Races

Overview
When creating a character in Dungeons & Dragons Online you have a variety of races with different strengths and weaknesses to choose from. Any race in the game can be any class, and they all can multiclass as well. This page gives a brief overview of each races capabilities, however it is recommended to view each individual races page before deciding on the race and the class(es) you wish to play. Some races are better qualified for certain classes, and therefore detrimental for other classes, this does not preclude any race being any class they choose.

The races in DDO are based on the Eberron campaign setting and the Dungeons & Dragons 3.5 Edition ruleset.

Drow Elf
The Drow of Eberron are not like the Drow of Faerun (aka Forgotten Realms), they are more akin to the normal elves of Eberron but have different starting ability scores. They cannot be created as a 32 point build because of the extra ability scores they receive at character creation.

Stats: +2 Dexterity, +2 Intelligence, +2 Charisma, -2 Constitution.

Benefits:

Flaws:

Favored Classes: They make great Sorcerer's and Wizards with their extra dexterity and intelligence, they also excel at being a Bard, Ranger or even a Rogue.

Free to Play: This race can be chosen at the Character Creation screen as long as one of two conditions is met. Either you have reached 400 Favor with a single character on the server you wish to create the race on, or you purchase the race from the DDO Store which will unlock its use on all servers without having to reach 400 Favor.

Dwarf
Stats: +2 Constitution, –2 Charisma.

Benefits:

Flaws:

Favored Classes:

Elf
Stats: +2 Dexterity, -2 Constitution.

Benefits:

Flaws:

Favored Classes:

Half-Orc
The product of human and orc parents, savage and brutish in their nature. They boast extra strength over the other races, but are not as intelligent or charismatic.

Stats: +2 Strength, -2 Intelligence, -2 Charisma.

Benefits:

Flaws:

Favored Classes:

Halfling
The smallest of all the playable races, dextrous and agile. Able to sneak about and hide in corners if they so choose.

Stats: *+2 Dexterity, –2 Strength.

Benefits:

Flaws:

Favored Classes:

Human
A well rounded race that can excel at any class, with no outstanding benefits and virtually no flaws they are an excellent choice for any player new to the Dungeons & Dragons gaming system and the world of Eberron.

Stats: No changes.

Benefits: Extra Feat to choose from at 1st Level.

Flaws: None.

Favored Classes: Any class is good for a human to take.

Warforged
These are known as living constructs and are unique to the world of Eberron, the Warforged that a player plays are sentient beings and are regarded as a race on equal footing with the same rights as any other race. Warforged do not wear the body armor that other races are able to wear, instead they have inherent armor and use Docents to give them extra abilities.

Stats: +2 Constitution, -2 Wisdom, -2 Charisma.

Benefits: Immune to Poison, Sleep Effects, Paralysis, Disease, Nausea, Fatigue & Exhaustion. Able to breathe underwater and have an automatic Light Fortification.

Flaws: Cure and Heal spells from Divine Casters have a reduced affect when cast upon Warforged. Rust monsters and similar creatures will do more damage against a Warforged and will seek them out in battle.

Favored Classes: With their bonus constitution they make good Fighters and Barbarians. They also make excellent Sorcerer's and Wizards because of the arcane casters ability to use Repair spells which are effective on Warforged.

Free to Play: This race must be purchased from the DDO Store to be able to create one at the Character Creation screen. Once purchased it unlocks the race on all servers.

A race is a type of creature that a player can choose for their characters.
 * Currently 6 races are in game
 * Races are based on Eberron campaign settings and Dungeons and Dragons 3.5 Edition
 * Free to Play players must purchase Warforged to play them
 * Drow must be unlocked through the Favor system or purchased, to play them