User:GMTrojan/SandBox




 * Not going to drop this to live, unless Technical 13 OK's it.
 * Go for it, who was  hasn't edited the wiki since . &rArr; DDOstream (Contribs • Message • Email ) 10:15, October 24, 2018 (EDT)

Forest Warden (L20 Ranger)
The forest warden is a Dexterity-based tempest dual scimitar wielder. His flurry of attacks make him a feared opponent. He has some minor spell casting ability to ensure his ability to perform under all conditions. The casting ability can be enhanced with a ring with healing crit bonuses and Devotion bonuses on it. With an emphasis on Dexterity, along with the enhancement that gives Dexterity as the damage and attacking stat, he becomes both a decent warrior as well as a bit more durable with a better armor class at the same time. Favored enemies are chosen based on the general population of mobs in the more common quests. One should try to look for a +5 mithral breastplate or Kundarak Delving Suit (dragon raid loot) so that even a higher AC may be achieved. In the wilds, the warden is able to charm animals into helping turn the tide of the battle. While the melee prowess of this build is evident, the ranged abilities are lacking due to few AP designated to those trees.

The main problem with this build is its relative weakness at lower levels. It is a poor combatant at the lower levels due to the lack of attack bonuses. At the higher levels, this is offset by the availability of the elven weapon enhancements. Due to the ferocity of the attacks, agro can be hard to manage with the warden with a poor Charisma and no points dedicated to the Intimidate skill. Do judge accordingly and maintain sufficient agro just so you can draw them away from the squishies in the group but insufficient to allow taking huge damage.

Level 20 Ranger True Neutral Elf Male

Hit Points: 292

Spell Points: 260

BAB: 20\20\25\30\30

Fortitude: 14

Reflex: 24

Will: 5

Item data taken from Cannith Crafting possibilities at level 11

AC
At Level 11

Base: 10

+4 Chain Shirt: +7

Dex 22: +6

Chaosgarde: +2

Protection +5: +5

Tempest Enhancement: +4

Ranger Barkskin: +5

Total: 39