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Vaults of the Artificers loot/U32

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Reason: Changes in items. Screenshots of almost all items: https://1drv.ms/f/s!AhSd_rvpZ8CSg5VCiFsyNvGSZFxnqQ

Challenge Barter System Rewards[edit]

Starting at level 8, items feature Tiers 2 & 3. These higher tiers require the previous tiers (i.e., you need to build Tier 1 → Tier 2 → Tier 3).

What to run for ingredients[edit]

Craftable[edit]

Binding status[edit]

All (new) Vaults of the Artificers loot is Bound to Account, even tier 3needs verification

Armors[edit]

Armor profiles[edit]

Armor Type Level 4 Level 8 Level 12 Level 16 Level 20 ACP ASF
Armor Bonus Max Dex Armor Bonus Max Dex Armor Bonus Max Dex Armor Bonus Max Dex Armor Bonus Max Dex
Cloth 0 - 0 - 0 - 0 - 0 - 0 0
Light 5 5 7 7 8 7 11 9 14 11 1 15%
Medium 7 3 10 4 11 4 15 5 19 6 3 25%
Heavy 9 1 14 1 19 1 24 1 29 1 5 35%
Docent (Adamantine/Mithral) 8/4 12/7 16/7 16/7 20/9

Frozen tunic/U32 (outfit)[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
4 1 Armor Bonus +3Icon tooltip.pngArmor Bonus +3: This item surrounds the wearer with an invisible but tangible field of force, granting +3 armor bonus to AC, just as though he were wearing armor., Glaciation +54Icon tooltip.pngGlaciation +54: Passive: +54 Equipment bonus to Cold Spell Power., Ice Lore +8%Icon tooltip.pngIce Lore +8: Passive: Your Cold spells gain a 8% Equipment bonus to their chance to critical hit., Minor Freezing Ice ? ? ? ? ?
8 1 Armor Bonus +4Icon tooltip.pngArmor Bonus +4: This item surrounds the wearer with an invisible but tangible field of force, granting +4 armor bonus to AC, just as though he were wearing armor., Glaciation 69, Ice Lore +10%, Minor Freezing Ice ? ? ? ? ?
8 2 Armor Bonus +5, Glaciation 69, Ice Lore +10%, Minor Freezing Ice ? ? ? ? ?
8 3 Armor Bonus +5, Glaciation +69Icon tooltip.pngGlaciation +69: Passive: +69 Equipment bonus to Cold Spell Power., Ice Lore +10%Icon tooltip.pngIce Lore +10: Passive: Your Cold spells gain a 10% Equipment bonus to their chance to critical hit., Minor Freezing IceIcon tooltip.pngMinor Freezing Ice:
  • On items: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Minor Freezing Ice ability. (When the weapon is used, an icy power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.) - (duration: 5 seconds)
  • On weapons: This Weapon stores the pitiless immovable power of the ice deep within. When this weapon is used, this power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.
, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting.
? ? ? ? ?
12 1 Armor Bonus +5Icon tooltip.pngArmor Bonus +5: This item surrounds the wearer with an invisible but tangible field of force, granting +5 armor bonus to AC, just as though he were wearing armor., Glaciation 82, Ice Lore +12%, Lesser Freezing Ice ? ? ? ? ?
12 2 Armor Bonus +6, Glaciation 82, Ice Lore +12%, Lesser Freezing Ice ? ? ? ? ?
12 3 Armor Bonus +6, Glaciation +82Icon tooltip.pngGlaciation +82: Passive: +82 Equipment bonus to Cold Spell Power., Ice Lore +12%Icon tooltip.pngIce Lore +12: Passive: Your Cold spells gain a 12% Equipment bonus to their chance to critical hit., Lesser Freezing Ice, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
16 1 Armor Bonus +6Icon tooltip.pngArmor Bonus +6: This item surrounds the wearer with an invisible but tangible field of force, granting +6 armor bonus to AC, just as though he were wearing armor., Glaciation 96, Ice Lore +14%, Lesser Freezing Ice, Fire Shield (Cold), Enhanced Ki +1 ? ? ? ? ?
16 2 Armor Bonus +7, Glaciation 96, Ice Lore +14%, Lesser Freezing Ice, Fire Shield (Cold), Enhanced Ki +1 ? ? ? ? ?
16 3 Armor Bonus +7, Glaciation +96Icon tooltip.pngGlaciation +96: Passive: +96 Equipment bonus to Cold Spell Power., Ice Lore +14%Icon tooltip.pngIce Lore +14: Passive: Your Cold spells gain a 14% Equipment bonus to their chance to critical hit., Lesser Freezing IceIcon tooltip.pngLesser Freezing Ice:
  • On items: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Lesser Freezing Ice ability. (When the weapon is used, an icy power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.) - (duration: 7 seconds)
  • On weapons: This Weapon stores the pitiless immovable power of the ice deep within. When this weapon is used, this power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.
, Fire Shield (Cold), Enhanced Ki +1, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting.
? ? ? ? ?
20 1 Armor Bonus +7Icon tooltip.pngArmor Bonus +7: This item surrounds the wearer with an invisible but tangible field of force, granting +7 armor bonus to AC, just as though he were wearing armor., Glaciation 110, Ice Lore +16%Icon tooltip.pngIce Lore +16: Passive: Your Cold spells gain a 16% Equipment bonus to their chance to critical hit., Freezing Ice, Fire Shield (Cold), Enhanced Ki +1 ? ? ? ? ?
20 2 Armor Bonus +8, Glaciation 110, Ice Lore +16%, Freezing Ice, Fire Shield (Cold), Enhanced Ki +1, Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 Armor Bonus +8Icon tooltip.pngArmor Bonus +8: This item surrounds the wearer with an invisible but tangible field of force, granting +8 armor bonus to AC, just as though he were wearing armor., Glaciation +110Icon tooltip.pngGlaciation +110: Passive: +110 Equipment bonus to Cold Spell Power., Ice Lore +19%Icon tooltip.pngIce Lore +19: Passive: Your Cold spells gain a 19% Equipment bonus to their chance to critical hit., Freezing IceIcon tooltip.png Freezing Ice:
  • On items: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Freezing Ice ability. (When the weapon is used, an icy power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.) - (duration: 9 seconds)
  • On weapons: This Weapon stores the pitiless immovable power of the ice deep within. When this weapon is used, this power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.
, Fire Shield (Cold)Icon tooltip.pngFire Shield (Cold): When you are successfully attacked, there is a 10% chance that a Fire Shield (Cold) will be cast on you. If this effect activates while you have an active Fire Shield (Hot) from another item source, they will nullify each-other., Enhanced Ki +1Icon tooltip.pngEnhanced Ki +1: Increases the rate at which the user gains ki with each successful attack., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments
? ? ? ? ?

Mournlode Armors/U32[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
4 1 +1 Enhancement BonusIcon tooltip.png+1 Enhancement Bonus: +1 enhancement bonus to Armor Class., Protection +3Icon tooltip.pngProtection +3: Passive: +3 Deflection bonus to Armor Class., Resistance +3Icon tooltip.png Resistance +3: Passive: +3 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +2d8 ? ? ? ? ?
8 1 +2 Enhancement BonusIcon tooltip.png+2 Enhancement Bonus: +2 enhancement bonus to Armor Class., Protection +4Icon tooltip.pngProtection +4: Passive: +4 Deflection bonus to Armor Class., Resistance +4Icon tooltip.png Resistance +4: Passive: +4 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +2d8 ? ? ? ? ?
8 2 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to Armor Class., Protection +4Icon tooltip.pngProtection +4: Passive: +4 Deflection bonus to Armor Class., Resistance +4Icon tooltip.png Resistance +4: Passive: +4 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +2d8 ? ? ? ? ?
8 3 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to Armor Class., Protection +4Icon tooltip.pngProtection +4: Passive: +4 Deflection bonus to Armor Class., Resistance +4Icon tooltip.png Resistance +4: Passive: +4 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +2d8, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
12 1 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to Armor Class., Protection +5Icon tooltip.pngProtection +5: Passive: +5 Deflection bonus to Armor Class., Resistance +5Icon tooltip.png Resistance +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +3d8, Protection from Evil ? ? ? ? ?
12 2 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to Armor Class., Protection +5Icon tooltip.pngProtection +5: Passive: +5 Deflection bonus to Armor Class., Resistance +5Icon tooltip.png Resistance +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +3d8, Protection from Evil ? ? ? ? ?
12 3 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to Armor Class., Protection +5Icon tooltip.pngProtection +5: Passive: +5 Deflection bonus to Armor Class., Resistance +5Icon tooltip.png Resistance +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +3d8, Protection from Evil, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
16 1 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to Armor Class., Protection +6Icon tooltip.pngProtection +6: Passive: +6 Deflection bonus to Armor Class., Resistance +6Icon tooltip.png Resistance +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +4d8, Protection from Evil, Healer's Bounty (heavy)/ Negative Energy Absorption (medium) / Weaken Undead (light, docent) ? ? ? ? ?
16 2 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to Armor Class., Protection +6Icon tooltip.pngProtection +6: Passive: +6 Deflection bonus to Armor Class., Resistance +6Icon tooltip.png Resistance +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +4d8, Protection from Evil, Healer's Bounty (heavy)/ Negative Energy Absorption (medium) / Weaken Undead (light, docent) ? ? ? ? ?
16 3 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to Armor Class., Protection +6Icon tooltip.pngProtection +6: Passive: +6 Deflection bonus to Armor Class., Resistance +6Icon tooltip.png Resistance +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +4d8, Protection from Evil, Healer's Bounty (heavy)/ Negative Energy Absorption (medium) / Weaken Undead (light, docent), Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to Armor Class., Protection +8Icon tooltip.pngProtection +8: Passive: +8 Deflection bonus to Armor Class., Resistance +8Icon tooltip.png Resistance +8: Passive: +8 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +4d8, Protection from Evil, Healer's Bounty (heavy)/ Negative Energy Absorption (medium) / Weaken Undead (light, docent) ? ? ? ? ?
20 2 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to Armor Class., Protection +8Icon tooltip.pngProtection +8: Passive: +8 Deflection bonus to Armor Class., Resistance +8Icon tooltip.png Resistance +8: Passive: +8 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +4d8, Protection from Evil, Healer's Bounty (heavy)/ Negative Energy Absorption (medium) / Weaken Undead (light, docent), Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to Armor Class., Protection +8Icon tooltip.pngProtection +8: Passive: +8 Deflection bonus to Armor Class., Resistance +8Icon tooltip.png Resistance +8: Passive: +8 Resistance bonus to Fortitude, Reflex, and Will Saving Throws., Undead Guard +4d8, Protection from Evil, Healer's Bounty (heavy)/ Negative Energy Absorption (medium) / Weaken Undead (light, docent), Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Negative Energy Absorption +32%Icon tooltip.pngNegative Energy Absorption +32%: This effect absorbs 32% of all negative damage the character would have taken, after all other protections have been penetrated. ? ? ? ? ?

