Feats/Free Active

Free Active feats

 * Attack: This is the standard attack for all characters. It can be toggled on to attack repeatedly, or activated once by right-clicking the mouse.
 * Defensive Fighting (requires base attack bonus of +1): This feat reduces the character's to-hit by 2 but adds 2 to their Armor Class. Casting a spell ends this mode.
 * Sneak: The character becomes invisible to all enemies that fail a Spot and Listen skill check, opposed by Hide and Move Silently skills.
 * Sunder (, no class requirements)
 * Trip (15 second cooldown, requires base attack bonus of +1, no class requirements as sunder): This feat has a chance to trip the target rendering it prone for a short time. Some creatures may be immune to this effect. Creatures larger or stronger than you are less likely to trip.  Some weapons, like a sickle, supposedly provide a bonus to Trip attempts.