User talk:Technical 13/2014/1

Help

 * I'll look into it... I'm not very diplomatic either... :p ShoeMaker (Contributions • Message) 17:20, January 3, 2014 (EST)

Human Type

 * I'll put to work on it tomorrow.  ShoeMaker (Contributions • Message) 17:47, January 7, 2014 (EST)
 * Kobold sneak has made this change: ( changes ) -- ShoeMaker (Contributions • Message) 14:43, January 8, 2014 (EST)


 * Okay... Let me see if I can get this right:
 * All Human type monsters are now Humanoid type monsters.
 * All Human race monsters are now Humanoid race monsters.
 * All Monster Manual/Human are now Monster Manual/Humanoid.
 * Correct? ShoeMaker (Contributions • Message) 17:12, January 8, 2014 (EST)


 * Got it, I'll run the bot again tomorrow and fix the MM type... ShoeMaker (Contributions • Message) 21:56, January 8, 2014 (EST)
 * MM type fixes are done ShoeMaker (Contributions • Message) 19:39, January 9, 2014 (EST)

Template Update?

 * I have no idea what you are talking about at this time... Could you please explain what I've been changing? I've go so many projects going it is hard to remember what is what in my head right now... Thanks. ShoeMaker (Contributions • Message) 21:57, January 8, 2014 (EST)

what I'm trying to accomplish

 * I realize that, but do you really need a template for that? ShoeMaker (Contributions • Message) 07:42, January 11, 2014 (EST)

Would you unprotect a template?

 * Hey Shoemaker, if you take a look at User:SysteRn, you'll see there's a lot of great content in the spells' articles that's just thrown in the description parameter of the Spelldescription template. I'd like permission to add a note, scroll, and potion parameter to the template. I intend to go through all the spell pages and clean them up once the template has places for content that is pertinent to the article, but in the wrong place in the template. If you're more comfortable doing that change, that's cool, but I don't want to ask you to do my pet project for me. :)
 * The general idea that I'm persuing is to use transclusion so that content is not duplicated and unmaintained. For instance, changes made to a Rune Arm in the Item: namespace isn't reflected in the Rune Arms article because that table is duplicated with, and disconnected by, the RuneArmTR template. Another example: while cleaning up the class articles, I found that the Swim article had left out that Monk gets the skill as a class skill... My goal is to facilitate minimizing these types of oversights. :) -- SysteRn
 * Unprotected. Someone should remember to lock it again afterwards. Also, SysteRn, please sign your posts. --Cru121 (Contributions • Message) 02:39, January 14, 2014 (EST)
 * I've re-protected it. I'll work with you to make the changes, but I don't feel comfortable unlocking such a highly visible template for pretty much anyone to edit.  Leaves too much risk of vandalism by someone else.  I hope you understand that this is not against you or what you want to improve it, but a fear that someone else could come in and do damage while it is in a less protected state.  Also, please sign your posts with  -- thanks. ShoeMaker (Contributions • Message) 06:51, January 14, 2014 (EST)