Flame Arrow

Level: 	Sor/Wiz 3 Components: 	V, S, M Casting Time: 	1 standard action Range: 	Close (25 ft. + 5 ft./2 levels) Target: 	Fifty projectiles, all of which must be in contact with each other at the time of casting Duration: 	10 min./level Saving Throw: 	None Spell Resistance: 	No

You turn ammunition (such as arrows, bolts, shuriken, and stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won’t ignite a creature it strikes. Material Component

A drop of oil and a small piece of flint.