Template:Guard

USAGE
See also Template:Guard2 for generic damage guard effects.

 

Required Parameters
 * Where Type is:
 * Acid (Uses Magnitude Option)
 * Air
 * Cacophonic
 * Chaos
 * Corrosive Salt
 * Crushing Wave
 * Disease
 * Disintegration
 * Earthen
 * Earth Grab
 * Elemental Mastery
 * Enervation
 * Evil
 * Fire (Uses Magnitude Option)
 * Fire Shield (Cold) Miss-
 * Freezing Ice
 * Greater Disease
 * Greater Dispelling
 * Greater Disruption
 * Greater Poison
 * Greater Thorn
 * Haste
 * Ice (Uses Magnitude Option)
 * Improved Earthen
 * Incineration
 * Invisibility
 * Lesser Fire
 * Lesser Ice
 * Lesser Stone Prison
 * Lesser Undead
 * Light
 * Light of Dawn
 * Lightning (Uses Magnitude Option)
 * Lightning Storm
 * Magma Surge
 * Melodic
 * Nightmare
 * Poison
 * Radiance
 * Slay Living
 * Solar (Uses Magnitude Option)
 * Sonic
 * Spike
 * Steam
 * Stone Prison
 * Sundering Ooze
 * Telekinesis
 * Thorn
 * Trap the Soul
 * Undead
 * Vengeful
 * Vulnerability

Optional Parameters
 * Where (Options) is:
 * A Magnitude Value
 * I - XX.
 * (Available only for Acid, Fire, Ice, Lightning, Solar, as of Update 19.)
 * Default = I
 * guard =
 * 0, 1, on, off, true, or false
 * Turn on/off the display of the word "Guard"
 * Default = on
 * epic = Turn on/off the display of the word "Epic"
 * Default = off

CATEGORIZATION
Category: Guard items