Combat Training Room

{{Quest | history     = yes | name        = Combat Training | level       = 1 | duration    = Short | solo        = 6 | loc         = Combat Training Area | npc         = Wrint Quickblade | zone        = Smuggler's Rest | patron      = None | favor       = None | mappic      = {{Nopic|Combat Training Room.png}} | overview    = One of four training rooms in Smuggler's Rest, this focuses on combat and tactics. The challenge is to defeat three golems. | traps       = None | misc        = | chest       = One that contains Mark of Combat | collectables = | npcreward   = a Starter Potion of Heal Light | unique      = no  | monsters     =
 * objective_1 = Speak with Wrint Quickblade
 * objective_2 = Defeat the basic training golem
 * objective_3 = Acquire the Mark of Combat.
 * objective_4 = Return to Wrint
 * Mark of Combat - Drops on Leaving Adventure, "This token is proof of your combat skills training."

The Golems

 * 1) The first will neither move nor attack, and is intended to teach the player to swing the weapon.
 * 2) The second golem will attack, but not move, and encourages the player to block its attacks.
 * 3) The third golem will pursue the character and attack, and encourages the player to tumble. The third golem is the only one who is a threat to do any damage, and non-melee classes (wizard, sorcerer, some rogue builds) may find themselves low on hit points when facing the third golem.

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XP Bonuses

 * First time bonus of 25% increases the XP granted by 1 XP.