Spell Lore

{{Weapon enchantment
 * name=Spell Lore
 * pic=
 * type=suffix
 * bpm=varies, comes in different levels, I..XI
 * required=
 * umd=
 * only on=
 * found on=Category:Spell Lore items
 * effect=Spell Lore items offer an equipment bonus to your chance to score a spell critical, i.e., deal double damage.

Spell lore enchantments can be commonly found as a suffix on randomly-generated Quarterstaffs (with the Thaumaturgy prefix) and Scepters. Spell Lore can be found on all types of randomly-generated weapons, but these are much rarer compared to quarterstaffs/scepters. Spell lore can also more rarely be found on randomly-generated armor and shields as a prefix.

Types of spell lore
For each type of damage, there is a specific lore type. In addition, there's the universal Spell Lore.
 * Acid Lore, Fire Lore, Ice Lore, Lightning Lore, - elemental damage
 * Healing Lore, - positive energy spells
 * Kinetic - force, physical and untyped
 * (Laceration Lore - slashing spells*)
 * Radiance Lore - light and alignment spells
 * Repair Lore - repair and rust spells
 * Sonic Lore - sonic damage spells
 * Void Lore - negative energy and poison spells
 * Spell Lore - all spell types
 * * Dropped in U19, but it's never impossible to stumble across an example in the Auction House.

}}
 * note=

Lore strength
Spell Lore enchantment comes in different strengths, marked with a Roman numeral.

The universal Spell Lore (formerly Arcane Lore) is 10% lower than the corresponding levels single damage type.

Crafted items

 * Thunder-forged Dwarvencraft Lore: 22%
 * Greensteel accessories: 13% - 15% lore to a specific element / healing / void
 * Alchemical Crafting: 16% to one of Kinetic / Void / Sonic / Healing / Radiance + 16 % to one element
 * ToEE Crafting: 13% / 23% to one element
 * Cannith Crafting: 6% - 23% available for any single type; 1% - 13% available for all types.
 * Slave Lords Crafting: 10% - 27% available for any single type.

Raid loot

 * Spell Lore XVII

Insightful lore
Few rare items offer insight bonus to the spell lore:
 * Thunder-Forged two-handed weapons with Dragon's Blessing, Focus or Spell Penetration (Tier 2)
 * Thunder-Forged two-handed weapons with Dragon's Blessing, Focus or Spell Penetration (Tier 2)

Artifact bonus

 * Tower of Despair item sets grant artifact bonus to spell critical chance.