Server merge

This event occurs only when a population of a server permanently dips so low as to make the server almost unplayable due to lack of total unique people playing on it. Essentially all characters from the merging server get copied over to a specific different server in hopes of bringing the player population back up to a healthier amount. This occurs very rarely and only under the most serious of circumstances.

In fact, this once happened to North American Servers of DDO, in 2007 July. Also, upon closure of European servers operated by Codemasters, European players were offered free character transfer to any existing North American servers.

Server merge in 2016 (?)

 * developer = |source= |quote=We plan on revisiting the idea of server merges after we've moved to the new datacenter which is slated for in sometime in the new year.

We want to make sure we have lag under control before we concentrate the players. We recently made some fairly large changes to help combat lag, particularly in the Stormhorns and other places where monsters can use persistent AoE effects. We haven't heard any feedback that lag is reduced, but the nature of that beast is that we only hear about it when lag is bad.

There are some obstacles to overcome, like making sure shared storage and guild move over and players have good tools to deal with name collisions for both characters and guilds.

Sev~ }}

European character transfer, in 2009
details TBA