Weapon[edit]

Mournlode Weapons/U32[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
4 1 +1 Enhancement BonusIcon tooltip.png+1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +2d10 ? ? ? ? ?
8 1 +2 Enhancement BonusIcon tooltip.png+2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +2d10, IncandescenceIcon tooltip.pngIncandescence: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. ? ? ? ? ?
8 2 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +2d10, IncandescenceIcon tooltip.pngIncandescence: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. ? ? ? ? ?
8 3 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +2d10, IncandescenceIcon tooltip.pngIncandescence: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
12 1 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +3d10, BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. ? ? ? ? ?
12 2 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +3d10, BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. ? ? ? ? ?
12 3 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +3d10, BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
16 1 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +4d10, BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. ? ? ? ? ?
16 2 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +4d10, BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. ? ? ? ? ?
16 3 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +4d10, BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +4d10, BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., Radiant BlastIcon tooltip.pngRadiant Blast: This weapon stores the power of the plane of Irian deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive blast of radiant light. ? ? ? ? ?
20 2 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +4d10, BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., Radiant BlastIcon tooltip.pngRadiant Blast: This weapon stores the power of the plane of Irian deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive blast of radiant light., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., RighteousIcon tooltip.pngRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned., Weapon's Undead Specific Damage Effect +4d10, BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., Radiant BlastIcon tooltip.pngRadiant Blast: This weapon stores the power of the plane of Irian deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive blast of radiant light., Blinding Flash, Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments ? ? ? ? ?

Calomel Weapons/U32[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
4 1 +1 Enhancement BonusIcon tooltip.png+1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +2d10, TidalIcon tooltip.pngTidal: This weapon is sheathed in water. A tidal weapon deals an extra 1 to 4 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead. ? ? ? ? ?
8 1 +2 Enhancement BonusIcon tooltip.png+2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +2d10, TidalIcon tooltip.pngTidal: This weapon is sheathed in water. A tidal weapon deals an extra 1 to 4 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead. ? ? ? ? ?
8 2 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +2d10, TidalIcon tooltip.pngTidal: This weapon is sheathed in water. A tidal weapon deals an extra 1 to 4 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead. ? ? ? ? ?
8 3 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +2d10, TidalIcon tooltip.pngTidal: This weapon is sheathed in water. A tidal weapon deals an extra 1 to 4 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
12 1 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +3d10, Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead. ? ? ? ? ?
12 2 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +3d10, Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead. ? ? ? ? ?
12 3 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +3d10, Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
16 1 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +4d10, Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water. ? ? ? ? ?
16 2 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +4d10, Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water. ? ? ? ? ?
16 3 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +4d10, Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +4d10, Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., Corrosive SaltIcon tooltip.pngCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances. ? ? ? ? ?
20 2 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +4d10, Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., Corrosive SaltIcon tooltip.pngCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Weapon's Dragon Specific Damage Effect +4d10, Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., Corrosive SaltIcon tooltip.pngCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances., LifedrinkerIcon tooltip.pngLifedrinker: This weapon uses the power of water to draw out the life essence of its targets. On an attack roll of 20 which is confirmed as a critical hit, this power comes to the surface, granting 25 temporary hit points to the wielder and dealing 25 to 45 damage to the target. Creatures with the Fire trait take double this damage instead., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments ? ? ? ? ?

Elemental[edit]

