Ice Storm

{{spelldescription
 * icon		= IceStorm.png
 * school		= Evocation
 * type1		= Cold
 * type2		= Untyped
 * type3		= Bludgeoning
 * type4		=
 * sor n wiz	= 4
 * cost		= 25
 * components	= V, S, M
 * metamagic	= Empower, Enlarge, Eschew Materials, Maximize, Quicken
 * range		= Standard AOE
 * target		= Foe, Positional
 * duration	= 30 seconds
 * save		= None
 * sr		= No
 * cooldown	= 3.5 seconds (Wiz), 2.25 seconds (Sor)
 * description	= Great magical hailstones pound down creating a persistant area of effect, slowing enemies movement speed by -50% and deals 1d6 cold damage + 1 per level, (maximum 1d6+10 at caster level10), with an additional 2d6 of bludgeoning damage (essentially considered untyped). Deals damage every 2 seconds, for a total of 30 seconds. 15 total tics as there is no initial tic.

Force enhancement lines now work on this spell (as well as cold). The spell uses the highest enhancement line to determine additional damage, and does not allow multiple enhancement lines to affect the spell.

Scrolls
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