Guild Airships (history)

Overview
Guild Airships are the Dungeons & Dragons Online equivalant of Guild Housing. Like most Guild Housing systems on an MMO, the guild must work towards acquiring a Guild Airship and then improving on it. Improvements include bigger and better airships, various amenities such as a tavern and Crew to facilitate various tasks such as a Navigator.

Further information on what you need to do to gain a Guild Airship can be found in the Guild Renown section of the Guilds page.

Embarking & Disembarking
In every public zone is an Airship Tower, these towers are the method in which to board your Guild Airship. They are also the disembarkation point when leaving the Airship if your Guild has attained the ability to disembark at a particular public zone. You can also use an Airship Beacon to travel to your Guild Airship, more information on those are below.

Airship Towers


Airship Towers allow you to Embark & Disembark to/from your Guild Airship. They are located in the following places:


 * House Deneith - Near all the class trainers.
 * House Jorasco - Just to the left of the entryway to the Graveyard.
 * House Kundarak - South of the House Kundarak Bank, to the right of the Tharashk Arena quest entrance.
 * House Phiarlan - Next to the entrance of the Bogwater Tavern.
 * The Harbor - Next to the Auction House
 * The Marketplace - Northen part between the entrances to House Deneith and House Jorasco.
 * The Twelve - Next to the Wagon Camp

Airship Beacon


An Airship Beacon is an purchaseable item from the DDO Store that allows you to open up a portal (except from within Raid Dungeons) for you and other people to be able to go to your Guild Airship. Non-Guild Members can also be sent an invite so they can partake of your Guild Airship amenities.

Airships
The type of Airship a guild can attain is dependent on the Guild Level it has achieved, see the Guilds page for more information. The Airship Showroom can be found in The Harbor next to the Auction House and the Airship Tower.


 * AD stands for Astral Diamonds. Only available from the DDO Store, 25 Turbine Points per Astral Diamond.
 * You must progress from light ship -> medium ship -> heavy ship; gp costs here are the upgrade price from the ship one size smaller.
 * Airships are paid for one-time-only for each ship, vs. amenities and crew that are rented.

Airship Amenities



 * You will need to talk to the First Mate of your Airship to be able to turn on viewing the Hookpoints.
 * Amenities are rented. The below costs are for adding 3 (most non-TP initial installations), 6 (most re-ups and TP initial installations), or 30 days (chests) to a rental contract.

Airship Crew


Airships can be populated by various crew members, the amount of crew members it can employ is based on the size of the Airship itself. You will need to talk to the First Mate of your Airship to be able to turn on viewing the Hookpoints.
 * Crew are rented. The below costs are for adding 3 (non-TP initial installations) or 6 (re-ups and TP initial installations) days to a rental contract.

Airship Customization
Some parts of the airship can be recolored using dyes from the DDO Store. They are permanent until a new dye is used. They can only be applied by Guild Officers and Guild Leaders. To apply, stand on your airship and use the dye.