Help! Am I Raid Ready

This article summarizes the flags, weapons and gear necessary for raids and other quests requiring flagging.

When you join a raid, go with an open mind and listen real well. People may bark orders but they generally do this in order to get completion. A raid can be fun but failing is a huge waste of time, resources and is certainly not fun.

Before you read this article, you should read "What should I bring to a raid?." However good you may think your preparation is, you can always improve it.

The Chronoscope (Chrono)

 * Level: 6
 * Flagging: None
 * Duration: 30 to 60 minutes
 * Timer: 2 Days 18 Hours after receiving end reward
 * General weapons: Silver, Pure Good, Holy, Vorpal, DPS, Ranged
 * Bane weapons: evil outsider, chaotic outsider
 * Gear: proof against poison, disease immunity, resist electricity/fire/acid/sonic, remove curse, lesser restoration, death ward, freedom of movement, healing potions.

Tempest's Spine (TS)

 * Level: 10
 * Flagging: None
 * Duration: 20 to 90 minutes
 * Timer: None
 * General weapons: Smiting, Vorpal, DPS, Ranged
 * Bane weapons: elemental, evil outsider, chaotic outsider, elf, giant, aberration
 * Gear: proof against poison, disease immunity, underwater action, resist electricity/fire/acid/sonic,remove curse, lesser restoration, death ward, freedom of movement, healing potions.

Vault of Night (Dragon, VoN)

 * Level: 10
 * Flagging:
 * As of update 3, You are considered to be permanently flagged if you done all 4 of the following quests in any order: Tharashk Arena, The Prisoner, The Jungle of Khyber, Haywire Foundry
 * Duration: 1 to 2 hours, consists of a pre-raid, Vault of Night, and the raid Plane of Night
 * Timer: 2 days and 18 hours after collecting the end reward.
 * General weapons: Smiting, Vorpal, DPS, Disruption, Ranged
 * Bane weapons: construct, dwarf, undead, dragon
 * Gear: proof against poison, disease immunity, underwater action, resist electricity/fire, lesser restoration, healing potions.

The Twilight Forge (Titan)

 * Level: 12
 * Flagging:
 * Hiding in Plain Sight, Bring Me the Head of Ghola-Fan!, Slavers of the Shrieking Mines
 * The Sigil of Dal Quor from combining Shattered Sigil and Broken Sigil pieces by talking to Oster
 * Sigil has to be re-repaired after each completion
 * Duration: 1 to 2.5 hours, consists of a pre-raid, The Twilight Forge, and the raid The Titan Awakes
 * Timer: 2 days and 18 hours after collecting the end reward
 * General weapons: Smiting, Vorpal, DPS, (Adamantine to bypass raid boss DR), Ranged
 * Bane weapons: construct, giant, aberration and monstrous humanoid
 * Gear: proof against poison, disease immunity, underwater action, resist electricity/fire/acid/sonic, lesser restoration, death ward, freedom of movement, healing potions.

Against the Demon Queen (ADQ)

 * Level: 12
 * Flagging:
 * The Chamber of Raiyum, Chains of Flame, An Offering of Blood followed by Against the Demon Queen
 * Against the Demon Queen is a pre-raid has to be done each time the primary raid is completed.
 * Duration: 15 to 30 minutes in the raid itself, Zawabi's Revenge
 * Timer: 2 days and 18 hours after collecting the end reward
 * General weapons: Banishing, DPS (Cold Iron + Good/Holy to bypass raid boss DR), Ranged
 * Bane weapons: evil outsider, chaotic outsider, gnoll
 * Gear: resist fire/acid, lesser restoration, death ward, freedom of movement, shield (spell), remove blindness, healing potions.

The Reaver's Fate (Reaver)

 * Level: 14
 * Flagging:
 * The Crucible, The Prison of the Planes, Madstone Crater
 * 9 dragon, 9 elven and 9 giant relics turned in to Crag
 * Gianthold Tor (including killing the three optional dragons)
 * Duration: 10 to 15 minutes, consists of the raid, The Reaver's Fate.
 * Timer: 2 days and 18 hours after collecting the end reward
 * General weapons: DPS (Mithral to bypass raid boss DR), Ranged
 * Bane weapons: elemental, giant
 * Gear: resist electricity/sonic, shield (spell), tumble (spell)

Accursed Ascension (Abbot)

 * Level: 17
 * Flagging:
 * Inferno of the Damned, Flesh Maker's Laboratory, Ghosts of Perdition, Desecrated Temple of Vol
 * 8 sigil pieces to form a full sigil
 * Right Wing - Temple of Vol
 * Left Wing - Flesh Maker's Laboratory
 * Right Frame - Inferno of the Damned
 * Left Frame - Ghosts of Perdition
 * Left Pincer - Random
 * Center (or Bottom) Frame - Random
 * Eye of the Abbot - Random
 * Right Pincer - Random
 * complete Litany of the Dead four times:
 * kill High Priest of Vol. Take the door out and shatter the four crystals to get credit.
 * kill Cholthulzz. Take the door out and shatter the four crystals to get credit.
 * kill Cinnis. Take the door out and shatter the four crystals to get credit.
 * kill Mentau. Take the door out and shatter the four crystals to get credit.
 * Duration: 10 minutes to 2.5 hours, consist of the raid Ascension Chamber
 * This raid, due to some special circumstances, is not likely to be completed by a "pick-up" group
 * Timer: 2 days and 18 hours after collecting the end reward
 * General weapons: Disruption, DPS (Bludgeon + Magic to bypass raid boss DR)
 * Bane weapons: undead
 * Gear: proof against poison, disease immunity, immunity to fear, deathblock, deathward and 5 free inventory spots

