Anti-magic cone

One of many debilitating powers of a Beholder, the anti-magic cone will remove ("de-buff") any and all magic effects that protect or guard a character. The anti-magic cone also prevents the character from spell casting for 3 seconds.

Since a player will be stripped of Death Ward, Protection from Evil and other alignment or death magic protections, the possibility of being killed immediately by Disintegrate or similar death spells or affected by negative energy effects becomes highly likely unless the player wears an item with persistent Deathblock effect. Even with deathblock, the odds of survival from repeated beholder attack becomes remote.

There is no save to the anti-magic cone, but it's resulting effects can be avoided through spell absorption items such as:


 * Mantle of the Worldshaper
 * Beholder Optic Nerve
 * Scarab of Protection
 * Silver Flame Amulet, Pendant or Talisman

Some classes create spell-like abilities that are NOT affected by anti-magic cones. These include:


 * Buffs or similar finishing moves from a Monk
 * Songs from a Bard
 * Dragonmarks

Beholders have See Invisibility ability. While Invisibility spells cannot fool a beholder, the ability to Hide and Move Silently may allow players to avoid a beholder or launch a point-blank attack on the powerful, but physically frail enemy. A side or rear attack will avoid the anti-magic cone, which comes from the monster's central front eye.