The Vale of Twilight

Overview
This adventure zone is accessed through The Twelve or Meridia. The Vale of Twilight is a level 16 Wilderness Adventure Area, allowing characters from levels 12 to 21 to get full experience.

Quests
In addition to the Rare Encounter / Slayer / Explorer missions typical to all wilderness adventure areas, the following quests can be found in this zone:


 * '''Let Sleeping Dust Lie
 * '''Rainbow in the Dark
 * '''Ritual Sacrifice
 * '''Running with the Devils
 * '''The Coalescence Chamber
 * '''The Thirteenth Eclipse aka The Shroud, quest entrance found in Meridia

Note: The Adventure Pack that includes the vale also includes the Subterrane and it's two raids.

Rare Encounters
Each Rare Encounter is worth 950 XP, with a 8,550 Bonus XP for locating everything. There are 18 total Rare Encounters. Locust Husks and Lammanian Lily Petals can be harvested from these chests.

Note:
 * Defeat the spider ambush
 * Slay Brynleifur, enraged Djinn
 * Slay Kwaeshon, Rakshasa Sorcerer
 * Slay Pukru, Ogre Warrior
 * Slay Jukree, Darkfang Warrior
 * Defeat Lykomedes and his fiendish army
 * Massacre the Fiendish Bat Swarm
 * Slay Rochussen, Ancient Earth Elemental
 * Slay Osaran, Fiend-Blood Lion
 * Slay Halphire, Rabid Hyena
 * Defeat Laurolle Ehouarn and his Mephits
 * Slay Johanie Muhurrem, Windlasher Austere
 * Slay Rukili Bahena, Windlasher Harbinger
 * Slay Ghelere, Rabid Lion
 * Close the portal to Shavarath
 * Slay Zackori Nugroho, Fiend-Blood Troll
 * Slay Smaragdus, Orthon Warrior
 * Slay Utheseen, Barbazu Gladiator
 * Two rare encounters are guaranteed spawns, the rest have a ~50% chance to spawn. The two guaranteed ones are:
 * Laurolle Ehouarn and his Mephits (SE from Meridia and hug the right wall)
 * Johanie Muhurrem, Windlasher Austere (on top of the Southern Perch)

Lamannians

 * Slay 10 natives of the Vale of Twilight: 685 XP = 68.5 xp/kill
 * Slay 25 natives of the Vale of Twilight: 926 XP = 61.73 xp/kill
 * Slay 50 natives of the Vale of Twilight: 1,255 XP = 50.2 xp/kill
 * Slay 100 natives of the Vale of Twilight: 1,852 XP = 37.04 xp/kill
 * Slay 200 natives of the Vale of Twilight: 2,950 XP = 29.5 xp/kill
 * Slay 400 natives of the Vale of Twilight: 5,110 XP = 25.55 xp/kill
 * Slay 750 natives of the Vale of Twilight: 8,520 XP = 24.34 xp/kill
 * Slay 1,500 natives of the Vale of Twilight: 17,617 XP = 23.49 xp/kill
 * Slay 3,000 natives of the Vale of Twilight: 35,590 XP = 23.73 xp/kill
 * Slay 5,000 natives of the Vale of Twilight: 49,500 XP = 24.75 xp/kill

Shavarath

 * Slay 10 agents of Shavarath: 685 XP = 68.5 xp/kill
 * Slay 25 agents of Shavarath: 926 XP = 61.73 xp/kill
 * Slay 50 agents of Shavarath: 1,255 XP = 50.2 xp/kill
 * Slay 100 agents of Shavarath: 1,852 XP = 37.04 xp/kill
 * Slay 200 agents of Shavarath: 2,950 XP = 29.5 xp/kill
 * Slay 400 agents of Shavarath: 5,110 XP = 25.55 xp/kill
 * Slay 750 agents of Shavarath: 8,520 XP = 24.34 xp/kill
 * Slay 1,500 agents of Shavarath: 17,617 XP = 23.49 xp/kill
 * Slay 3,000 agents of Shavarath: 35,590 XP = 23.73 xp/kill
 * Slay 5,000 agents of Shavarath: 49,500 XP = 24.75 xp/kill

Explorer
Each Explorer is worth 475 XP, with a 2,493 Bonus XP for locating everything. There are 21 total Explorer locations.

Lore

 * Find the Entrance to Meridia
 * Find the Eastern Aqueduct Memorial Pillar
 * Find the Crimson Foot Collapsed Hive Entrance
 * Find the Vista
 * Find the Quarry Bluff
 * Find the Abandoned Mine Shaft
 * Find the Floating Bridge
 * Find the Eastern Perch
 * Find the Southern Perch
 * Find the Northern Perch
 * Find the Sunken Trench
 * Find the Fallen Ancient
 * Find the Overlook
 * Find the Central Camp
 * Find the Wading Pool
 * Find the Trench

Dungeon Entrances

 * Find the Den of Obscurity
 * Find the Crimson Foot Hive
 * Find the Twilight Canyon
 * Find the Fallen Temple
 * Find the Eladrin Stronghold

Misc
The following information were collected while soloing Vale on a Wizard - take these with a pinch of salt!
 * Crimson Foot Herald: Spell Resistance 25 (Need 25 to beat)
 * Crimson Foot Slayer, Soldier, Worker, Jukree: No SR
 * Rakshasa Thaumaturge: SR 28
 * Kwaeshon: SR 32

Strange Wilderness Anomaly
 * Just north of of the rare encounter Kwaeshon, a red-named Djinn has been known to exist. Its name is randomly either Nishan, Nishon, or Winsom.
 * Killing this Dijinn results in no reward chest or rare encounter experience, however does award Guild Renown if you are a member of a Guild.
 * Nishan (spelled with an a) is one of the first mini-bosses inside the quest Running With the Devils and may be related due to the identical name and race.