Category talk:Wizard spells

Is it really a Reflex save, for Grease I mean. I know it says Reflex save in the combat log but I always figured balance still somehow modified that effect unless it was just pure luck that allows my chars with high balance to shrug off grease easily... oO --Uky 17:46, January 23, 2006 (PST)
 * Remember, Grease is a magical effect, not real grease. I would expect that practicing balancing (which is what a high balancing skill represents) wouldn't really prepare you for a magic effect that is (at least as I had imagined it) like a living creature trying to trip you up... -- 18:39, January 23, 2006 (PST)
 * Just because something was created through magical means does not mean the end result is magical. Magic can just as easily create mundane effects. Besides, in PnP D&D, there's both a reflex check to see if you fall over, and a balance check to see if you can move out of it. ;p --Uky 19:48, January 23, 2006 (PST)

I don't see a need to add the comment that shocking grasp is considered the second strongest damage spell. Chill touch makes sense for a note since it seems to stray for PnP rules, but shocking grasp would be second strongest after chill touch staying with PnP rules.. Of course you can still always argue how much more damage burning hands can do versus multiple targets against both other spells but this page should just be a short list of descriptions. If there's complicated stuff for a spell you want to mention, you should the page for it and put it there. Especially flavor text... you don't need that for this type of page. That Otto's spell description was too wordy for this page IMO, just need the base effect here, and all the details, flavor text included, on the separate individual pages --Uky 19:54, January 23, 2006 (PST)