Category talk:Wizard spells

Is it really a Reflex save, for Grease I mean. I know it says Reflex save in the combat log but I always figured balance still somehow modified that effect unless it was just pure luck that allows my chars with high balance to shrug off grease easily... oO --Uky 17:46, January 23, 2006 (PST)
 * Remember, Grease is a magical effect, not real grease. I would expect that practicing balancing (which is what a high balancing skill represents) wouldn't really prepare you for a magic effect that is (at least as I had imagined it) like a living creature trying to trip you up... -- 18:39, January 23, 2006 (PST)
 * Just because something was created through magical means does not mean the end result is magical. Magic can just as easily create mundane effects. Besides, in PnP D&D, there's both a reflex check to see if you fall over, and a balance check to see if you can move out of it. ;p --Uky 19:48, January 23, 2006 (PST)
 * Well I just copied the information from the KB. It said it was a reflex save. Then I checked in the SRD and found out the same as you (that balance is taken into account if you move over it). But since it wasn't in the KB description I assumed DDO didn't take that into account (I may be wrong of course). -- Tihocan 20:24, January 23, 2006 (PST)
 * That's basically what I was asking in my first post. I know it has a reflex save. I've seen my char make or fail that reflex save many times. Unfortunately many skill checks in DDO don't seem to be listed in the combat log, and I thought this might be one of them. Empirically I'd say it was as my chars with good balance tend to have less problems with grease. I suppose that could be luck though, which is why I asked if this was confirmed. I mean there's not that many places where balance would come into DDO as it is... seems like it'd be crazy to remove the balance check from here. If there's nothing concrete I think it'd be better to list the balance part for now. --Uky 20:46, January 23, 2006 (PST)


 * Yes sure, feel free to add it back. Note that both balance and reflex saves are modified by Dexterity, so maybe it could be just your high-dex characters ;) But I agree there may (and should) be a balance check. -- Tihocan 21:04, January 23, 2006 (PST)

I don't see a need to add the comment that shocking grasp is considered the second strongest damage spell. Chill touch makes sense for a note since it seems to stray for PnP rules, but shocking grasp would be second strongest after chill touch staying with PnP rules.. Of course you can still always argue how much more damage burning hands can do versus multiple targets against both other spells but this page should just be a short list of descriptions. If there's complicated stuff for a spell you want to mention, you should the page for it and put it there. Especially flavor text... you don't need that for this type of page. That Otto's spell description was too wordy for this page IMO, just need the base effect here, and all the details, flavor text included, on the separate individual pages --Uky 19:54, January 23, 2006 (PST)


 * About the Otto's spell description: again, I just copied that from the KB. Didn't make it up on my own ;) -- Tihocan 20:24, January 23, 2006 (PST)

Note about formatting: I don't believe spell names should be in bold, since they are supposed to be Wiki topics. Note also that I am currently updating all spells from the beta knowledge base, I am currently processing bard spells, then I guess will move to wizard spells. So I will probably remove those bold titles in the future, unless someone thinks they should stay. -- Tihocan 20:38, January 23, 2006 (PST)
 * *shrug* The bolding's just how I found it originally formatted. There, removed them. I kept it on the spell schools though. I think those should stand out a bit..? --Uky 20:51, January 23, 2006 (PST)
 * Looking at it though, I think non-bolded it's a little bit harder to read. Also, spells with longer descs so they wrap around is pretty jumbled since it all looks the same.. my 2 cents but I preferred it bolded --Uky 20:53, January 23, 2006 (PST)
 * It may be better once each spell has its own topic and links are blue instead of red. Fact is, if we want them bolded, there would be a lot of bold to add in other places for coherency ;) (all other spells + feats + skills). I wouldn't mind it if it looks better, I have really no idea. We should just make sure we keep some consistency in the presentation. But again, I don't care that much about how it looks like, I thought SilverSide was taking care of these kinds of things anyway ;) -- Tihocan 21:04, January 23, 2006 (PST)
 * Ah, yes. I can understand that... heh, I actually use the alternate link style where the text is normal color and then there's a red "?" after it. Now that I think about it, I set it to that because red's so friggin' ugly with this background color... heh. Yeah, alright... ditch the bolding until at least the links are blue. --Uky 21:09, January 23, 2006 (PST)
 * Don't worry about that - the enter wiki skin will be changing tomorrow, or at least soon thereafter - all white instead of black, and very, well, glossy! (-: -- 21:51, January 23, 2006 (PST)

Silver's magic
* Silver casts Fix Page II at Spells (Sorcerer and Wizard) - there! *phew* much cleaner! (-: -- 01:21, January 24, 2006 (PST)
 * Heh, the whole reason we pulled out the spells from the Wizard class page to a separate page was so we wouldn't have to maintain a redundant page (Sorcerer spells). ;p
 * I guess if EnterWiki 2.0 fixed redirs to Cat: pages, you could redir Cat:Sorc spells to Cat:Wiz spells though.. or be weird and template it oO. Don't you think it's silly having a Cat:Wiz and Cat:Sorc to every one of those spells, instead of just a Cat:Sorc/Wiz or something.. --Uky 02:33, January 24, 2006 (PST)
 * But this page will evolve into more than a list of spells - it will have info about how wizards cast spells and all that jazz, and that certainly isn't redundant! -- 02:42, January 24, 2006 (PST)