Disable Device

Disable Device (Int, trained only)
Can be used to disarm traps in dungeons. Requires that the control box of the trap has been located by a successful Search check. If the Disable Device check succeeds, you disable the trap.

If it fails by 4 or less, you have failed but can try again. If you fail by 5 or more the control box explodes (causing some damage to those in an area around the box, type specific damage of the same type as the trap or more often fire damage .) and can't be used again (the trap will remain dangerous, of course!).

If you succeed by 20 or more, you will achieve a critical success. In some quests, achieving a critical success will turn the traps against the enemies and harmless to your party.

Using this skill consumes one thieves' tool.


 * Class Skill only for Artificer and Rogue.