Elemental Greataxe of Fire/U32[edit]
Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
4 1 +1 Enhancement BonusIcon tooltip.png+1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls., FlamingIcon tooltip.pngFlaming: This weapon is sheathed in fire. A flaming weapon deals an extra 1 to 6 points of fire damage on a successful hit., Cold Resistance +11Icon tooltip.pngCold Resistance +11: Passive: +11 Enhancement bonus to your Cold Resistance. ? ? ? ? ?
8 1 +2 Enhancement BonusIcon tooltip.png+2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls., FlamingIcon tooltip.pngFlaming: This weapon is sheathed in fire. A flaming weapon deals an extra 1 to 6 points of fire damage on a successful hit., IncandescenceIcon tooltip.pngIncandescence: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit., Cold Resistance +18Icon tooltip.pngCold Resistance +18: Passive: +18 Enhancement bonus to your Cold Resistance. ? ? ? ? ?
8 2 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., FlamingIcon tooltip.pngFlaming: This weapon is sheathed in fire. A flaming weapon deals an extra 1 to 6 points of fire damage on a successful hit., IncandescenceIcon tooltip.pngIncandescence: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit., Cold Resistance +18Icon tooltip.pngCold Resistance +18: Passive: +18 Enhancement bonus to your Cold Resistance. ? ? ? ? ?
8 3 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., FlamingIcon tooltip.pngFlaming: This weapon is sheathed in fire. A flaming weapon deals an extra 1 to 6 points of fire damage on a successful hit., IncandescenceIcon tooltip.pngIncandescence: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit., Cold Resistance +18Icon tooltip.pngCold Resistance +18: Passive: +18 Enhancement bonus to your Cold Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
12 1 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., MetallineIcon tooltip.pngMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral) , Cold Resistance +24Icon tooltip.pngCold Resistance +24: Passive: +24 Enhancement bonus to your Cold Resistance. ? ? ? ? ?
12 2 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., MetallineIcon tooltip.pngMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral) , Cold Resistance +24Icon tooltip.pngCold Resistance +24: Passive: +24 Enhancement bonus to your Cold Resistance. ? ? ? ? ?
12 3 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., MetallineIcon tooltip.pngMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral) , Cold Resistance +24Icon tooltip.pngCold Resistance +24: Passive: +24 Enhancement bonus to your Cold Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
16 1 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., MetallineIcon tooltip.pngMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral) , IncinerationIcon tooltip.pngIncineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage., Cold Resistance +30Icon tooltip.pngCold Resistance +30: Passive: +30 Enhancement bonus to your Cold Resistance. ? ? ? ? ?
16 2 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., MetallineIcon tooltip.pngMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral) , IncinerationIcon tooltip.pngIncineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage., Cold Resistance +30Icon tooltip.pngCold Resistance +30: Passive: +30 Enhancement bonus to your Cold Resistance. ? ? ? ? ?
16 3 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., MetallineIcon tooltip.pngMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral) , IncinerationIcon tooltip.pngIncineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage., Cold Resistance +30Icon tooltip.pngCold Resistance +30: Passive: +30 Enhancement bonus to your Cold Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., MetallineIcon tooltip.pngMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral) , Greater IncinerationIcon tooltip.pngGreater Incineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage. This damage will be dealt more often than a standard Incineration weapon., Magma SurgeIcon tooltip.pngMagma Surge: This weapon stores the immeasurable heat of the planet's molten mantle. When this weapon is used, superheated magma occasionally surges to the surface, slowing an enemy down and inflicting massive fire damage over time., Cold Resistance +36Icon tooltip.pngCold Resistance +36: Passive: +36 Enhancement bonus to your Cold Resistance. ? ? ? ? ?
20 2 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., MetallineIcon tooltip.pngMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral) , Greater IncinerationIcon tooltip.pngGreater Incineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage. This damage will be dealt more often than a standard Incineration weapon., Magma SurgeIcon tooltip.pngMagma Surge: This weapon stores the immeasurable heat of the planet's molten mantle. When this weapon is used, superheated magma occasionally surges to the surface, slowing an enemy down and inflicting massive fire damage over time., Cold Resistance +36Icon tooltip.pngCold Resistance +36: Passive: +36 Enhancement bonus to your Cold Resistance., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., BrillianceIcon tooltip.pngBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., MetallineIcon tooltip.pngMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral) , Greater IncinerationIcon tooltip.pngGreater Incineration: This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with massive fire damage. This damage will be dealt more often than a standard Incineration weapon., Magma SurgeIcon tooltip.pngMagma Surge: This weapon stores the immeasurable heat of the planet's molten mantle. When this weapon is used, superheated magma occasionally surges to the surface, slowing an enemy down and inflicting massive fire damage over time., Cold Resistance +36Icon tooltip.pngCold Resistance +36: Passive: +36 Enhancement bonus to your Cold Resistance., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments ? ? ? ? ?
Elemental Khopesh of Water/U32[edit]
Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
4 1 +1 Enhancement BonusIcon tooltip.png+1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls., FrostIcon tooltip.pngFrost: This weapon is sheathed in icy cold. A frost weapon deals an extra 1 to 6 points of cold damage on a successful hit., Fire Resistance +11Icon tooltip.pngFire Resistance +11: Passive: +11 Enhancement bonus to your Fire Resistance. ? ? ? ? ?
8 1 +2 Enhancement BonusIcon tooltip.png+2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls., FrostIcon tooltip.pngFrost: This weapon is sheathed in icy cold. A frost weapon deals an extra 1 to 6 points of cold damage on a successful hit., SlowburstIcon tooltip.png Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect., Fire Resistance +18Icon tooltip.pngFire Resistance +18: Passive: +18 Enhancement bonus to your Fire Resistance. ? ? ? ? ?
8 2 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., FrostIcon tooltip.pngFrost: This weapon is sheathed in icy cold. A frost weapon deals an extra 1 to 6 points of cold damage on a successful hit., SlowburstIcon tooltip.png Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect., Fire Resistance +18Icon tooltip.pngFire Resistance +18: Passive: +18 Enhancement bonus to your Fire Resistance. ? ? ? ? ?
8 3 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., FrostIcon tooltip.pngFrost: This weapon is sheathed in icy cold. A frost weapon deals an extra 1 to 6 points of cold damage on a successful hit., SlowburstIcon tooltip.png Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect., Fire Resistance +18Icon tooltip.pngFire Resistance +18: Passive: +18 Enhancement bonus to your Fire Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
12 1 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ParalyzingIcon tooltip.pngParalyzing: Any creature struck by this weapon must succeed on a DC 15 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., Fire Resistance +24Icon tooltip.pngFire Resistance +24: Passive: +24 Enhancement bonus to your Fire Resistance. ? ? ? ? ?
12 2 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ParalyzingIcon tooltip.pngParalyzing: Any creature struck by this weapon must succeed on a DC 15 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., Fire Resistance +24Icon tooltip.pngFire Resistance +24: Passive: +24 Enhancement bonus to your Fire Resistance. ? ? ? ? ?
12 3 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ParalyzingIcon tooltip.pngParalyzing: Any creature struck by this weapon must succeed on a DC 15 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., Fire Resistance +24Icon tooltip.pngFire Resistance +24: Passive: +24 Enhancement bonus to your Fire Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
16 1 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ParalyzingIcon tooltip.pngParalyzing: Any creature struck by this weapon must succeed on a DC 15 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., SlowburstIcon tooltip.png Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect., Fire Resistance +20Icon tooltip.pngFire Resistance +20: Passive: +20 Enhancement bonus to your Fire Resistance. ? ? ? ? ?
16 2 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ParalyzingIcon tooltip.pngParalyzing: Any creature struck by this weapon must succeed on a DC 15 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., SlowburstIcon tooltip.png Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect., Fire Resistance +20Icon tooltip.pngFire Resistance +20: Passive: +20 Enhancement bonus to your Fire Resistance. ? ? ? ? ?
16 3 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ParalyzingIcon tooltip.pngParalyzing: Any creature struck by this weapon must succeed on a DC 15 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., SlowburstIcon tooltip.png Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect., Fire Resistance +20Icon tooltip.pngFire Resistance +20: Passive: +20 Enhancement bonus to your Fire Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Improved ParalyzingIcon tooltip.pngImproved Paralyzing: Any creature struck by this weapon must succeed on a DC 28 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., SlowburstIcon tooltip.png Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect., Freezing IceIcon tooltip.png Freezing Ice:
  • On items: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Freezing Ice ability. (When the weapon is used, an icy power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.) - (duration: 9 seconds)
  • On weapons: This Weapon stores the pitiless immovable power of the ice deep within. When this weapon is used, this power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.
, Fire Resistance +36Icon tooltip.pngFire Resistance +36: Passive: +36 Enhancement bonus to your Fire Resistance.
? ? ? ? ?
20 2 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Improved ParalyzingIcon tooltip.pngImproved Paralyzing: Any creature struck by this weapon must succeed on a DC 28 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., SlowburstIcon tooltip.png Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect., Freezing IceIcon tooltip.png Freezing Ice:
  • On items: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Freezing Ice ability. (When the weapon is used, an icy power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.) - (duration: 9 seconds)
  • On weapons: This Weapon stores the pitiless immovable power of the ice deep within. When this weapon is used, this power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.
, Fire Resistance +36Icon tooltip.pngFire Resistance +36: Passive: +36 Enhancement bonus to your Fire Resistance., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments
? ? ? ? ?
20 3 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Improved ParalyzingIcon tooltip.pngImproved Paralyzing: Any creature struck by this weapon must succeed on a DC 28 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute., Crushing WaveIcon tooltip.pngCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water., SlowburstIcon tooltip.png Slowburst: This weapon has an image of a snail worked into its hilt or grip, and it feels cold to the touch. Whenever you score a critical hit with this weapon, the target is slowed for 30 seconds. A DC 15 Will save negates this effect., Freezing IceIcon tooltip.png Freezing Ice:
  • On items: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Freezing Ice ability. (When the weapon is used, an icy power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.) - (duration: 9 seconds)
  • On weapons: This Weapon stores the pitiless immovable power of the ice deep within. When this weapon is used, this power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.
, Fire Resistance +36Icon tooltip.pngFire Resistance +36: Passive: +36 Enhancement bonus to your Fire Resistance., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments
? ? ? ? ?
Elemental Rapier of Air/U32[edit]
Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
4 1 +1 Enhancement BonusIcon tooltip.png+1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls., ShockIcon tooltip.pngShock: This weapon is sheathed in crackling electricity. A shock weapon deals an extra 1 to 6 points of electricity damage on a successful hit., Electric Resistance +11Icon tooltip.pngElectric Resistance +11: Passive: +11 Enhancement bonus to your Electric Resistance. ? ? ? ? ?
8 1 +2 Enhancement BonusIcon tooltip.png+2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls., ShockIcon tooltip.pngShock: This weapon is sheathed in crackling electricity. A shock weapon deals an extra 1 to 6 points of electricity damage on a successful hit., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., Electric Resistance +18Icon tooltip.pngElectric Resistance +18: Passive: +18 Enhancement bonus to your Electric Resistance. ? ? ? ? ?
8 2 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., ShockIcon tooltip.pngShock: This weapon is sheathed in crackling electricity. A shock weapon deals an extra 1 to 6 points of electricity damage on a successful hit., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., Electric Resistance +18Icon tooltip.pngElectric Resistance +18: Passive: +18 Enhancement bonus to your Electric Resistance. ? ? ? ? ?
8 3 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., ShockIcon tooltip.pngShock: This weapon is sheathed in crackling electricity. A shock weapon deals an extra 1 to 6 points of electricity damage on a successful hit., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., Electric Resistance +18Icon tooltip.pngElectric Resistance +18: Passive: +18 Enhancement bonus to your Electric Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
12 1 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., RoaringIcon tooltip.pngRoaring: This weapon causes targets to become shaken (DC 25 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target., Electric Resistance +24Icon tooltip.pngElectric Resistance +24: Passive: +24 Enhancement bonus to your Electric Resistance. ? ? ? ? ?
12 2 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., RoaringIcon tooltip.pngRoaring: This weapon causes targets to become shaken (DC 25 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target., Electric Resistance +24Icon tooltip.pngElectric Resistance +24: Passive: +24 Enhancement bonus to your Electric Resistance. ? ? ? ? ?
12 3 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., RoaringIcon tooltip.pngRoaring: This weapon causes targets to become shaken (DC 25 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target., Electric Resistance +24Icon tooltip.pngElectric Resistance +24: Passive: +24 Enhancement bonus to your Electric Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
16 1 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., RoaringIcon tooltip.pngRoaring: This weapon causes targets to become shaken (DC 25 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target., SiroccoIcon tooltip.png Sirocco: A critical hit with this weapon causes a whirlwind of desert sand to swirl about the target, temporarily blinding it. A successful Reflex save (DC 20) prevents the effect., Electric Resistance +30Icon tooltip.pngElectric Resistance +30: Passive: +30 Enhancement bonus to your Electric Resistance. ? ? ? ? ?
16 2 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., RoaringIcon tooltip.pngRoaring: This weapon causes targets to become shaken (DC 25 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target., SiroccoIcon tooltip.png Sirocco: A critical hit with this weapon causes a whirlwind of desert sand to swirl about the target, temporarily blinding it. A successful Reflex save (DC 20) prevents the effect., Electric Resistance +30Icon tooltip.pngElectric Resistance +30: Passive: +30 Enhancement bonus to your Electric Resistance. ? ? ? ? ?
16 3 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., RoaringIcon tooltip.pngRoaring: This weapon causes targets to become shaken (DC 25 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target., SiroccoIcon tooltip.png Sirocco: A critical hit with this weapon causes a whirlwind of desert sand to swirl about the target, temporarily blinding it. A successful Reflex save (DC 20) prevents the effect., Electric Resistance +30Icon tooltip.pngElectric Resistance +30: Passive: +30 Enhancement bonus to your Electric Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., Improved RoaringIcon tooltip.pngImproved Roaring: This weapon causes targets to become shaken (DC 28 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target., Greater SiroccoIcon tooltip.pngGreater Sirocco: A critical hit with this weapon causes a whirlwind of desert sand to swirl about the target, temporarily blinding it. A successful Reflex save (DC 35) prevents the effect., Slicing WindsIcon tooltip.png Slicing Winds: This weapon stores the cyclonic might of a windstorm within. When this weapon is used, this power can come to the surface as a series of rushing, cutting winds that deal slashing damage to the target over several seconds., Electric Resistance +36Icon tooltip.pngElectric Resistance +36: Passive: +36 Enhancement bonus to your Electric Resistance. ? ? ? ? ?
20 2 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., Improved RoaringIcon tooltip.pngImproved Roaring: This weapon causes targets to become shaken (DC 28 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target., Greater SiroccoIcon tooltip.pngGreater Sirocco: A critical hit with this weapon causes a whirlwind of desert sand to swirl about the target, temporarily blinding it. A successful Reflex save (DC 35) prevents the effect., Slicing WindsIcon tooltip.png Slicing Winds: This weapon stores the cyclonic might of a windstorm within. When this weapon is used, this power can come to the surface as a series of rushing, cutting winds that deal slashing damage to the target over several seconds., Electric Resistance +36Icon tooltip.pngElectric Resistance +36: Passive: +36 Enhancement bonus to your Electric Resistance., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., ScreamingIcon tooltip.pngScreaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage., Improved RoaringIcon tooltip.pngImproved Roaring: This weapon causes targets to become shaken (DC 28 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target., Greater SiroccoIcon tooltip.pngGreater Sirocco: A critical hit with this weapon causes a whirlwind of desert sand to swirl about the target, temporarily blinding it. A successful Reflex save (DC 35) prevents the effect., Slicing WindsIcon tooltip.png Slicing Winds: This weapon stores the cyclonic might of a windstorm within. When this weapon is used, this power can come to the surface as a series of rushing, cutting winds that deal slashing damage to the target over several seconds., Electric Resistance +36Icon tooltip.pngElectric Resistance +36: Passive: +36 Enhancement bonus to your Electric Resistance., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments ? ? ? ? ?
Elemental Longbow of Earth/U32[edit]
Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
4 1 +1 Enhancement BonusIcon tooltip.png+1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls., AcidIcon tooltip.pngAcid: This weapon is sheathed in corrosive acid. An acid weapon deals an extra 1 to 6 points of acid damage on a successful hit., Acid Resistance +11Icon tooltip.pngAcid Resistance +11: Passive: +11 Enhancement bonus to your Acid Resistance. ? ? ? ? ?
8 1 +2 Enhancement BonusIcon tooltip.png+2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls., AcidIcon tooltip.pngAcid: This weapon is sheathed in corrosive acid. An acid weapon deals an extra 1 to 6 points of acid damage on a successful hit., Acid ArrowIcon tooltip.png Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 6 seconds. Multiple hits do not cause more damage but do extend the duration., Acid Resistance +18Icon tooltip.pngAcid Resistance +18: Passive: +18 Enhancement bonus to your Acid Resistance. ? ? ? ? ?
8 2 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., AcidIcon tooltip.pngAcid: This weapon is sheathed in corrosive acid. An acid weapon deals an extra 1 to 6 points of acid damage on a successful hit., Acid ArrowIcon tooltip.png Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 6 seconds. Multiple hits do not cause more damage but do extend the duration., Acid Resistance +18Icon tooltip.pngAcid Resistance +18: Passive: +18 Enhancement bonus to your Acid Resistance. ? ? ? ? ?
8 3 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., AcidIcon tooltip.pngAcid: This weapon is sheathed in corrosive acid. An acid weapon deals an extra 1 to 6 points of acid damage on a successful hit., Acid ArrowIcon tooltip.png Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 6 seconds. Multiple hits do not cause more damage but do extend the duration., Acid Resistance +18Icon tooltip.pngAcid Resistance +18: Passive: +18 Enhancement bonus to your Acid Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
12 1 +3 Enhancement BonusIcon tooltip.png+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls., Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Acid ArrowIcon tooltip.png Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 6 seconds. Multiple hits do not cause more damage but do extend the duration., DestructionIcon tooltip.pngDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds., Acid Resistance +24Icon tooltip.pngAcid Resistance +24: Passive: +24 Enhancement bonus to your Acid Resistance. ? ? ? ? ?
12 2 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Acid ArrowIcon tooltip.png Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 6 seconds. Multiple hits do not cause more damage but do extend the duration., DestructionIcon tooltip.pngDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds., Acid Resistance +24Icon tooltip.pngAcid Resistance +24: Passive: +24 Enhancement bonus to your Acid Resistance. ? ? ? ? ?
12 3 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Acid ArrowIcon tooltip.png Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 6 seconds. Multiple hits do not cause more damage but do extend the duration., DestructionIcon tooltip.pngDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds., Acid Resistance +24Icon tooltip.pngAcid Resistance +24: Passive: +24 Enhancement bonus to your Acid Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
16 1 +4 Enhancement BonusIcon tooltip.png+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Greater Acid ArrowIcon tooltip.pngGreater Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 36 seconds. Multiple hits do not cause more damage but do extend the duration., Stone PrisonIcon tooltip.pngStone Prison: This weapon is invested with the power of the earth. On an attack roll of 20 which is confirmed as a critical hit it will attempt to turn the target to stone, as the Flesh to Stone spell. A successful Fortitude save (DC 27) negates this effect., DestructionIcon tooltip.pngDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds., Acid Resistance +30Icon tooltip.pngAcid Resistance +30: Passive: +30 Enhancement bonus to your Acid Resistance. ? ? ? ? ?
16 2 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Greater Acid ArrowIcon tooltip.pngGreater Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 36 seconds. Multiple hits do not cause more damage but do extend the duration., Stone PrisonIcon tooltip.pngStone Prison: This weapon is invested with the power of the earth. On an attack roll of 20 which is confirmed as a critical hit it will attempt to turn the target to stone, as the Flesh to Stone spell. A successful Fortitude save (DC 27) negates this effect., DestructionIcon tooltip.pngDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds., Acid Resistance +30Icon tooltip.pngAcid Resistance +30: Passive: +30 Enhancement bonus to your Acid Resistance. ? ? ? ? ?
16 3 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Greater Acid ArrowIcon tooltip.pngGreater Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 36 seconds. Multiple hits do not cause more damage but do extend the duration., Stone PrisonIcon tooltip.pngStone Prison: This weapon is invested with the power of the earth. On an attack roll of 20 which is confirmed as a critical hit it will attempt to turn the target to stone, as the Flesh to Stone spell. A successful Fortitude save (DC 27) negates this effect., DestructionIcon tooltip.pngDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds., Acid Resistance +30Icon tooltip.pngAcid Resistance +30: Passive: +30 Enhancement bonus to your Acid Resistance., Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Greater Acid ArrowIcon tooltip.pngGreater Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 36 seconds. Multiple hits do not cause more damage but do extend the duration., Greater Stone PrisonIcon tooltip.pngGreater Stone Prison: This weapon is invested with the power of the earth. On an attack roll of 20 which is confirmed as a critical hit it will attempt to turn the target to stone, as the Flesh to Stone spell. A successful Fortitude save (DC 33) negates this effect., Improved DestructionIcon tooltip.pngImproved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second., DisintegrationIcon tooltip.pngDisintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them., Acid Resistance +36Icon tooltip.pngAcid Resistance +36: Passive: +36 Enhancement bonus to your Acid Resistance. ? ? ? ? ?
20 2 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Greater Acid ArrowIcon tooltip.pngGreater Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 36 seconds. Multiple hits do not cause more damage but do extend the duration., Greater Stone PrisonIcon tooltip.pngGreater Stone Prison: This weapon is invested with the power of the earth. On an attack roll of 20 which is confirmed as a critical hit it will attempt to turn the target to stone, as the Flesh to Stone spell. A successful Fortitude save (DC 33) negates this effect., Improved DestructionIcon tooltip.pngImproved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second., DisintegrationIcon tooltip.pngDisintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them., Acid Resistance +36Icon tooltip.pngAcid Resistance +36: Passive: +36 Enhancement bonus to your Acid Resistance., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 +6 Enhancement BonusIcon tooltip.png+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls., Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., Greater Acid ArrowIcon tooltip.pngGreater Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 36 seconds. Multiple hits do not cause more damage but do extend the duration., Greater Stone PrisonIcon tooltip.pngGreater Stone Prison: This weapon is invested with the power of the earth. On an attack roll of 20 which is confirmed as a critical hit it will attempt to turn the target to stone, as the Flesh to Stone spell. A successful Fortitude save (DC 33) negates this effect., Improved DestructionIcon tooltip.pngImproved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second., DisintegrationIcon tooltip.pngDisintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them., Acid Resistance +36Icon tooltip.pngAcid Resistance +36: Passive: +36 Enhancement bonus to your Acid Resistance., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Purple Augment Slot: EmptyIcon tooltip.pngPurple AugmentsRed AugmentsBlue AugmentsColorless Augments ? ? ? ? ?

