The Chamber of Kourush

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Turbine point icon.png Requires access to adventure pack: Demon Sands

Kourush the Astrologer was Raiyum's chief advisor. When the Wizard-King passed on, Kourush was entombed to serve him in the afterlife.

The Chamber of Kourush
Heroic level: 11
Epic level: None
Duration: Long
Heroic XP:  ♣820
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Solo/Casual
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 ♦1,433
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Normal
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 ♥1,500
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Hard
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 ♠1,567
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Elite
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Epic XP: N/A
Takes place in: Tomb of the Astrologer
NPC contact: Wayfinder Skavyr
Quest acquired in: Sands of Menechtarun
Patron: The Free Agents
Base favor: 6
Free to Play: No
Extreme Challenge: No
The Chamber of Kourush map (legend )

Overview

When exploring the Menechtarun, you located the Tomb of the Astrologer. Legend has it that Kourush the Astrologer was murdered and buried by the Wizard-King, Raiyum, at the same time that Raiyum himself achieved lich-hood. Search the tomb for Kourush's burial chamber and the treasures it must hold.

  • This is a walk-up quest and the reward NPC is located in Zawabi's Refuge.

Spoiler Warning: Information below this point can be considered spoiler material!


Objectives

  • Explore the tomb
  • Destroy Kourush the Astrologer
  • (Optional) Take the Seal of the Heavens (10% of base XP)
  • (Optional) Destroy 25 Servants' Coffins (Kill 25) (10% of base XP)
  • (Optional) Destroy 10 Guardian Mummies (Kill 10) (20% of base XP)
  • (Optional) Kill Packmaster Ruuh-Ooru (15% of base XP)
  • (Optional) Kill Zheeregh the Summoner (15% of base XP)

What to Expect

  • Spawning/respawning monsters
  • Randomly placed quest item (mandatory: seal)

Known Traps

Map to mission entrance

None

Tips and Misc

  • Mummies are prevalent; be sure to bring plenty of Remove Curse and Remove Disease potions to combat the Mummy Rot (alternatively, a Disease Immunity item will block it; however, they will still cast their Mummy Curse which makes healing 50% less effective, so Remove Curse clickies/potions are still a good idea).
  • The two western corridors mostly have hyenas and gnolls, although mummy guardians may spawn from the sarcophagi at the top of the stairs; after that, however, you're facing undead.
  • There are two shrines in the quest; one is always in the center, while the other is located in one of several random locations around the eastern loop.
  • The sarcophagi may contain a Guardian Mummy, which will spawn upon breaking; note that even after the optional is completed, you may still encounter several more.
  • The coffins may similarly contain a skeleton which will spawn upon breaking; note that some of them are hidden in niches in the eastern corridor.
  • Kourush will appear in a random location around the eastern loop; the DM will give you an audio clue ("Kourush the Astrologer rises from his slumber and shambles toward you.") when you near the one containing him, giving you a chance to avoid him if you need the second shrine or are pursuing bonuses. Also, you have to break his sarcophagus, giving you a chance to fight any mummies in the room first - just beware fighting near it!
    • The potential chambers (including the one where he is) will contain several sarcophagi, which will break upon entering the room; mummies might appear from them. Note that these do NOT count towards your breakables bonus; if you want that, you will need to target the sarcophagi from outside the room and break them from a distance.
    • His chest can be looted before fighting him; the Seal of the Heavens will spawn upon Kourush's demise. It's Bound to CharacterBound to Character: This item is Bound to Character; only one appears per party/instance of the quest but the optional xp is acquired by everyone.

Bonus XP

  • Aggression bonus: 75 monsters killed +10% Bonus.( ♣82 ♦143 ♥150 ♠157 )
  • Conquest bonus: 130 monsters killed +25% Bonus.( ♣205 ♦358 ♥375 ♠392 )
  • Vandal bonus: 47 breakables smashed +10% Bonus.( ♣82 ♦143 ♥150 ♠157 )
  • Ransack bonus: 59 breakables smashed +15% Bonus.( ♣123 ♦215 ♥225 ♠235 )

Loot

  • Chests: Two
    • One in the center of the map, near the first shrine
    • One in Kourush's chamber
  • Collectables: Five
    • Adventurer's Pack in the north room
    • Crude Altar halfway down the eastern passage
    • Crude Altar further south
    • Adventurer's Pack still further south
    • Adventurer's Pack in the middle of the southern corridor
  • NPC rewards: Random +3-7 item; choose from 7 or guild renown. Talk to Wayfinder Skavyr in Zawabi's Refuge for your reward.

Monsters

Monster Information

Named Monsters:

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