Talk:Surprise Unicorn

re "Attack: None, just runs away" uh, no (at least as of Update 52.0.2) On EH and EE (at least), has several attacks including a knock down. Also, has some kind of protection super-ward, immediately after spawning, no idea of source. On both tests so far, it ran to groups of other monsters, and then waited; could not be killed. My L30 palee hit him with normal stuff (neg, elemental, melee) and did very little damage, which healed in +/- 4 sec's; went super-saiyon on it, again healed in a few seconds, never got it below half. Very reminiscent of final boss shield in slave-lords Assault on The Aerie. I d-doored(not recalled), killed other stuff, and nearby monsters, and its super-damage protection/ward disappeared (no visual signal or clue detected), suddenly it was just killable, and quest went forward "normally."


 * Hmm. That doesn't tally with any way I've ever seen it behaving, and I've taken the thing on Reaper. I'll have a go at verifying that. Maybe the behaviour got patched. &rArr; PurpleSerpent (Contribs • Message • Email ) 15:26, December 18, 2021 (EST)


 * OK, I'm still not seeing either of those behaviours. Did you do anything special to it? I hit it a couple of times, but that was all. (I mean Intimidate or anything like that.) If not, I'll have to make a note of this in the description and add T:Verify. &rArr; PurpleSerpent (Contribs • Message • Email ) 15:54, December 18, 2021 (EST)