Dragonscale Armor

History
Update 14 made all of the below enhancements uniform across all of the armor types.

Ingredient types

 * Black Dragon Scale - added to the game with Module 4
 * Blue Dragon Scale
 * White Dragon Scale
 * Flawless Red Dragon Scale - added with Update 3
 * Flawless Green Dragon Scale - added with Menace of the Underdark
 * Hero Commendation - added with Menace of the Underdark

Dragonscale armor types

 * Dragonscale Robe - Robe, (or more)
 * Dragonhide Armor - Leather Armor, 3 base armor, +5 (or more) enhancement bonus
 * Dragonscale Armor - Scalemail, 6 base armor, +5 (and more)
 * Dragonplate Armor - Full Plate, 9 base armor, +5 (and more)
 * Dragonscale Docent - Docent, ??

Item description
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Gianthold Tor Dragon Scales turn-in

 * Black Dragon Scale Armors
 * Blue Dragon Scale Armors
 * White Dragon Scale Armors
 * colspan="3"|
 * Blue Dragon Scale Armors
 * White Dragon Scale Armors
 * colspan="3"|
 * Blue Dragon Scale Armors
 * White Dragon Scale Armors
 * colspan="3"|
 * White Dragon Scale Armors
 * colspan="3"|
 * White Dragon Scale Armors
 * colspan="3"|
 * White Dragon Scale Armors
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Flawless Red Dragon Scale turn-in

 * Red Dragonscale Armors
 * Epic Velah version
 * Can be Customized as a Epic item
 * Cormyrian Red Dragonscale Armors
 * This higher quality armor has instead of  for the robe.
 * This higher quality armor has instead of  for the rest of the armor types.
 * Toughness
 * colspan="3"|
 * This higher quality armor has instead of  for the robe.
 * This higher quality armor has instead of  for the rest of the armor types.
 * Toughness
 * colspan="3"|
 * colspan="3"|
 * colspan="3"|
 * colspan="3"|
 * colspan="3"|
 * colspan="3"|
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Flawless Green Dragon Scale turn-in

 * Cormyrian Green Dragonscale Armors
 * This higher quality armor has instead of  for the robe.
 * This higher quality armor has instead of  for the rest of the armor types.
 * Toughness
 * }
 * This higher quality armor has instead of  for the rest of the armor types.
 * Toughness
 * }
 * }
 * }
 * }
 * }
 * }
 * }