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Thrown weapons
Thrown weapons are any weapon that may be physically thrown at a target over a distance. Throwing weapons are either expendable (once thrown the weapon is considered "lost" even if it can be seen to be stuck in a surface) or returning (where the weapon can be used many times and is automatically given back to the player once the weapon hits a target or surface). Expendable throwing weapons generally come in stacks of 20, and have a max stack size of 100.
Any of the weapons listed on this page can be used without suffering a non-proficiency penalty if a character has the appropriate weapon proficiency feat (see the table below).
This table shows a summary of the basic thrown weapons in the game, followed below by links to all of the basic and magical thrown weapons recorded in the game.
| Table: Basic Thrown Weapons | |||||||
| Name | Proficiency | Cost | Damage | Critical | Weight | Damage Type | |
| Dart | Simple | 6 sp | 1d4 | 20/×2 | 0.03 lbs each | Piercing | |
| Shuriken | Exotic | 2 sp | 1d2 | 20/×2 | 0.02 lbs each | Slashing | |
| Throwing Axe | Martial | 8 gp | 1d6 | 20/×2 | 0.10 lbs each | Slashing | |
| Throwing Hammer | Martial | 2 gp | 1d4 | 20/x2 | 0.05 lbs each | Bludgeon | |
| Throwing Dagger | Simple | 2 gp | 1d4 | 19-20/x2 | 0.05 lbs each | Piercing | |