Clothing/Jewelry[edit]

Blasting Chime/U32 (Trinket)[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
3 1 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +8%Icon tooltip.pngSonic Lore +8: Passive: Your Sonic spells gain a 8% Equipment bonus to their chance to critical hit., Resonance +54Icon tooltip.pngResonance +54: Passive: +54 Equipment bonus to Sonic Spell Power. ? ? ? ? ?
7 1 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +10%Icon tooltip.pngSonic Lore +10: Passive: Your Sonic spells gain a 10% Equipment bonus to their chance to critical hit., Sonic Guard +2d8, Resonance +69Icon tooltip.pngResonance +69: Passive: +69 Equipment bonus to Sonic Spell Power. ? ? ? ? ?
7 2 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +10%Icon tooltip.pngSonic Lore +10: Passive: Your Sonic spells gain a 10% Equipment bonus to their chance to critical hit., Sonic Guard +2d8, Resonance +69Icon tooltip.pngResonance +69: Passive: +69 Equipment bonus to Sonic Spell Power. ? ? ? ? ?
7 3 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +10%Icon tooltip.pngSonic Lore +10: Passive: Your Sonic spells gain a 10% Equipment bonus to their chance to critical hit., Sonic Guard +2d8, Resonance +69Icon tooltip.pngResonance +69: Passive: +69 Equipment bonus to Sonic Spell Power., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
11 1 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +12%Icon tooltip.pngSonic Lore +12: Passive: Your Sonic spells gain a 12% Equipment bonus to their chance to critical hit., Sonic Guard +3d8, Resonance +82Icon tooltip.pngResonance +82: Passive: +82 Equipment bonus to Sonic Spell Power., Evocation Focus +1Icon tooltip.png Evocation Focus +1: +1 Equipment bonus to the DC of Evocation spells. ? ? ? ? ?
11 2 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +12%Icon tooltip.pngSonic Lore +12: Passive: Your Sonic spells gain a 12% Equipment bonus to their chance to critical hit., Sonic Guard +3d8, Resonance +82Icon tooltip.pngResonance +82: Passive: +82 Equipment bonus to Sonic Spell Power., Evocation Focus +1Icon tooltip.png Evocation Focus +1: +1 Equipment bonus to the DC of Evocation spells., AnthemIcon tooltip.pngAnthem: When equipped by a character with Bard levels, this item begins to hum an inspiring tune. Your bard songs regenerate slowly over time. ? ? ? ? ?
11 3 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +12%Icon tooltip.pngSonic Lore +12: Passive: Your Sonic spells gain a 12% Equipment bonus to their chance to critical hit., Sonic Guard +3d8, Resonance +82Icon tooltip.pngResonance +82: Passive: +82 Equipment bonus to Sonic Spell Power., Evocation Focus +1Icon tooltip.png Evocation Focus +1: +1 Equipment bonus to the DC of Evocation spells., AnthemIcon tooltip.pngAnthem: When equipped by a character with Bard levels, this item begins to hum an inspiring tune. Your bard songs regenerate slowly over time., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
15 1 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +14%Icon tooltip.pngSonic Lore +14: Passive: Your Sonic spells gain a 14% Equipment bonus to their chance to critical hit., Cacophonic GuardIcon tooltip.pngCacophonic Guard: This weapon stores the power of a hundred blasts of sound within. When the wearer of this item is successfully attacked in melee, this resonating power occasionally comes to the surface, devastating enemies with massive sonic damage., Resonance +96Icon tooltip.pngResonance +96: Passive: +96 Equipment bonus to Sonic Spell Power., Evocation Focus +1Icon tooltip.png Evocation Focus +1: +1 Equipment bonus to the DC of Evocation spells., AnthemIcon tooltip.pngAnthem: When equipped by a character with Bard levels, this item begins to hum an inspiring tune. Your bard songs regenerate slowly over time. ? ? ? ? ?
15 2 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +14%Icon tooltip.pngSonic Lore +14: Passive: Your Sonic spells gain a 14% Equipment bonus to their chance to critical hit., Cacophonic GuardIcon tooltip.pngCacophonic Guard: This weapon stores the power of a hundred blasts of sound within. When the wearer of this item is successfully attacked in melee, this resonating power occasionally comes to the surface, devastating enemies with massive sonic damage., Resonance +96Icon tooltip.pngResonance +96: Passive: +96 Equipment bonus to Sonic Spell Power., Evocation Focus +1Icon tooltip.png Evocation Focus +1: +1 Equipment bonus to the DC of Evocation spells., AnthemIcon tooltip.pngAnthem: When equipped by a character with Bard levels, this item begins to hum an inspiring tune. Your bard songs regenerate slowly over time. ? ? ? ? ?
15 3 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +14%Icon tooltip.pngSonic Lore +14: Passive: Your Sonic spells gain a 14% Equipment bonus to their chance to critical hit., Cacophonic GuardIcon tooltip.pngCacophonic Guard: This weapon stores the power of a hundred blasts of sound within. When the wearer of this item is successfully attacked in melee, this resonating power occasionally comes to the surface, devastating enemies with massive sonic damage., Resonance +96Icon tooltip.pngResonance +96: Passive: +96 Equipment bonus to Sonic Spell Power., Evocation Focus +1Icon tooltip.png Evocation Focus +1: +1 Equipment bonus to the DC of Evocation spells., AnthemIcon tooltip.pngAnthem: When equipped by a character with Bard levels, this item begins to hum an inspiring tune. Your bard songs regenerate slowly over time., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +16%Icon tooltip.pngSonic Lore +16: Passive: Your Sonic spells gain a 16% Equipment bonus to their chance to critical hit., Cacophonic GuardIcon tooltip.pngCacophonic Guard: This weapon stores the power of a hundred blasts of sound within. When the wearer of this item is successfully attacked in melee, this resonating power occasionally comes to the surface, devastating enemies with massive sonic damage., Resonance +110Icon tooltip.pngResonance +110: Passive: +110 Equipment bonus to Sonic Spell Power., Evocation Focus +2Icon tooltip.png Evocation Focus +2: +2 Equipment bonus to the DC of Evocation spells., AnthemIcon tooltip.pngAnthem: When equipped by a character with Bard levels, this item begins to hum an inspiring tune. Your bard songs regenerate slowly over time. ? ? ? ? ?
20 2 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +16%Icon tooltip.pngSonic Lore +16: Passive: Your Sonic spells gain a 16% Equipment bonus to their chance to critical hit., Cacophonic GuardIcon tooltip.pngCacophonic Guard: This weapon stores the power of a hundred blasts of sound within. When the wearer of this item is successfully attacked in melee, this resonating power occasionally comes to the surface, devastating enemies with massive sonic damage., Resonance +110Icon tooltip.pngResonance +110: Passive: +110 Equipment bonus to Sonic Spell Power., Evocation Focus +2Icon tooltip.png Evocation Focus +2: +2 Equipment bonus to the DC of Evocation spells., AnthemIcon tooltip.pngAnthem: When equipped by a character with Bard levels, this item begins to hum an inspiring tune. Your bard songs regenerate slowly over time., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 Weaken ConstructIcon tooltip.pngWeaken Construct: While wearing this item, your attacks cause constructs to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself., Sonic Lore +19%Icon tooltip.pngSonic Lore +19: Passive: Your Sonic spells gain a 19% Equipment bonus to their chance to critical hit., Cacophonic GuardIcon tooltip.pngCacophonic Guard: This weapon stores the power of a hundred blasts of sound within. When the wearer of this item is successfully attacked in melee, this resonating power occasionally comes to the surface, devastating enemies with massive sonic damage., Resonance +110Icon tooltip.pngResonance +110: Passive: +110 Equipment bonus to Sonic Spell Power., Evocation Focus +2Icon tooltip.png Evocation Focus +2: +2 Equipment bonus to the DC of Evocation spells., AnthemIcon tooltip.pngAnthem: When equipped by a character with Bard levels, this item begins to hum an inspiring tune. Your bard songs regenerate slowly over time., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments ? ? ? ? ?

