Item:Muckbane

Muckbane

 * Base Value: 8000g 1c
 * Weight: 3 lb
 * Damage: 1d6+1 Magic,Bludgeon (4.5)
 * Critical: 20 / x2
 * Weapon Type: Club
 * Damage: STR / Attack: STR


 * Durability: 50 / 50
 * Glass (Hardness: 7)
 * A club made out of some unknown but highly polished black substance.

+1 Enhancement Bonus
 * This item has been magically enhanced. Armor that has been magically enhanced gets a +1 bonus to AC. Weapons that have been magically enhanced get a +1 bonus to attack and damage.

Lesser Ooze Bane
 * A bane weapon excels at attacking one type or subtype of creature. Against oozes, this weapon's effective enhancement bonus is +1 better than it's normal enhancement bonus. It deals an extra 1d6 points of damage against the foe.

Notes:

Muckbane is considered "THE" weapon for hunting oozes and slime. It is unaffected by the acid attacks of slimes and the effects of Rust Monsters. Oh how we love you Muckbane!

However, getting Muckbane was too easy. Because it was worth 10k in gold, (roughly 800 when sold), people would farm Muckbanes to sell to vendors. As a result, Muck (the boss which drops Muckbane in a chest), does not appear as often. I'm told he only drops as often as "any other boss" but I have been through The Den of Kobold Brothers some thirty times and only seen him twice. One of those two he didn't drop Muckbane for anyone. The second time he dropped Muckbane for 1 of 2 characters. This paragraph reflects information current as of 2006-04-27.