Sap

This feat has a chance to render the target briefly senseless, though it will become active if damaged again. It has a cooldown of 15 seconds. Some creatures may be immune to the sap effect.

Prerequisite: None

Note: This feat does not appear to be working correctly at this time. Thorough testing through level 10 has revealed that this effect has worked 0% of the times attempted. At most, some creatures will display a "Save" animation, but the stun affect has yet to be witnessed.