Slow (spell)/sandbox

{{Infobox-ability/sandbox
 * generated using = Infobox-ability/Spelldescription/sandbox (2019-09-04)


 * name            = Slow
 * icon            = Slow.png
 * image           = Slow.jpg
 * float           =
 * type            = Spell


 * artificer       =
 * bard            = 3
 * cleric          =
 * druid           =
 * favored soul    =
 * paladin         =
 * ranger          =
 * sor n wiz       = 3
 * warlock         =


 * prerequisite    =
 * prerequisite of =


 * dragonmark      =
 * granted by      = Warlock 9 Fey pact


 * school          = Transmutation
 * descriptor1     =
 * descriptor2     =
 * descriptor3     =
 * descriptor4     =


 * passive         = no
 * active          = yes
 * toggled         = no


 * conditions      =


 * components      = {{V}}, {{S}}, {{M}}
 * metamagic       = {{Enlarge}}, {{Eschew}}, {{Heighten}}, {{Quicken}}
 * cost            = 10
 * target          = Foes
 * range           = Standard
 * area            = Standard AOE
 * duration        = 6 seconds per caster level (no maximum)
 * save            = Will save negates
 * dc              =
 * sr              = Yes
 * cooldown        = 3 seconds (Brd/Wiz/{{verify|Wlk}}), 2 seconds (Sor)


 * damage          =
 * scaling         =
 * death           =
 * charm           =
 * debuff          = Slow: -50% speed, -30% attack speed, -1 attack, AC, and Reflex save


 * combat          =
 * melee           =
 * ranged          =
 * tactical        =


 * summon          =
 * turn undead     =
 * music           =
 * ki              =
 * spellcasting    =


 * resurrect       =
 * restore         =
 * healing         =
 * health          =


 * save bonus      =
 * ac              =
 * dodge           =
 * prr             =
 * mrr             =
 * resistance      =
 * defense         =


 * ability         =
 * skill           =
 * movement        =
 * perception      =
 * buff            =


 * proficiency     =
 * item            =


 * grants          =


 * description     = Creatures in the affected area of effect are slowed. Slowed creatures move at 50% speed, a 30% penalty to attack speed, a -1 penalty to Attack rolls, Armor Class, and Reflex saves. A successful will save negates this effect.

Notes:
 * Multiple slow effects don’t stack. Slow counters and dispels Haste.

Wands
}}
 * debug           =