Bracers of Wind/U32[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
3 1 Magnetism +54Icon tooltip.pngMagnetism +54: Passive: +54 Equipment bonus to Electricity Spell Power., Lightning Lore +8%Icon tooltip.pngLightning Lore +8: Passive: Your Electricity spells gain a 8% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment. ? ? ? ? ?
7 1 Magnetism +69Icon tooltip.pngMagnetism +69: Passive: +69 Equipment bonus to Electricity Spell Power., Lightning Lore +10%Icon tooltip.pngLightning Lore +10: Passive: Your Electricity spells gain a 10% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment. ? ? ? ? ?
7 2 Magnetism +69Icon tooltip.pngMagnetism +69: Passive: +69 Equipment bonus to Electricity Spell Power., Lightning Lore +10%Icon tooltip.pngLightning Lore +10: Passive: Your Electricity spells gain a 10% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment. ? ? ? ? ?
7 3 Magnetism +69Icon tooltip.pngMagnetism +69: Passive: +69 Equipment bonus to Electricity Spell Power., Lightning Lore +10%Icon tooltip.pngLightning Lore +10: Passive: Your Electricity spells gain a 10% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
11 1 Magnetism +82Icon tooltip.pngMagnetism +82: Passive: +82 Equipment bonus to Electricity Spell Power., Lightning Lore +12%Icon tooltip.pngLightning Lore +12: Passive: Your Electricity spells gain a 12% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Dodge +6%Icon tooltip.png Dodge +6%: +6% Enhancement bonus to Dodge. ? ? ? ? ?
11 2 Magnetism +82Icon tooltip.pngMagnetism +82: Passive: +82 Equipment bonus to Electricity Spell Power., Lightning Lore +12%Icon tooltip.pngLightning Lore +12: Passive: Your Electricity spells gain a 12% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Dodge +6%Icon tooltip.png Dodge +6%: +6% Enhancement bonus to Dodge. ? ? ? ? ?
11 3 Magnetism +82Icon tooltip.pngMagnetism +82: Passive: +82 Equipment bonus to Electricity Spell Power., Lightning Lore +12%Icon tooltip.pngLightning Lore +12: Passive: Your Electricity spells gain a 12% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Dodge +6%Icon tooltip.png Dodge +6%: +6% Enhancement bonus to Dodge., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
15 1 Magnetism +96Icon tooltip.pngMagnetism +96: Passive: +96 Equipment bonus to Electricity Spell Power., Lightning Lore +14%Icon tooltip.pngLightning Lore +14: Passive: Your Electricity spells gain a 14% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Dodge +8%Icon tooltip.png Dodge +8%: +8% Enhancement bonus to Dodge., Air GuardIcon tooltip.pngAir Guard: This Weapon stores the incredible, dynamic power of the air deep within. When the user of this weapon is successfully attacked in melee, this power occasionally comes to the surface, knocking enemies over or speeding up the wearer with rushing winds. ? ? ? ? ?
15 2 Magnetism +96Icon tooltip.pngMagnetism +96: Passive: +96 Equipment bonus to Electricity Spell Power., Lightning Lore +14%Icon tooltip.pngLightning Lore +14: Passive: Your Electricity spells gain a 14% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Dodge +8%Icon tooltip.png Dodge +8%: +8% Enhancement bonus to Dodge., Air GuardIcon tooltip.pngAir Guard: This Weapon stores the incredible, dynamic power of the air deep within. When the user of this weapon is successfully attacked in melee, this power occasionally comes to the surface, knocking enemies over or speeding up the wearer with rushing winds. ? ? ? ? ?
15 3 Magnetism +96Icon tooltip.pngMagnetism +96: Passive: +96 Equipment bonus to Electricity Spell Power., Lightning Lore +14%Icon tooltip.pngLightning Lore +14: Passive: Your Electricity spells gain a 14% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Dodge +8%Icon tooltip.png Dodge +8%: +8% Enhancement bonus to Dodge., Air GuardIcon tooltip.pngAir Guard: This Weapon stores the incredible, dynamic power of the air deep within. When the user of this weapon is successfully attacked in melee, this power occasionally comes to the surface, knocking enemies over or speeding up the wearer with rushing winds., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 Magnetism +110Icon tooltip.pngMagnetism +110: Passive: +110 Equipment bonus to Electricity Spell Power., Lightning Lore +16%Icon tooltip.pngLightning Lore +16: Passive: Your Electricity spells gain a 16% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Dodge +9%Icon tooltip.png Dodge +9%: +9% Enhancement bonus to Dodge., Air GuardIcon tooltip.pngAir Guard: This Weapon stores the incredible, dynamic power of the air deep within. When the user of this weapon is successfully attacked in melee, this power occasionally comes to the surface, knocking enemies over or speeding up the wearer with rushing winds. 600 Icon Ingredient CannithChallenge JeweledGoblet.png Icon tooltip.pngJeweled Goblet, obtained in Dr. Rushmore's Mansion: Picture Portals Icon Ingredient CannithChallenge ArcanalothScroll.png Icon tooltip.pngArcanaloth Scroll, obtained in Extraplanar Mining: Labor Shortage Icon Ingredient CannithChallenge MephitWing.png Icon tooltip.pngMephit Wing, obtained in Extraplanar Mining: Buying Time 0
20 2 Magnetism +110Icon tooltip.pngMagnetism +110: Passive: +110 Equipment bonus to Electricity Spell Power., Lightning Lore +16%Icon tooltip.pngLightning Lore +16: Passive: Your Electricity spells gain a 16% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Dodge +9%Icon tooltip.png Dodge +9%: +9% Enhancement bonus to Dodge., Air GuardIcon tooltip.pngAir Guard: This Weapon stores the incredible, dynamic power of the air deep within. When the user of this weapon is successfully attacked in melee, this power occasionally comes to the surface, knocking enemies over or speeding up the wearer with rushing winds., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 Magnetism +110Icon tooltip.pngMagnetism +110: Passive: +110 Equipment bonus to Electricity Spell Power., Lightning Lore +18%Icon tooltip.pngLightning Lore +18: Passive: Your Electricity spells gain a 18% Equipment bonus to their chance to critical hit., BlurryIcon tooltip.pngBlurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Dodge +9%Icon tooltip.png Dodge +9%: +9% Enhancement bonus to Dodge., Air GuardIcon tooltip.pngAir Guard: This Weapon stores the incredible, dynamic power of the air deep within. When the user of this weapon is successfully attacked in melee, this power occasionally comes to the surface, knocking enemies over or speeding up the wearer with rushing winds., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments ? ? ? ? ?

Cloak of Flames/U32[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
3 1 Combustion +54Icon tooltip.pngCombustion +54: Passive: +54 Equipment bonus to Fire Spell Power., Fire Lore +8%Icon tooltip.pngFire Lore +8: Passive: Your Fire spells gain a 8% Equipment bonus to their chance to critical hit., Heightened Awareness 1Icon tooltip.pngHeightened Awareness 1: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +1 Insight bonus to AC. ? ? ? ? ?
7 1 Combustion +69Icon tooltip.pngCombustion +69: Passive: +69 Equipment bonus to Fire Spell Power., Fire Lore +10%Icon tooltip.pngFire Lore +10: Passive: Your Fire spells gain a 10% Equipment bonus to their chance to critical hit., Heightened Awareness 1Icon tooltip.pngHeightened Awareness 1: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +1 Insight bonus to AC. ? ? ? ? ?
7 2 Combustion +69Icon tooltip.pngCombustion +69: Passive: +69 Equipment bonus to Fire Spell Power., Fire Lore +10%Icon tooltip.pngFire Lore +10: Passive: Your Fire spells gain a 10% Equipment bonus to their chance to critical hit., Heightened Awareness 1Icon tooltip.pngHeightened Awareness 1: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +1 Insight bonus to AC. ? ? ? ? ?
7 3 Combustion +69Icon tooltip.pngCombustion +69: Passive: +69 Equipment bonus to Fire Spell Power., Fire Lore +10%Icon tooltip.pngFire Lore +10: Passive: Your Fire spells gain a 10% Equipment bonus to their chance to critical hit., Heightened Awareness 1Icon tooltip.pngHeightened Awareness 1: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +1 Insight bonus to AC., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
11 1 Combustion +82Icon tooltip.pngCombustion +82: Passive: +82 Equipment bonus to Fire Spell Power., Fire Lore +12%Icon tooltip.pngFire Lore +12: Passive: Your Fire spells gain a 12% Equipment bonus to their chance to critical hit., Heightened Awareness 2Icon tooltip.pngHeightened Awareness 2: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +2 Insight bonus to AC., Fire Absorption +21%Icon tooltip.png Fire Absorption +21%: Passive: 21% Enhancement Bonus to Fire Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.) ? ? ? ? ?
11 2 Combustion +82Icon tooltip.pngCombustion +82: Passive: +82 Equipment bonus to Fire Spell Power., Fire Lore +12%Icon tooltip.pngFire Lore +12: Passive: Your Fire spells gain a 12% Equipment bonus to their chance to critical hit., Heightened Awareness 2Icon tooltip.pngHeightened Awareness 2: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +2 Insight bonus to AC., Fire Absorption +21%Icon tooltip.png Fire Absorption +21%: Passive: 21% Enhancement Bonus to Fire Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.) ? ? ? ? ?
11 3 Combustion +82Icon tooltip.pngCombustion +82: Passive: +82 Equipment bonus to Fire Spell Power., Fire Lore +12%Icon tooltip.pngFire Lore +12: Passive: Your Fire spells gain a 12% Equipment bonus to their chance to critical hit., Heightened Awareness 2Icon tooltip.pngHeightened Awareness 2: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +2 Insight bonus to AC., Fire Absorption +21%Icon tooltip.png Fire Absorption +21%: Passive: 21% Enhancement Bonus to Fire Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
15 1 Combustion +96Icon tooltip.pngCombustion +96: Passive: +96 Equipment bonus to Fire Spell Power., Fire Lore +14%Icon tooltip.pngFire Lore +14: Passive: Your Fire spells gain a 14% Equipment bonus to their chance to critical hit., Heightened Awareness 2Icon tooltip.pngHeightened Awareness 2: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +2 Insight bonus to AC., Fire Absorption +24%Icon tooltip.png Fire Absorption +24%: Passive: 24% Enhancement Bonus to Fire Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Fire Shield (Hot)Icon tooltip.pngFire Shield (Hot): When you are successfully attacked, there is a 10% chance that a Fire Shield (Hot) will be cast on you. If this effect activates while you have an active Fire Shield (Cold) from another item source, they will nullify each-other. ? ? ? ? ?
15 2 Combustion +96Icon tooltip.pngCombustion +96: Passive: +96 Equipment bonus to Fire Spell Power., Fire Lore +14%Icon tooltip.pngFire Lore +14: Passive: Your Fire spells gain a 14% Equipment bonus to their chance to critical hit., Heightened Awareness 2Icon tooltip.pngHeightened Awareness 2: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +2 Insight bonus to AC., Fire Absorption +24%Icon tooltip.png Fire Absorption +24%: Passive: 24% Enhancement Bonus to Fire Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Fire Shield (Hot)Icon tooltip.pngFire Shield (Hot): When you are successfully attacked, there is a 10% chance that a Fire Shield (Hot) will be cast on you. If this effect activates while you have an active Fire Shield (Cold) from another item source, they will nullify each-other. ? ? ? ? ?
15 3 Combustion +96Icon tooltip.pngCombustion +96: Passive: +96 Equipment bonus to Fire Spell Power., Fire Lore +14%Icon tooltip.pngFire Lore +14: Passive: Your Fire spells gain a 14% Equipment bonus to their chance to critical hit., Heightened Awareness 2Icon tooltip.pngHeightened Awareness 2: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +2 Insight bonus to AC., Fire Absorption +24%Icon tooltip.png Fire Absorption +24%: Passive: 24% Enhancement Bonus to Fire Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Fire Shield (Hot)Icon tooltip.pngFire Shield (Hot): When you are successfully attacked, there is a 10% chance that a Fire Shield (Hot) will be cast on you. If this effect activates while you have an active Fire Shield (Cold) from another item source, they will nullify each-other., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 Combustion +110Icon tooltip.pngCombustion +110: Passive: +110 Equipment bonus to Fire Spell Power., Fire Lore +16%Icon tooltip.pngFire Lore +16: Passive: Your Fire spells gain a 16% Equipment bonus to their chance to critical hit., Heightened Awareness 4Icon tooltip.pngHeightened Awareness 4: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +4 Insight bonus to AC., Fire Absorption +27%Icon tooltip.png Fire Absorption +27%: Passive: 27% Enhancement Bonus to Fire Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Fire Shield (Hot)Icon tooltip.pngFire Shield (Hot): When you are successfully attacked, there is a 10% chance that a Fire Shield (Hot) will be cast on you. If this effect activates while you have an active Fire Shield (Cold) from another item source, they will nullify each-other. ? ? ? ? ?
20 2 Combustion +110Icon tooltip.pngCombustion +110: Passive: +110 Equipment bonus to Fire Spell Power., Fire Lore +16%Icon tooltip.pngFire Lore +16: Passive: Your Fire spells gain a 16% Equipment bonus to their chance to critical hit., Heightened Awareness 4Icon tooltip.pngHeightened Awareness 4: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +4 Insight bonus to AC., Fire Absorption +27%Icon tooltip.png Fire Absorption +27%: Passive: 27% Enhancement Bonus to Fire Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Fire Shield (Hot)Icon tooltip.pngFire Shield (Hot): When you are successfully attacked, there is a 10% chance that a Fire Shield (Hot) will be cast on you. If this effect activates while you have an active Fire Shield (Cold) from another item source, they will nullify each-other., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 Combustion +110Icon tooltip.pngCombustion +110: Passive: +110 Equipment bonus to Fire Spell Power., Fire Lore +19%Icon tooltip.pngFire Lore +19: Passive: Your Fire spells gain a 19% Equipment bonus to their chance to critical hit., Heightened Awareness 4Icon tooltip.pngHeightened Awareness 4: This item helps you to quickly read situations with sharpness and clarity, allowing you to predict actions before they occur. You gain a +4 Insight bonus to AC., Fire Absorption +27%Icon tooltip.png Fire Absorption +27%: Passive: 27% Enhancement Bonus to Fire Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.), Fire Shield (Hot)Icon tooltip.pngFire Shield (Hot): When you are successfully attacked, there is a 10% chance that a Fire Shield (Hot) will be cast on you. If this effect activates while you have an active Fire Shield (Cold) from another item source, they will nullify each-other., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments ? ? ? ? ?

