Elite Barbazu Shock Trooper

{{infobox-monster
 * image       = Bearded_Devil.jpg
 * type        = Evil Outsider
 * race        = Devil
 * alignment   = Lawful Evil
 * level       = 20/25/30
 * named       = No
 * boss        = No
 * color       = No
 * rare        = No
 * attack      = Hellspear (Slashing), Bleeding Wound
 * qualities   = Teleport, Immunity to fire and poison, resistance to acid 10 and cold 10, spell resistance 34-38, 10/20/30 points of DR/Good or Silver (n/h/e)
 * organisation = Solitary, pair, team (3-5), or squad (6-10). Usually pairs or teams.
 * organisation = Teams of four at a time
 * habitat     = The Shroud
 * description = These Elite Barbazu Legionnaire are the tough elite shock troopers of the devil army in The Shroud. They are far more powerful then your average Barbazu. They hit much harder, and have far superior hitpoints, saving throws and spell resistance to any other you'll encounter. They possess all the same abilities as regular barbazu, but are far more dangerous due to their increased stats and their new special ability.

Unique special ability: Once slain, Whirling Blades will spawn from their corpses and relentlessly persue you.

Combat
A bearded devil’s natural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction.

Spell-Like Abilities

At will teleport (self plus 50 pounds of objects only).

Infernal Wound (Su)

The damage a bearded devil deals with its glaive causes a persistent wound. An injured creature loses 2 additional hit points each round. The continuing hit point loss can be stopped by a DC 16 Heal check, a cure spell, or a heal spell.

A successful Heal check automatically stops the continuing hit point loss as well as restoring hit points. The infernal wound is a supernatural ability of the bearded devil, not of the weapon. The check DC is Constitution-based.

Battle Frenzy (Ex)

Twice per day, a bearded devil can work itself into a battle frenzy similar to the barbarian’s rage (+4 Strength, +4 Constitution, +2 morale bonus on Will saves, +15% bonus to attack speed and -2 AC penalty). The frenzy lasts for 1 minute and the bearded devil suffers no ill effects afterward. }}