Haste

{{Spelldescription Actual effects: Creatures in the area are quickened and gain a 32% enhancement bonus to run speed, and a 15% enhancement bonus to attack speed and a 22% enhancement bonus to Ranged attack speed. In addition the recipient gains a +1 untyped bonus to attack rolls, plus a +1% dodge bonus and Reflex saves. Dispels and counters Slow.
 * icon		= Haste.png
 * school		= Transmutation
 * type1		=
 * type2		=
 * type3		=
 * type4		=
 * bard		= 3
 * sor n wiz	= 3
 * cost		= 20
 * components	= {{V}}, {{S}}, {{M}}
 * metamagic	= {{Enlarge}}, {{Eschew}}, {{Extend}}, {{Quicken}}
 * range		= Standard AOE
 * target		= Friend, Self
 * duration	= 6 seconds per caster level
 * save		= None
 * sr		= No
 * cooldown	= 3 seconds (Wiz/Brd), 2 seconds (Sor)
 * description	=

Official ingame description ({{Bug|incorrect|m=}}):
 * You are quickened and move 40% faster than normal, have a 15% enhancement bonus to attack speed, and have a +1 enhancement bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Dispels and counters Slow.

Notes:
 * The attack speed increase is an enhancement bonus, so it will not stack with other enhancement bonuses (Monk air stance.), but will stack with bonuses of other types (Rogue or Fighter haste boost.)


 * Differs from Expeditious Retreat, which is self only and increases running speed by 25%, but not combat speed. Expeditious Retreat however lasts some ten times longer, and uses half as much spell points.


 * Differs from Shadow Walk, which is self only and increases running speed by (Actual: 40%, Listed: 50%), but not combat speed. Shadow Walk however lasts some ten times longer, uses 30 spell points, but also makes you harder to hit (50% displacement).

Potions
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 * Feather's Fall Apothecary in House Jorasco - 75pp