Fire Trap

{{spelldescription
 * icon		= FireTrap.png
 * school		= Abjuration
 * type1		= Fire
 * type2		=
 * type3		=
 * type4		=
 * artificer	= 2
 * druid		=
 * sor n wiz	= 4
 * cost		= 8
 * components	= V, S, M
 * metamagic	= Enlarge, Eschew Materials, Heighten, Maximize, Empower, Quicken
 * range		= Standard Fireball AOE
 * target		= Foe, Positional
 * duration	= 60 seconds
 * save		= Reflex save takes half damage
 * sr		= No
 * cooldown	= 30 seconds (Wiz/Art), 25 seconds (Sor)
 * description	= Creates a trap that wards an area. When an enemy triggers the spell by entering the area, a fiery explosion does 1d3+3 per caster level fire damage. Maximum 20d3+60 at caster level 20. A successful Reflex save reduces the damage by half. The trap lasts 60 seconds, or until triggered.

Notes:
 * Casting speed: Very slow
 * This spell essentially functions as a somewhat weaker version of Delayed Blast Fireball (Trap). While it deals the same damage, it suffers a much longer cooldown, slightly worse AOE size, and won't automatically detonate if never triggered by an enemy.
 * Minor {{mbug}}: Description is inaccurate. It states it's duration is only 30 seconds, but it lasts a full 60 seconds.

Scrolls
}}