Game mechanicsNewbie guideIn developmentDDO StoreIRC Chat/Discord


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavor

FeatsGlossaryItemsMapsMonstersPlacesQuestsRacesSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Update 9 Patch 1 Release Notes

From DDO wiki
Jump to: navigation, search
Disseminate.png
This page has no links to any articles.
Please help improve this page by adding links that are relevant to the context within the existing text. (February 2016)

Release Notes: Update 9 Patch 1[edit]

Welcome to the Release Notes for Update 9 Patch 1. These release notes were posted on Monday, May 16th, 2011.

News & Notes[edit]

Of Special Note[edit]

Crafting Beta[edit]

  • The crafting level cap has been increased to 75!
  • Deconstruction of items now grants players a small amount of crafting XP in the crafting school associated with the essences gained.
  • Deconstructing low tier effects on high-end loot will now return more reward essences.
  • The ingredient cost to create shards has been significantly lowered.
  • A maximum enchantment level of +5 now appears on all standard craftable item blanks. This level determines how much power a given item can hold when adding magical effects through crafting. The items can have their maximum enchantment level increased by crafting Shards of Potential.
    • Recipes exist in all three schools of crafting to create “Shards of Potential” of various strengths that can be applied to a crafting blank to increase its maximum enchantment level. Higher plus Shards of Potential are significantly more expensive to create than lower plus Shards of Potential.
  • Bound crafting shards are now Bound to Account instead of Bound to Character.
  • It is now possible to deconstruct crafting Shards using the Deconstruction Eldritch Device.
  • Crafting recipes will now display how much the minimum character level to equip an item will increase when the recipe is applied.
  • The names of essences have been changed for better standardization.
  • The "Vengeful Rage" mutation is now a prefix instead of a suffix.
  • Numerous treasure mutations have had their enchantment values lowered.
  • The Everbright Shard has been consolidated, and can be applied to either weapons or shields.

General Changes[edit]

Combat[edit]

  • The Intimidate symbol will no longer randomly appear over monsters' heads.

DDO Store[edit]

  • The Lesser Anti-Beholder Crystal now blocks beholder telekinesis attacks.

Feats[edit]

  • Cleave and Great Cleave are now working correctly for half-orc characters.

Items[edit]

  • Mineral II greensteel items now have all of their expected effects.
  • Older arrow types that went mad with the release of Update 9 have now been made sane, and are back to their proper descriptions.
  • Crafted handwraps will now properly apply their to-hit and damage bonuses.
  • Bows, crossbows, and thrown weapons will now work properly with smiting, banishing, and disruption.
  • Several typos have been corrected in the description of disruption.

Localization[edit]

  • The Crafting tab is now available on the character sheet for players with localized German clients.

Monsters[edit]

  • Thaarak hounds are less prone to dancing and falling down, and have new abilities.
  • Orange-named mini bosses now get deathblock on epic difficulty.

NPCs[edit]

  • The Twelve favor patron now gives out a Small Ingredients Bag when first visited.
  • The Free Agents now subscribe to the Stormreach Chronicle instead of the Korranberg Chronicle.

Quests[edit]

Harbinger of Madness[edit]

Fear Factory[edit]
  • Fixed some DM text.
In The Flesh[edit]
  • Dead Pykzyl is now able to leave his room and pursue attackers.
  • Fixed an issue that sometimes caused Yaulthoon to become unresponsive.
  • Parties will now have their soul stones sent to the beginning of the dungeon after a party wipe in the final fight with Yaulthoon.
The Missing[edit]
  • The mini-boss Pale Fire has been upgraded slightly.
  • Auto-opening doors are now selectable.

Inspired Quarter[edit]

I Dream of Jeets[edit]
  • Corrected several focus orbs.

The Necropolis[edit]

Ghosts of Perdition[edit]
  • Ice floors no longer re-form upon dungeon re-entry.

The Twelve[edit]

The Tower of the Twelve[edit]
  • The door to the Eldritch Chamber in the Twelve can now be used normally.

Vale of Twilight[edit]

The Shroud[edit]
  • Fixed a stuck spot.

Races[edit]

  • Half-orc and half-elf males no longer use the female icon in the Who panel.

Skills, Feats, and Enhancements[edit]

  • Some enchantment-based effects that inadvertently affected raid bosses no longer do so.

Spells[edit]

  • The visual appearance of barkskin will no longer remain on characters after the effect wears off.
  • Solid Fog's reflex penalty now works on bosses and raid bosses, and has been fixed to apply the correct -5 penalty to creatures within the spell's area of effect.
  • Acid Fog's tool tip now states that enemies within its area of effect suffer a -4 penalty to Armor Class.

UI[edit]

  • When receiving a quest from an NPC, the yellow guidance arrows in the mini map now point at the correct dungeon entrance. Quest Journals correctly default to the most recently-bestowed quest instead of the alphabetical first on the list.
  • The Escape key can now be used to close Barter UI and Crafting UI windows.
  • The focus orb has been fixed for the Gnollish War Bow.

Other Changes[edit]

  • Fixed a bug where shadows were not displaying properly with DX10 and DX11.
  • Moving can now interrupt the /death command.

Known Issues[edit]

Known issues are now available, click here!