Veteran Status I starter item

These are the list of items you receive based on your class once you have leveled to level 4 and talked to the Minotaur Crewman when doing the Veteran Award Quest, The Voyage. If you chose to multiclass, you can pick one package from any of the applicable classes.

All of the items are, except Moss Weave Cloak, Black Widow Bracers and Graskitch's Skullcap which are , and so can be transferred to a different character on the same server. All of the items (including the above listed), with the exception of arrows, thieves' tools, and spell components, are Starter and thus cannot be sold.

Weapons

 * - +1 Greataxe: Flaming
 * - +1 Greatsword: Flaming
 * - +1 Handwraps: Flaming
 * - +1 Heavy mace: Devotion +30
 * - +1 Kama: Flaming
 * - +1 Longbow: Flaming
 * - +1 Longsword: Flaming
 * - +1 Quarterstaff: Potency +20
 * - +1 Rapier: Flaming
 * - +1 Scimitar: Flaming
 * - +1 Shortsword: Flaming

Artificer

 * (If not Warforged)
 * (If Warforged)(not tested)
 * - Ring: Protection +1
 * - Belt: Lesser False Life
 * - Boots: Striding +5%, Tumble +3
 * - Goggles: Attack Bonus +1
 * - Cloak: Fortitude Save +2, Constitution +1
 * - Necklace: Dexterity +1, Resistance +1, Pathfinder Set Bonus +2 Bonus To Hit
 * - Gloves: Tumble +3, Striding +5%, Nimble Hand Set Bonus +1 To Hit, +2 Sneak Attack Damage
 * Rune Arm: Force Shot,, Rune Arm Imbue: Force I, Craftable Rune Arm (+2)
 * 200 Scrap Metal from a Forge
 * 100 Two-Headed Coins
 * 50 Thieves Tools
 * 100 Masterwork Bolts
 * (for your pet)
 * (for your pet)
 * (for your pet)
 * (for your pet)
 * (for your pet)

Bard

 * (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Fortitude Save +1
 * - Boots: Lesser Cold Resistance
 * - Goggles: Concentration +3, Power I, Archivist Set Bonus +20 Spell Points
 * - Necklace: Minor Mnemonic Aid [CL:1, 2/Day], Archivist Set Bonus +20 Spell Points
 * - Cloak: Cure Light Wounds [CL:1, 1/Day]
 * - Gloves: Use Magic Device +1
 * 200 Pork Rinds
 * 100 Bone Bits
 * 200 Pork Rinds
 * 100 Bone Bits

Barbarian

 * (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Lesser False Life
 * - Boots: Expeditious Retreat (CL: 5, 2/Day), Jump +3, Anger's Wrath Set Bonus: +2 Bonus To-Hit
 * - Goggles: Attack Bonus +1
 * - Cloak: Fortitude Save +2, Constitution +1
 * - Necklace: Strength +1, Resistance +1, Anger's Wrath Set Bonus: +2 Bonus To-Hit
 * - Gloves: Intimidate +3, DR 1/-, Protector's Heart Set Bonus: +1 AC, Light Fortification
 * 100 Masterwork Arrows
 * 100 Masterwork Arrows
 * 100 Masterwork Arrows

Cleric

 * (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Fortitude Save +1
 * - Boots: Lesser Cold Resistance
 * - Goggles: Concentration +3, Power I, Archivist Set Bonus +20 Spell Points
 * - Necklace: Minor Mnemonic Aid [CL:1, 2/Day], Archivist Set Bonus +20 Spell Points
 * - Helm: Will Save +2, Wisdom +1
 * - Gloves: Spell Penetration I
 * 200 Small Candles
 * 100 Pinches of Bull Dung
 * 100 Pinches of Bull Dung

Druid

 * 200 Freshly Picked Berries
 * - Ring: Protection +1
 * - Lesser False Life
 * - +1 Jump, +1 Tumble
 * - Goggles: Concentration +3, Power I, Archivist Set Bonus +20 Spell Points
 * - Necklace: Minor Mnemonic Aid [CL:1, 2/Day], Archivist Set Bonus +20 Spell Points
 * - Armor Bonus +4
 * - Gloves: Spell Penetration I
 * 100 Masterwork Arrows
 * 100 Small Thorns
 * 100 Masterwork Arrows
 * 100 Small Thorns
 * 100 Small Thorns

Favored Soul

 * (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Fortitude Save +1
 * - Boots: Lesser Cold Resistance
 * - Goggles: Concentration +3, Power I, Archivist Set Bonus +20 Spell Points
 * - Necklace: Minor Mnemonic Aid [CL:1, 2/Day], Archivist Set Bonus +20 Spell Points
 * - Helm: Will Save +2, Wisdom +1
 * - Gloves: Spell Penetration I
 * 100 Small Candles
 * 100 Small Candles
 * 100 Small Candles

