Talk:Kobold Island: Kobold Chaos

The collectible reward seems to be Crude Talisman = Collected Dragonshards/10 for equal level players and Collected Dragonshards/100 for players much higher than the quest level. Data:
 * Lvl 8 quest, lvl 4 player (solo), 2 stars, 991 shards: 99 talismans --User:Tokhg
 * Lvl 4 quest, lvl 20 player (solo), 3 stars, 1845 shards: 18 talismans --User:Tokhg
 * Lvl 15 quest, lvl 20 player (solo), 2 stars, 1415 shards: 14 talismans --User:Tokhg
 * Yep. There is quite a massive penalty applies if your over lvl, so level 20s have quite a hard time acquireing these, as even at the maixmum CR (20), even very good runs with 4000+ shards only net something like 40 talismans. --Shade 23:12, November 21, 2011 (EST)

Extremely hard to get more than 3 stars.

Extractors
Some research:

Effects that apply and are useful:
 * Repair/Reconstruct (but hard to tell it is applying, since they have such a large HP pool).
 * Resists
 * Protection from Energy (single or mass)
 * Stalwart Pact
 * Inspire Greatness

Effects that apply and might be useful (not sure):
 * Spell Resistance
 * Protection from Evil
 * Shield of Faith
 * Divine Intervention (Cleric Capstone)

Effects that apply but are pointless:
 * Freedom of Movement
 * Inspire Courage
 * Heroes' Feast
 * Death Ward
 * Remove Fear
 * Neutralize Poison
 * True Seeing
 * Water Breathing
 * Spawn Screen

Effects that do not apply: (thanks to Mojo for testing)
 * Bear's Endurance
 * Blur
 * Bull's Strength
 * Displacement
 * Good Hope
 * Greater Heroism
 * Haste
 * Heroism
 * Holy Aura
 * Inspire Heroism
 * Invisibility
 * Mass Aid
 * Prayer
 * Rage
 * Spellsinger songs
 * Virtuoso's Sustaining Song

Djinn spawn trigger
My (admittedly limited) experience of running this at challenge level 5/6 (solo, character level 5), is that the Djinn seem to start spawning at something in the region of 1000 shards collected. Raumkraut (Contributions • Message) 13:49, July 28, 2013 (EDT)