Raise Dead/sandbox

{{Infobox-ability/sandbox
 * generated using = Infobox-ability/Spelldescription/sandbox (2019-08-25)


 * name            =
 * icon            = RaiseDead.png
 * image           =
 * float           =
 * type            = Spell


 * school          = Conjuration
 * descriptor1     = Healing
 * descriptor2     =
 * descriptor3     =
 * descriptor4     =


 * passive         =
 * active          = yes
 * toggled         = no


 * artificer       =
 * bard            =
 * cleric          = 5
 * druid           =
 * favored soul    = 5
 * paladin         =
 * ranger          =
 * sor n wiz       =
 * warlock         =


 * prerequisite    =
 * prerequisite of =


 * granted by      =


 * components      = {{V}}, {{S}}, {{M}} (Mushroom Powder and Saffron)
 * metamagic       = {{Enlarge}}, {{Eschew}}, {{Quicken}}
 * cost            = 30
 * target          = Dead friend
 * range           = Standard
 * area            =
 * duration        = Instantaneous
 * save            = None
 * dc              =
 * sr              = No
 * cooldown        =


 * melee           =
 * ranged          =
 * tactical        =


 * death           =
 * damage          =
 * debuff          =
 * charm           =
 * turn undead     =
 * summon          =
 * resurrect       = Revive dead ally with 10% Hit Points, current Spell Points


 * health          = yes
 * ability         =
 * skill           =
 * save bonus      =
 * ac              =
 * dodge           =
 * prr             =
 * mrr             =
 * movement        =
 * spellcasting    =


 * proficiency     =
 * item            =


 * grants          =


 * description     = You restore life to a deceased Player Character or Hireling. The revived Character appears wherever his "ghost" was standing, restores 10% of the target's Hit Points, and preserves current Spell Points. Ability score damage is cured, nearly every buff and debuff will have been removed by being dead, but a death penalty will be suffered.

Scrolls
— }}
 * debug           =