Devil race

Overview
Devils are a race of creatures native to Lawful Evil-aligned planes. They are Evil Outsider type monsters. Baatezu is an AD&D 2nd Edition terminology, back then the game was accused of being "Satanic", so TSR, Inc. renamed it.

Combat
Since devils are lawful evil alignment and evil outsider type, both lawful outsider and evil outsider bane weapons are effective on them.

Qualities
Most Devils possess the following traits, unless otherwise noted in a creature’s entry.
 * DR/Silver
 * Teleportation
 * Immunity to fire
 * Resistance to acid and cold
 * Spell Resistance

Tips
Important tips:
 * Tip #206: Devils are Lawful Evil and tend to dislike silver. Demons are Chaotic Evil and tend to dislike cold iron.
 * Tip #206 (Other version.): To bypass the Damage Reduction (DR) of Devils, you need a silver or good weapon or a weapon that is both silver and good, depending on the Devil. To bypass the DR of Demons, you need a cold iron or good weapon or a weapon that is both cold iron and good. Good metalline weapons can bypass the DR of both types of creature.

Types
Devils have many sub-races, with highly varied forms and characteristics. These include:
 * Bearded Devil
 * Erinyes
 * Hellcat
 * Horned Devil
 * Nightmare
 * Orthon
 * Pit Fiend
 * Succubus