Collectable

Overview
Collectables are found either in treasure bags dropped by creatures you kill or from collectable nodes (e.g. bookcases, mushrooms) you find in the quest landscape.

Collectables come in sets of three, each item of a different rarity, desired by a particular collector. Collectables are also crucial elements of Cannith crafting recipes.

Creatures of a given type drop the same set every time. For example giant type creatures always drop talismans (like ) throughout the game.

Collectable nodes
A collectable device is a quest feature where collectables may be dropped. Each device drops collectable sets of a related type. For example, mushrooms drop collectables from a set with an organic feel, such as a fungus or insect, but not books or documents. The sets dropped by a particular collectable device also depend upon the quest tier.

All items may also be found in: Adventurer's Pack, Rubble

Rarity
Each collectable set includes one common item, one uncommon item, and one rare item. For example, the religious icon set consists of (common),  (uncommon), and  (rare). The chance of each rarity being dropped is:
 * 75% common
 * 20% uncommon
 * 5% rare

Tiers
Tier is based on effective level rather than base level. So, for example, if you were to run a level 5 quest on normal, you would get the tier 1 collectables; but if you ran it on hard, you would get the tier 2 collectables. Treasure Bags are unaffected by tier.

Collectable devices drop collectable sets based on the level tier of the quest in which they are found.
 * Tier 1: Levels 1–5
 * Tier 2: Levels 6–10
 * Tier 3: Levels 11–15
 * Tier 4: Levels 16–20
 * Tier 5: Levels 21–25
 * Tier 6: Levels 26+

Collectables
All Cannith Crafting recipes (except for Minimum Level shards and ammunition) use collectables. There are 113 Cannith Crafting collectables.

Any collectable can be found in an Adventurer's Pack or Rubble. Collectables of each type can be found can be additionally found in
 * Arcane: Alchemy Table, Cabinet, Crude Altar, Reagents Cabinet, and Scroll Rack
 * Cultural: Treasure Bags (dropped by mobs)
 * Lore: Bookcase, Bookshelf, Cabinet
 * Natural: Bones, Crude Altar, Flowering Plant, Fungus, Fungus Patch, Mold, Moss, and Mushroom:

Note that the numbers of several collectables appear to have been changed.