Vial Smash: Electric

{{Spelldescription
 * icon		= Icon Vial Smash Electric.png ‎
 * school		= Conjuration
 * type1		= Electricity
 * type2		= Crimsonite
 * type3		=
 * type4		=
 * alchemist     = 1
 * cost		= 2
 * components	= {{V}}, {{S}}
 * metamagic	= {{Empower}}, {{Maximize}}, {{Quicken}}, {{Intensify}}, {{Heighten}}, {{Embolden}}
 * range		= Very Short
 * target		=
 * duration	= Instantaneous
 * save		= Reflex
 * sr		= No
 * cooldown	= 5 seconds
 * description	= Conjuring a bottle of reactive liquid, you throw a projectile at your feet that deals 2 to 7 Electric damage per caster level, max caster level 5.

DND Dice: Deals 1d6+1 electric damage per caster level (max 5d6+5 at caster level 5). A successful reflex save reduces damage by half.

Recipes

 * Rare recipe. Not sold in shops.

Similar Spells
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 * }