Augment Slot/Purchasable Augments

Augments drop randomly in level-appropriate chests, and can be bought from the DDO Store, but some (if not all) augments can also be bought in-game for items found or earned in the normal course of questing.

Some Collectables (such as Strings of Prayer Beads and so on) can be traded in for ML 1, ML 4 or ML 8 augments roughly appropriate to the level of quests where those items are found. Mysterious Remnants can be traded in for augments of ML 1-20. Note that although quests in The Twelve tend to be in the mid-teens, select lower ML augments (such as Feather Fall or Blindness Immunity) can be acquired there, as well as some higher ML augments, but some may consider the price to be steep compared to other in-game sources (see below). The Gianthold public area has several augment vendors, each selling specific ML augments (ML's 12, 16, 20 or 24) to cover a spectrum of mid- to end-game augments; this is the only in-game NPC source to purchase ML 24 augments. There is one Augment available from the Necropolis by turning in 20 of the Shred of Tapestry (Diamond of Vitality +20, which had been pre-slotted in Minos Legens in earlier updates).

Collectables turn-in (ML 1, 4, & 8)
(Values as of U48)

Monster Hunter (ML 1-20)
"Monster Hunter" is the name of the NPC collector who trades items for mysterious remnants. Note: The values for Spellpower rubies are labeled incorrectly in the interface. The correct values are listed below.

ML 1
Diamonds cost 300 s. All others cost 100 Mysterious Remnants. (Values as of U48)

ML 4
Diamonds cost 400 s. All others cost 200 Mysterious Remnants. (Values as of U48)

ML 8
Diamonds cost 500 s. All others cost 400 Mysterious Remnants. (Values as of U48)

ML 12
Diamonds cost 700 s. All others cost 600 Mysterious Remnants. (Values as of U48)

ML 16
Diamonds cost 1000 s. All others cost 800 Mysterious Remnants. (Values as of U48)

ML 20
Diamonds cost 2000 s. All others cost 1000 Mysterious Remnants. (Values as of U48)

Champion Hunter Week (special event)
Rarely, +5 insightful stat and +1 exceptional stat augments are also available to trade for, costing 3000 remanants each. These limited time mysterious remnant reward items are available only during certain Bonus Days events.

Lahar, Epic Trader (select augments ML 4-20)
All cost and are ML:20 unless otherwise noted. (Values as of U48)
 * &dagger;: Cost
 * &Dagger;: Displays as [Stat] +6, a display error with Lahar the Vendor. Actually +9 after purchase.

Gianthold
Note: the displayed numbers for all augments are lower than their actual values, which can be seen by hovering over the augment in the barter interface.

Ruskin Blackboot (ML 12)
All cost three of each Ancient Relic type (i.e. three Ancient Dragon Relics, three Ancient Elven Relics, and three Ancient Giant Relics). (Values as of U48)

Meliager Ei'n (ML 16)
All cost six of each Ancient Relic type (i.e. six Ancient Dragon Relics, six Ancient Elven Relics, and six Ancient Giant Relics). (Values as of U48)

Broag Umber (ML 20)
All cost six of each Restored Relic type (i.e. six s, six s, and six s). (Values as of U48)

Agate Twistiron (ML 24)
All cost nine of each Restored Relic type (i.e. nine s, nine s, and nine s) plus one. (Values as of U48)

Balkar Aislin (ML 11)
Item:Diamond of Vitality +20 (This augment was originally pre-slotted into Minos Legens, giving the helmet Vitality +20.)

Eveningstar (ML20)
SW of the mailbox

Level 20 (32 Astral Shards or 15/15 Commendations and 2000 Mysterious Remnants)
 * Sapphire of Stunning +11 (15 War Wizards + 15 PDK Comms)
 * Sapphire of Vertigo +11 (15 Cleric + 15 Druid Comms)
 * Sapphire of Shatter +11 (15 PDK + 15 Villagers Comms)
 * Sapphire of Accuracy +15 (15 Druid+ 15 War Wizard Comms)
 * Sapphire of Dodge +9% (15 Villagers + 15 Cleric Comms)
 * Sapphire of Healing Amplification +37
 * Sapphire of Negative Amplification +37
 * Sapphire of Repair Amplification +37
 * Topaz of Damage +8
 * Topaz of Spell Penetration +4
 * Topaz of Melee Power +6
 * Topaz of Ranged Power +6

Wheloon (ML24)
Talk to Randall Lyric in the Ball and Chain tavern to purchase level 24 augments

Cost: 36 Astral Shards or 3000 Mysterious Remnants

Sapphire
 * Shatter / Stunning / Vertigo +12
 * Accuracy +17
 * Dodge +11%
 * Healing / Negative / Repair Amplification +44

Topaz
 * Damage +9
 * Spell Penetration +5
 * Melee Power +8
 * Ranged Power +8

Ravenloft (ML12/28)
Blue Water Inn Upstairs

Level 12 (24 Astral Shards or 40 Vistani Talisman and 700 Mysterious Remnants)
 * Sapphire of Stunning +7
 * Sapphire of Vertigo +7
 * Sapphire of Shatter +7
 * Sapphire of Accuracy +10
 * Sapphire of Dodge +6%
 * Sapphire of Healing Amplification +24
 * Sapphire of Negative Amplification +24
 * Sapphire of Repair Amplification +24
 * Topaz of Damage +5
 * Topaz of Spell Penetration +4
 * Topaz of Melee Power +2
 * Topaz of Ranged Power +2

