Talk:Weapon enchantment summary

Reptilian bane
Um isnt reptilian bane +2d6 damage against reptiles? I dont know about the lesser version, but again this is PnP numbers I know bane numbers are +2d6 damage and an additional +2 to attack above any other bonuses. For example a longsword +1 reptilian bane would do 1d8+1+str mod of damage and be +1 to attack on normal creatures but on reptiles it would do 1d8+3+2d6+str mod of damage and be +3 to attack. Again those are the PnP numbers not the DDO numbers, jsut checking to make sure it is the same. -- koolkat 10:26, February 14, 2006 (PST)

Thundering
The sonic (thundering) enchantment is missing from this table. It does 1d8 extra damage on critical hits, and I *believe* it stuns the target (again on a critical hit) but I am uncertain. -- Vekx 09:02, February 16, 2006 (PST)

Elemental damage
About the sentence: Elemental damage is a +1 equivalent enhancement.. What does it mean? All elemental weapons I've see have at least a +1 enhancement too, but I've seen higher enhancement (for instance I have a +3 shock morningstar). In all cases, the +x enhancement is visible in the item name, and when examining it. Tihocan 10:48, April 24, 2006 (EDT)


 * What it means is more in terms of value than in terms of anything else. A +2 sword and a +1 flaming sword will have the same (or at least similar) value to a vendor.  To a person, well that is a different story.  In the SRD there are other enhancements that can be applied to weapons, and elemental damage is equivalent to a +1.  So if you have a flaming +3 longsword it would be equivalent to a +4 weapon.  Elemental burst weapons are +2 and i believe bane weapons are likewise +2.  In PnP rules a weapon cannot go above +10 without it being considered an epic weapon.  I am not sure if this exists in ddo or not. -- koolkat 11:24, April 24, 2006 (EDT)


 * Ok thanks, I'm going to rewrite this kind of statement then, as it is confusing. Tihocan 14:32, April 24, 2006 (EDT)

Stench effect
Can we have a definitive check on what Stench does? There have been conflicting edits on this effect. Tihocan 14:45, May 1, 2006 (EDT)
 * Yah, actually I changed it because the info I had on Gnashtooth Sickle (only place I've seen the Stench enhancement) said it slowed on crit. I did WW on the weekend, however, and it's actually on crit.  So I changed it back.Sonil 14:50, May 1, 2006 (EDT)
 * Ok, it's just like crippling after all. Tihocan 14:56, May 1, 2006 (EDT)

Item Levels
I just added some information about item enhancement levels and an explanation about it, but I'm sorta new so I hope the formatting is ok. I'm working on acquiring the rest of the modifiers I left as "?" and I'll be filling in the missing things in a few hours.

I could open a new page for this whole item level thing but I don't know how to. Waaagh 06:51, May 5, 2006 (EDT)
 * Moved the explanation to a new Item Levels page. --Waaagh 07:56, May 5, 2006 (EDT)


 * Just out of curiosity, is Item level a name you made up, or something "official" (like found in the game or in PnP)? Not that it's bad, but could be confusing with the "min level" requirement. Anyway I can't think of a better name right now ;) Tihocan 09:52, May 5, 2006 (EDT)


 * I made it up :p Couldn't find a better name.--Waaagh 10:48, May 5, 2006 (EDT)


 * Well, It's "Base Price Modifier" in PnP Sonil 10:54, May 5, 2006 (EDT)


 * Just checked on d20srd, you're right. I suggest we use this same term (will be both more familiar to PnP fans, and will avoid potential confusions with the min level requirement). Tihocan 11:15, May 5, 2006 (EDT)


 * Ok, I changed it, but then Sonil said apparently it was not correct, then Waaagh added a note about the material not affecting the base price modifier, but changing the item value, which is extremly confusing I think. So: should we get back to the term "item level"? Or how can we comply with the offical PnP terms? Tihocan 14:32, May 5, 2006 (EDT)


 * Base Price Modifier + Enhancement Bonus = Total Item Bonus (Total Item Modifier?). The items price (and min level in DDO) is based on it's Total Weapon Bonus.  Enhancement Bonus can only go to +5 before epic (level 20+ content). Sonil 14:37, May 5, 2006 (EDT)


 * Hmm, ok... That makes it more complex though. I guess not everything can be simple ;) Feel free to edit the pages to reflect this, probably won't have time till monday myself. Tihocan 16:47, May 5, 2006 (EDT)

Lesser Target Bane
I'm quite sure that lesser target bane doesn't affect the item level. Muckbane for example, a +1 club of lesser slime bane, has the same price as a normal +1 club. I've seen the same for other weapons with the lesser bane enhancement.--Ziu
 * You should be right. I can't check right now, so changed the values of the target bane enhancements to "?" for now.--Waaagh 07:11, May 5, 2006 (EDT)
 * I double checked, and lesser target banes do increase item value, at least that's what the pawn shop thinks. :P--Waaagh 12:20, May 5, 2006 (EDT)
 * Checked it too and at least for me it doesn't increase the item value lol. A +1 Weapon with lesser target bane still has a base value of 2000gp. Screenshot added. Screenshot --Ziu 23:44, May 5, 2006 (EDT)
 * It has a min lvl requirement of 2 meaning it has a value modifier of 2. 1 from the +1, 1 from the lesser ooze bane. Its price of 2000 must be because of its material. The price itself is not a good way to judge the value of the item. And besides, it's a unique item so not really a valid example. --Waaagh 03:54, May 6, 2006 (EDT)


 * Hmm. Well I do have a +1 longsword and +1 repeating crossbow both of lesser reptilian bane, and they both have no min lvl requirement. Perhaps it's because they were awarded for turning in collectibles or something. --Waaagh 03:54, May 6, 2006 (EDT)

Reformatting
I wanted to merge some columns and make the table more readable and compact. Hope this works. Servers went down so I couldn't fill in the rest of the prefixes/suffixes yet. :S

Elemental Burst
Are you sure about adding 1d10 per crit multiplier (1d10 for x2, 2d10 for x3, etc)? I don't think that's implemented in DDO. Sonil 16:10, May 5, 2006 (EDT)
 * Well, that's what it writes in the description in DDO, dunno if it's implemented or not. =) Actually I took the term "per crit multiplier" directly from the game.