Harm

{{Infobox-spell Undead are powered by negative energy, and Undead don't make the Will save for half healing, therefore this spell cures such a creature of a like amount of damage rather than harming it, and they don't trigger spell resistance when cast on a friendly Undead.
 * level         = 6
 * name          = Harm
 * icon		= Harm.png
 * school		= Necromancy
 * type1		= Inflict wounds
 * type2		= Negative Energy
 * type3		=
 * type4		=
 * artificer	=
 * bard		=
 * cleric		= 6
 * dark apostate = 6
 * druid		=
 * favored soul	= 6
 * paladin	=
 * ranger		=
 * sor n wiz	=
 * cost		= 35
 * components	= {{V}}, {{S}}
 * metamagic	= {{Quicken}}, {{Heighten}}, {{Enlarge}}, {{Embolden}}
 * range		= Touch
 * target		= Foe or Undead Friend
 * duration	= Instantaneous
 * save		= Will save takes half damage
 * sr		= Yes
 * cooldown	= 5 seconds
 * description	= Charges the target with negative energy dealing 10 points of damage per caster level. (Maximum damage 150.) A successful Will save reduces the damage by half. Harm cannot reduce the target's hit points to less than 1. Against Undead targets this spell heals like Heal.
 * notes         =

Scrolls
}}