Talk:How to restart quests without finishing them

So, say you've started a quest, but you don't want to finish it (for whatever reason - say you died and don't want to get the XP penalty) - you want to restart it fresh. How do you do that?

Disbanding and remaking the group seems to work. Waiting a while works, but I don't really know how long (I've just gone and done other things for a good while).

What if you're soloing, and you really just want to get back in the quest quickly? How long do you have to wait (by default), and what actions (if any) can you take to restart it?

I've done some searches of the wiki and the forums, but I can't find any specifics. 65.249.226.234 15:15, June 15, 2011 (EDT)

Every private instance resets after 5 minutes of no players being inside. The only way to force a reset without breaking a party is via hirelings: Exit your quest, and enter the nearest private instance (say a different dungeon) and summon your hireling, then leave. The hireling will auto leave, causing a group reset, same as if a real player did it. --Shade 15:27, June 15, 2011 (EDT)


 * Is it possible to abandon the quest and just pick it back up? Wouldn't this be quicker and cheaper if the quest giver is right at the entrance to the quest?  I'll have to test this tonight when I get home. ShoeMaker 17:00, June 15, 2011 (EDT)


 * Sure you can do that.. But story arcs/quest logs are simply not connected to dungeons like that. Resetting your arc/quest will have no impact on a private instances timer. It's connected to your actual character, not to your quest log. So it will still remain active 5 minutes, regardless of what you do with your quest journal. --Shade 00:42, June 16, 2011 (EDT)


 * You can also throw up an LFM for "quest reset" - I know if I'm not doing anything and I see one of those, I'll join. I'm sure others do also... LrdSlvrhnd 02:03, June 16, 2011 (EDT)