Breaking the Ranks

The Netherese army's central camp is not expecting a fight - but it's always ready for one. {{Quest
 * name= Breaking the Ranks
 * level= 19
 * epic= 27
 * duration= medium
 * xp={{xpcolors|solo=2,058|normal=3,553|hard=3,676|elite=3,800}}
 * epicxp={{xpcolors|solo=11,975|normal=14,810|hard=14,995|elite=15,180}}
 * loc= Netherese Central Camp
 * npc= Orin Arroway
 * zone= Eveningstar
 * patron= The Harpers
 * favor=
 * free= no
 * extreme=
 * mappic=Breaking the Ranks - Map.jpg
 * maplegend=Map of the quest

Seeing the coordination and training evident in the latest Orc raids against Eveningstar, Swordcaptain Arroway believes that the monsters of the Storm Horns are gathering into an army.
 * loadingpic= L Breaking the Ranks.jpg
 * overview=

Arroway is barred from investigating by his superiors, so he asked you to go up in the Storm Horns in his stead. If you do find a Centeral Army Camp in the peaks of the Storm Hrons, he has tasked you to destroy it! {{XP bonus|n1=|n2=|n3=|k1=|k2=|k3=162|t1=7 or 8|t2=|t3=|s1=|s2=|s3=|b1=|b2=|b3=17}}
 * obj=
 * Announce you Presence
 * Defeat the Gnoll troops
 * Defeat the Orc troops
 * Survive against the Hill Giants
 * Defeat Draeton (Heroic)
 * Defeat Praefectus (?)
 * (Optional)Defeat the Gnoll General, Yrrgal {{xpcolors|normal=195|hard=439|elite=?}} / {{Xpcolors|enormal=?|ehard=?|eelite=?}}
 * (Optional)Defeat the Orc General, Naznub {{xpcolors|normal=195|hard=439|elite=?}} / {{Xpcolors|enormal=?|ehard=?|eelite=?}}
 * (Optional)Defeat the Hill Giant General, Glumdalclunk {{xpcolors|normal=195|hard=439|elite=?}} / {{Xpcolors|enormal=?|ehard=?|eelite=?}}
 * (Optional)Ring the bell, before Draeton awakens the Orcs {{xpcolors|normal=195|hard=439|elite=?}} / {{Xpcolors|enormal=?|ehard=?|eelite=?}}
 * (Optional)Ring the bell, before Draeton awakens the Giants {{xpcolors|normal=195|hard=439|elite=?}} / {{Xpcolors|enormal=?|ehard=?|eelite=?}}
 * (Optional)Ring the bell, before Draeton awakens Shadarkai {{xpcolors|normal=195|hard=439|elite=?}} / {{Xpcolors|enormal=?|ehard=?|eelite=?}}
 * traps= Spell Wards, around the edges and in the entry; spawn after ringing the bell to summon a wave early.
 * misc=
 * Just a Hack'n'Slash battle-quest, where monsters come in waves (of about 40 monsters (on Heroic Hard)). It seems to be much harder than other flagging quests, so be careful.
 * Shrines pop up between waves, and you have 30 seconds or so to use them. Be quick!
 * If you ring the bell, the next wave starts early.
 * Above the Orcs' Entry, a boned Undead Whithe Dragon, named Arricaxerxes (CR: depends of level), is 'fireing' ice to the party.
 * 147 kills: Conquest Bonus +25%
 * 10 breakables: no bonus
 * chest=1
 * collectable= None
 * npcreward= Always contain following 3 named Helms

Named Rewards
}}
 * Skirmisher's Circlet
 * Sage's Skullcap
 * Guardian's Helmet
 * unique= yes
 * monsters=
 * Gnolls
 * Orcs
 * Hill Giants
 * Arricaxerxes - red-named Undead White Dragon
 * Draeton - red-named human wizard; always spawns
 * Glumdalclunk - red-named hill giant; always spawns
 * Naznub - red-named orc; always spawns
 * Yrrgal - red-named gnoll; always spawns