Troglodyte's Clutch

= Overview = This quest is a quicky with no shrines or chests. The goal is to destroy six large crates that troglodytes are using to block the ventilation within a 25(?) minute limit. The chief hazard is the twenty(?) trog. shamans who cast magic missile and hypnotism. There are no traps or secret rooms--this is a simple slugfest. It has a random item for the quest reward. This might be a decent quest to solo for some characters.

Preparing
Mages (wizards and the few sorcerors who claim it) should use the 'shield' spell to protect themselves from magic missiles. Everyone should load up whatever resistances that they have to will saves. The troglodytes have a weak poison, so using a poison protection item is a good idea (this is a fortitude save?). Because there is no shrine, a nearby bind is a very good idea. Because of the time limit, everyone should enter at the same time. --Eezie 09:01, June 14, 2006 (EDT)