Ring of Master Artifice/U32[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
3 1 Wizardry +57Icon tooltip.png Wizardry +57: +57 Enhancement bonus to spell points., Reconstruction +54Icon tooltip.pngReconstruction +54: Passive: +54 Equipment bonus to Repair and Rust Spell Power., Repair Lore +8%Icon tooltip.pngRepair Lore +8: Passive: Your Repair and Rust spells gain a 8% Equipment bonus to their chance to critical hit., Auto-RepairIcon tooltip.png Auto-Repair: This item has a small percentage chance to cast a Repair Moderate Damage spell on you when you take damage., Repair Light DamageIcon tooltip.pngRepair Light Damage
Caster level: 1
Charges: 1 (1/day)
1 Charges (Recharged/Day:1)
? ? ? ? ?
7 1 Wizardry +93Icon tooltip.png Wizardry +93: +93 Enhancement bonus to spell points., Reconstruction +69Icon tooltip.pngReconstruction +69: Passive: +69 Equipment bonus to Repair and Rust Spell Power., Repair Lore +10%Icon tooltip.pngRepair Lore +10: Passive: Your Repair and Rust spells gain a 10% Equipment bonus to their chance to critical hit., Auto-RepairIcon tooltip.png Auto-Repair: This item has a small percentage chance to cast a Repair Moderate Damage spell on you when you take damage., Repair Moderate DamageIcon tooltip.pngRepair Moderate Damage
Caster level: 3
Charges: 1 (1/day)
1 Charges (Recharged/Day:1)
? ? ? ? ?
7 2 Wizardry +93Icon tooltip.png Wizardry +93: +93 Enhancement bonus to spell points., Reconstruction +69Icon tooltip.pngReconstruction +69: Passive: +69 Equipment bonus to Repair and Rust Spell Power., Repair Lore +10%Icon tooltip.pngRepair Lore +10: Passive: Your Repair and Rust spells gain a 10% Equipment bonus to their chance to critical hit., Auto-RepairIcon tooltip.png Auto-Repair: This item has a small percentage chance to cast a Repair Moderate Damage spell on you when you take damage., Repair Moderate DamageIcon tooltip.pngRepair Moderate Damage
Caster level: 3
Charges: 1 (1/day)
1 Charges (Recharged/Day:1)
? ? ? ? ?
7 3 Wizardry +93Icon tooltip.png Wizardry +93: +93 Enhancement bonus to spell points., Reconstruction +69Icon tooltip.pngReconstruction +69: Passive: +69 Equipment bonus to Repair and Rust Spell Power., Repair Lore +10%Icon tooltip.pngRepair Lore +10: Passive: Your Repair and Rust spells gain a 10% Equipment bonus to their chance to critical hit., Auto-RepairIcon tooltip.png Auto-Repair: This item has a small percentage chance to cast a Repair Moderate Damage spell on you when you take damage., Repair Moderate DamageIcon tooltip.pngRepair Moderate Damage
Caster level: 3
Charges: 1 (1/day)
1 Charges (Recharged/Day:1), Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting.
? ? ? ?
11 1 Wizardry +126Icon tooltip.png Wizardry +126: +126 Enhancement bonus to spell points., Reconstruction +82Icon tooltip.pngReconstruction +82: Passive: +82 Equipment bonus to Repair and Rust Spell Power., Repair Lore +12%Icon tooltip.pngRepair Lore +12: Passive: Your Repair and Rust spells gain a 12% Equipment bonus to their chance to critical hit., Improved Auto-RepairIcon tooltip.pngImproved Auto-Repair: This item has a small percentage chance to cast a Repair Serious Damage spell on you when you take damage., Repair Moderate DamageIcon tooltip.pngRepair Moderate Damage
Caster level: 3
Charges: 1 (1/day)
1 Charges (Recharged/Day:1)
? ? ? ? ?
11 2 Wizardry +126Icon tooltip.png Wizardry +126: +126 Enhancement bonus to spell points., Reconstruction +82Icon tooltip.pngReconstruction +82: Passive: +82 Equipment bonus to Repair and Rust Spell Power., Repair Lore +12%Icon tooltip.pngRepair Lore +12: Passive: Your Repair and Rust spells gain a 12% Equipment bonus to their chance to critical hit., Improved Auto-RepairIcon tooltip.pngImproved Auto-Repair: This item has a small percentage chance to cast a Repair Serious Damage spell on you when you take damage., Repair Moderate DamageIcon tooltip.pngRepair Moderate Damage
Caster level: 3
Charges: 1 (1/day)
1 Charges (Recharged/Day:1)
? ? ? ? ?
11 3 Wizardry +126Icon tooltip.png Wizardry +126: +126 Enhancement bonus to spell points., Reconstruction +82Icon tooltip.pngReconstruction +82: Passive: +82 Equipment bonus to Repair and Rust Spell Power., Repair Lore +12%Icon tooltip.pngRepair Lore +12: Passive: Your Repair and Rust spells gain a 12% Equipment bonus to their chance to critical hit., Improved Auto-RepairIcon tooltip.pngImproved Auto-Repair: This item has a small percentage chance to cast a Repair Serious Damage spell on you when you take damage., Repair Moderate DamageIcon tooltip.pngRepair Moderate Damage
Caster level: 3
Charges: 1 (1/day)
1 Charges (Recharged/Day:1), Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting.
? ? ? ? ?
15 1 Wizardry +159Icon tooltip.png Wizardry +159: +159 Enhancement bonus to spell points., Reconstruction +96Icon tooltip.pngReconstruction +96: Passive: +96 Equipment bonus to Repair and Rust Spell Power., Repair Lore +14%Icon tooltip.pngRepair Lore +14: Passive: Your Repair and Rust spells gain a 14% Equipment bonus to their chance to critical hit., Improved Auto-RepairIcon tooltip.pngImproved Auto-Repair: This item has a small percentage chance to cast a Repair Serious Damage spell on you when you take damage., ReconstructIcon tooltip.pngReconstruct
Caster level: 10
Charges: 1 (1/day)
1 Charges (Recharged/Day:1)
? ? ? ? ?
15 2 Wizardry +159Icon tooltip.png Wizardry +159: +159 Enhancement bonus to spell points., Reconstruction +96Icon tooltip.pngReconstruction +96: Passive: +96 Equipment bonus to Repair and Rust Spell Power., Repair Lore +14%Icon tooltip.pngRepair Lore +14: Passive: Your Repair and Rust spells gain a 14% Equipment bonus to their chance to critical hit., Improved Auto-RepairIcon tooltip.pngImproved Auto-Repair: This item has a small percentage chance to cast a Repair Serious Damage spell on you when you take damage., ReconstructIcon tooltip.pngReconstruct
Caster level: 10
Charges: 1 (1/day)
1 Charges (Recharged/Day:1)
? ? ? ? ?
15 3 Wizardry +159Icon tooltip.png Wizardry +159: +159 Enhancement bonus to spell points., Reconstruction +96Icon tooltip.pngReconstruction +96: Passive: +96 Equipment bonus to Repair and Rust Spell Power., Repair Lore +14%Icon tooltip.pngRepair Lore +14: Passive: Your Repair and Rust spells gain a 14% Equipment bonus to their chance to critical hit., Improved Auto-RepairIcon tooltip.pngImproved Auto-Repair: This item has a small percentage chance to cast a Repair Serious Damage spell on you when you take damage., ReconstructIcon tooltip.pngReconstruct
Caster level: 10
Charges: 1 (1/day)
1 Charges (Recharged/Day:1), Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting.
? ? ? ? ?
20 1 Wizardry +192Icon tooltip.png Wizardry +192: +192 Enhancement bonus to spell points., Reconstruction +110Icon tooltip.pngReconstruction +110: Passive: +110 Equipment bonus to Repair and Rust Spell Power., Repair Lore +16%Icon tooltip.pngRepair Lore +16: Passive: Your Repair and Rust spells gain a 16% Equipment bonus to their chance to critical hit., Greater Auto-RepairIcon tooltip.pngGreater Auto-Repair: This item has a small percentage chance to cast a Reconstruct spell on you when you take damage., ReconstructIcon tooltip.pngReconstruct
Caster level: 10
Charges: 1 (1/day)
1 Charges (Recharged/Day:1)
? ? ? ? ?
20 2 Wizardry +192Icon tooltip.png Wizardry +192: +192 Enhancement bonus to spell points., Reconstruction +110Icon tooltip.pngReconstruction +110: Passive: +110 Equipment bonus to Repair and Rust Spell Power., Repair Lore +16%Icon tooltip.pngRepair Lore +16: Passive: Your Repair and Rust spells gain a 16% Equipment bonus to their chance to critical hit., Greater Auto-RepairIcon tooltip.pngGreater Auto-Repair: This item has a small percentage chance to cast a Reconstruct spell on you when you take damage., ReconstructIcon tooltip.pngReconstruct
Caster level: 10
Charges: 1 (1/day)
1 Charges (Recharged/Day:1), Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments
? ? ? ? ?
20 3 Wizardry +192Icon tooltip.png Wizardry +192: +192 Enhancement bonus to spell points., Reconstruction +110Icon tooltip.pngReconstruction +110: Passive: +110 Equipment bonus to Repair and Rust Spell Power., Repair Lore +16%Icon tooltip.pngRepair Lore +16: Passive: Your Repair and Rust spells gain a 16% Equipment bonus to their chance to critical hit., Greater Auto-RepairIcon tooltip.pngGreater Auto-Repair: This item has a small percentage chance to cast a Reconstruct spell on you when you take damage., ReconstructIcon tooltip.pngReconstruct
Caster level: 10
Charges: 1 (1/day)
1 Charges (Recharged/Day:1), Repair SystemsIcon tooltip.pngRepair Systems: This item gradually repairs constructs and living constructs., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments
? ? ? ? ?

