Help! Am I Raid Ready

The primary aim of this guide is not to introduce the quest or to state the strategies used. Rather, this will be about flagging as well as getting the weapons and other necessary gear to do it. However good is the preparation, it is still not sufficient. When you join a raid, go with an open mind and listen real well. People may bark orders but they generally do this in order to get completion. A raid can be fun but failing is a huge waste of time, resources and is certainly not fun.

Tempest's Spine L10 (TS)

Flagging - none needed

Raid - 20 minutes to 1.5 hours

Timer - there is no raid timer

General weapons - smiter, vorpal, dps, ranged

Bane weapons - elemental, evil outsider, chaotic outsider, elf, giant, abberation

Gear - poison proof, disease immunity, underwater action, resist electricity/fire/acid/sonic, remove curse, lesser restore, deathward, freedom of movement

Vault of Night L10 (Dragon/VoN)

Flagging - need to do the following quests in the following order: Tharashk Arena, The Prisoner, The Jungle of Khyber, Haywire Foundry. Flagging has to be done each time raid is completed

Raid - 1 to 2 hours, consists of a pre-raid, The Vault of Night, and the raid Plane of Night

Timer - 3 days wait upon collection of reward

General weapons - smiter, vorpal, disruption, dps, ranged

Bane weapons - construct, dwarf, undead, dragon

Gear - poison proof, disease immunity, resist fire/electricity, lesser restoration

The Twilight Forge L12 (Titan)

Flagging - need to do Hiding in Plain Sight followed by Bring Me the Head of Ghola Fan! and The Slavers of the Shrieking Mines (last 2 need not be in order). While it is not necessary to have Hiding in Plain Sight done, one would need the ability to teleport to the Footholds in order to be able to advance the raid. No re-flagging is required

Raid - 1 to 2.5 hours, consists of a pre-raid, The Twilight Forge, and the raid The Titan Awakes

Timer - 3 days wait upon collection of reward

General weapons - smiter, vorpal, dps (adamantine to bypass raid boss DR), ranged

Bane weapons - construct, giant, abberation and monstrous humanoid

Gear - poison proof, resist fire/electricity/cold/acid, lesser restoration, deathward, freedom of movement

Against the Demon Queen L12 (DQ)

Flagging - need to do The Chamber of Raiyum, Chains of Flames and An Offering of Blood (need not be in order). Once these are done, a pre-raid (does not directly link to the raid), Against the Demon Queen, has to be completed. Against the Demon Queen has to be repeated in order to redo the raid.

Raid - 15 to 30 minutes, consist of the raid Zawabi's Revenge

Timer - 3 days wait upon collection of reward

General weapons - banishing, dps (cold iron + good/holy to bypass raid boss DR), ranged

Bane weapons - evil outsider, chaotic outsider, gnoll

Gear - resist fire/acid, lesser restoration, shield (spell)

The Reaver's Fate L14 (Reaver)

Flagging - need to do The Crucible, The Prison of the Planes and Madstone Crater (need not be in order). Once these are done, 20 dragon, 20 elven and 20 giant relics from the gianthold quest needs to be turned in to open up the pre-raid (does not directly link to the raid), Gianthold Tor, in which 3 dragons has to be killed. No re-flagging is required

Raid - 10 to 15 minutes, consist of the raid The Reaver's Fate

Timer - 3 days wait upon collection of reward

General weapons - dps (transmuting to bypass raid boss DR), ranged

Bane weapons - elemental, giant

Gear - resist fire/acid/cold/electricity/sonic, shield (spell)

Reaver flagging procedure

Accursed Ascension L15 (Abbot)

Flagging - need to do Inferno of the Damned, Flesh Maker's Laboratory, Ghosts of Perdition and Desecrated Temple of Vol (need not be in order). 8 different sigil pieces has to be collected from these quest to form a full sigil to open up the pre-raid (does not directly link to the raid), Litany of the Dead, which has to be completed 4 times, each time killing the end boss of the 4 flagging quests. No re-flagging is required

Raid - 10 minutes to 2.5 hours, consist of the raid Ascension Chamber. Note: this raid due to some special circumstances is not likely to be completed by a regular group

Timer - 3 days wait upon collection of reward

General weapons - disruption, dps (bludgeon to bypass raid boss DR)

Bane weapons - undead

Gear - poison proof, disease immunity, fear immunity, deathblock, deathward and 5 free inventory spots

Abbot flagging procedure

The Thirteenth Eclipse L17 (Shroud)

Flagging - need to do Let Sleeping Dust Lie, Running with the Devils, Ritual Sacrifice, The Coalescence Chamber and Rainbow in the Dark (need not be in order). No re-flagging is required

Raid - 20 minutes to 50 minutes, consists of the raid The Shroud

Timer - 3 days wait upon collection of reward

General weapons - vorpal, dps (silver + good/holy to bypass raid boss DR), ranged

Bane weapons - construct, giant, evil outsiders, lawful outsiders, orc, reptile, gnoll, elemental

Gear - poison proof, disease immunity, resist fire/sonic/acid, lesser restoration, remove curse, deathward

Shroud flagging procedure

A Vision of Destruction L18 (VoD)

Flagging - none needed

Raid - 14 minutes to 30 minutes (10 to 20 minutes to get to raid)

Timer - 3 days wait upon collection of reward

General weapons - vorpal, dps (silver + good/holy to bypass raid boss DR), ranged

Bane weapons - evil outsider, lawful outsider, undead (to get there)

Gear - poison proof, disease immunity, feather falling (to get there), resist electricity/fire/acid/sonic, remove curse, lesser restore, deathward

Hound of Xoriat L18 (Hound, HoX)

Flagging - none needed

Raid - 6 to 8 minutes (10 to 20 minutes to get to raid)

Timer - 3 days wait upon collection of reward

General weapons - vorpal, dps (lawful to bypass raid boss DR)

Bane weapons - evil outsider, lawful outsider, abberation, undead (to get there)

Gear - poison proof, deathblock, feather falling (to get there), resist acid, lesser restore, deathward

Stealer of Souls (SoS)

Mod 8 for Dummies by DaveyCrockett

Tower of Despair L20 (ToD)

Flagging - need to do A New Invasion, Bastion of Power, Genesis Point and Sins of Attrition (need not be in order). No re-flagging is required. Note that to enter the raid, one must run through the Sharavath outdoor area and located the tower cave. There is a Yugoloth NPC in the tower cave which will give you the ability to port you to and fro Amrath and the tower for future visits.

Raid - 20 minutes to 1 hour

Timer - 3 days wait upon collection of reward

General weapons - vorpal, dps (silver + good/holy to bypass raid boss DR), ranged

Bane weapons - evil outsider, lawful outsider, tbc

Gear - poison proof, disease immunity, resist cold/electricity/fire/acid/sonic, remove curse, lesser restore, deathward, special item of note: Boots of Anchoring (if you are going to melee Horoth)