Repair (skill)

Repair is both Active and passive. Repair is actively used to restore a disabled warforged to 1 hit point. This use takes 1 Repair kit per attempt.

Repair is passively used to determine the number of hit points that are regained at rest shrines. When resting the highest Repair skill in the party is decisive. It seems to be set to a take 10 style roll.(formula needs checking) should be the same as heal.