Inflict Light Wounds

Inflict Light Wounds
 * Necromancy
 * Level: 	Clr 1, Destruction 1
 * Components: 	V, S
 * Casting Time: 	1 standard action
 * Range: 	Touch
 * Target: 	Creature touched
 * Duration: 	Instantaneous
 * Saving Throw: 	Will half
 * Spell Resistance: 	Yes

When laying your hand upon a creature, you channel negative energy that deals 1d8 points of damage +1 point per caster level (maximum +5).

Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.