Elven Bladesinger

Code: Character Plan by DDO Character Planner Version 3.06 DDO Character Planner Home Page

Level 20 Lawful Good Elf Male (12 Fighter \ 8 Wizard) Hit Points: 294 Spell Points: 447 BAB: 16\16\21\26\26 Fortitude: 12 Reflex: 10 Will: 11

Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 20) Strength 16 22 Dexterity 16 18 Constitution 14 14 Intelligence 10 12 Wisdom 8 8 Charisma 8 8

Level 1 (Wizard) Feat: (Wizard Bonus) Extend Spell Feat: (Selected) Toughness

Level 2 (Fighter) Feat: (Fighter Bonus) Two Weapon Fighting

Level 3 (Fighter) Feat: (Selected) Iron Will Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons

Level 4 (Fighter)

Level 5 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons

Level 6 (Wizard) Feat: (Selected) Dodge

Level 7 (Wizard)

Level 8 (Wizard)

Level 9 (Wizard) Feat: (Selected) Improved Two Weapon Fighting Feat: (Wizard Bonus) Quicken Spell

Level 10 (Wizard)

Level 11 (Wizard)

Level 12 (Fighter) Feat: (Selected) Improved Critical: Slashing Weapons

Level 13 (Fighter) Feat: (Fighter Bonus) Power Attack

Level 14 (Fighter)

Level 15 (Fighter) Feat: (Fighter Bonus) Greater Two Weapon Fighting Feat: (Selected) Greater Weapon Focus: Slashing Weapons

Level 16 (Fighter)

Level 17 (Fighter) Feat: (Fighter Bonus) Two Weapon Defense

Level 18 (Fighter) Feat: (Selected) Oversized Two Weapon Fighting

Level 19 (Fighter) Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons

Level 20 (Wizard) Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Fighter Haste Boost III Enhancement: Fighter Haste Boost IV Enhancement: Elven Arcanum I Enhancement: Elven Arcanum II Enhancement: Elven Arcanum III Enhancement: Elven Dexterity I Enhancement: Elf Melee Attack I Enhancement: Elf Melee Attack II Enhancement: Elf Melee Damage I Enhancement: Elf Melee Damage II Enhancement: Kensei Scimitar Mastery I Enhancement: Kensei Scimitar Mastery II Enhancement: Fighter Armor Mastery I Enhancement: Fighter Armor Mastery II Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Fighter Kensei II Enhancement: Fighter Scimitar Specialization I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Wizard Energy of the Scholar I Enhancement: Wizard Energy of the Scholar II Enhancement: Wizard Intelligence I Enhancement: Wizard Intelligence II Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Fighter Toughness III Enhancement: Fighter Toughness IVAC Base: 10 +5 Chain Shirt: +9 Dex 28 (22 base, +6 item): +7 (max dex bonus of +9 with mithral armor) Chaosgarde (Xorian Cipher): +2 Protection +5: +5 Dodge Feat: +1 Two Weapon Defense: +1 Defensive Fighting: +2 Shield Spell: +4 Barkskin Potion: +3 Total: 44

Strength = 22+6(item) = 28 str = +9 to damage

Attack bonus = 16+9(strength)+2(weapon focuses)+2(elven enhancement)+2(kensai enhancement)+5(+5 weapon) = +36 (32 with defensive fighting, +31 with power attack)

Damage = +5(weapon)+9(strength)+4(weapon specialisations)+1(specialisation)+2(elven ehancement)+2(kensai enhancement) = +23 (+28 with power attack)

Many players have played in the Forgotten Realms setting. I recall in FR, dwarves were not the most fearsome fighters. Dwarves are strong and sturdy, no doubt about that but in FR, they were surpassed by the elite Bladesingers. The Bladesinger combines quick melee attacks with magic. Armed with a Moonblade, their prowress are unparalleled. Thus, I've attempted to reproduce a Bladesinger in DDO. Due to the nature of DDO, this can be considered a hard build to play. It is also better suited for a 32 point build but nonetheless can be lethal if used correctly.

The main abilities is the ability to self buff, mainly blur, displacement and haste. A small amount of nuking ability is given to provide it with some versatility. While not as physically intimidating as a dwarven barbarian, they will be able to hold their fort even when facing intimidating mobs. With the appropiate buffs, they excel in damage mitigation rather than raw absorption. Note that to make this build really shine, one needs to get hold of divine power clickies which when activated, gives 45 seconds of BAB as a smilar level fighter. This equates to increase the Bladesinger's BAB by 4 to 20.