Talk:Armor-Piercing

In reference to "Testing shows that multiple Armor-Piercing effects of different value stack (e.g., 10% from Black Dragonscale Armor and 15% from upgraded Treason will grant a total of 25% fortification reduction)." - I suspect this is no longer true, but I'm not sure how to test it directly. The effects tab now directly states they don't stack with responses like "(Effects): You have multiple effects granting an Enhancement bonus to Fortification Bypass Chance that do not stack. ( Flawless Black Dragonhide Armor, Epic Envenomed Blade and Rebellion )"; done with a 10% on the eEV, 15% on the Flawless Black armor, and 20% on the Rebellion. If someone can test this current non-stacking, that would be wonderful. Nibor (Contributions • Message) 18:29, June 23, 2013 (EDT)


 * My Combat log states: (Effects): You have multiple effects granting an Enhancement bonus to Fortification Bypass Chance that do not stack. ( Flawless Black Dragonscale Armor and Complete Thunder-Forged Alloy Repeating Heavy Crossbow ). But maybe the word 'Stack' has been misused on this page?  Perhaps the question is 'do they have separate chances to proc?  or does the game only test once against your best AP item?'

Snake (Contributions • Message) 03:15, September 18, 2014 (EDT)


 * Did a little testing against the Dummy. Dragonscale Armour and Thunderforged xbow as above.  201 shots fired.  42 Threats.  30 confirmed criticals.  I am not a Math head, so I don't know what the numbers mean.  The sample size is probably too small to make an accurate judgement though.

Snake (Contributions • Message) 03:42, September 18, 2014 (EDT)


 * Sample size is probably small, let's look at your tests.

So, what fort bypassing effects did you have?
 * 42 threats out of 201 shots shows us that you crit on a 17. This is not interesting.
 * 30 confirmed crits out of 42 threats shows us that in the sample you bypassed fort on 30 out of 42, i.e. ~71 percent of your threats. Which is quite a lot.
 * 35 armor-piercing from TF
 * 20 armor-piercing from armor (or 15 if not upgraded)
 * 5% Trapsmith's Workshop guild buff (?)

Anything else? If you're up for further testing, let's say go from 42 threats to 50 (nice round number) and count the crits. Then unequip your dragon armor and again, count the crits in 50 threats. Cru121 (Contributions • Message) 05:59, September 18, 2014 (EDT)


 * I forgot about the Trapsmith 5%. I also have Precision running which would explain the high crit rate. I will do some more testing with ship buffs off and without precision.

Snake (Contributions • Message) 14:42, September 18, 2014 (EDT)