Mount



Mounts can be summoned in almost all wilderness adventure areas (they do not work in The Restless Isles or The Waterworks), all public areas, and select quests (typically ones containing other quests like Gateway to Khyber.) They grant a bonus to run speed:
 * Normal mounts move at 180% the base character run speed
 * Fast mounts move at 200% the base character run speed.

Mounts have been introduced in Update 44.

Mechanics
In terms of game mechanics, mounts are items. Double-click them to add them to your mount stable. The stable is server-wide, available for all your characters on the server. You can access it on the horseshoe tab of your inventory screen. From there, you can drag the mount to your hotbar. Use the hotbar button to mount.

Mounting and dismounting

 * Mounting triggers a progress bar of around 3 seconds, although you are not required to stand still during that time. If you are auto-running while the progress bar is shown, you will continue to run (at higher speed) once the mount action is complete. (Note that taking damage during this period will interrupt the bar and you'll need to start again.
 * Mounting is not possible while swimming, although mounts can swim if you enter water while already mounted.
 * Mounting in mid-air is possible (e.g. with Feather Fall), and the mount speed increase is applied immediately if you are moving forward while falling.
 * To dismount, press the block key. By default, this is the left shift. You also dismount automatically if your character takes damage or attempts to cast a spell. Characters may not engage in combat while mounted, although some passive damaging auras (such as Magus Chill Aura) continue to tick and deal damage to nearby enemies.

Motion

 * The player characters' movement speed is replaced with the movement speed of the mount (VIP speed bonus still applies while mounted).
 * Mounts grant a bonus of 20 points to Jump (skill).
 * Like players, mounts will wade slowly in knee-deep water, but because their legs are longer, this requires much deeper water than that which would slow down a player. As a result, mounting while wading provides the additional benefit of cancelling slow-wading mode while adding its own speed bonus.

Other mechanics
Rune arm automatic charging is suppressed while mounted.

Several /emotes (e.g. /dance) will work for mounts.

Availability
Mounts are available from multiple sources:


 * Talk to Quaal of Vesve  in the Keep on the Borderlands city zone where you can turn 15 s for a base mount.
 * Upgrade a base Mount Certificate to a fast Mount Certificate with an . NOTE: A summoned mount cannot be upgraded.


 * Daily Dice, gold roll 96+: Fast White Stallion, Fast Midnight Stallion ...
 * Keep on the Borderlands Bonus Items bundle includes one (fast mount) for each of your characters.
 * Hardcore League season two, reward for reaching 5000 total favor - Bone Devil Armored Mount

Available mounts
Gold Roll

Fast Midnight Stallion ML:1 Speed 100% BTA

Fast White Stallion ML:1 Speed 100% BTA

Scaling
You do not have to buy different horses for each race, the horse you summon will scale to your character's current size. This includes later reincarnations (which make characters appear slightly physically larger for their second and then third/subsequent incarnations) and race changes over lives.

The size of the mount has no effect on speed or combat.

Mount Suppression
Most taverns don't allow mounts to be ridden inside them - this includes open-air taverns, as well as the Drow camp in the Isle of Forgotten Dreams. Rather than dispelling the mount automatically, they instead apply a special status condition known as Mount Suppression. Mount Suppression dispels your mount's appearance and the jump and speed bonus while in a tavern, but as soon as you exit, the mount appears again.

Pressing the dismount key (Shift by default) will dispel your suppressed mount, and you will be put back into mount suppression if you summon a mount while in a tavern.