Healing shield

The Healing Curse is created on a successful hit by a Monk using the Fists of Light.

On a successful hit, any allies and the attacker will gain 1d2 HP from each attack on the cursed enemy for approximately 10 seconds. Enemies will show a white circular icon above their heads when cursed.

Human Improved Recovery, Monk Improved Recovery, Lesser Vampirism (such as from the crafted Vampiric Stonedust Wraps) and similar healing amplifications may increase the HP gained.