Template talk:Bind

Actually the width of the window comes from Long popup
Use Popup instead if you want a smaller window. And this template only seems to repeat itself and thus the obvious ? Neouni 22:00, March 22, 2011 (EDT)

Make "Exclusive" visible at a glance

 * A semi-colon seemed to break the popup, not sure why. I've added it with a comma for now until I can figure out why semi-colon didn't work.  I might have to fix Template:Long popup.

ShoeMaker (Contributions • Message) 10:00, April 23, 2013 (EDT)

Peel exclusive from bind template

 * I disagree. All exclusive items have a bind status, even if it is . There is no need to make more templates to do what one template is already doing.

ShoeMaker (Contributions • Message) 20:51, April 23, 2013 (EDT)


 * It can be done without the blank argument easily... returns .  I'm hoping this will end up being a moot point, but to be entirely honest, I think that bind status and exclusivity should be incorporated into the Named X templates (or Template:Named Item specifically which should replace all the others) of which this bind template wouldn't be needed at all anyways.  I'm just too busy with RL and other stuff to work on that much right now.  Still going through the "divorce" and it is nearing the end of the semester at school which is sucking up a large part of my time as well.

ShoeMaker (Contributions • Message) 12:25, April 24, 2013 (EDT)


 * Show me screen shots of items that do not have the exclusivity directly underneath bind status, or if there is no bind status, in the same position in the item description box where bind status goes. That is the point, they are connected in-game, and they should be here.

ShoeMaker (Contributions • Message) 19:04, April 24, 2013 (EDT)

Not only on bound items, and you missed my point. Like I said earlier, there is no need to peel this out, when time would be better spent working on improving the Named X templates and eliminating this template all together. ShoeMaker (Contributions • Message) 20:44, April 24, 2013 (EDT)

Template:Named Item

 * I'd be happy to answer your questions about it.

ShoeMaker (Contributions • Message) 12:25, April 26, 2013 (EDT)
 * 1) Yes
 * 2) There was quite a bit of logic legwork left to do one it.  No, I didn't want to remove dependence on Template:Mat for right now as there may be too much logic there that would make this Named Item too heavy.  I'll have to take another look and consider that nearer the end.
 * 3) * Both. Template:Mat and all of the "enhancement" templates should do their own and Named Item should do the rest.
 * 4) I had thought about that, and decided against it for now because Turbine-DDO has been coming out with new stuff too often lately.  However, once this template is cleaned up, tested, and deployed, then we'll be in a much better place to get Xevo to install symantic which allows for this kind of thing much more easily.
 * 5) Every item has a slot technically...  That slot may be "inventory" in cases like you've mentioned above and that should be added as a slot.