In development

'''This page aims at listing dev words on future updates of the game (as a kind of a WDA replacement). Feel free to contribute by adding your own finds.'''

New Races and Classes

 * "The Druid class will feature classic abilities, like shape-shifting, and we’re very excited about getting it out to players sometime mid next year." - Kate Paiz, gamebanshee.com


 * "The Druid has always been on our to-do list, but various reasons have prevented us from introducing it in the past. We are now revisiting it and it’s right up there near the top of our wish list. We also have a number of other classes we are seriously considering but nothing is set in stone at this time." - Ian Currie,


 * "We've got the Elemental Savants in Update 9, a couple of minor tweaks to a few others, and the next ones on the list I plan on after that are the Divine Avenger, Deepwood Sniper II, and Ninja Spy III." - Eladrin
 * "The two specific questions that we received most often that I have not yet addressed related to when we will see the Druids or when we may see a level cap increase beyond level 20 and into Epic levels. I can confirm that we have made great headway in our work on these highly requested features, although at this point it looks unlikely we’ll get these out in 2011. I know! I want them too. Despite that, I still wanted to let you know that there will be a new class in 2011 that we’ll talk about later on, so stay tuned!" -Fernando. http://www.ddo.com/us/news/1433-2011-state-of-the-game-producer-letter

Items

 * Holy Avenger
 * "Oh, and Tharagrim's working on the Holy Avenger." - Eladrin, forums.ddo.com
 * "A Holy Avenger's a special thing. You can't just hand them out to everyone. ;) I expect that a certain level of dedication will be required, and perhaps a task or two to prove your worth. Not the pirate quest." - Eladrin, Stratics dev chat


 * Green Steel Deconstruction
 * http://www.tentonhammer.com/node/67256 Kate Paiz, Ten Ton Hammer live chat (2009 April) - "It’s certainly something that is important to us, it makes sense, and we understand why players want it. ...we just haven’t quite gotten a clear and decisive answer as to when."


 * Tactical Feats
 * "Prestige enhancements are planned for fighters and paladins. Before that, however, the melee classes (especially fighters) will be glad to see an array of tactical feats made available to them." - Eladrin, Stratics dev chat

Gem of Many Facets
UPDATE: Is introduced in "Update 7"; Item Link: Gem of Many Facets; Can be upgraded to Epic version: Epic_Gem_of_Many_Facets

Divine Avenger
Eladrin

Favored Soul Divine Avenger I (Sovereign Host) Prereqs: Level 6 Favored Soul, Favored by the Sovereign Host, Favored Soul Attack Boost II, Favored Soul Charisma I, and any of the following: Power Attack or Two Weapon Fighting. Cost: 4 AP Benefit: Everything the gods need to say to your enemies can be said with your weapon. When wielding a longsword in your right hand you are treated as if you have a fighter’s base attack bonus. You also gain the ability to swear an oath of enmity against a foe, vowing to destroy them in the name of your deity.


 * Oath of Enmity
 * Benefit: You mark an opponent as your chosen foe with a righteous smite. This attack gains twice your Charisma modifier to your attack roll and a damage bonus based on your Favored Soul level. Whether or not the attack hits, for the next five minutes, each time you critically hit your chosen enemy  for a short period of time. (This bonus stacks up to ten times.) Your Oath of Enmity recharges after five minutes, or upon the death of your chosen foe.

Repeat for other deities, replacing "favored by" as appropriate.

Lord of Blades accepts any of the following: Improved Fortification, Power Attack, or Two Handed Fighting.

Silver Flame accepts any of the following: Point Blank Shot, Weapon Focus: Ranged, or Zen Archery, and instead of a melee smite as their Oath, gets a ranged attack, and their Oath mechanic was a little bit different (and wasn't working properly at all ).

Epic Item Tweaking
Genasi is looking at improving Epic Items that seem to be lacking in value for the trouble to get them.