Weapon enchantment summary

See also: Armor Enhancements.

This is a starting list of weapon enhancements. Please update with additional information!

{| border="1px grey dotted" style="" width=90%
 * colspan="6" |Table: Weapon Enhancements
 * Name
 * Modifiers
 * Damage Type
 * Special
 * Limitations
 * Description
 * Description


 * Lesser Target Bane||+1 to-hit / +1d6 dam||target-specific||-||Only to Target type (see below)||Successful hit surrounds target in white energy.
 * Target Bane||+2 to-hit / +2d6 dam||target-specific||-||Only to Target type (see below)||Successful hit surrounds target in white energy.
 * Lesser Elemental||+1 dam/to-hit||see below||-||-||see below
 * Elemental||+1 to-hit / +1d6 dam||see below||-||-||see below
 * Elemental Burst||+1 to-hit / +1d6 dam||see below||+1d10 more on critical||-||see below
 * Alignment||+1 to-hit / +1d6 dam||see below||-||-||see below
 * Crippling||||||critical slows victim to 1/2||-||
 * Stench||||||critical slows victim to 1/2||-||
 * Keen||||||critial range doubled (doesn't stack with Improved Critical)||-||
 * -|}
 * Alignment||+1 to-hit / +1d6 dam||see below||-||-||see below
 * Crippling||||||critical slows victim to 1/2||-||
 * Stench||||||critical slows victim to 1/2||-||
 * Keen||||||critial range doubled (doesn't stack with Improved Critical)||-||
 * -|}
 * Keen||||||critial range doubled (doesn't stack with Improved Critical)||-||
 * -|}
 * -|}

Bane weapons do extra damage to one category of target, as listed below Elemental weapons do 1d6 extra damage to most targets, but some will take more damage, while others will be immune or even heal. Fire and acid will often stop the regeneration of some monsters, like Trolls.

Some weapons do alignment damage. They may penetrate the damage reduction of powerful creatures of opposing alignment, do extra damage to normal creatures of opposing alignment, and will apply a temporary negative level to any wielder of opposing alignment. (Note: The True Neutral alignment is opposed to nothing, so True Neutral characters are invulnerable to all these effects). Note that most opponents in DDO are either Evil or True Neutral.