User talk:Overkilll

BAB
I recently made an edit to all of the classes regarding BAB changing the sequence of attacks to be regressive (+14/+14/+9/+4) and not progressive (+14/+14/+19/+24). This was edited back to being progressive.

I am new only to this wiki, but I was a D&D DM for 4 years using the newest series of books, (I.E. 1.2 then 3.5) before spending a year testing and enjoying all the fine point of 3.5 in the DDO mechanics. I know for a FACT that BAB is regressive, so please check your source next time you call me a fool for making that edit. Overkilll 18:10, December 04, 2007 (EST)


 * I played 3,5 D&D for 5 years now. I can assure you that some rules were changed when the translation to online version was made. I know that, in D&D, BAB is regressive. Sadly, D&D knowledge isn't enough to make edits here sometimes. It helps and it's a great tool to have, but it is not enough Turbine has loads of House Rules, this is one of them. Another is how they changed the spell dices. For example, Magic Missile uses 1d2+4 instead of 1d4+1. If you don't beleive me, roll a level one caster and test it... but you'll come to the same conclusion after only rolling 5s and 6s.

They did the same kind of "cheating" for BAB. If you don't beleive me, I went in-game and test again on my main which is lv 14. I've made a screenshot for your eyes to see. So, the proof is here.

I'm not saying you're stupid and don't know your stuff, but I'm simply saying that you don't have an as deep knowledge of DDO as I do. We need to test the rules before to post it here, not because we don't trust, but rather because it is needed, as they have altered a few rules. Check your things before editing, test it yourself. If what we have posted doesn't match D&D core books, then it's because the game is so. We don't post falseness. We have our Player Handbook, we can read it ourselves... but can also witness, in-game, that these might or moght not have made the translation to DDO. BAB has a progressive progression instead of regressive... that is simle and hard fact.

Again, if you don't beleive me... go and test it yourself... or take a look at this screenshot. Borror0 20:59, December 4, 2007 (EST)


 * Well, I admit I didn't adequately test my idea, but as much as I admit I didn't check a detail, I would like to know all the details going into your specific bonuses. Your top attack bonus was +34 in a series of (+24/+24/+29/+34), meaning you have a total of +10 in non-base bonuses, in which case you were right (BAB +14/+14/+19/+24).  Or, you have a total of +20 in non-base bonuses (Str, weapon, bonus vs evil/race/whatever?) and we were both right (BAB +4/+4/+9/+14).  Either way, I acknowledge your leetness in that you were at least half right even if my new idea is correct.  I wish I could test it myself but life has not allowed me to keep playing. Overkilll 07:05, December 5, 2007 (EST)


 * Ok, Let's see. My character had:


 * +5 (Flaming Dwarven Axe of Pure Good)
 * +8 (26 Str)
 * +2 (GWF:Slashing)
 * +2 (Dwarven Attack II)
 * -2 (Tower Shield)
 * -5 (Combat Expertise)

So, yes, 10+14 = 24.

Try to keep the conversation to my talk page please, makes it easier to "follow". Borror0 21:44, December 5, 2007 (EST)