Missing

Dozens of people have vanished mysteriously from this quiet neighborhood near the Harbor during the last few days. {{Quest
 * name=Missing
 * level=15
 * duration=Long
 * xp={{xpcolors|solo=2,764|normal=4,804|hard=4,999|elite=5,195}}
 * loc=The Saltire District
 * npc=Godwick Spurge
 * zone=The Harbor
 * patron=The Free Agents
 * favor=6
 * free=no
 * epic=no
 * mappic=M_missing.png
 * maplegend=yes
 * othermap=
 * mappic2=
 * thirdmap=
 * mappic3=
 * fourthmap=
 * mappic4=
 * fifthmap=
 * mappic5=
 * loadingpic=Questloading_Missing.jpg
 * overview=Godwick Spurge, a reporter for the Stormreach Chronicle, is writing a story on the mysterious disappearances that have been happening in the Satire District. He wants you to help him investigate.

The entrance to the Saltire District is in the Harbor, down the tunnel that leads to Lordsmarch Plaza. Meet Godwick inside the Saltire District.
 * This is Part One of Harbinger of Madness

{{XP bonus|k1=116|t1=1|b1=35|b2=46|b3=56|solo=2,764|normal=4,804|hard=4,999|elite=5,195}}
 * obj=
 * Find the locations of the mysterious warforged
 * Collect evidence on the mysterious warforged
 * Gain entrance to the warforged's home
 * Kill Mister Smythe
 * (Optional) Speak with Burno Vass (No XP)
 * (Optional) Speak with Guard Prosser (No XP)
 * (Optional) Apply the Mark of Madness to mad people: 12 (20% of base XP)
 * (Optional) Find the Swiftfoot gang headquarters (1% of base XP)
 * (Optional) Return to Burno Vass and tell him you have marked the mad people (No XP)
 * (Optional) Return to Guard Prosser and tell him about the gang (No XP)
 * (Optional) Slay the madman Burno Vass (12% of base XP)
 * (Optional) Slay the madman Guard Prosser (10% of base XP)
 * (Optional) Slay Pale Fire (10% of base XP)
 * expect=
 * Traps (fixed)
 * Spawning/respawning monsters
 * Quest item collection (mandatory: 3 pieces of evidence)
 * traps= Blade traps
 * misc=
 * Acid resistance and Blur are highly recommended due to the sheer number of Taken attacks.
 * Freedom of Movement does NOT block the Sticky effect.
 * Most of the quest is just straight melee fights.
 * Pale Fire is a red-named Thaarak Hound that deals fire damage and burning effect on hit, similar to fire elementals.
 * Pale Fire buffs itself with an intermittent Fire Shield (Cold) once its HP gets low enough.
 * Z'miizith does not use Anti-magic cone, so you can safely cast spells throughout the fight.
 * Z'miizith can hit the party with Chaos Frenzy, which causes them to suffer vicious damage for each successful melee attack.
 * Z'miizith's Prismatic Spray has a chance to petrify and kill the party on failed saves, bypassing both deathblock and Warforged immunities.
 * Onslaught & Conquest is probably possible, but would require an incredible amount of respawn kills.
 * chest=4
 * 1 optional for finding the Swiftfoot gang headquarters (found in the northern part of the map)
 * 1 optional for killing Pale Fire (Thaarak Hound, found in the SW section of the map)
 * 1 optional for killing the madmen Burno Vass and Guard Prosser (Humans, found in the SE section of the map)
 * 1 at the end for killing Z'miizith (Chaos Beholder)
 * collectable=Eight
 * npcreward=Selection of Random Items
 * unique=yes
 * monsters=
 * Dogs
 * Xorian Renders
 * Greater Thaarak Hounds
 * Humans
 * Rats
 * Taken
 * unique=yes
 * monsters=
 * Dogs
 * Xorian Renders
 * Greater Thaarak Hounds
 * Humans
 * Rats
 * Taken

Named Monsters
}}
 * Mister Smythe - Starts as an NPC
 * Pale Fire - Optional Red named Thaarak Hound
 * Z'miizith - Chaos Beholder End boss