Epic Feats

Overview
Epic Feats are special abilities that give your level 20 and higher characters a new capability, or improves one he or she already has. All characters are granted their choice at level 21 and 24. Following D&D 3.5 edition rules, classes such as fighter or wizard do not gain any additional bonus feats as part of the epic progression.

General Epic Passive Feats

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Epic Ranged Combat Passive Feats

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Epic Spellcasting Passive Feats

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Bard

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Monk

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Rogue

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"Normal" epic feats (L27)

 * Epic Damage Reduction
 * Ruin
 * Epic Fortitude
 * Epic Reflexes
 * Epic Will
 * Epic Reputation
 * Blinding Speed
 * Watchful Eye

Feats requiring one destiny capped (L26)

 * Epic Skill Focus
 * Epic Tactician
 * Penetrate Damage Reduction
 * Spellpower
 * Perfect Two-Weapon Fighting
 * Perfect Two-Handed Fighting
 * Lasting Iinspiration
 * Guardian Angel
 * Epic Mage Armor
 * Holy Strike

Feats requiring two destinies capped (L28)

 * First Blood
 * Elusive Target
 * Doubleshot
 * Mass Frog
 * Hellball
 * Forced Escape