Heartstopper Poison

{{Spelldescription
 * icon		= Icon Heartstopper Poison.png
 * school		= Conjuration
 * type1		= Poison
 * type2		= Crimsonite
 * type3		=
 * type4		=
 * alchemist     = 3
 * cost		= 15
 * components	= {{V}}, {{S}} {{M}}
 * metamagic	= {{Empower}}, {{Maximize}}, {{Quicken}}, {{Intensify}}, {{Accelerate}}, {{Heighten}}
 * range		= Extreme
 * target		= Foe, Directional, Breakable
 * duration	= Instantaneous
 * save		= Reflex
 * sr		= No
 * cooldown	= 3 seconds
 * description	= Throw a vial of deadly poison that explodes on impact, dealing 1d6+3 Poison damage per caster level, max caster level 15, to a small cluster of enemies. This poison will leave the enemies Contaminated.

DND Dice: Deals 1d6+3 poison damage per caster level in an area (max 15d6+45 at caster level 15). A successful reflex save reduces damage by half. Applies Contaminated.

Notes: As a lobbed spell, this spell has a very long range that is similar to ray spells (double default). However due to the arching nature, areas with low ceilings may prevent long range throws, as this spell can be intercepted by terrain.


 * This Spell has spell component requirements, but cannot have Eschew Materials applied to it.

Recipes
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 * Auromir Palance sells alchemist recipes in the House of Wizardry in House Jorasco.