Sleet Storm

{{spelldescription|type=Conjuration(Creation) [Cold]
 * level= 	Drd 3, Sor/Wiz 3
 * components= 	V, S, M/DF
 * castingtime= 	1 standard action
 * range= 	Long (400 ft. + 40 ft./level)
 * target= 	Cylinder (40-ft. radius, 20 ft. high)
 * duration= 	1 round/level
 * save= 	None
 * sr=No
 * description=Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to be icy. A creature can walk within or through the area of sleet at half normal speed with a DC 10 Balance check. Failure means it can’t move in that round, while failure by 5 or more means it falls (see the Balance skill for details).

The sleet extinguishes torches and small fires.

Arcane Material Component
A pinch of dust and a few drops of water. }}