Spot - Required Level: 4
 * Golden Cartouche - Necklace: +1 Intelligence, +3 Use magic device
 * Headman's Hood - Helm: Fear 1/rest, +5 Intimidate
 * Hellfire Cloak - Cloak: Lesser Acid Resistance, Lesser Fire Resistance, Lesser Sonic Resistance
 * Iron Manacles - Bracers: +4 Protection Required Trait: Chaotic Alignment or Use magic device of 20
 * Linen Handwraps - Gloves: +4 Strength, -1 Dexterity, Disease Immunity
 * Obsidian Dagger - +2 Dagger: Nullification III - Required Level: 4
 * Rusted Shirt - +3 Chain shirt - Required Level: 4
 * Serpentbranch - +2 Longbow: Poison, Proof Against Poison - Required Level: 4
 * Sigil of Stormreach - Ring: +2 Charisma, +5 Diplomacy
 * Silverflame Hauberk - +2 Half plate: Devotion III - Required Level: 4
 * Skeleton Key - Trinket: +7 Open lock
 * Sparkstriker - +1 Heavy pick: Adamantine, Shocking burst - Required Level: 4
 * Switchblade Boots - Boots: +10 Bluff
 * Trapsmith's Toolbelt - Belt:, +7 Repair
 * Wighthide Armor - +2 Hide armor: +1 Strength - Required Level: 4
 * Wrath of Syberys - +2 Heavy steel shield: Blinding 3/rest, +3 Reflex save - Required Level: 4

Cult of the Six
Level 8-10 quests


 * Blood Machete - +1 Kukri: Slicing - Required Level: 5
 * Bubble Belt - Belt: Underwater action, +10 Swim, Water breathing 3/rest - Required Level: 7
 * Cesti - Gloves: +2 Strength, +1 Dexterity - Required Level: 7
 * Cliffdiver Luck Charms - Bracers: +7 Swim, +7 Jump, +5% Striding - Required Level: 7
 * Filtration Module - +1 Docent: +5 Repair, +4 Poison save - Required Level: 4
 * Hobnail Boots - Boots: +15 Balance - Required Level: 7
 * Jeweler's Loupe - Goggles: +7 Haggle, +7 Disable device - Required Level: 7
 * Mummified Bat - Trinket: +5 Listen, +5 Spot, continuous Feather falling - Required Level: 7
 * Oilskin Tunic - +1 Leather Armor: Acid resistance - Required Level: 4
 * Phantasmic Masque - Helm: Greater Nullification V, -1 Constitution - Required Level: 7
 * Piledriver - +2 Maul (2d6 dmg): +2 Strength, -1 Dexterity, -5 Balance - Required Level: 4
 * Poison Ring - Ring: +2 Constitution, +3 Poison save - Required Level: 7
 * Quicksilver Cassok - Robe: +20% Striding - Required Level: 6
 * Quilted Cape - Cloak: Sonic resistance, +7 Move silently, Resistance +2 - Required Level: 7
 * Scavanged Warplate - +5 Half plate (Armor Bonus 12): Adamantine - Required Level: 4
 * Shamanic Staff - +2 Quarterstaff: True Chaos, Lesser Glaciation III, Lesser Combustion III - Required Level: 4
 * Sheridan's Ruin - +2 Rapier: Keen - Required Level: 4
 * Sheridan's Wrack - +2 Dagger: Keen - Required Level: 4
 * Shrunken Head - Necklace: Resistance +3 - Required Level: 7
 * Snowstar - +2 Shuriken: Icy burst, Returning - Required Level: 4
 * Swampscale Armor - +3 Scale mail: +7 Swim - Required Level: 4
 * Wharfrat's Plank - +3 Heavy wooden shield: +7 Swim - Required Level: 4

The Threanal Arena

 * Threnalian War Blade - +5 Longsword
 * Threnalian War Dagger - +5 Dagger

The Abandoned Excavation (aka "South Threnal")
Level 9-10 quests


 * Accomplice - Cloak: +10 Hide, +10 Move silently, -1 Charisma - Required Level: 9
 * Asbestos Booties - Boots: Fire resistance, -2 Reflex save - Required Level: 9
 * Bracer of Spiderkind - Bracers: +2 Poison save, Summon monster IV 3/rest - Required Level: 9
 * Brass Beaver - Ring: +7 Repair, Repair moderate damage 3/rest - Required Level: 9
 * Brilliant Docent of the Dawn - +1 Docent: Wizardry I, Aid 3/rest - Required Level: 6
 * Coin Belt - Belt: Command, +10 Haggle - Required Level: 9
 * Crystal Prism - Trinket: Suggestion 3/rest - Required Level: 9
 * Domus' Cuirass - +4 Breastplate (Max Dex 4) - Required Level: 6
 * Fencer's Garb - +3 Leather Armor: Spearblock - Required Level: 6
 * Glacial Casque - Helm: Greater Glaciation IV - Required Level: 9
 * Guard of the Shogun - +3 Splint mail: +5 Intimidate, +3 Diplomacy - Required Level: 6
 * Jeweled Hammer - +3 Warhammer: Command, Impact - Required Level: 6
 * Kundarak Trooper's Shield - Steel tower shield: Heroism 3/rest - Required Level: 6
 * Penny Whistle - Necklace: Summon monster III 5/rest - Required Level: 9
 * Rabbit Gloves - Gloves: Good luck - Required Level: 9
 * Ratcatcher - +2 Light crossbow: - Required Level: 6
 * Retribution - +1 Longsword: Holy, True Law, Pure Good Required Trait: Lawful Good Alignment or Use magic device of 20 - Required Level: 6
 * 100 +5 Screaming Amethyst Arrows - 100x +5 Arrows, 50% Returning, Screaming (Dosen't bind on acquire)
 * Spectacular Optics - Goggles: +4 Reflex save, +3 Protection - Required Level: 9
 * Thanatos Weave - Robe: Deathblock, +2 Armor Bonus - Required Level: 6
 * Theurgic Stave - +1 Quarterstaff: Adamantine,, +5 Spot - Required Level: 6