Ring of the Stalker/U32[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
3 1 Deception +2, Seeker +3Icon tooltip.png Seeker +3: Provides a +3 Enhancement bonus to confirm critical hits, and a +3 Enhancement bonus to critical hit damage (before multipliers are applied). ? ? ? ? ?
7 1 Deception +3, Seeker +5Icon tooltip.png Seeker +5: Provides a +5 Enhancement bonus to confirm critical hits, and a +5 Enhancement bonus to critical hit damage (before multipliers are applied). ? ? ? ? ?
7 2 Insightful Deception +2, Seeker +5Icon tooltip.png Seeker +5: Provides a +5 Enhancement bonus to confirm critical hits, and a +5 Enhancement bonus to critical hit damage (before multipliers are applied). ? ? ? ? ?
7 3 Insightful Deception +2, Seeker +5Icon tooltip.png Seeker +5: Provides a +5 Enhancement bonus to confirm critical hits, and a +5 Enhancement bonus to critical hit damage (before multipliers are applied)., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
11 1 ManslayerIcon tooltip.pngManslayer: While wearing this item, your weapon attacks gain the devastating ability to defeat a humanoid opponent with a single decisive blow. On an attack roll of 20 which is confirmed as a critical hit a humanoid target will be killed. Powerful humanoids may resist the vorpal strike and instead take 100 points of damage until they have been sufficiently weakened., Insightful Deception +2, Seeker +6Icon tooltip.png Seeker +6: Provides a +6 Enhancement bonus to confirm critical hits, and a +6 Enhancement bonus to critical hit damage (before multipliers are applied). ? ? ? ? ?
11 2 ManslayerIcon tooltip.pngManslayer: While wearing this item, your weapon attacks gain the devastating ability to defeat a humanoid opponent with a single decisive blow. On an attack roll of 20 which is confirmed as a critical hit a humanoid target will be killed. Powerful humanoids may resist the vorpal strike and instead take 100 points of damage until they have been sufficiently weakened., Insightful Deception +2, Seeker +6Icon tooltip.png Seeker +6: Provides a +6 Enhancement bonus to confirm critical hits, and a +6 Enhancement bonus to critical hit damage (before multipliers are applied). ? ? ? ? ?
11 3 ManslayerIcon tooltip.pngManslayer: While wearing this item, your weapon attacks gain the devastating ability to defeat a humanoid opponent with a single decisive blow. On an attack roll of 20 which is confirmed as a critical hit a humanoid target will be killed. Powerful humanoids may resist the vorpal strike and instead take 100 points of damage until they have been sufficiently weakened., Insightful Deception +2, Seeker +6Icon tooltip.png Seeker +6: Provides a +6 Enhancement bonus to confirm critical hits, and a +6 Enhancement bonus to critical hit damage (before multipliers are applied)., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
15 1 ManslayerIcon tooltip.pngManslayer: While wearing this item, your weapon attacks gain the devastating ability to defeat a humanoid opponent with a single decisive blow. On an attack roll of 20 which is confirmed as a critical hit a humanoid target will be killed. Powerful humanoids may resist the vorpal strike and instead take 100 points of damage until they have been sufficiently weakened., Insightful Deception +3, Seeker +8Icon tooltip.png Seeker +8: Provides a +8 Enhancement bonus to confirm critical hits, and a +8 Enhancement bonus to critical hit damage (before multipliers are applied)., EtherealIcon tooltip.pngEthereal: Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. ? ? ? ? ?
15 2 ManslayerIcon tooltip.pngManslayer: While wearing this item, your weapon attacks gain the devastating ability to defeat a humanoid opponent with a single decisive blow. On an attack roll of 20 which is confirmed as a critical hit a humanoid target will be killed. Powerful humanoids may resist the vorpal strike and instead take 100 points of damage until they have been sufficiently weakened., Insightful Deception +3, Seeker +8Icon tooltip.png Seeker +8: Provides a +8 Enhancement bonus to confirm critical hits, and a +8 Enhancement bonus to critical hit damage (before multipliers are applied)., EtherealIcon tooltip.pngEthereal: Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. ? ? ? ? ?
15 3 ManslayerIcon tooltip.pngManslayer: While wearing this item, your weapon attacks gain the devastating ability to defeat a humanoid opponent with a single decisive blow. On an attack roll of 20 which is confirmed as a critical hit a humanoid target will be killed. Powerful humanoids may resist the vorpal strike and instead take 100 points of damage until they have been sufficiently weakened., Insightful Deception +3, Seeker +8Icon tooltip.png Seeker +8: Provides a +8 Enhancement bonus to confirm critical hits, and a +8 Enhancement bonus to critical hit damage (before multipliers are applied)., EtherealIcon tooltip.pngEthereal: Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 ManslayerIcon tooltip.pngManslayer: While wearing this item, your weapon attacks gain the devastating ability to defeat a humanoid opponent with a single decisive blow. On an attack roll of 20 which is confirmed as a critical hit a humanoid target will be killed. Powerful humanoids may resist the vorpal strike and instead take 100 points of damage until they have been sufficiently weakened., Insightful Deception +3, Seeker +9Icon tooltip.png Seeker +9: Provides a +9 Enhancement bonus to confirm critical hits, and a +9 Enhancement bonus to critical hit damage (before multipliers are applied)., EtherealIcon tooltip.pngEthereal: Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. ? ? ? ? ?
20 2 ManslayerIcon tooltip.pngManslayer: While wearing this item, your weapon attacks gain the devastating ability to defeat a humanoid opponent with a single decisive blow. On an attack roll of 20 which is confirmed as a critical hit a humanoid target will be killed. Powerful humanoids may resist the vorpal strike and instead take 100 points of damage until they have been sufficiently weakened., Insightful Deception +3, Seeker +9Icon tooltip.png Seeker +9: Provides a +9 Enhancement bonus to confirm critical hits, and a +9 Enhancement bonus to critical hit damage (before multipliers are applied)., GhostlyIcon tooltip.png Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 ManslayerIcon tooltip.pngManslayer: While wearing this item, your weapon attacks gain the devastating ability to defeat a humanoid opponent with a single decisive blow. On an attack roll of 20 which is confirmed as a critical hit a humanoid target will be killed. Powerful humanoids may resist the vorpal strike and instead take 100 points of damage until they have been sufficiently weakened., Deception +9, Insightful Deception +3, Seeker +9Icon tooltip.png Seeker +9: Provides a +9 Enhancement bonus to confirm critical hits, and a +9 Enhancement bonus to critical hit damage (before multipliers are applied)., GhostlyIcon tooltip.png Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments ? ? ? ? ?

