Religious Lore

{{Feat

This feat grants represents your knowledge of the Religion. Characters with this feat are granted special quest-specific dialog options/object interactions that classes without this feat otherwise could not perform. It may also allow certain skill checks to learn insight into specific situations.
 * name= Religious Lore
 * icon=
 * prerequisite = Level 1: Cleric, Favored Soul, Paladin, Bard
 * description =


 * Cleric, Favored Soul, Paladin receive this feat at every level.
 * Bard received this feat at level 1, 3, 5, 7, 9 ,11, 13 ,15, 17, 19.

Verbatim from the release notes:

''Many classes now gain the "Arcane Lore", "Religious Lore", or "Wilderness Lore" feats every level, which may modify certain dialog options or come up in other ways during quests. ''

Known interactions

 * The Lords of Dust: Characters with the Religious Lore feat may purify the altars instead of smashing them. Doing this on all three altars will grant you a bonus chest.
 * Religious Lore affects the duration of many divine abilities granted by Deity feats, for example Bladesworn Transformation.
 * In the Inspired Quarter, the player can talk to an NPC using a certain dialog and gain a reward (untested).
 * Rest Stop: One of the staves requires Religious Lore in order to disable it safely.
 * Temperance of Belief: enchantment on and, grants MRR depending on the number of religious lores
 *  Divine Crusader T6: The Book of War: Wrath of the Divine: While wielding a Favored Weapon in your Main Hand, you gain +1 to Hit and Damage for every 2 Religious Lore Feats you have with all equipped weapons and shields.