Scare

{{spelldescription This spell functions as Cause Fear on multiple targets. Affected enemies become frightened. A successful will save causes the target to become shaken instead. Targets subject to the full fear effect will be slowed slightly by necrotic energy.
 * icon		= Scare.png
 * school		= Necromancy
 * type1		= Fear
 * type2		= Mind-affecting
 * type3		=
 * type4		=
 * bard		= 2
 * druid		=
 * sor n wiz	= 2
 * cost		= 10
 * components	= V, S, M
 * metamagic	= Quicken, Eschew Materials, Heighten, Enlarge
 * range		= Standard Spherical AOE
 * target		= Foe, Positional
 * duration	= 8d3 seconds
 * save		= Will save partial - Shaken condition instead
 * sr		= Yes
 * cooldown	= 2.5 seconds (Wiz/Brd), 1.75 seconds (Sor)
 * description	=

The fear lasts for 8d3 seconds (8 to 24 seconds). If the target succeeds on his will save, the shaken lasts only 4 seconds.

Players that are feared are prevented from performing nearly every action (including attacking, casting spells, interacting with objects and drinking Potions), but may move freely.

Monsters that are feared flee from the source of its fear as best it can.

Scrolls
}}
 * Morna Wyrmtouched  in The Marketplace Bazaar - 15pp