Talk:Cannith Crafting/Archive 1

See Talk:Cannith Crafting/Misc for raw data etc.

Overwriting without re-disjunting
Current page text:

Q: Can you overwrite prefixes or suffixes on a crafting prepared item ?

A: No, it is not possible any more. Items must be disjuncted back to the base item, and then re-built entirely.

Final Edition of Crafting??
Ok so according to the U11 release notes "Cannith Crafting Beta is over!" So is this it? final version of crafting? I must say for one i'm pretty dissapointed, especialy from the comments from Tolero that this stuff is supposed to be better than random drop loot. So we're never going to get half of the special effects on weapons? No Banishing, Smiting, Vorpal, Disruption,etc...etc...? Yea it's nice to be able to craft specific item types instead of putting up with the BIZZARE random loot tables  Anyone seen anything in the forums from a Dev or QA with an answer about how come we can't have these things in crafting?? Seriously, this seems like only about half of what it should be. --Rangermanlv 21:03, September 25, 2011 (EDT)

Items from collectable turn ins.
I seem to have stumbled upon this information. I was told that a certain seemingly randomly generated weapon could not be deconstructed. It had no crafting value in the top right, and he couldn't remember where he got it.

According to that thread, others found it too. There are three that I know of and they come from turning in collectables. Have not yet figured out what NPC gives them out.

http://img46.imageshack.us/img46/3851/turnintalk.jpg

Those are the three that I know of.

I haven't found an area here on the wiki that documents this info. If it's already here I apologize.