Slow (spell)

{{Spelldescription
 * name          = Slow
 * image		= Slow.jpg
 * icon		= Slow.png
 * school		= Transmutation
 * type1		=
 * type2		=
 * type3		=
 * type4		=
 * bard		= 3
 * druid		=
 * sor n wiz	= 3
 * cost		= 10
 * components	= {{V}}, {{S}}, {{M}}
 * metamagic	= {{Enlarge}}, {{Eschew}}, {{Heighten}}, {{Quicken}}
 * range		= Standard AOE
 * target		= All creatures within radius
 * duration	= 6 seconds per caster level (no maximum)
 * save		= will save negates
 * sr		= Yes
 * cooldown	= 3 seconds (Bard/Wizard), 2 seconds (Sorcerer)
 * description	= Creatures in the affected area of effect are slowed. Slowed creatures move at 50% speed, a 30% penalty to attack speed, a -1 penalty to Attack rolls, Armor Class, and Reflex saves. A successful will save negates this effect.

Notes:
 * Multiple slow effects don’t stack. Slow counters and dispels Haste.
 * {{Bug|How}} much this actually slows enemies is very unclear and difficult to accurately test. The official description makes no sense:
 * It claims -50% move/30% attack in the spell description, but then if you check the combat log/spell effect icon mouse-over, it lists -90% move/-50% attack.
 * Most testing shows it's a lot less than 50%. 25/15% at best.

Wands
}}