Melee Power

Overview
This attribute introduced in Update 23 is similar in effect to Spell Power, and increases straight weapon damage in addition to certain static effects from enhancements. Melee Power is gained from certain enhancements, some melee Epic Destinies, some feats, and future loot. This rating increases melee attacks by the following formula: (100+Rating)/100. Example, A character with 20 melee power that does 100 damage with a weapon will do a total of 120 damage. Melee Power is applied to Sneak Attack damage.

Feats

 * Epic Power (granted for each epic level): +3 Melee Power
 * Fighting styles grant up to +6 Combat Style bonus to Melee Power.
 * Shield Mastery: +3
 * Improved Shield Mastery: +3
 * Single Weapon Fighting: +2
 * Improved Single Weapon Fighting: +2
 * Greater Single Weapon Fighting: +2
 * Two Handed Fighting: +2
 * Improved Two Handed Fighting: +2
 * Greater Two Handed Fighting: +2
 * Two Weapon Fighting : +2
 * Improved Two Weapon Fighting: +2
 * Greater Two Weapon Fighting: +2

Enhancements

 * Assassin: Action Boost: Melee Power, Deadly Shadow, Lethality, Measure the Foe, Nimbleness
 * Harper Agent: Versatile Adept I-IV
 * Knight of the Chalice: Censure Outsiders, Champion of Good, Empowered Smite
 * Vanguard: Action Boost: Melee Power, Armored Strength, Follow Up

Epic Destinies

 * Innate abilities
 * +2 per innate ability: Divine Crusader
 * +3 per innate ability: Fury of the Wild and Legendary Dreadnought
 * +4 per innate ability: Fatesinger, Grandmaster of Flowers, Primal Avatar, Shadowdancer, and Unyielding Sentinel
 * Master's Blitz: +7, stacks 10 times
 * No Regret: +2
 * Castigation: +2
 * Aura of Purification: +2
 * No Remorse: +2
 * Zeal of the Righteous: +50

Special attacks affected by Melee Power
Some special attacks benefit from Melee Power.
 * Assassin
 * Venomed Blades 200%
 * Shadow Dagger 200%
 * Drow
 * Venomed Blades 200%
 * Knight of the Chalice
 * Light damage from core enhancements
 * Divine Light 200%
 * Divine Sacrifice
 * Vanguard
 * Shield Riposte