Epic (quest type)

Epic quest setting
Epic quests are optional challenges for level-capped characters. These are arguably the most difficult contents in game.

It's a beefed up version of the original missions. Traps are more deadly. Dungeons may have extra twist (added traps, named bosses etc). You can't re-enter an epic dungeon once you leave.

Each and every monster you fight has massive hit points and much higher attack bonuses than anything else encountered in the game. They have blanket immunities to most strategies (see Epic Ward for details).

Due to this, tactics used for epic contents are very different from normal quests. Armor class is considered useless by most of players. Defensive tanks, stat-damaging focused finesse builds and such are often considered inefficient. Most popular tactic is to stun or hold monsters and make them auto-critted. Weapons with 3x and 4x critical multiplier are much preferred for this reason. Monk builds with poor stun DCs, and nuking focused casters with lesser spell DCs are also considered inefficient for the very same reason.

An epic dungeon also has rewards. You can upgrade any of the quest-specific named items from their locations to a more powerful epic version by collecting rare scrolls, seals and shards (see Epic Crafting). Completing several can also give you Epic Dungeon Tokens which can be used to further customize these items, or be turned in for a True Druidic Heart of Wood, used to reincarnate your character without spending your money on the DDO Store.

See the list of epic-capable quests on Category:Epic quests.