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The Last Move: Yarkuch's Last Stand
Furious and defiant, Chief Yarkuch is certain to fight to the death.
|Requires access to adventure pack: Tangleroot Gorge|
|The Last Move: Yarkuch's Last Stand|
|Heroic XP:||♣708 ♦1,252 ♥1,324 ♠1,396|
|Takes place in:||Inner Splinterskull Fortress|
|NPC contact:||Chief Ungurz|
|Quest acquired in:||Tangleroot Gorge|
|Free to Play:||No|
Break into the throne room of Chief Yarkuch and slay him!
- This is the tenth (and final) quest in the Assault on Splinterskull quest chain given by Ungurz.
Spoiler Warning: Information below this point can be considered spoiler material!
- Acquire Naarl's Key
- Acquire Krug's Key
- Slay Chief Yarkuch
- (Optional) Slay the shamans trying to reclaim Zulkash's fane - 7 total (10% of base XP)
What to Expect
- Traps (fixed)
- Puzzle (optional, puzzle wheels)
- Fire trap behind the first secret door, along the stairs; box is on the south wall just before the stairs
- Combined blade trap along hallway to Yarkuch's throne room; box is on the west wall just before the trap
- Spike trap further along the hallway, right in front of the shrine door; box is on the east wall just before the trap
- Blade trap in western secret chamber in Yarkuch's throne room; box is on the south wall just before the trap
- Southern dart trap in eastern secret chamber in Yarkuch's throne room; box is on the east wall halfway down the room. The trap doesn't activate and the box can't be located until after you've opened the chest.
- Northern dart trap in eastern secret chamber in Yarkuch's throne room; box is on the north wall just before the chest. The trap doesn't activate and the box can't be located until after you've opened the chest.
Tips and Misc
- Like the previous chapter, if you exit this quest before finishing it, you'll have to redo the previous one.
- The bridge is still down.
- The door to the elemental cave is once again locked and inaccessible.
- Krug can be found in the eastern room of the western wing; Naarl in the western room.
- The optional is triggered by going towards Zulkash's chamber. The Shaman Reclaimers can be found around the eastern wing, one in front of each puzzle wheel and 3 in Zulkash's chamber.
- Hieroglyphs guarding Zulkash's chamber
- Purple: stylized PE (1 turn)
- Red: sort of a backwards F (4 turns)
- Blue: upside-down Y with a dot in the open part (4 turns)
- Green: Vertical line with 2 horizontal lines on right, 4 on left (3 turns)
- Aggression bonus: 62 monsters killed +10% Bonus.
- Tamper bonus: 2 traps disarmed +8% Bonus.
- Neutralization bonus: 3 traps disarmed +10% Bonus.
- Ingenious Debilitation bonus: 4 traps disarmed +15% Bonus.
- Perception bonus: 2 secret doors discovered +10% Bonus.
- Mischief bonus: 53 breakables smashed +8% Bonus.
- Vandal bonus: 69 breakables smashed +10% Bonus.
- Ransack bonus: 84 breakables smashed +15% Bonus.
- Chests: Three
- Two chests in secret rooms (one to the east, one to the west) in Yarkuch's chamber
- Chest in Yarkuch's throne room - key drops when he dies.
- Collectables: Three
- Cabinet in the eastern room down the western wing
- Bookshelf in alcove in the SE corner of the eastern wing loop
- Adventurer's pack in Yarkuch's throne room, at the top of the stairs to the west
- NPC rewards: Special, Choose from 20, 50-75% chance at every named item below, ones which don't appear will be replaced with an item of similar type/ML (4-5) and also BTA:
Accessories are ML5, weapons and armor are ML6; bound to account unless otherwise stated.
- Black Wolfskin Belt - Belt: Constitution +3, Yellow Augment Slot
- Black Wolfskin Cloak - Cloak: Green Augment Slot with Resistance Save +2, Yellow Augment Slot with Cold Resistance
- Blademaster Bracers - Bracers: Dexterity +3, Yellow Augment Slot
- Blademaster Gauntlets - Gloves: Strength +3, Yellow Augment Slot
- Crimson Gemstone - Trinket: Wizardry II, Colorless Augment Slot
- Fanged Wraps - +3 Handwraps: Vicious, Ribcracker, BtCoE, Red Augment Slot
- Fist of Daarguul - +3 Club 1.50[1d8]: Lesser Goblinoid Bane, Intimidate +7, Red Augment Slot
- Krugg's Spiked Boots - Boots: Striding +10%, Blue Augment Slot with Resistance +2
- Khyber's Fury - Rune Arm: Exploding Fire Shot (Maximum Charge Tier: II), Moderate Fortification, Rune Arm Imbue: Fire I, Craftable Rune Arm (+3) (ML: 5)
- Lhor-Tragu's Shadowed Armor - +2 Leather Armor: ML6, Hide +5, Move Silently +5, Blue Augment Slot
- Spider Silk Robe - Robe: Armor Bonus +5, Lesser Axeblock, Move Silently +5, Blue Augment Slot
- Splinterskull Acolyte Ring - Ring: Devotion +42, Nullification +42, Colorless Augment Slot
- Splinterskull Chainmail - +3 Chainmail: Blue Augment Slot
- Splinterskull Docent - +4 Docent: Green Augment Slot
- Totemic Staff of Splinterskull - +3 Quarterstaff: Summon Monster III (3/rest), Red Augment Slot, Purple Augment Slot
- Visor of the Flesh Render Guards - Goggles: Death Ward (1/rest)
- Warmaster Halfplate - +3 Half plate: Blue Augment Slot
- Whisperdoom's Fang - +3 Dagger 1.50[1d6] Slash/Pierce: Enfeebling, Red Augment Slot
- Yarkuch's Greatsword - +3 Greatsword 1.50[2d6]: Elf Bane, Red Augment Slot
- Yarkuch's Helm - Helm: Charisma +1, Intelligence +1, Will Save +2
- Zulkash's Bone Necklace - Necklace: Nullification +42, Yellow Augment Slot with Intelligence +2