Sor'jek Incanni (lich)

Purple named boss mob encountered in Stealer of Souls. For the one encountered in Tempest's Spine raid, see Sor'jek Incanni.

Sor'jek Incanni (lich)

 * Lawful Evil Lich (Undead)
 * DR 15/Bludgeon, Magic
 * Immune to Lightning and Cold damage
 * Lightening Strike like effect (Reflex save, carry Pro-Lightning pots!)
 * Chain Lightning
 * Stunning effect in melee range (Fortitude save, Light Monk finishing move Grasp the Earth Dragon negates)
 * Paralyzing Touch (Freedom of Movement negates, recovered only by Remove Paralysis, neither Panacea nor Heal work)
 * Force Missiles
 * Horrid Wilting (areal evaporation damage, halved by Fortitude save)
 * Enervation (Death Ward negates)
 * Flesh to Stone (on elite settings only, arcanes must carry Stone to Flesh scrolls!)
 * He gains additional ability as he summons mephits
 * Dust Mephit (Lummania) - DR/-
 * Ice Mephit (Risia) - very strong cold version Fireshield, damage/swing, greater cold resists won't cut all the damage
 * Fire Mephit (Fernia) - Health regeneration
 * Air Mephit (Syrania) - Haste
 * Concealment fog effect for entire room (note that True Seeing has nothing to do with this), combined with;
 * Knockdown
 * Movement speed reduction
 * Fear effect (Greater Heroism etc negates)
 * Fear effect (Greater Heroism etc negates)

Recommended Weapons
Note that there are no Greater Bane weapons for mephits, they are Neutral Outsiders, neither Elementals nor Magical Beasts.
 * Greater Undead Bane bludgeoner (best with decent prefix, like Holy, Anarchic, Flaming, Acid etc..)
 * Transmuting of Greater Undead Bane
 * Mineral II Greensteel (either Holy Acidburst and Acid Goodburst version works)
 * Holy of Pure Good/Righteousness bludgeoner