Talk:Ranger

Common feats
NB: the evasion class feat is common with the rogue (=> need to synchronize updates) -- Tihocan 06:15, January 15, 2006 (PST)
 * The Evasion description has been moved to a template, so synchronizing is automatic. Dedridd 13:00, February 2, 2006 (PST)
 * Oh that is so awesome. I need to learn to love those templates :] Tihocan 09:48, March 30, 2006 (EST)

important ranger stats
Would be nice to see the most important ranger stats (and other classes)listed. Such as Dex, Wis, Int. ect.
 * A guide for rangers can be found here Starting a Ranger. Don't know though why this page isn't linked from the ranger main page. Btw. please quote your posts ;-).--Ziu 04:45, March 30, 2006 (EST)

Combat Styles
Perhaps instead of listing the feats seperately, list them as combat styles and improved combat styles and explain this further. The feats are granted freely, but they don't require the pre-requisites like Fighter bonus feats would.


 * I'm afraid I don't really understand what you mean. The advancement table currently lists all feats obtained automatically by a ranger when leveling. Is not that clear enough? Tihocan 09:47, March 30, 2006 (EST)


 * I don't feel that it does truly. These combat styles aren't just bonus feats. I'd probably put something like the following:
 * Level 2
 * Combat Styles : The Ranger is granted the Two-Weapon Fighting and Rapid Shot feats. Meeting the normal pre-requisites is not required for use of these feats. The Ranger has use of these feats even in Medium or Heavy armor (a big deviation from PnP).


 * Ok so basically what is missing is the fact that the pre-requisites are not required, right? The fact that the ranger gets these feats is shown in the table, and the Class feats section introduction clearly states that. The goal of the Class feats section is not to give the overview of advancement (this is the role of the advancement table), just to describe the specific ranger feats (the ability of casting spells should not even be here, actually, I left it as I thought it could be somewhat considered as a class feature too). About the fact that the ranger can use TWF and Rapid shot in medium and heavy armor, is this a ranger-specific thing, or is it shared by other classes? Or is it a limitation that applies in PnP only to rangers? Tihocan 12:52, March 30, 2006 (EST)


 * It's a limitation that applies to the Ranger's Combat Styles in PnP, but it is a very important deviation from the rules. If you glance through the Ranger forums there's a billion threads asking about the combat styles, if the abilities are lost when wearing heavier armors and a lot of confusion in general about them. Anyways, the Combat Styles are a class feature that grant the bonus feats for free with no need for prerequisites. They're not listed as their individual feats in the PnP sourcebooks nor on the DDO website. Just my thoughts. -Ael


 * Ok, just gave a quick look to the SRD, I see what you mean. Looks like DDO got rid of the combat styles, so I think we should not explicitely name it that way (though we may mention it for PnP players, and on the PnP differences page if it's not there already). Best thing would be to mention this below the advancement table, as well as on the pages of the concerned feats. Will do that tomorrow, unless I forget. Tihocan 17:54, March 30, 2006 (EST)


 * Done, thanks for your help! :) Tihocan 10:35, March 31, 2006 (EST)


 * Note that the Ranger entry on the ddo.com compendium lists Combat Style and Improved Combat Style as given to the ranger at levels 2 and 6 respectively, but it never mentions what they mean. However, Turbine DOES use those phrases in their documentation.  Also, is the level 5 BAB entry for rangers correct?  It's different from all the other classes that have BAB=1 at level 1.  24.62

Evasion
In DDO and for all classes, Evasion works in any type of armor.


 * Thanks, I really wish they could update their official online KB. By the way, when posting in discussions, you can use ~ to sign your posts. Also, in order to decide on how this information is going to be formatted, can you tell me if you verified this ingame yourself? Tihocan 18:39, April 3, 2006 (EDT)

Improved Wild Empathy
In DDO, IWE has a fixed duration of five minutes. It is usable 3/day and is not linked to Wild Empathy. 60 second cool down. And there is a save. Aelasyl 19:00, April 3, 2006 (EDT)


 * Thanks for the additional info. Do not hesitate to directly edit the wiki (though if you don't want, posting here is always appreciated :) Tihocan 11:11, April 4, 2006 (EDT)