Update 17 named items

Epic Gianthold
Many quest items have different stats, depending on the difficulty they are acquired from. Epic Normal drops the Minimum Level 23 version, Epic Hard drops the ML 24 version, and Epic Elite drops the ML 25 version.

There is only one version of each raid item, but higher difficulty settings offer items which have their "Attuned to Heroism" already upgraded.

The Flawless Dragon Armors and Relic Armors are turn-ins.

Flawless Dragon Armor
ML25. Cost: 20 flawless scales + 10 of each refined relics + 3 Commendations of Heroism

Dragoncraft / Elfcraft / Giantcraft armor
Turn in 10 ancient dragon/elven/giant relics to receive an armor. All items are ML:10 and bind to character on equip.

Dragoncraft Armor:, , ,

Elfcraft Armor:, , , , (breastplate/plate armor only)

Giantcraft Armor:, , , ,

Restored Dragoncraft / Elfcraft / Giantcraft armor
Turn in 10 restored dragon/elven/giant relics to receive an armor. All items are ML:23 and bind to character on equip.

Types:
 * Breastplate - AC 20, MDB 6, ACP 2, SF 25%
 * Docent - Adamantine Body +20, Mithral Body +9
 * Leather Armor - AC 13, MDB 14, SF 15%
 * Plate - AC 26, MDB 1, ACP 4, SF 35%
 * Robe - AC 9

Restored Dragoncraft Armor: +6,, ,

Restored Elfcraft Armor: +6,, , , (breastplate/plate armor only)

Restored Giantcraft Armor: +6,, , , (breastplate/plate armor only)

A Cry for Help and Foundation of Discord
End chest of either 

A Cabal for One and Feast or Famine
end chest of either

Maze of Madness and Trial by Fire
End chest of either

Treasure of Crystal Cove

 * Bottomless Flask of Rum (eternal flask of healing)
 * Glass Cannon (rune arm)

Hound of Xoriat
Breastplate of Destruction has been nerfed. It's now 19 AC with 8 max dex bonus. Before it was 23 AC with 7 max dex bonus.

Caught in the Web
Augment Slots can now be added to each weapon at the Purple Dragon Knight favor representative. Celestia gets a, everything else gets a. Cost of upgrade: 10 commendations of heroism.

New/changed item enchantments

 * Cursespewing: This item effect now only applies on a natural 20 attack roll, but no longer has a saving throw. In addition to its previous effects, this curse now causes the victim to take 1d6 damage every two seconds. The curse now has a duration of 12 seconds. Additional cursespewing procs will add 12 seconds to the remaining duration.


 * Improved Cursespewing: This item effect now only applies on a natural 20 attack roll, but no longer has a saving throw. In addition to its previous effects, this curse now causes the victim to deal 4 less damage with its melee and ranged attacks and take 2d6 damage every two seconds. The curse now has a duration of 12 seconds. Additional Improved Cursespewing procs will add 12 seconds to the remaining duration.


 * The "Vorpal" weapon prefix now also adds an additional 0.5 damage dice to the attacks of the weapon it is on. (This excludes Vorpal Strikes.)

Redesign of old heroic named items
Many old heroic named items were changed. Some aspects of the change are retroactive (e.g. weapon dice, critical profile, base AC). Others are not (binding, slots, minimum level).

New items bind to character on equip. Previously BtA chain end rewards remain bound to account.

The Devils of Shavarath

 * The Mad Lute +5 Greatclub [2d8]: Metalline, Shrieking, Thunderclap, Resonance +84, Greater Spell Penetration VI, Major Sonic Lore, Proficiency: Greatclub,

The Waterworks
Generally, enhancement bonus increased from +1 to +2 and items gained slots:
 * The Lost Seekers reward items

Harbor and Marketplace quests

 * Irestone Inlet loot
 * The Kobolds' New Ringleader loot
 * The Smuggler's Warehouse loot

Other:
 * Jade Ring - Ring: Resistance Save +1, Colorless Augment Slot
 * Miasma's Fang - +1 Dagger: Fortitude Save +1, Deception, Red Augment Slot [ML:2]
 * Muckbane - +1 Club: Lesser Ooze Bane, Red Augment Slot, Glass [ML:2]

The Catacombs

 * Catacombs reward items

The Seal of Shan-to-Kor

 * The Caverns of Shaagh loot
 * Halls of Shan-To-Kor loot
 * The Seal of Shan-To-Kor reward items
 * The Sacred Helm loot

Redwillow's Ruins
See separate article.

The Tear of Dhakaan
See separate article.

The Church and the Cult
See separate article.

Caverns of Korromar
See separate article.

Gwylan's Stand
See separate article.

Assault on Splinterskull (Tangleroot Gorge)
See separate article.

Stormcleave Outpost
See separate article.

Delera's Tomb
See separate article.

Sorrowdusk Isle (Cult of the Six)
Quest loot:
 * - ML6, 1.50[1d6], 19-20x2, +3 Enhancement Bonus, Frost, Red Augment Slot
 * Cult of the Six reward items

Vault of Night

 * Haywire Foundry loot

Ruins of Threnal
Quests Chain
 * : ML8, BtCoE. Longsword, 1.5[1d10]+5 19-20 x2, ,
 * : ML8, BtCoE. Dagger, 1.5[1d6]+5 19-20 x2 Slash/Pierce, ,
 * Accessories are ML9, rest is ML8, bound to account. Exceptions: Mantle (ML5 BtC) and Arrows (ML0 unbound).
 * See separate article for details.

The Xorian Cipher
See separate article.

The Restless Isles

 * Bring Me the Head of Ghola-Fan! loot
 * Slavers of the Shrieking Mines loot
 * The Twilight Forge loot

Sands of Menechtarun

 * Wilderness area loot
 * The Chamber of Raiyum loot
 * Chains of Flame loot
 * An Offering of Blood loot

Invaders!

 * Invaders! loot
 * Invasion Tokens reward items

Tempest's Spine
Now offers raid quality loot, BtC. Drop rate increased from 1% to 10%. ML increased to 8-9. See separate article.

The Spawn of Whisperdoom
See separate article.

The Necropolis (Parts 1-4)

 * Tattered Tapestries turn-in rewards
 * Shield of Legend turn-in rewards
 * Tome of Untold Legend turn-in rewards
 * Scarab turn-in rewards


 * Silver Flame Nugget reward items
 * Emerald Claw Nugget reward items


 * The Bloody Crypt loot
 * The Cursed Crypt loot
 * The Shadow Crypt loot


 * Litany of the Dead loot
 * Desecrated Temple of Vol loot
 * Ghosts of Perdition loot
 * Flesh Maker's Laboratory loot
 * Inferno of the Damned loot

A Relic of a Sovereign Past
See separate article.

Three-Barrel Cove
See Three-Barrel Cove loot and Three-Barrel Cove reward items.