Outsider Tokens Collectible

 * Demonic Breastplate - +5 Breastplate: Admantine, Fire resistance, Cold resistance
 * Docent of Defense - +5 Docent: Heavy Fortification, +2 Protection
 * Ring of Balance - Ring: Stability, +2 Natural Armor Bonus, Balance +13, Dismissal 3/day
 * Scepter of Healing - +4 Heavy mace: Flametouched Iron, Greater Devotion V, Greater Healing Lore

A Relic of a Sovereign Past
Level 12 quest

You must pay Adamantine ore to forge these items (Each instance has 15 of them).
 * Nightforge Armbands - Bracers:, Heroism 3/rest (10 ore)
 * Nightforge Darkhelm - Helm: +2 Wisdom, +5 Will save, Protection from evil 3/rest (10 ore)
 * Nightforge Gorget - Necklace: Heavy Fortification (10 ore)
 * Nightforge Docent - +5 Docent: (12 ore)
 * Nightforge Plate - +5 Full plate: Admantine (15 ore)

Elven Relics

 * Elfcrafted Chain Armor - +3 Breastplate, Mithril, Arcane Lore, Minor Spell Penetration VI
 * Elfcrafted Chain Shirt - +3 Chain shirt, Mithril, Arcane Lore, Minor Spell Penetration VI
 * Elfcrafted Docent - +3 Docent, Evocation Focus, Arcane Lore, Minor Spell Penetration VI
 * Elfcrafted Plate Armor - +3 Full plate, Mithril, Arcane Lore, Minor Spell Penetration VI
 * Elfcrafted Robe - Robe, +3 Armor bonus, Evocation Focus, Arcane Lore, Minor Spell Penetration VII

Giant Relics

 * Giantcrafted Chain Armor - +5 Chainmail, Admantine, Light Fortification, Shield 3/rest
 * Giantcrafted Chain Shirt - +5 Chain shirt, Admantine, Light Fortification, Shield 3/rest
 * Giantcrafted Docent - +5 Docent, Moderate Fortification, Shield 3/rest
 * Giantcrafted Plate Armor - +5 Full plate, Admantine, Light Fortification, Shield 3/rest
 * Giantcrafted Robe - Robe, +4 Armor bonus, Light Fortification, Shield 3/rest

Dragon Relics

 * Dragoncrafted Breastplate - +4 Breastplate, Cure Serious Wounds 1/rest
 * Dragoncrafted Docent - +4 Docent, Greater Devotion IV, Wizardry III
 * Dragoncrafted Leather Armor - +4 Leather Armor, +10 Disable Device, +7 Spot, +3 Reflex
 * Dragoncrafted Full Plate - +4 Full plate, Sacred, Wizardry III
 * Dragoncrafted Robe - Robe, +4 Armor Bonus, Conjuration Focus, Wizardry III

Black dragon scales armor

 * Black Dragonplate Armor - +5 Full plate: (9 base armor), Sacred, Wizardry V, Greater Acid Resistance, Undead Guard
 * Black Dragonscale Robe - Robe: +5 Armor bonus, Wizardry V, Greater Evocation Focus, Greater Acid Resistance

Blue dragon scales armor

 * Blue Dragonplate Armor - +5 Full plate: (9 base armor), Potency VII, Greater arcane lore, Spell Penetration VII, Greater Lightning Resistance
 * Blue Dragonscale Robe - Robe: +4 Armor bonus, Potency VII, Greater arcane lore, Spell Penetration VII, Greater Lightning Resistance

White dragon scales armor

 * White Dragonplate Armor - +5 Full plate: (9 base armor), Moderate Fortification, +4 Protection, Greater Cold Resistance, Shield 3/rest
 * White Dragonscale Robe - Robe: +6 Armor bonus, Moderate Fortification, +4 Protection, Greater Cold Resistance, Shield 3/rest

