Bastion of Light

Code: Character Plan by DDO Character Planner Version 3.06 DDO Character Planner Home Page

Bastion of Light (Level 20 Lawful Good Human Male)
The Bastion of Light is a shiny knight in white armor. With high saves, and the ability to self buff, he is impervious to most spells. He is a column of light in battle, affecting allies near him with his aura, giving them higher AC and saves. As a melee, he can hold his own with divine favor and prayer to boost his attack and damage. Should the need arise, he will ditch his shield and smack away with a two handed sword, smiting all his enemies. Having access to lay on hands and unyielding sovereignty, the bastion of light can bring heavily injured allies up from the brink of death. Such is his capabilities that he is akin to the shining light at the end of the tunnel. (20 Paladin) Hit Points: 322 Spell Points: 275 BAB: 20\20\25\30\30 Fortitude: 22 Reflex: 13 Will: 8 Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 20) Strength 16 22 Dexterity 8 8 Constitution 14 14 Intelligence 8 8 Wisdom 10 10 Charisma 16 18

Feats
Level 1 (Paladin)
 * Feat: (Human Bonus) Toughness
 * Feat: (Selected) Two Handed Fighting

Level 2 (Paladin)

Level 3 (Paladin)
 * Feat: (Selected) Power Attack

Level 4 (Paladin)

Level 5 (Paladin)

Level 6 (Paladin)
 * Feat: (Selected) Improved Two Handed Fighting

Level 7 (Paladin)

Level 8 (Paladin)

Level 9 (Paladin)
 * Feat: (Selected) Improved Critical: Slashing Weapons

Level 10 (Paladin)

Level 11 (Paladin)

Level 12 (Paladin)
 * Feat: (Selected) Greater Two Handed Fighting

Level 13 (Paladin)

Level 14 (Paladin)

Level 15 (Paladin)
 * Feat: (Selected) Extend Spell

Level 16 (Paladin)

Level 17 (Paladin)

Level 18 (Paladin)
 * Feat: (Selected) Weapon Focus: Slashing Weapons

Level 19 (Paladin)

Level 20 (Paladin)

Enhancements
Enhancement: Paladin Weapons of Good Enhancement: Unyielding Sovereignty Enhancement: Follower of the Sovereign Host Enhancement: Human Adaptability Strength I Enhancement: Human Improved Recovery I Enhancement: Paladin Courage of Good I Enhancement: Paladin Courage of Good II Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Bulwark of Good II Enhancement: Paladin Bulwark of Good III Enhancement: Paladin Bulwark of Good IV Enhancement: Paladin Resistance of Good I Enhancement: Paladin Resistance of Good II Enhancement: Paladin Resistance of Good III Enhancement: Paladin Divine Sacrifice I Enhancement: Paladin Divine Sacrifice II Enhancement: Paladin Divine Sacrifice III Enhancement: Paladin Exalted Smite I Enhancement: Paladin Exalted Smite II Enhancement: Paladin Exalted Smite III Enhancement: Paladin Exalted Smite IV Enhancement: Paladin Extra Smite Evil I Enhancement: Paladin Extra Smite Evil II Enhancement: Paladin Extra Smite Evil III Enhancement: Paladin Extra Smite Evil IV Enhancement: Paladin Knight of the Chalice I Enhancement: Paladin Knight of the Chalice II Enhancement: Paladin Knight of the Chalice III Enhancement: Racial Toughness I Enhancement: Paladin Energy of the Templar I Enhancement: Paladin Energy of the Templar II Enhancement: Paladin Charisma I Enhancement: Paladin Charisma II Enhancement: Paladin Toughness I Enhancement: Paladin Toughness II Enhancement: Paladin Divine Might I Enhancement: Paladin Divine Might II

AC
Base: 10 +5 Fullplate: +13 12 Dexterity (8 base, +4 item): +1 +5 Heavy Shield: +7 Chaosgarde (Xorian Cipher): +2 Protection +5: +5 Barkskin Potion: +3 Paladin Aura: +5 Total: 46 Strength = 16+5(level increase)+1(enhancement)+6(item) = 28 str = +9 to hit, damage Attack bonus = 16+9(strength)+1(weapon focus)+5(+5 weapon)+3(divine favor)+1(prayer) = +35/+30 with PA (+39/+34 vs Evil Outsiders) Damage = +5(weapon)+9(strength)+3(divine favor)+1(prayer) = +18/+23 with PA (+22/+32 with THF) Saves (Base with 24 charisma/add +4 item/add GH/add prayer) Fortitude: 23/27/31/32 Reflex: 15/19/23/24 Will: 17/21/25/26