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The Salvation of Korthos
The Module 8 game update of October 2008 revamped the entire starter experience of the game. Completing this story arc (quest chain) prompts you to travel on to Stormreach, the most populated city on the continent of Xen'drik.
[edit] Shipwreck Shore
This is the introduction. Obtain a weapon from the halfling rogue Jeets Shimis once you're at his camp, then proceed to The Grotto quest.
This is a tutorial quest. Here you will learn what DDO's adventure experience is about. You will get starter items as a reward at the end of the quest.
[edit] Korthos Village
This is the first town area. Talk to a nearby NPC and get the quest flag, Welcome to Korthos, then go and find Wavecrest Tavern. Talk to the tavernkeep in there. He will direct you to other quest givers.
After finishing the three quests above, go back to the tavern and proceed to The Collaborator quest.
[edit] Korthos Island
Once you are done with The Collaborator, talk to the mayor outside. He will grant you access to Korthos Island's wilderness adventure area. Collect quests in the village, then enter the wilderness area, find dungeon entrances located within and complete them. Redemption is the only quest necessary to advance the arc — the rest are optional.
- Sacrifices
- Redemption
- Necromancer's Doom
- Stopping the Sahuagin (quest giver located within the wilderness area)
[edit] The Salvation of Korthos
You are now "flagged" for the quest Misery's Peak. Go and talk to Amalgam, a Warforged in the Korthos Island wilderness area, and start the quest. Keep in mind that your party members all have to be flagged as well to do this quest together. Quests that need flags cannot be shared with unflagged characters.
Upon completion, you will get The Salvation of Korthos flag. Go back to the village (it's not snowing anymore!), talk to the reward NPC Rinar d'Thuranni, and choose a reward item (but read the notes!). Then you'll get Sail to Stormreach flag. You are now done with Korthos!. Don't forget to collect your Sail to Stormreach quest rewards (Small Gem Bag and Small Collectables Bag) as soon as you reach Stormreach.
[edit] Notes
[edit] Misery's Peak Quest Reward
You only get a reward item the first time you complete Misery's Quest. This is important, because every single reward goes with a corresponding reward from Sacrifices to form a set that gives extra bonuses when worn together. As a result, you cannot complete more than one of these sets. Choose carefully!
[edit] Skipping Korthos
It is required to go through The Grotto tutorial at least once per server, but on all later characters, players are allowed to skip this quest by choosing the "Skip Korthos Island story-line" option that appears in Jeets's very first dialogue. They are jumped ahead to Korthos Island, given all the loot normally gotten from playing through The Grotto, and allowed to sail to Stormreach without delay by going to the docks and talking to the First Mate NPC.
Players who don't skip The Grotto can also talk to the First Mate to go to Stormreach early, any time they want (including on the first character), but she is a pain about it and asks to confirm that the player is sure he wants to do that.
Nothing is lost by leaving Korthos early except the ability to team with characters who haven't left it and haven't finished it. All players can freely return to Korthos whenever they like and run or re-run all quests there for reward items or Favor.
[edit] "Snowy" Korthos and "sunny" Korthos - possible grouping issues
After The Grotto tutorial, you will be in a "snowy" version of Korthos Village. You stay in the "snowy" Korthos until you finish the Misery's Peak quest, at which point you change forever to the "sunny" version of Korthos. You also switch to the "sunny" version if you travel to Stormreach early or if you skip The Grotto.
The content of the two towns is identical. All the same NPCs, quests, and loot exist in both, and they even share chat channels. There is one pesky difference, though: players in one version cannot team up with players in the other.
[edit] Reward List
These are the reward items for The Salvation of Korthos quest flag. Misery's Peak is a repeatable quest but The Salvation of Korthos cannot be repeated. Thus, you can only get one of the following items from Korthos.
These necklaces can also appear as end rewards in certain later quest chains, however, and there also exists the Gem of Many Facets from The Chronoscope raid, which provides the second half of all of these set bonuses simultaneously.
- Anger's Gift - Necklace: Strength +1 Strength +1: This item gives the wearer the power of Ogre Strength, granting a +1 enhancement bonus to Strength., Resistance Save +1Resistance Save +1: This item offers magical protection in the form of +1 resistance bonus on all saves., Anger's WrathAnger's Wrath: To-Hit Bonus +2 (Untyped, stacks with competence)
- Arcane Necklace - Necklace: Intelligence +1 Intelligence +1: This item focuses the power of the wearer's mind, granting a +1 enhancement bonus to Intelligence., Charisma +1 Charisma +1: This item makes the wearer have more flair, granting a +1 enhancement bonus to Charisma., Arcane mindArcane mind: +24 Equipment bonus to your Universal Spell Power
- Archivist's Necklace - Necklace: Minor Mnemonic Enhancer (doesn't cure Feeblemind), ArchivistArchivist: Spell Points +20 (Non-stacking)
- Devoted Necklace - Necklace: Wisdom +1 Wisdom +1: This item makes the wearer more in tune with her surroundings, granting a +1 enhancement bonus to Wisdom., Resistance Save +1Resistance Save +1: This item offers magical protection in the form of +1 resistance bonus on all saves., Devoted HeartDevoted Heart: +36 Equipment bonus to Healing Spell Power
- Nimble Brooch - Necklace: Dexterity +1 Dexterity +1: This item makes the wearer more nimble and dexterous, granting a +1 enhancement bonus to Dexterity., Resistance Save +1Resistance Save +1: This item offers magical protection in the form of +1 resistance bonus on all saves., Nimble HandNimble Hand: To-Hit Bonus +1, +2 Damage to Sneak Attacks (non-stacking)
- Pathfinder's Necklace - Necklace: Dexterity +1 Dexterity +1: This item makes the wearer more nimble and dexterous, granting a +1 enhancement bonus to Dexterity., Resistance Save +1Resistance Save +1: This item offers magical protection in the form of +1 resistance bonus on all saves., Pathfinder'sPathfinder's: To-Hit Bonus +2 (untyped, fully stacks)
- Protector's Brooch - Necklace: Strength +1 Strength +1: This item gives the wearer the power of Ogre Strength, granting a +1 enhancement bonus to Strength., Resistance Save +1Resistance Save +1: This item offers magical protection in the form of +1 resistance bonus on all saves., Protector's HeartProtector's Heart: Light Fortification, Insight AC Bonus +1 (non-stacking)
- Troubleshooter's Necklace - Necklace: Dexterity +1 Dexterity +1: This item makes the wearer more nimble and dexterous, granting a +1 enhancement bonus to Dexterity., Resistance Save +1Resistance Save +1: This item offers magical protection in the form of +1 resistance bonus on all saves., TroubleshooterTroubleshooter: +1 insight bonus to all saves, Open Lock +3, Disable Device +3 (typed competence, thus non-stacking)
[edit] See also
- Unique quest rewards - list of quest reward items