Fireball

{{Infobox-spell
 * icon        = Fireball.png
 * school      = Evocation
 * type1       = Fire
 * type2       =
 * type3       =
 * type4       =
 * sor n wiz   = 3
 * sla           = Fire Savant Tier 5 (Sor);
 * cost        = 15
 * components  = {{V}}, {{S}}, {{M}}
 * metamagic   = {{Embolden}}, {{Empower}}, {{Enlarge}}, {{Eschew}}, {{Heighten}}, {{Maximize}}, {{Quicken}}
 * range       = Large Standard AOE
 * target      = Directional, Foe, Breakable
 * duration    = Instantaneous
 * save        = Reflex save takes half damage
 * sr          = No
 * cooldown    = 3 seconds (Wiz), 2 seconds (Sor)
 * description = Creates a ball of fire that detonates on impact, causing an explosion of flame that deals 1d6+3 points of fire damage per caster level up to a maximum damage of 10d6+30 at caster level 10 to all targets around it.

Inanimate objects also take this damage causing them to be destroyed. Objects just slightly out the AOE range may be not be destroyed, but instead set ablaze.

If the fireball hits a destroyable barrier such as a wooden door or barrier of webs, the fireball can destroy that barrier.

Wizard Spell Inscription : Requires Level III Inscription Materials.

Tips

 * Fireball is DDOs most iconic spell and perhaps the best designed spell in the entire game. Its fast casting, flawless manual targeting ability and excellent AOE damage make it second to none.


 * If you target an individual enemy, the fireball will center on its current position at time of casting, allowing him time to move away before the explosion. Instead, try hitting the terrain he is moving towards. This will be especially important for targeting large packs of enemies, aim in between them for a better chance at hitting them all with fireballs impressive area of effect range.


 * Be careful using fireball on opponents who are trapped by the Web spell, as fireball will most likely destroy the Web.

Wands
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