Fatigued

A fatigued creature takes a -2 penalty to Strength and Dexterity, and may lose some class benefits that require the creature to be lightly armored or unencumbered, such as the Barbarian's Fast movement. May be cured by the spells Heal, Lesser Restoration, or Panacea.

Fatigue may be the result of an enemy spell cast on the player such as Waves of Fatigue but also occurs after the use of Barbarian Rage (not to be confused with friendly use of the Rage spell.