Risia Ice Games

Overview
Risia Ice Games is a special event introduced in February 2010 (Update 3) during the winter season.

The Risia Ice Games allows players to collect Ice Game Coins and turn them in to NPC Jack Frostbite for various prize items, including crafting recipes and the ingredient Motes of Winter. These are then used to create special items or to adding ice-based effects on existing randomly-generated weapons.

All Coins, Ingredients and Recipes are freely trade-able.

http://forums.ddo.com/showthread.php?&postid=2729906 - Introducing The Risia Ice Games!

Ice Game Coins
Coins all count as Collectibles and go into your Collectible Bag. Collect them in quests by killing fire-based creatures, or by doing special mini-games in public instances.

Coins description:
 * [[Image:Winterfestivalcoin_white.png|30px]] White Ice Game Coin - common in public instance/drop from normal mobs
 * [[Image:Winterfestivalcoin_blue.png|30px]] Blue Ice Game Coin - uncommon in public instance/drop red named mobs
 * [[Image:Winterfestivalcoin_purple.png|30px]] Purple Ice Game Coin - rare in public instance/drop from purple named mobs

For more detailed information on monster drop, see /Monster coin drop.

Ice Skates (Boots)
Invest your 10 White Coins for 10-minute rent or Turbine Points to get the Ice Skates. These help playing the Ice Games significantly.

Recipes and Ingredients

 * [[Image:Winterrecipe.png|30px]] Recipes - from Recipe #1-20 for turning-in (see below)
 * [[Image:Moteofwinter.png|30px]] Mote of Winter - various amount for turning in (see below)

Risia Ice Games
You must have Risia Ice Game Ice Skates to play the Risia Ice Games jumps in the Harbor (the boathouse method doesn't require Ice Skates). The Bogwater half-pipe doesn't require Ice Skates. :
 * Rental Skates that you get from an NPC, which cost 10 White Coins last for 10 minutes
 * Permanent (Bind To Account) Skates are available from the DDO Store

Harbor Ski Jump
Main article - /Harbor Ski Jump

Additonal methods:
 * Boathouse Jump
 * The Leaky Dinghy Jump

Bogwater Half Pipe
Main article - /Bogwater Half Pipe

Instance Hopping
Main article - /Instance swapping

Script - /Swap Instance Script

Turning-in Rewards
Turn in your Coins to Jack Frostbite (near the Harbor lighthouse and in Bogwater Tavern), turning-in is exactly like Collectables.

Risian Altar Crafting
The Risian Crafting Altar is located at the end of a dock that juts out from the lighthouse island. Per the U12 Patch 1 release notes, the next instance of the Ice Games will feature the Barter Crafting UI.
 * http://forums.ddo.com/showthread.php?t=228641 - Risia Ice event recipes
 * http://forums.ddo.com/showthread.php?t=228571 - New Ice Recipes for Named Wraps?

Eternal Wand Recipes
Eternal Wand Details: The wand created from recipe 1/20 is titled "+1 Eternal Wand of Ray of Frost" and casts the spell Ray of Frost. The damage rating is 1d3 +1 per caster level and has a caster level of 1. After full upgrades to caster level 5 using multiple recipe 2/20's, it becomes a "+5 Eternal Wand of Ray of Frost." The wand is also automatically bound to character (not account) when equipped. It is not bound when created. The wand is Exclusive (you can only have 1 in your inventory) and attempting to create a 2nd while the first is still in your inventory will fail, show an error informing the reason, and not consume any ingredients.

The spell's full damage description is stated as "1d3 +1 per caster level (max 5)." The 5 refers to the maximum caster level bonus. Maxing out the caster level through multiple recipe 2/20 transmutations will result in a max hit of 8. This damage can be further improved by the Wizard Wand and Scroll Mastery enhancement chain. For example, Wizard Wand and Scroll Mastery I gives a 25% effectiveness bonus to the wand resulting in a max hit of 10.

The wand starts out with improved glaciation III and is possible to upgrade this using Festival Glaciation (see below) on this wand.

Cold-damage Weapon Recipes
Note: Weapons with Festival Cold Touch or Festival Frost are still considered randomly generated.

Crafting Examples:
 * +2 Wounding Khopesh of Pure Good + Icyburst
 * +2 Metaline Handwraps of Pure Good + Icyburst
 * Devout Handwaps + Icyburst - the added effect doesn't actually work, base item must be non-named. Same bug exists with Epic Wraps of Endless Light (the crafting works, but the effect does not actually function).
 * +2 Keen Falchion of Pure Good + Icyburst
 * + 2 WoP Rapier + Icyburst

Glaciation Recipes

 *  Update 14 changed this: Update 14 replaced spell-boosting effects with Spell Power instead. The recipe effects and levels below are in process of updating.


 *  Update 16 : Update 16 wiped off some Festival Glaciation effects from items created on previous events (possibly just the Glaciation VIII and IX effects). Players must create an in-game help ticket to get a refund. Pre-U16 amount of Motes and Recipes are archived here.


 * Note: It is unknown if non-weapon Glaciation items will be re-creatable (previously you could use the recipes to upgrade any random-gen item with Glaciation already on it, to make powerful Glaciation rings/hats/etc.)

Base Glaciation items for these recipes must be weapons that are randomly generated. Only benefit to doing this is to create ones with lower minimum levels.
 * New for 2010: Note that adding Cold Touch/Frost/Icy Burst to a Glaciation weapon replaces the Glaciation. See this thread.

Secret Recipe (Snow Elemental Gem) Recipes
Combine all four secret ingredient cards to create the recipe card for Secret Recipe.

2010
Feb 3rd - ? (ddo.com news Feb 3rd)

Dec 13th - 16th, Dec 23rd - Jan 2nd (ddo.com news Dec 7 2010)

2012
The 2012 Ice Games run Feb 6th to Feb 14th 2012 (chronicle link). Per the Update 12 Patch 1 Release Notes (December, 2011), this instance of the Ice Games will feature the Barter Crafting UI.

2013
Unknown yet.