Artificer

The Artificer is a Premium class that reflects many of the core themes of Eberron. With a masterful knowledge of magical devices and constructs, Artificers keep the technological marvels of Eberron running.

The Artificer class can be purchased in the DDO Store for or can be unlocked on a per server basis by earning 150 House Cannith patron favor. (See House Cannith for full discussion on earning Artificer).

Class Summary
Alignment: Any

Hit dice: d6

Weapon and Armor Proficiencies



 * Feat simpleweaponproficiency.png
 * Simple weapons
 * Feat martialweaponproficiency.png
 * Martial weapons (Light Hammer, Warhammer)
 * Feat exoticweaponproficiency.png
 * Exotic weapons (Great Crossbow, Repeating Light Crossbow and Repeating Heavy Crossbow)
 * Feat armorproficiency light.png
 * Light armor
 * Feat armorproficiency medium.png
 * Medium armor
 * Feat shieldproficiency general.png
 * Shields (except tower shields).
 * }
 * Medium armor
 * Feat shieldproficiency general.png
 * Shields (except tower shields).
 * }
 * }
 * }

Paths

 * Arcane Marksman
 * MasterMaker
 * Runic Champion

Prestige Enhancements

 * Arcanotechnician
 * Battle Engineer
 * Renegade Mastermaker

Advancement table

 * Note: Like Cleric, the Artificer automatically memorises certain healing spells. These are the "+2"s shown in the spell level columns.

Artificer bonus feats
Artificers can select bonus feats at levels 4, 8, 12, 16 & 20 from the following list:
 * Adamantine Body
 * Augment Summoning
 * Construct Essence
 * Dragonmark of Making - Human only
 * Exotic Weapon Proficiency - Bastard Sword or Dwarven War Axe
 * Improved Critical: Bludgeoning
 * Improved Critical: Ranged
 * Improved Critical: Slashing
 * Improved Fortification
 * Improved Precise Shot
 * Metamagic Feat (any)
 * Mithral Body
 * Mithral Fluidity
 * Point Blank Shot
 * Precise Shot
 * Rapid Shot
 * Shot on the Run
 * Single Weapon Fighting
 * Skill Focus (any)
 * Two Handed Fighting
 * Weapon Focus: Ranged
 * Weapon Focus: Slashing

Spells
Artificers cast arcane spells and may know any number of spells from their list (unlike bards and sorcerers):
 * Artificers can purchase artificer scrolls from Taniera Grisvill, the Artificer scroll vendor in House Cannith
 * Spells scrolls (levels 1-6) common to the artificer and wizard/sorcerer spell lists can be purchased from the arcane scroll vendors in the Marketplace, the House of Wizardry in House Jorasco, Object Desire in House Phiarlan and the Portable Hole (for characters who can Teleport there).
 * N.B. When developing an artificer character, please note that certain spells cannot be bought at vendors - they can only be obtained through spell selection upon levelling up, finding a scroll or purchase at the Auction House (The full list can be found here)

Artificers must choose and prepare their spells ahead of time:
 * Spells can be selected after resting at a rest shrine or while in a tavern
 * Artificers should decide which spells to prepare based on upcoming questing requirements

To inscribe, prepare or cast a spell, an artificer must have an Intelligence score equal to at least 10 + the spell level:
 * The Difficulty Class for a saving throw against an artificer’s spell is 10 + the spell level + the artificer’s Intelligence modifier

Like other spellcasters, Artificers have a limited number of spell points and spell slots:
 * Base daily allotment is given in the Advancement table (above)
 * Bonus Spell points are awarded for high Intelligence, as detailed here

Artificer spells do not invoke Arcane Spell Failure due to armor/shields, nor do scrolls of Artificer spells that are unique to the artificer spell list, despite having Somatic components. Spells common to the artificer and wizard/sorcerer lists DO invoke Arcane Spell Failure when cast from scrolls. Some spells have Material components - Artificers use their own component list, distinct from those of other classes

See also spell usefulness.

Bug: : If you inscribe Conjure Bolts from a scroll, you'll get the scroll version (only produces +1 bolts) instead of the Artificer spell version (produces +1 to +6 bolts based on caster level) version.