Blood Rage

When hit, wearer randomly gain short-duration strength and constitution buffs, followed by fatigue.

There are three levels of the rage:


 * Level one lasts for twelve seconds and improves your strength and constitution by two.
 * Level two lasts for six seconds and improves your strength and constitution by two (for a total of four).
 * Finally, level three lasts for three seconds and improves your strength and constitution by four (for a total of eight).

The first rage acquired is always the level three, when it fades, it turns into level two. When level two fades, it becomes level one. To acquire a rage, you need to be hit. So to acquire all three levels of rage, you need to first get level one rage, allow it to fade to level two, get hit again, let the level two rage become level one and three level three to level two and then get hit again. Chances of the rage to trigger on hit are estimated at around 50 to 80%.

When the rage fades, it turns into fatigue which lowers your melee and ranged attacking speed by 50%.

Lesser Restoration and Remove Exhaustion may remove that rage, further testing is needed.