Fighter

 * (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Lesser False Life
 * - Boots: Lesser Cold Resistance
 * - Goggles: Attack Bonus +1
 * - Cloak: Fortitude Save +2, Constitution +1
 * - Neck: Strength +1, Resistance +1, Protector's Set Bonus: +1 AC, Light Fortification
 * - Gloves: Intimidate +3, DR 1/-, Protector's Set Bonus: +1 AC, Light Fortification
 * 100 Masterwork Arrows
 * 100 Masterwork Arrows
 * 100 Masterwork Arrows
 * 100 Masterwork Arrows

Monk

 * - Robe: Mage Armor [CL: 1, 1/Day], Concentration +1 (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Lesser False Life
 * - Boots: Lesser Cold Resistance
 * - Goggles: Attack Bonus +1
 * - Armor Bonus +4
 * - Neck: Dexterity +1, Resistance +1, Nimble Hand Set Bonus +1 To-Hit, +2 Sneak Attack Damage
 * - Gloves: Tumble +3, Striding 5%, Nimble Hand Set Bonus +1 To-Hit, +2 Sneak Attack Damage

Paladin

 * (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Lesser False Life
 * - Boots: Lesser Cold Resistance
 * - Goggles: Attack Bonus +1
 * - Cloak: Fortitude Save +2, Constitution +1
 * - Necklace: Strength +1, Resistance +1, Protector's Heart Set Bonus: +1 AC, Light Fortification
 * - Gloves: Intimidate +3, DR 1/-, Protector's Heart Set Bonus: +1 AC, Light Fortification
 * 100 Masterwork Arrows
 * 100 Powdered Silver
 * 100 Masterwork Arrows
 * 100 Powdered Silver
 * 100 Powdered Silver

Ranger

 * (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Lesser False Life
 * - Boots: Tumble +3, Striding +5%, Pathfinder Set Bonus +2 Bonus To Hit
 * - Goggles: Attack Bonus +1
 * - Cloak: Fortitude Save +2, Constitution +1
 * - Necklace: Dexterity +1, Resistance +1, Pathfinder Set Bonus +2 Bonus To Hit
 * - Gloves: Tumble +3, Striding +5%, Nimble Hand Set Bonus +1 To Hit, +2 Sneak Attack Damage
 * 100 Masterwork Arrows
 * 100 Chameleon Tails
 * 100 Masterwork Arrows
 * 100 Chameleon Tails

Rogue

 * (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Lesser False Life
 * - Boots: Jump +1, Tumble +1
 * - Goggles: Attack Bonus +1
 * - Bracers: Armor Bonus +4
 * - Necklace: Dexterity +1, Resistance +1, Nimble Hand Set Bonus +1 To Hit, +2 Sneak Attack Damage
 * - Gloves: Tumble +3, Striding +5%, Nimble Hand Set Bonus +1 To Hit, +2 Sneak Attack Damage
 * 100 Masterwork Arrows
 * 50 Thieves Tools
 * 100 Masterwork Arrows
 * 50 Thieves Tools

Sorcerer

 * - Robe: Concentration +1, Lesser Arcane Augmentation I (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Fortitude Save +1
 * - Boots: Lesser Cold Resistance
 * - Cloak: Cure Light Wounds [CL: 1, 1/Day]
 * - Goggles: Concentration +3, Power I, Archivist Set Bonus +20 Spell Points
 * - Neck: Minor Mnemonic Aid [CL: 1, 2/Day], Archivist Set Bonus +20 Spell Points
 * - Gloves: Spell Penetration I
 * - Wand: Finger of Fire [CL: 1, 50/Day]
 * 200 Pinches of Fine Sand
 * 100 Eyelashes in Gum Arabic

Warlock

 * (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Fortitude Save +1
 * - Boots: Lesser Cold Resistance
 * - Goggles: Concentration +3, Power I, Archivist Set Bonus +20 Spell Points
 * - Cloak: Cure Light Wounds [CL: 1, 1/Day]
 * - Neck: Minor Mnemonic Aid [CL: 1, 2/Day], Archivist Set Bonus +20 Spell Points
 * - Gloves: Spell Penetration I
 * 100 Pinches of Fine Sand

Wizard

 * - Robe: Concentration +1, Lesser Arcane Augmentation I (If not Warforged)
 * (If Warforged)
 * - Ring: Protection +1
 * - Belt: Fortitude Save +1
 * - Boots: Lesser Cold Resistance
 * - Goggles: Concentration +3, Power I, Archivist Set Bonus +20 Spell Points
 * - Cloak: Cure Light Wounds [CL: 1, 1/Day]
 * - Neck: Minor Mnemonic Aid [CL: 1, 2/Day], Archivist Set Bonus +20 Spell Points
 * - Gloves: Spell Penetration I
 * - Wand: Finger of Fire [CL: 1, 50/Day]
 * 200 Pinches of Fine Sand
 * 100 Eyelashes in Gum Arabic