Haste

{{Spelldescription
 * icon		= Haste.png
 * school		= Transmutation
 * type1		=
 * type2		=
 * type3		=
 * type4		=
 * bard		= 3
 * sor n wiz	= 3
 * warlock       = 3
 * cost		= 20
 * components	= {{V}}, {{S}}, {{M}}
 * metamagic	= {{Enlarge}}, {{Eschew}}, {{Extend}}, {{Quicken}}
 * range		= Standard AOE
 * target		= Friend, Self
 * duration	= 6 seconds per caster level
 * save		= None
 * sr		= No
 * cooldown	= 3 seconds (Wiz/Brd), 2 seconds (Sor)
 * description	=
 * {{Bug|You receive a +1 untyped bonus instead of enhancement on attack rolls.|M=}}
 * Actual effects: Creatures in the area are quickened and gain a 32% enhancement bonus to run speed, and a 15% enhancement bonus to attack speed. In addition the recipient gains a +1 untyped bonus to attack rolls, plus a +1% dodge bonus and Reflex saves. Dispels and counters Slow.


 * Notes:
 * The attack speed increase is an enhancement bonus, so it will not stack with other enhancement bonuses (Monk air stance, Speed/Striding), but will stack with bonuses of other types (Rogue or Fighter haste boost.)
 * Differs from Expeditious Retreat, which is self only and increases running speed by 25%, but not combat speed. Expeditious Retreat however lasts some ten times longer, and uses half as many spell points.
 * Differs from Shadow Walk, which is self only and increases running speed by (Actual: 40%, Listed: 50%), but not combat speed. Shadow Walk however lasts some ten times longer, uses 30 spell points, but also makes you harder to hit (50% displacement).

Potions
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 * Monster Hunter  in Hall of Heroes - 35 Mysterious Remnants