Tattered Tapestries Collectible
Items are all minimum level 11.
 * Minos Legens - Helm: Feat: Toughness, Heavy Fortification
 * Muffled Vneer - Helm: Move Silently+10, Hide+10, Search+10
 * Seraphim - Helm: Sacred, Hallowed, Abjuration Focus, Devotion VI
 * Totemic Lavalier -Helm: Magi, Intelligence+4, Charisma+4
 * Tradusor - Helm: Wisdom, Reflex save+4
 * Undying Gaze - Helm: Intimidate+10, Shatter+6, Fear 1/1day

Shield of Legend
Turn in a completed Shield (8 pieces) to Racella Unary and receive a shield from the list.
 * Adherence - +3 Tower Shield: DR 3/-, Enchantment Save +6
 * Arrondi - +4 Large Shield: Feather falling, Adamantine, Moderate Fortification
 * Bijio - +4 Large Shield: Proof Against Poison, Improved Fire Resistance, Improved Empower Healing I
 * Death's Door - +4 Large Shield: Fearsome, Deathblock
 * Fanion - +4 Large Shield, Twilight, Mithral, Magi,
 * Sorrel - +5 Large Shield, Protection +4, Resistance +4
 * Talon - +3 Large Shield(DR4, Base Dmg: 2d6, Crit: 19-20 /x3), Maiming, Keen

Tome of Untold Legends
Turn in a completed Tome (8 pieces) to Bilk Howland and receive a weapon from the list.
 * Coronation - +5 Morningstar: Persuasion,, Control Undead 1/day
 * Deathnip - +5 Heavy pick (19-20 crit): Maiming, Seeker +8
 * Phosphor - +5 Heavy mace: Sunburst, Everbright, Righteous, Impact
 * Razorend - +5 Shortsword: Bleed,, Keen, Tendon Slice +??
 * Serrulae - +5 Battleaxe: Vertigo +10, Transmuting,
 * Sever - +5 Dwarven axe: Keen, Limb Chopper, Destruction
 * Skiver - +5 Dagger: Archmagi, Greater Arcane Lore, Improved Extend I, Improved Empower II
 * Twinblade - +5 Bastard sword (2d8 damage):, , Anarchic, Axiomatic

Emerald Claw Nugget and Silver Flame Nugget
First of all, you must talk to the quest giver in outside the Necropolis and get Silver Flame Trinket or Emerald Claw Trinket (you can only have one at a time), then bring it to the altar in the Bloody Crypt (offcourse the alter is garded by boss vampire). Then to the alter in the Shadow Crypt and the Cursed Crypt. Each time you touch the alter your necklace will be upgraded (however you only can use alter once per instance). Then at last, you must take it to the alter in Ascension Chamber (Accursed Ascension raid), your item will dissappear, go and talk to the quest giver for a choice of "final" rewards.

The Bloody Crypt
Level 6 quest
 * Emerald Claw Medallion - Necklace: +3 Diplomacy, Cause Fear 3x/rest
 * Silver Flame Medallion - Necklace: Negative Energy Absorption 1x/rest

The Shadow Crypt
Level 9 quest
 * Emerald Claw Pendent - Necklace: Diplomacy +7, Intimidate +7, Symbol of Fear 3x/rest
 * Silver Flame Pendent - Necklace: Deathblock, Negative Energy Absorption 5x/rest

The Cursed Crypt
Level 12 quest
 * Emerald Claw Talisman - Necklace: Fearsome, +11 Diplomacy, +11 Intimidate, Symbol of Fear 3x/rest
 * Silver Flame Talisman - Necklace: Deathblock, Continuous Protection from Evil, Negative Energy Absorption 10x/rest

Emerald Claw Nugget

 * Blood of Bellows - +5 Large Shield: Adamantine, Greater Shout 3/day
 * Docent of the Claw - +5 Docent: Nightshield 3/day, Reinforced Plating +1 (inherent ac bonus), To-hit bonus +1
 * Emerald Guard - +5 Full plate (Max dex bonus 2): Nightshield 1/day, To-hit Bonus +1
 * Plume of Adherence - Helm: Improved Maximize I, Superior Magnetism VI, Superior Combustion VI
 * Raiment of the Fervent - Robe: Nightshield 1/day, Wizardry VI, Greater Spell Penetration VI
 * Scales of Surety - +5 Chainmail: Mithral, Nightshield 1/day, To-Hit Bonus +1

Silver Flame Nugget

 * Aegis of Flame - +5 Large Sheild: Mithral, Silverflame (increases maximum hit dice of turn undead by 6), Sheildspike (additional 1d6 piercing damage when bashing)
 * Beacon of Tira - Helm: Superior Benevolence VI, Superior Devotion VI, Superior Combustion VI
 * Bastion of Fealty - +5 Heavy Armor: Spell Resistance 22, Nightsheild 1/rest (caster level14)
 * Chain of Conviction - +5 Chainmail: Spell Resistance 22, Nightsheild 1/rest (caster level14)
 * Cloth of the Faithful - Robe: Wizardry VI, Spell Resistance 22, Nightsheild 1/rest (caster level14)
 * Docent of Featly - Docent: +6 Armor Bonus, Spell Resistance 22, Nightsheild 1/rest (caster level14)