Greater Dispel Magic

{{Infobox-spell
 * name          = Greater Dispel Magic
 * level         = 6
 * icon		= GreaterDispelMagic.png
 * school		= Abjuration
 * type1		=
 * type2		=
 * type3		=
 * type4		=
 * bard		= 5
 * cleric		= 6
 * druid		= 6
 * favored soul	= 6
 * sor n wiz	= 6
 * special       = Wlk 4 (Fey pact only)
 * cost		= 30
 * components	= {{V}}, {{S}}
 * metamagic	= {{Enlarge}}, {{Quicken}}
 * range		= Standard
 * target		= Friend, Self, Foe
 * duration	= Instantaneous
 * save		= 11+spell's caster level
 * sr		= No
 * cooldown	= 4.5 seconds (Wiz/Clr/Brd), 2.75 (Sor)
 * description	= Removes ongoing spell effects that are on a target. You must make a caster level check of 1d20+your caster level (Maximum caster level 20.) of DC 11+spell's caster level to remove an effect.

If cast on a spell ward trap, this spell will reduce the level of the trap by 1 to 4 (1d4 levels). (Description wrong, 10-30 per casting as of Update 47). If the level of the trap is reduced to 0, the trap is disabled. Some spell effects, as detailed in their descriptions, can’t be defeated by dispel magic. (Bestow curse is an important such example.) Dispel magic can dispel spell-like abilities (SLAs) just as it does spells.
 * notes         =

Notes:

Spell Ward Traps can be disabled with multiple castings of the spell against it; 2 castings back-to-back is typically enough to destroy most known spell ward traps even on Epic level missions.

Lowering the level of Spell Wards will reduce the damage they do, the save required for them, and the disable check check required to disable them.

Scrolls
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