Cure Moderate Wounds, Mass/sandbox

{{Infobox-ability/sandbox
 * generated using = Infobox-ability/Spelldescription/sandbox (2019-08-31)


 * name            = Cure Moderate Wounds, Mass
 * icon            = CureModerateWoundsMass.png
 * image           =
 * float           =
 * type            = Spell


 * artificer       =
 * bard            = 6
 * cleric          = 6
 * druid           =
 * favored soul    = 6
 * paladin         =
 * ranger          =
 * sor n wiz       =
 * warlock         =


 * prerequisite    =
 * prerequisite of =
 * granted by     = Exalted Angel innate ability


 * school          = Conjuration
 * descriptor1     = Healing
 * descriptor2     =
 * descriptor3     =
 * descriptor4     =


 * passive         = no
 * active          = yes
 * toggled         = no


 * conditions      =


 * components      = {{V}}, {{S}}
 * metamagic       = {{Empower}}, {{Empower Healing}}, {{Enlarge}}, {{Maximize}}, {{Quicken}}
 * cost            = 35
 * target          = Friend, Self, Undead Foe
 * range           = Standard AOE
 * area            =
 * duration        = Instantaneous
 * save            = Will save for half (Undead only)
 * dc              =
 * sr              = {{Verified|Yes (Undead only)}}
 * cooldown        = 4.5 seconds


 * death           =
 * damage          = Positive energy damage to undead
 * debuff          =


 * combat          =
 * melee           =
 * ranged          =
 * tactical        =


 * summon          =
 * turn undead     =
 * music           =
 * ki              =
 * spellcasting    =


 * resurrect       =
 * healing         = 2d6+4 plus 1 per caster level (max 2d6+34)
 * restore         =
 * health          =


 * ability         =
 * skill           =
 * save bonus      =
 * ac              =
 * dodge           =
 * prr             =
 * mrr             =
 * resistance      =
 * defense         =
 * movement        =


 * proficiency     =
 * item            =


 * grants          =


 * description     = Casts Cure Moderate Wounds on multiple targets. Positive energy is channeled to heal moderate wounds of allies for 2d6+4 plus 1 per caster level (Maximum caster level 30.) hit points.

Like other cure spells, Cure Moderate Wounds, Mass deals damage to Undead in its area rather than curing them. Each affected Undead may attempt a Will save for half damage.

Scrolls
}}
 * debug           =