Template:Eleguard

==Usage== ( Deprecated )

Where X is the return damage value: 0 = 1d8 1 = 1d4 2 = 2d4 3 = 3d4 4 = 4d4 and Y is the element which accepts any word, so for example: Sonic

This armor burns those that attack the wearer, causing 1d8 Sonic damage on a successful melee attack.

Todo: 'Burns' doesn't always apply, need a system to fix it got part of it now I still need to add all those odd triggers for 1d6 and whatever there is out there