Cannith Crafting level progression

Level Progression
Experience needed to advance levels in the new Full crafting System

Levels beyond 36 seem to require 'Next Level' * 10 XP to gain the new level. This is certainly true up to level 50.



Experience From Recipes
First of all, some definitions:


 * CraftingLevel: your current crafting level
 * BaseLevel: it's level as displayed in the crafting device for a given recipe
 * EffectiveLevel: BaseLevel - [the number of times it has been successfully crafted]
 * SuccessRate: the (calculated) basic chance of crafting a given recipe
 * LevelGap: = EffectiveLevel - CraftingLevel (can be negative or positive)

For a recipe where LevelGap >= 0 (but no more than 19):


 * SuccessRate = (20 - LevelGap) / 20
 * XP = EffectiveLevel / SuccessRate


 * This matches the observed values exacly.

For a recipe where EffectiveLevel < CraftingLevel (but no more than 10 below), I do not have it exactly correct, but it is extremely good approximation:


 * SuccessRate = 1
 * XP = EffectiveLevel * (1 + LevelGap / 10)


 * This seems to be very close to the entire set of rules; the calculations for when EffectiveLevel < CraftingLevel are not exact; this results in some small variation from observed values (typically my estimate can be 1 less than the real values, but afaict it is not a simple rounding error).