The Thirteenth Eclipse (a.k.a., "The Shroud")

 * Level: 17
 * Flagging:
 * Let Sleeping Dust Lie, Running with the Devils, Ritual Sacrifice, The Coalescence Chamber, Rainbow in the Dark
 * Claim your Twelve favor rank from Jeanselme Brucetius or Valairea Satnarine
 * Complete the Eldritch Device Tutorial for Valairea Satnarine
 * Combine the five different Sharavath Stones which drop from the five quests into a Sharavath Signet Stone.
 * Duration: 15 minutes to 50 minutes, consists of the raid, The Shroud
 * Timer: 2 days and 18 hours after collecting the end reward
 * General weapons: Vorpal, DPS (Silver + Good/Holy to bypass raid boss DR), Ranged
 * Bane weapons: construct, giant, evil outsiders, lawful outsiders, orc, reptile, gnoll, elemental
 * Gear: proof against poison, disease immunity, resist fire/acid/sonic, lesser restoration, remove curse, death ward, freedom of movement

A Vision of Destruction (VoD)

 * Level: 18
 * Flagging: None
 * Duration: 10 minutes to 30 minutes (takes 10 to 20 minutes to travel to raid)
 * Timer: 2 days and 18 hours after collecting the end reward
 * General weapons: Vorpal, DPS (Silver + Good/Holy to bypass raid boss DR), Ranged
 * Bane weapons: evil outsider, lawful outsider, undead (to get there)
 * Gear: poison proof, disease immunity, feather falling (to get there), resist electricity/fire/acid/sonic, remove curse, lesser restoration, death ward (Remove Curse potions are mandatory for many groups)

Hound of Xoriat (Hound, HoX)

 * Level: 18
 * Flagging: None
 * Duration: 6 to 15 minutes (takes 10 to 20 minutes to travel to raid)
 * Timer: 2 days and 18 hours after collecting the end reward
 * General weapons: Vorpal, DPS (Lawful to bypass raid boss DR), Ranged
 * Bane weapons: evil outsider, lawful outsider, chaotic outsider, aberration, undead (to get there)
 * Gear: poison proof, deathblock, feather falling (to get there), resist acid, lesser restoration, death ward, and Globe of Invulnerability can be useful vs. the "Bees"

Tower of Despair (ToD)

 * Level: 20
 * Flagging:
 * A New Invasion, Bastion of Power, Genesis Point, Sins of Attrition
 * To enter the raid, one must run through the Sharavath outdoor area and locate the tower cave. There is a Yugoloth NPC in the tower cave which will give you the ability to port you to and from Amrath and the tower for future visits
 * Duration: 20 minutes to 1 hour
 * This raid is not likely to be completed by a pug group
 * Timer: 2 days and 18 hours after collecting the end reward
 * General weapons: Vorpal, DPS (Silver + Good/Holy to bypass raid boss DR), Ranged
 * Bane weapons: evil outsider, lawful outsider
 * Gear: poison proof, disease immunity, resist cold/electricity/fire/acid/sonic, remove curse, lesser restore, deathward
 * Boots of Anchoring are required if you are going to melee the raid boss

Stealer of Souls (SoS)
Note: This is not actually a raid. But it is useful to know how to flag for this quest.


 * Level: 17
 * Flagging:
 * Complete: Enter the Kobold, Monastery of the Scorpion, and Prey on the Hunter.
 * You must acquire the Khyber, Siberys, Eberron Dragonshard Essences from the end of these quests.
 * You must also acquire three different dragon gems from any of several wilderness areas:
 * Orchard of the Macabre
 * Sands of Menechtarun
 * Ruins of Gianthold
 * Aussircaex's Valley
 * Mount Reysalon
 * Soami Gardens
 * For more detail please see the Stealer of Souls page.
 * Re-Flagging: You must reacquire the Eberron(50), Khyber(25), Siberys(25) Dragonshard Essences. There are two ways to do this: Complete the 3 pre-quests again and obtain them from the final chest of these quests, or you may purchase them from Vorace using draconic runes*.
 * Timer: None, can be repeated once re-flagging is met.

The Tide Turns (Tide)
Note: This raid-like quest is available on Epic difficulty.


 * Level: 7
 * Flagging:
 * Complete: Bargain of Blood, The Black Loch, and Storm the Beaches.
 * Gear: poison proof, disease immunity, resist cold/electricity/fire/acid/sonic, remove curse, lesser restore, death ward, Jump spells
 * Re-Flagging: None required
 * Timer: None, can be repeated indefinitely


 * Mod 8 for Dummies by DaveyCrockett: http://forums.ddo.com/showthread.php?t=162744