Cure Light Wounds, Mass

{{Spelldescription
 * icon		= CureLightWoundsMass.png
 * school		= Conjuration
 * type1		= Healing
 * type2		=
 * type3		=
 * type4		=
 * artificer	=
 * bard		= 5
 * cleric		= 5
 * druid		=
 * favored soul	= 5
 * cost		= 25
 * components	= {{V}}, {{S}}
 * metamagic	= {{Empower}}, {{Empower Healing}}, {{Enlarge}}, {{Maximize}}, {{Quicken}}
 * range		= Standard AOE
 * target		= Friend, Self, Undead Foe
 * duration	= Instantaneous
 * save		= Will save takes half damage (Undead only)
 * sr		= {{Verified|Yes (Undead only)}}
 * cooldown	= 4 seconds
 * description	= Casts Cure Light Wounds on multiple targets. Positive energy is channeled to heal light wounds of allies for 1d6+2 plus 1 per caster level (Maximum caster level 25.) hit points.

Like other cure spells, Cure Light Wounds, Mass deals damage to Undead in its area rather than curing them. Each affected Undead may attempt a Will save for half damage.

Scrolls
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