Rock Boots/U32[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
4 1 Corrosion +54Icon tooltip.pngCorrosion +54: Passive: +54 Equipment bonus to Acid Spell Power., Acid Lore +8%Icon tooltip.pngAcid Lore +8: Passive: Your Acid spells gain a 8% Equipment bonus to their chance to critical hit., Lesser Stone Prison GuardIcon tooltip.pngLesser Stone Prison Guard: This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC ?15?) will negate this effect. ? ? ? ? ?
8 1 Corrosion +69Icon tooltip.pngCorrosion +69: Passive: +69 Equipment bonus to Acid Spell Power., Acid Lore +10%Icon tooltip.pngAcid Lore +10: Passive: Your Acid spells gain a 10% Equipment bonus to their chance to critical hit., Lesser Stone Prison GuardIcon tooltip.pngLesser Stone Prison Guard: This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC ?15?) will negate this effect. ? ? ? ? ?
8 2 Corrosion +69Icon tooltip.pngCorrosion +69: Passive: +69 Equipment bonus to Acid Spell Power., Acid Lore +10%Icon tooltip.pngAcid Lore +10: Passive: Your Acid spells gain a 10% Equipment bonus to their chance to critical hit., Lesser Stone Prison GuardIcon tooltip.pngLesser Stone Prison Guard: This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC ?15?) will negate this effect. ? ? ? ? ?
8 3 Corrosion +69Icon tooltip.pngCorrosion +69: Passive: +69 Equipment bonus to Acid Spell Power., Acid Lore +10%Icon tooltip.pngAcid Lore +10: Passive: Your Acid spells gain a 10% Equipment bonus to their chance to critical hit., Lesser Stone Prison GuardIcon tooltip.pngLesser Stone Prison Guard: This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC ?15?) will negate this effect., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
12 1 Corrosion +82Icon tooltip.pngCorrosion +82: Passive: +82 Equipment bonus to Acid Spell Power., Acid Lore +12%Icon tooltip.pngAcid Lore +12: Passive: Your Acid spells gain a 12% Equipment bonus to their chance to critical hit., Stone Prison GuardIcon tooltip.pngStone Prison Guard: This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC 17) will negate this effect. ? ? ? ? ?
12 2 Corrosion +82Icon tooltip.pngCorrosion +82: Passive: +82 Equipment bonus to Acid Spell Power., Acid Lore +12%Icon tooltip.pngAcid Lore +12: Passive: Your Acid spells gain a 12% Equipment bonus to their chance to critical hit., Stone Prison GuardIcon tooltip.pngStone Prison Guard: This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC 17) will negate this effect., Immunity to Slippery SurfacesIcon tooltip.pngImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces. ? ? ? ? ?
12 3 Corrosion +82Icon tooltip.pngCorrosion +82: Passive: +82 Equipment bonus to Acid Spell Power., Acid Lore +12%Icon tooltip.pngAcid Lore +12: Passive: Your Acid spells gain a 12% Equipment bonus to their chance to critical hit., Stone Prison GuardIcon tooltip.pngStone Prison Guard: This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC 17) will negate this effect., Immunity to Slippery SurfacesIcon tooltip.pngImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
16 1 Corrosion +96Icon tooltip.pngCorrosion +96: Passive: +96 Equipment bonus to Acid Spell Power., Acid Lore +14%Icon tooltip.pngAcid Lore +14: Passive: Your Acid spells gain a 14% Equipment bonus to their chance to critical hit., Earthgrab GuardIcon tooltip.pngEarthgrab Guard: This item stores the implacable strength of the earth deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place., Immunity to Slippery SurfacesIcon tooltip.pngImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces. ? ? ? ? ?
16 2 Corrosion +96Icon tooltip.pngCorrosion +96: Passive: +96 Equipment bonus to Acid Spell Power., Acid Lore +14%Icon tooltip.pngAcid Lore +14: Passive: Your Acid spells gain a 14% Equipment bonus to their chance to critical hit., Earthgrab GuardIcon tooltip.pngEarthgrab Guard: This item stores the implacable strength of the earth deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place., Immunity to Slippery SurfacesIcon tooltip.pngImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces. ? ? ? ? ?
16 3 Corrosion +96Icon tooltip.pngCorrosion +96: Passive: +96 Equipment bonus to Acid Spell Power., Acid Lore +14%Icon tooltip.pngAcid Lore +14: Passive: Your Acid spells gain a 14% Equipment bonus to their chance to critical hit., Earthgrab GuardIcon tooltip.pngEarthgrab Guard: This item stores the implacable strength of the earth deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place., Immunity to Slippery SurfacesIcon tooltip.pngImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 Corrosion +110Icon tooltip.pngCorrosion +110: Passive: +110 Equipment bonus to Acid Spell Power., Acid Lore +16%Icon tooltip.pngAcid Lore +16: Passive: Your Acid spells gain a 16% Equipment bonus to their chance to critical hit., Earthgrab GuardIcon tooltip.pngEarthgrab Guard: This item stores the implacable strength of the earth deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place., Immunity to Slippery SurfacesIcon tooltip.pngImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces. ? ? ? ? ?
20 2 Corrosion +110Icon tooltip.pngCorrosion +110: Passive: +110 Equipment bonus to Acid Spell Power., Acid Lore +16%Icon tooltip.pngAcid Lore +16: Passive: Your Acid spells gain a 16% Equipment bonus to their chance to critical hit., Earthgrab GuardIcon tooltip.pngEarthgrab Guard: This item stores the implacable strength of the earth deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place., Immunity to Slippery SurfacesIcon tooltip.pngImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 Corrosion +110Icon tooltip.pngCorrosion +110: Passive: +110 Equipment bonus to Acid Spell Power., Acid Lore +16%Icon tooltip.pngAcid Lore +16: Passive: Your Acid spells gain a 16% Equipment bonus to their chance to critical hit., Earthgrab GuardIcon tooltip.pngEarthgrab Guard: This item stores the implacable strength of the earth deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place., Immunity to Slippery SurfacesIcon tooltip.pngImmunity to Slippery Surfaces: The wearer of this item is not affected when walking on slippery surfaces., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Acid Absorption +32%Icon tooltip.png Acid Absorption +32%: Passive: 32% Enhancement Bonus to Acid Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.) ? ? ? ? ?

Spare Hand/U32 (Belt)[edit]

Level Tier Enhancements Cost
Amount Ingredient 1 Ingredient 2 Ingredient 3 Epic Tokens
3 1 Riposte +1Icon tooltip.pngRiposte +1: This item enchants its user with incredible awareness and speed, granting a +1 Insight bonus to AC and to Saves., Insightful Combat Mastery +2, Disable Device +6Icon tooltip.pngDisable Device +6: Passive: +6 Competence bonus to the Disable Device skill., Open Lock +6Icon tooltip.pngOpen Lock +6: Passive: +6 Competence bonus to the Open Lock skill. ? ? ? ? ?
7 1 Riposte +2Icon tooltip.pngRiposte +2: This item enchants its user with incredible awareness and speed, granting a +2 Insight bonus to AC and to Saves., Insightful Combat Mastery +2, Disable Device +10Icon tooltip.pngDisable Device +10: Passive: +10 Competence bonus to the Disable Device skill., Open Lock +10Icon tooltip.pngOpen Lock +10: Passive: +10 Competence bonus to the Open Lock skill. ? ? ? ? ?
7 2 Riposte +2Icon tooltip.pngRiposte +2: This item enchants its user with incredible awareness and speed, granting a +2 Insight bonus to AC and to Saves., Insightful Combat Mastery +2, Disable Device +10Icon tooltip.pngDisable Device +10: Passive: +10 Competence bonus to the Disable Device skill., Open Lock +10Icon tooltip.pngOpen Lock +10: Passive: +10 Competence bonus to the Open Lock skill. ? ? ? ? ?
7 3 Riposte +2Icon tooltip.pngRiposte +2: This item enchants its user with incredible awareness and speed, granting a +2 Insight bonus to AC and to Saves., Insightful Combat Mastery +2, Disable Device +10Icon tooltip.pngDisable Device +10: Passive: +10 Competence bonus to the Disable Device skill., Open Lock +10Icon tooltip.pngOpen Lock +10: Passive: +10 Competence bonus to the Open Lock skill., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+2)Icon tooltip.pngCraftable (+2): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
11 1 Riposte +2Icon tooltip.pngRiposte +2: This item enchants its user with incredible awareness and speed, granting a +2 Insight bonus to AC and to Saves., Insightful Combat Mastery +3, Staggering BlowIcon tooltip.pngStaggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check., Disable Device +14Icon tooltip.pngDisable Device +14: Passive: +14 Competence bonus to the Disable Device skill., Open Lock +14Icon tooltip.pngOpen Lock +14: Passive: +14 Competence bonus to the Open Lock skill. ? ? ? ? ?
11 2 Riposte +2Icon tooltip.pngRiposte +2: This item enchants its user with incredible awareness and speed, granting a +2 Insight bonus to AC and to Saves., Insightful Combat Mastery +3, Staggering BlowIcon tooltip.pngStaggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check., Disable Device +14Icon tooltip.pngDisable Device +14: Passive: +14 Competence bonus to the Disable Device skill., Open Lock +14Icon tooltip.pngOpen Lock +14: Passive: +14 Competence bonus to the Open Lock skill. ? ? ? ? ?
11 3 Riposte +2Icon tooltip.pngRiposte +2: This item enchants its user with incredible awareness and speed, granting a +2 Insight bonus to AC and to Saves., Insightful Combat Mastery +3, Staggering BlowIcon tooltip.pngStaggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check., Disable Device +14Icon tooltip.pngDisable Device +14: Passive: +14 Competence bonus to the Disable Device skill., Open Lock +14Icon tooltip.pngOpen Lock +14: Passive: +14 Competence bonus to the Open Lock skill., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
15 1 Riposte +3Icon tooltip.pngRiposte +3: This item enchants its user with incredible awareness and speed, granting a +3 Insight bonus to AC and to Saves., Insightful Combat Mastery +3, Staggering BlowIcon tooltip.pngStaggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check., Disable Device +16Icon tooltip.pngDisable Device +16: Passive: +16 Competence bonus to the Disable Device skill., Open Lock +16Icon tooltip.pngOpen Lock +16: Passive: +16 Competence bonus to the Open Lock skill. ? ? ? ? ?
15 2 Riposte +3Icon tooltip.pngRiposte +3: This item enchants its user with incredible awareness and speed, granting a +3 Insight bonus to AC and to Saves., Insightful Combat Mastery +3, Staggering BlowIcon tooltip.pngStaggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check., Disable Device +16Icon tooltip.pngDisable Device +16: Passive: +16 Competence bonus to the Disable Device skill., Open Lock +16Icon tooltip.pngOpen Lock +16: Passive: +16 Competence bonus to the Open Lock skill. ? ? ? ? ?
15 3 Riposte +3Icon tooltip.pngRiposte +3: This item enchants its user with incredible awareness and speed, granting a +3 Insight bonus to AC and to Saves., Insightful Combat Mastery +3, Staggering BlowIcon tooltip.pngStaggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check., Disable Device +16Icon tooltip.pngDisable Device +16: Passive: +16 Competence bonus to the Disable Device skill., Open Lock +16Icon tooltip.pngOpen Lock +16: Passive: +16 Competence bonus to the Open Lock skill., Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments, Craftable (+3)Icon tooltip.pngCraftable (+3): This item can be enhanced via Cannith Crafting. ? ? ? ? ?
20 1 Riposte +4Icon tooltip.pngRiposte +4: This item enchants its user with incredible awareness and speed, granting a +4 Insight bonus to AC and to Saves., Insightful Combat Mastery +4, Staggering BlowIcon tooltip.pngStaggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check., Disable Device +17Icon tooltip.pngDisable Device +17: Passive: +17 Competence bonus to the Disable Device skill., Open Lock +17Icon tooltip.pngOpen Lock +17: Passive: +17 Competence bonus to the Open Lock skill. ? ? ? ? ?
20 2 Riposte +4Icon tooltip.pngRiposte +4: This item enchants its user with incredible awareness and speed, granting a +4 Insight bonus to AC and to Saves., Insightful Combat Mastery +4, Staggering BlowIcon tooltip.pngStaggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check., Disable Device +17Icon tooltip.pngDisable Device +17: Passive: +17 Competence bonus to the Disable Device skill., Open Lock +17Icon tooltip.pngOpen Lock +17: Passive: +17 Competence bonus to the Open Lock skill., Use Magic Device +4Icon tooltip.pngUse Magic Device +4: Passive: +4 Competence bonus to the Use Magic Device skill., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments ? ? ? ? ?
20 3 Riposte +4Icon tooltip.pngRiposte +4: This item enchants its user with incredible awareness and speed, granting a +4 Insight bonus to AC and to Saves., Insightful Combat Mastery +4, Staggering BlowIcon tooltip.pngStaggering Blow: This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check., Disable Device +17Icon tooltip.pngDisable Device +17: Passive: +17 Competence bonus to the Disable Device skill., Open Lock +17Icon tooltip.pngOpen Lock +17: Passive: +17 Competence bonus to the Open Lock skill., Use Magic Device +4Icon tooltip.pngUse Magic Device +4: Passive: +4 Competence bonus to the Use Magic Device skill., Colorless Augment Slot: EmptyIcon tooltip.pngColorless Augments, Doublestrike +13, Green Augment Slot: EmptyIcon tooltip.pngGreen AugmentsBlue AugmentsYellow AugmentsColorless Augments ? ? ? ? ?

Miscellaneous Rewards[edit]

Consumables[edit]

Need recheck.

Epic Tokens[edit]

Need recheck.