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Template:Named Item

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Please do NOT use this template yet.

It is still in the initial construction process phase and not as of yet suitable for use.

Thank you -- ShoeMaker (Contribs • Message)

USAGE[edit]

{{Named Item 
  | name                    = {{SUBST:PAGENAME}} <!-- Only change in very rare situations -->
  | slot                    = <!-- *REQUIRED* bracers, goggle, neck, ring, trinket, belt, boots, cloak, gloves, helm, weapon, ammunition, armor, shield, or quiver -->
  | specific type           = <!-- *REQUIRED* robe, fullplate, dagger, longbow, maul, etcetera, etcetera, etcetera, etc... -->
  | proficiency requirement = <!-- *REQUIRED* tower shield, martial, simple, exotic, throwing, heavy armor, light armor, etc... -->
  | race requirement        = <!-- drow, dwarf, elf, halfling, half-elf, half-orc, human, warforged -->
  | class requirement       = <!-- bbn, brd, clr, ftr, fvs, pal, rgr, rog, sorc, wiz, mnk, art, drd -->
  | alignment requirement   = 
  | feat requirement        =    
  | minimum level           = <!-- 0, 1, no, none, or leaving it blank all set this value to "None" -->
  | bind                    = {{Bind|No}} <!-- {{Bind|No, BtA, BtC|BoA, BoE|1}} -->
  | UMD DC                  = <!-- is there a Use Magical Device Difficulty Check to by-pass a restriction above? -->
<!-- Weapon, Rune Arm, Ammunition, Shield, Orb specific (Section may be deleted if not one of these five) -->
  | damage                  = <!--  -->
  | damage type             = <!--  -->
  | critical threat range   = <!--  -->
  | attack modifier         = <!-- STR, DEX, CON, WIS, INT, CHA -->
  | damage modifier         = <!-- STR, DEX, CON, WIS, INT, CHA -->
<!-- Shield or Armor specific (Section may be deleted if not one of these two) -->
  | armor class             = <!--  -->
  | maximum dex bonus       = <!--  -->
  | armor check penalty     = <!--  -->
  | arcane spell failure    = <!-- number only -->
<!-- Shield specific (Section may be deleted if not a shield) -->
  | shield bonus            =
  | damage bonus            =    
<!-- Eternal Wand or Rune Arm specific (Section may be deleted if not one of these two) -->
  | spell                   =
<!-- Rune Arm specific (Section may be deleted if not a rune arm) -->
  | max charge              =
  | imbue                   =
  | imbue die               =
  | imbue damage            =
  | target                  =
  | school                  =
  | spell resistance        =
  | spell description       =
 <!-- Eternal Wand specific (Section may be deleted if not an eternal wand) -->
  | caster level            =
  | charges                 =
  | recharge per day        =
<!-- Quiver specific (Section may be deleted if not a quiver) -->
  | capacity                = <!-- How many types of arrows or bolts can it hold? -->
  | maxstack                = <!-- How many arrows or bolts of each type can it hold? -->
<!-- END of slot specific sections -->
  | durability              = <!-- number only -->
  | material                = <!-- steel, wood, gem, glass, adamantine, blueshine, silver, gold, etc... -->
  | hardness                = <!-- number only -->
  | base value              = <!-- "##,###pp #gp #sp #cp" OR "########" format -->
  | weight                  = <!-- number only -- 0, no, none, or leaving it blank results in "Weightless" -->
  | location                = <!-- Where is this item found  -->
  | end reward              = no <!-- Was it an end reward? no/yes -->
  | turn in                 = no <!-- What did you have to turn in to get it? -->
  | chest                   = no <!-- Was it in a chest? no/yes -->
  | enhancements            = <!--  -->
* {{Enhancement bonus|<!-- a s w i io o -->|<!-- 1 2 3 4 5 6 7 8 ... -->}}
  | craftable               = no <!-- no, epic, unravel, fusible, malleable, fragmented, battle-scarred, or suppressed -->
  | crafted                 = no <!-- no, unravel, fusible, malleable, fragmented, battle-scarred, or suppressed -->
  | craft name              = <!-- unravel, fusible, malleable, fragmented or battle-scarred crafted/craftable name **NOTE: NOT used for epic or suppressed items -->
  | icon                    = {{Nopic|{{SUBST:PAGENAME}} icon.jpg|icon}}<!-- Icon used in your inventory page. Please make sure to unlock and deselect item before taking screenshot. Non-red or yellow bordered images are prefered. -->
  | pic                     = {{Nopic|{{SUBST:PAGENAME}} shown.jpg}} <!-- Cropped screenshot of the item. -->
  | picdesc                 = {{Nopic|{{SUBST:PAGENAME}}.png}} <!-- Cropped screenshot of the items "examination window". Please make sure to unlock item before taking screenshot. Non red or yellow bordered images are prefered. -->
  | description             = <!-- Description at the bottom of the "examintation window" -->
  | notes                   = <!-- Editor's notes -->
}}

EXAMPLES[edit]

This section will host a few example near template completion. Still not far enough into development to make up examples.

CODING[edit]


Question icon.png

Named Item[edit]

Required Proficiency None
No pic.jpg
Description window
No pic.jpg
Equips to Undefined
Minimum Level
Bind UnboundUnbound: This item is Unbound, and may take permanent damage.
Base Value None
Durability Unknown
Made of Unknown MaterialUnknown Material: Unknown Material: The material for this item is unknown due to the lack of a screenshot or an editor to add it. You can help!
Hardness Unknown
Weight Weightless
Enhancements
Description
Notes
Location Unknown location