Ranged Power

Ranged Power was introduced in Update 23 is similar in effect to Spell Power, and increases straight weapon damage in addition to certain static effects from enhancements. Ranged Power is gained from certain enhancements, some Epic Destinies, some feats, and loot. This rating increases ranged attacks by the following formula: (100+Rating)/100. Example, A character with 20 ranged power that does 100 damage with a weapon will do a total of 120 damage.

Formula for negative power: 100 / (100 - Power).
 * -50 Ranged Power means you deal 100 / (100 - -50) = 100 / (100+50) = 100/150, or 2/3rd, or 66% damage
 * -100 Ranged Power means you deal half damage, etc.

Feats

 * Epic Power (granted for each epic level): +3
 * Precise Shot: stacking extra RP while standing still, +3 per stack
 * Shot on the Run: +3
 * Weapon Focus: Ranged/Thrown: +2
 * Greater Weapon Focus: Ranged/Thrown: +2
 * Superior Weapon Focus: Ranged/Thrown: +2
 * Weapon Specialization: Ranged/Thrown: +2
 * Greater Weapon Specialization: Ranged/Thrown: +2

Enhancements

 * Enlightened Spirit
 * Ultimate Enlightenment: +10
 * Harper Agent
 * Versatile Adept I-III: +[1/2/3]
 * Versatile Adept IV: +[2/4/6]
 * Mechanic
 * Fletching: +[3/6/10]
 * Mechanical Reloader: +10
 * Soul Eater
 * Hungry for Destruction: I-II: +[1/2/3]
 * Deepwood Stalker
 * Horizon Shot: +20

Epic Destinies

 * Innate abilities
 * +1 per innate ability: Fury of the Wild
 * +2 per innate ability: Divine Crusader and Legendary Dreadnaught
 * +3 per innate ability: Grandmaster of Flowers and Unyielding Sentinel
 * +4 per innate ability: Fatesinger, Primal Avatar, Shadowdancer, and Shiradi Champion
 * Master's Blitz: +7, stacks 10 times
 * Zeal of the Righteous: +50

Items

 * ToEE Crafting
 * Mythic Armor: +2
 * Greater Mythic Armor: +4