User talk:Corgrind

Talk

Discussion on quest list project and coding
Hello and welcome to the wiki. First of all, let me tell you I like the standards you've set for coding very much and I've tried to apply them in my coding as well. Of course there is a tradeoff to by had and I wanted to let you know before you get too far in. Reusable code and code which separates functions is great in programming because it allows for the creation of complex things by combining the various parts. However, when calling procedures/functions there is a small overhead to generate the stack entry for each function and pass the parameters. Similarly, the wiki parser tells us that there are costs associated with transcluding templates and it has limits on transclusion depth, transcluded size and also doesn't allow recursion. Considering you want to create a quest list template, you should also know that loops have a maximum number of loops and dpl has a maximum number of results. I mention those because I've ran into those issues before and had to make a choice of creating a specialized template with not much reusability or pay the cost of time and server power when loading the page.

With that said, what exactly do you want to achieve by creating a quest list with names instead of categories? We already have so many quest list templates and one of my projects was to eliminate most of them but I've ran into the trouble of admin protected templates and an admin that mostly breaks stuff instead of fixing it. My main question is "Which page do you want to use that quest list?" If it is the adventure pack pages, then the solution would be to properly categorize the quests belonging to that adventure pack and then grab them from that category. Right now the categorization is broken (by the aforementioned admin) because everything is categorized the same way " / / quests". If you want to address that situation, I would contact one of the administrators that is not. Like or  to make the changes proposed to Template:Quest mentioned in Template talk:Quest.

"When I think code is too unreadable I may add the "unfolded" code to the talk page". You can use comments to add line breaks and make the code readable. You can have a look at how I approached this problem in Template:Quest table row meta or basically any of the templates I have created. Start a comment at the end of the code line and end it before your next code line.

&rArr; Faltout (Contribs • Message • Email ) 18:52, February 8, 2021 (EST)

Promotion?
Hi, I have nominated your for a ddowiki admin. Let us know what if you agree: DDO wiki talk:Administrators/promote/Corgrind. Thanks. &rArr; Cru121 (Contribs • Message • Email ) 16:30, June 1, 2021 (EDT)

Please see discussion on rollback/undo
Hey there! Please see a discussion involving you on User talk:50.46.194.241. TL;DR of it is that rollbacks are for pure vandalism and assume no good faith. That anon user, while not seeming to understand that a ranged enhancement logically would only work on a ranged weapon and having made many other opinionated and controversial edits to the wiki, seemed to be making the edit in a good faith attempt to add something they considered valid and worth relaying to others. Those types of good faith edits should be undone instead of rolled back in the future. Thanks. :) &#x1f45f;&thinsp;ShoeMaker ( Talk • Contribs • Email  • Patrol • Moves • B • D • I • PP • UM • UR ) &thinsp;&#x1f45f; 10:10, October 25, 2021 (EDT)
 * Ok noted &rArr; Corgrind (Contribs • &uArr; top &uArr; • Email ) 05:36, October 26, 2021 (EDT)

Philliree
Hello! Just wondering where you managed to get that picture. I've run The Price of Freedom a few times recently but I haven't been able to find her. &rArr; PurpleSerpent (Contribs • Message • Email ) 04:10, May 12, 2022 (EDT)
 * Then you weren't looking good enoughh ;-) She's just a prisoner like the others. It might be that she is camouflaged, but that didn't happen on my recent runs (neither heroic nor epic). I usually check the cells with 'q', if I tag something other than the door. &rArr; Corgrind (Contribs • &uArr; top &uArr; • Email ) 14:08, May 12, 2022 (EDT)
 * BTW: Sorry to steal your trophy B-) &rArr; Corgrind (Contribs • &uArr; top &uArr; • Email ) 14:09, May 12, 2022 (EDT)
 * Not to worry. I was looking in High Security most of the time, to be honest - I remembered her being there, but I must have been mistaken. Thanks for finding her. &rArr; PurpleSerpent (Contribs • Message • Email ) 04:01, May 13, 2022 (EDT)

Maps
Hi! Could you post (maybe on reddit or the forum, or even here) something about how you create and edit maps? It would be even better if you could post a collection of brushes that you use! &rArr; Nanocephalic (Contribs • Message • Email ) 14:56, June 21, 2022 (EDT)
 * see my maps tab &rArr; Corgrind (Contribs • &uArr; top &uArr; • Email ) 05:16, June 23, 2022 (EDT)

"None" armor vs Cosmetic armor
I notice that you've switched the "cosmetic armor" feat option I added to several cosmetic armor items back to "none". There was a point to this, as that field also determines which armor category the item is added to - at the moment, these pages are in the nonsensical category "None armor". My edits, which I've restored, put the pages into the proper "Cosmetic armor" category.

Possibly this isn't the most efficient solution (the named item templates have always worked weirdly when used for cosmetics), but it's the one we use for all the other cosmetic armor on the wiki, so these pages should follow the same format as the others. &rArr; PurpleSerpent (Contribs • Message • Email ) 11:51, August 4, 2023 (EDT)


 * Assigning a type category based on a feat parameter is absolutely nonsense. &rArr; Corgrind (Contribs • &uArr; top &uArr; • Email ) 13:30, August 4, 2023 (EDT)


 * OK, I have updated the named armor template slightly so that the pages for Cloth armor, Docents and Cosmetics no longer refer to fictional feats. Does this work better? &rArr; PurpleSerpent (Contribs • Message • Email ) 14:36, August 4, 2023 (EDT)


 * ok, for now that's fine. The Name Item templates are sooo buggy at several points, but that wiill be a hell of work to fix that consistently. Also I personally get eye cancer with some of the coloring ;-) &rArr; Corgrind (Contribs • &uArr; top &uArr; • Email ) 14:39, August 4, 2023 (EDT)