Level 28 (40 Astral Shards or 60 Vistani Totems and 4000 Mysterious Remnants)
 * Topaz of Acid Resistance 40
 * Topaz of Damage +10


 * Sapphire of Resistance +10
 * Sapphire of Vertigo +14
 * Sapphire of Dodge +12%


 * Ruby of Flame (8D6)
 * Ruby of Combustion 139
 * Ruby of Nullification 139
 * Ruby of Devotion 139

Feywild (ML4/28)
Speak with Randall Lyric in the Wynwood Hall, near the entrance from Eberron in the Feywild wilderness

Cost:
 * Heroic (ML4): 40 Chunks of Ferrocrystal and 400 Mysterious Remnants (or 16 Astral Shards)
 * Legendary (ML28): 40 Legendary Chunks of Ferrocrystal and 4000 Mysterious Remnants (or 40 Astral Shards)

Topaz
 * Cold resistance - / +40
 * Damage +3 / -
 * Spell Penetration +2 / -
 * Wizardry - / +261

Sapphire
 * Accuracy +5 / +20
 * Dodge 3% /
 * Healing Amplification +11 / +50
 * Negative Healing Amplification +11 / -
 * Repair Amplification +11 / -
 * Protection - / +10
 * Stunning +4 / +14
 * Vertigo/Shatter +4 / -

Ruby
 * Frost - / 8d6
 * Glaciation - / 139
 * Resonation - / 139

Sharn (ML16/28)
Outside of the tavern near the fountain in Sharn

Level 16 (28 Astral Shards or 1 Alloy, 1 Compound, 1000 Mysterious Remnants)
 * Sapphire of Stunning +9 (Dampening Alloy, Caustic Compound)
 * Sapphire of Vertigo +9 (Dampening Alloy, Stabilizing Compound)
 * Sapphire of Shatter +9 (Dampening Alloy, Caustic Compound)
 * Sapphire of Accuracy +12 (Dampening Alloy, Stabilizing Compound)
 * Sapphire of Dodge +8% (Dampening Alloy, Caustic Compound)
 * Sapphire of Healing Amplification +31 (Dampening Alloy, Stabilizing Compound)
 * Sapphire of Negative Amplification +31 (Dampening Alloy, Caustic Compound)
 * Sapphire of Repair Amplification +31 (Dampening Alloy, Stabilizing Compound)


 * Topaz of Damage +6 (Dampening Alloy, Caustic Compound)
 * Topaz of Spell Penetration +5 (Dampening Alloy, Stabilizing Compound)
 * Topaz of Melee Power +4 (Dampening Alloy, Caustic Compound)
 * Topaz of Ranged Power +4 (Dampening Alloy, Stabilizing Compound)

Level 28 (40 Astral Shards or 1 Alloy, 1 Compound, 4000 Mysterious Remnants)
 * Topaz of Electric Resistance 40 (Dampening Alloy, Caustic Compound)
 * Topaz of Melee Power +10 (Dampening Alloy, Stabilizing Compound)
 * Sapphire of Defense +32 (Energizing Alloy, Caustic Compound)
 * Sapphire of Shatter +14 (Energizing Alloy, Stabilizing Compound)
 * Sapphire of Repair Amplification +50 (Dampening Alloy, Caustic Compound)
 * Ruby of Shock (8D6) (Dampening Alloy, Stabilizing Compound)
 * Ruby of Magnetism 139 (Energizing Alloy, Caustic Compound)
 * Ruby of Impulse 139 (Energizing Alloy, Stabilizing Compound)
 * Ruby of Reconstruction 139 (Dampening Alloy, Caustic Compound)

Saltmarsh (ML1/28)
Speak with Randall Lyric in the Snapping Line Inn near the banker

Cost:
 * Heroic: 20 s + 300 Mysterious Remnants or 12 Astral Shards
 * Legendary: 20 s + 4000 Mysterious Remnants or 40 Astral Shards

Sapphire
 * Shatter / Stunning / Vertigo +2 / -
 * Accuracy +2 / -
 * Dodge +1% / -
 * Healing / Negative / Repair Amplification +3
 * Negative Amplification - / +50
 * False Life - / +48
 * Natural Armor - / +12

Topaz
 * Damage +1 / -
 * Spell Penetration +1 / -
 * Fire / Sonic Resistance - /40
 * Ranged Power - / 10

Ruby
 * Acid 8d6
 * Corrosion / Radiance 139

Isle of Dread (ML8/32)
On the coast near the trainers

Level 8 (20 Astral Shards or 500 Mysterious Remnants)
 * Sapphire of Stunning +6
 * Sapphire of Vertigo +6
 * Sapphire of Shatter +6
 * Sapphire of Accuracy +8
 * Sapphire of Dodge +5%
 * Sapphire of Healing Amplification +18
 * Sapphire of Negative Amplification +18
 * Sapphire of Repair Amplification +18
 * Topaz of Damage +4

Level 32 (44 Astral Shards or 5000 Mysterious Remnants)
 * Topaz of Fire Resistance 45
 * Topaz of Sonic Resistance 45
 * Topaz of Ranged Power +12
 * Sapphire of Natural Armor +14
 * Sapphire of False Life +54
 * Sapphire of Negative Amplification +57
 * Ruby of Acid (9D6)
 * Ruby of Corrosion 153
 * Ruby of Radiance 153