Game mechanics

Your Character

Abilities - The strengths and weaknesses that define your characters, such as Strength and Intelligence. Classes - The "jobs" your character can take. Feats - Unique talents which allow your character unique actions or advantages.

'Attacking a Target Attack bonus - The likelihood of hitting a targetwith melee or ranged weapons.

Armor

Armor class - The likelihood you will be hit by melee and ranged weapons. Armor check penalty - The penalties assessed for using armors.

Spellcasting Casting ability - Different abilities benefit different spellcasters.

Monsters Challenge rating - Relative danger of a monster.

Definitions Ability Check Check Difficulty class