User talk:KakarisMaelstrom

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 * From Elliott Cable  ✆   ✍  on 06:47, April 17, 2006 (EDT)

Modifier to AC when moving
You added in the Players manual that swinging when moving caused a -4 AC penalty. Where is the source for that information? (I had never heard about that). Since my guess is it's a mistake, I'll remove it while waiting for your answer (otherwise I may forgot to...) By the way, thanks for all your contributions! Tihocan 15:20, April 26, 2006 (EDT)


 * That is an error. You get a -4 AC not for SWINGING but for MOVING.  It doesn't matter if you're swinging or not.  That -4 AC penalty is incurred if you choose to move normally instead of tumble.  That means if you are surrounded by enemies, moving is going to make you more likely to be injured than just standing there. KakarisMaelstrom 15:49, April 26, 2006 (EDT)
 * You are talking about an AC penalty though in the Players manual only the attack penalty is mentioned. I can confirm the attack penalty when moving, but so far I never read anything about an additional AC penalty while moving. Where is the source for that information? Another question: The attack penalty can be negated with the Spring Attack feat. Is the AC penalty (if it exists) also negated with that feat?--Ziu 04:07, April 27, 2006 (EDT)
 * I'm trying to find a reliable source of the negative AC on movement other than just community knowledge. The problem is that it is not actually removed from your AC but rather it is added to your opponent's to-hit.  I'm coming up short to find an answer other than constant discussion in the DDO forums.  Though, that said, there are also a slew of people talking about whether the tumble bonus is 1 AC per 4 or 5 tumble.  Which, simply isn't true.  That is a bonus to AC and you can substantiate the lack of bonus by tumbling and hitting "C" at the time of the tumble.  If you have Mobility you'll see a +4 improvment.  If you do not, you will so no improvement.  Clearly, it does not add a bonus to AC.  Does it reduces someone's ability to hit you or not?  I don't think so.  I believe people are translating it incorrectly.  When you move without tumble, you open yourself up to attack (giving a +4 to-hit to your opponents).  When you move by tumbling, the to-hit bonus does not apply.  So people think they are getting an AC bonus because they are not being hit as often as "just running" but it is elimination of a penalty, not a bonus.  They would be better off turtling behind a shield.  HOWEVER, all of this is clearly based on facts that I can't substantiate because the bonus is given to enemy to-hit, not personal AC.  But, likewise, ranged weapons do not give an AC penalty during use but give the enemy a +4 to hit you.  It is easier to test, however, because it does not requirement movement during, and you will never tumble outside the range their weapon can swing to.  If you've got an idea how to test effectively, I'd happily run the numbers to prove the -4 AC while moving thing.

Oh, and another similar question, but about which I have no real opinion: have you been able to confirm that you get an AC penalty when wearing a thrown weapon? Tihocan 15:28, April 26, 2006 (EDT)
 * I'm not sure I can fully substantiate this point. The penalty to AC does not show in the your Armor Class.  Rather, it is a bonus given to the to-hit of the attacking monster.  Since I can't see his to-hit, there is no way to prove this one way or the other.  Will mark as unverified.